diff --git a/.vscode/launch.json b/.vscode/launch.json deleted file mode 100644 index 9575706..0000000 --- a/.vscode/launch.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "version": "0.2.0", - "configurations": [ - { - "name": "Python: Remote Attach", - "type": "debugpy", - "request": "attach", - "connect": { - "host": "192.168.10.31", - "port": 5678 - }, - "pathMappings": [ - { - "localRoot": "${workspaceFolder}", - "remoteRoot": "/app" - } - ], - "justMyCode": true - } - ] -} \ No newline at end of file diff --git a/GameManager.png b/GameManager.png new file mode 100644 index 0000000..5790d74 Binary files /dev/null and b/GameManager.png differ diff --git a/GameManager1_1.png b/GameManager1_1.png deleted file mode 100644 index 412b7a1..0000000 Binary files a/GameManager1_1.png and /dev/null differ diff --git a/README.md b/README.md index 18fe811..7fb5b08 100644 --- a/README.md +++ b/README.md @@ -5,92 +5,72 @@ This project helps you keep track of your collected game keys. No more confusion about whether a key is redeemed, gifted, or still unused – now you have everything in one place, with search, status, and even automatic Steam cover images! -You can even gift your keys via a unique 24-hour website link – just mark a game as "Gifted" and copy the link from your overview. (HTTPS recommended) +It's even possible to gift your keys via a unique website. Just edit the game to "Gifted" and you'll get a option to copy the on your overview page. (maybe HTTPS only) -![Screenshot](GameManager1_1.png) +(the link will also remain in the edit area) + +![Screenshot](GameManager.png) --- ## ✨ Features ✨ - **Key Management:** - Enter your game keys, platform, source, and more. + Enter your game keys, the corresponding game, platform, and maybe where you got the key. - **Status Tracking:** - Mark keys as "Redeemed", "Gifted", or "Available". -- **Steam Cover & Shop Info:** - Provide the Steam AppID and get the official game cover. Add shop URLs too. -- **Game Descriptions & Prices:** - Automatically fetch game descriptions, current best prices, and historical lows from [IsThereAnyDeal](https://isthereanydeal.com/) (API key required). -- **Gifting:** - Create a one-time gift link for each game that expires after 24 hours. -- **Search Functionality:** - Quickly find games with an integrated search bar. -- **Multi-user Support:** + Mark keys as "Redeemed", "Gifted" or "Available" – always know your status. +- **Shop URL & Steam Cover:** + Save the shop URL and (optionally) the Steam AppID. The app will automatically show the official Steam cover image if available. +- **Gift your Games:** + You can create a unique redeem/gift website, which will expire after 24h. +- **Multi-user:** Each user manages their own keys. -- **User Roles:** - The first registered user becomes an admin automatically. -- **Admin Area:** - Admins can reset passwords, delete users, and view audit logs. -- **Audit Logs:** - Track user logins, password resets, and deleted accounts. -- **Registration Toggle:** - Enable or disable user registration via the `.env` file. +- **Enable/Disable Registrations:** + Perfect if you want to run the Server just on your own (via .env file) +- **Search:** + Find games quickly with the search function. - **Responsive UI:** - Fully functional on desktop and mobile with Dark Mode support. + Works on desktop and mobile, with Dark Mode toggle. - **Multi-language:** - Switch between English and German on the fly. -- **Import/Export (CSV, PDF export):** - Import/export your game keys easily. -- **Password Management:** - Users can change their passwords directly. -- **Notifications:** - Get alerts for expiring keys via Gotify, Matrix, or Pushover. -- **Security Settings:** - Toggle CSRF protection and secure cookies in `.env`. -- **Self-hosted:** - No data leaves your server. - ---- - -## 📱 Installable PWA - -Game Key Manager now includes full Progressive Web App (PWA) support! - -- Install the app on your desktop or mobile device with one click. -- Enjoy a native-app-like experience with offline access to previously loaded content. -- Add it to your home screen or applications for quicker access. - -No setup required — just open the site in a modern browser (like Chrome, Edge, Firefox or Safari) and look for the install prompt or browser menu option to "Install App". + Switch between English and German instantly*. +- **Import/Export (CSV / PDF -only export-):** + Easy export and import of your keys. (e.g. in case you have to start over) +- **Change Password:** + Change your Password on the fly. +- **Website Security:** + You can turn on/off CSRF and Secure Cookie via .env file. +- **Notifications:** + If you have key that have to be redeemed before a specific date. You can set up sending messages via, Pushover, Matrix and Gotify +- **No key data leaves your server!** +- **(Planned):** + - ~~Import/Export (CSV)~~ + - ~~Redeem site with unique sharing link~~ --- -## 🚀 Get Started +## 🚀 Get Started! 🚀 -### 1. Clone the Repository +### 1. **Clone the Repository** ```bash -git clone https://codeberg.org/nocci/GameKeyManager +git clone https://git.nocci.it/nocci/GameKeyManager ``` -Alternative: +### 2. **Setup Docker** -```bash -git clone https://dev.skynet.li/nocci/GameKeyManager -``` +Make sure you have [Docker](https://www.docker.com/) and [docker-compose](https://docs.docker.com/compose/) installed. +If not, the script will ask you what to do and can install Docker and docker-compose for you. (maybe not if you are running Arch) -### 2. Setup Docker - -Make sure Docker and docker-compose are installed. -If not, the setup script can guide you (Arch-based distros may vary). - -### 3. Initial Setup +### 3. **Initial Setup** ```bash chmod +x setup.sh ./setup.sh ``` -### 4. Build and Start the App +This script prepares all directories, configuration, and translation files. + +### 4. **Build and Start the App** ```bash cd steam-gift-manager/ @@ -98,87 +78,102 @@ docker-compose build --no-cache docker-compose up -d ``` -### 5. Configure `.env` File +### 5. **Edit your .env file to your liking** -Adjust your settings: +It's in your root folder of the installation! -```env -SESSION_COOKIE_SECURE="True" # Only works with HTTPS +```xml +# Security +SESSION_COOKIE_SECURE="True" (only works if you run this app via HTTPS) CSRF_ENABLED="True" -ITAD_API_KEY="your_api_key" # Optional, for price data ``` -Apply changes after editing: +**Important after any(!) change of the .env file!** ```bash +cd steam-gift-manager/ docker-compose down && docker-compose up -d --build ``` -### 6. Translate (optional) +### 6. **Initialize and Edit Translations (Optional)** ```bash ./translate.sh ``` -Edit the `.json` files in `translations/`, then restart: +Edit the .po files in translations/de_DE/LC_MESSAGES/messages.po and en_US/LC_MESSAGES/messages.po ```bash +./translate.sh +cd steam-gift-manager/ docker-compose down && docker-compose up -d --build ``` -### 7. Access the App +### 7. **Open the App** -Visit [http://localhost:5000](http://localhost:5000) -Register the first user – this account becomes the admin! +Go to [http://localhost:5000](http://localhost:5000) in your browser. + +- Register your first user. +- Add your keys, shop URLs etc. +- Enjoy search, status, and automatic Steam cover images! --- -## 🔔 Notifications (optional) +## 🛠️ Technology Stack 🛠️ -- Reminders for expiring keys (48h notice) -- Pushover, Matrix, Gotify and more are supported through AppRise -- Configurable via `.env` +- **Frontend:** Bootstrap 5, Jinja2 Templates ... +- **Backend:** Python 3, Flask, Flask-Babel, Flask-Login, Flask-SQLAlchemy ... +- **Database:** SQLite (persisted in `data/`) +- **Containerization:** Docker, docker-compose +- **Translations:** Flask-Babel, editable `.po` files in `translations/` + +## 🌍 Multi-language + +- Switch between English and German using the dropdown in the navigation bar. +- All game and menu texts can be translated or individualized. + +## 🔔 Notifications + +- Send notifications if a game has to be redeemed by a specific date +- Gotify, Matrix and Pushover are already available - have a look into the .env file +- 48 hours before you are running out of time the app will send you a notice --- -## 🛠️ Tech Stack +## 🪙 Do you this project? 🪙 -- **Frontend:** Bootstrap 5, Jinja2, ... -- **Backend:** Python 3, Flask, Flask-SQLAlchemy, ... -- **Database:** SQLite -- **Container:** Docker, docker-compose +If you’d like to support itme, you can make a donation here: ---- +[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci) -## 💬 Contribute - -Contributions are welcome: - -- Report bugs -- Suggest features -- Submit Pull Requests - ---- - -## 💬 Our Base - -You can find us here: [https://skynet.li](https://skynet.li) - ---- - -## 🪙 Support - -Like the project? You can support me: - -[![Ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/nocci) [![Liberapay](https://liberapay.com/assets/widgets/donate.svg)](https://liberapay.com/nocci/donate) ---- - -## 📜 License - -Licensed under [Apache License 2.0](LICENSE). +Thank you! --- -**Enjoy managing your game collection!** \ No newline at end of file +## 🙌 Contribute! 🙌 + +This project is open source! + +- **Bug Reports:** Please report bugs as Issues. +- **Feature Requests:** Suggest new features! +- **Pull Requests:** Submit your code changes! + +// **only possible after Forgejo opens for federation** \\\ + +--- + +## 📜 License 📜 + +This project is licensed under the [Apache License 2.0](LICENSE). + +--- + +## 💖 Acknowledgements 💖 + +A big thank you to everyone who supports and contributes to this project! + +--- + +**Enjoy your organized Game key collection!** 🚀 diff --git a/setup.sh b/setup.sh index 5194fda..7a24685 100644 --- a/setup.sh +++ b/setup.sh @@ -1,13 +1,13 @@ #!/bin/bash set -e -# Colors +# Color definitions RED='\033[1;31m' GREEN='\033[1;32m' YELLOW='\033[1;33m' NC='\033[0m' -# Docker check (incl. Arch Linux) +# 1. Docker check (including Arch Linux) if ! command -v docker &>/dev/null; then echo -e "${RED}❗ Docker is not installed.${NC}" read -p "Would you like to install Docker automatically now? [y/N]: " install_docker @@ -23,7 +23,7 @@ if ! command -v docker &>/dev/null; then rm get-docker.sh fi - # Docker group membership check + # Check Docker group membership if ! groups | grep -q '\bdocker\b'; then echo -e "${YELLOW}⚠️ Your user is not in the docker group. Adding now...${NC}" sudo usermod -aG docker $USER @@ -37,7 +37,7 @@ if ! command -v docker &>/dev/null; then fi fi -# Check Docker compose (V1 und V2 Plugin, incl. Arch Support) +# 2. Docker Compose check (V1 and V2 plugin, with Arch support) DOCKER_COMPOSE_CMD="" if command -v docker-compose &>/dev/null; then DOCKER_COMPOSE_CMD="docker-compose" @@ -52,7 +52,6 @@ else elif command -v apt-get &>/dev/null; then sudo apt-get update sudo apt-get install -y docker-compose-plugin - sudo apt-get install -y docker-compose elif command -v dnf &>/dev/null; then sudo dnf install -y docker-compose elif command -v yum &>/dev/null; then @@ -74,36 +73,23 @@ else fi fi -# Configuration -PROJECT_DIR="steam-gift-manager" -TRANSLATIONS_DIR="$PWD/$PROJECT_DIR/translations" -DATA_DIR="$PWD/data" -# Create folders -mkdir -p "$PROJECT_DIR" -mkdir -p "$PROJECT_DIR"/{templates,static,translations} +# Konfiguration +PROJECT_DIR="steam-gift-manager" +TRANSLATIONS_DIR="../translations" +DATA_DIR="../data" + +# 1. Projektordner & Übersetzungsordner erstellen +mkdir -p "$PROJECT_DIR"/{templates,static} +mkdir -p "$TRANSLATIONS_DIR"/de/LC_MESSAGES +mkdir -p "$TRANSLATIONS_DIR"/en/LC_MESSAGES mkdir -p "$DATA_DIR" chmod -R a+rwX "$TRANSLATIONS_DIR" "$DATA_DIR" -echo -e "\n\033[1;32m✅ Downloading assets - Please wait!\033[0m" - -# Download Pictures from my server -cd "$PROJECT_DIR/static" -wget -O logo.webp "https://assets.skynet.li/logo.webp" > /dev/null 2>&1 -wget -O logo_small.webp "https://assets.skynet.li/logo_small.webp" > /dev/null 2>&1 -wget -O forgejo.webp "https://assets.skynet.li/forgejo.webp" > /dev/null 2>&1 -wget -O gog_logo.webp "https://assets.skynet.li/gog_logo.webp" > /dev/null 2>&1 -wget -O logo_small_maskable.webp "https://assets.skynet.li/logo_small_maskable.webp" > /dev/null 2>&1 -wget -O favicon.ico "https://assets.skynet.li/favicon.ico" > /dev/null 2>&1 -wget -O apple-touch-icon.png "https://assets.skynet.li/apple-touch-icon.png" > /dev/null 2>&1 -wget -O web-app-manifest-192x192.png "https://assets.skynet.li/web-app-manifest-192x192.png" > /dev/null 2>&1 -wget -O web-app-manifest-512x512.png "https://assets.skynet.li/web-app-manifest-512x512.png" > /dev/null 2>&1 -cd ../.. - cd $PROJECT_DIR -# requirements.txt +# 2. requirements.txt cat < requirements.txt flask flask-login @@ -112,23 +98,19 @@ flask-migrate werkzeug python-dotenv flask-sqlalchemy +flask-babel jinja2<3.1.0 itsdangerous sqlalchemy apscheduler +matrix-client reportlab requests pillow -gunicorn -apprise -debugpy -pytz -Flask-Session -redis EOL - -# create .env +# 3. .env-Datei im übergeordneten Verzeichnis erstellen +cd .. SECRET_KEY=$(python3 -c 'import secrets; print(secrets.token_hex(24))') REDEEM_SECRET=$(python3 -c 'import secrets; print(secrets.token_hex(16))') REDEEM_CSRF=$(python3 -c 'import secrets; print(secrets.token_hex(16))') @@ -139,206 +121,87 @@ SECRET_KEY="$SECRET_KEY" REDEEM_SECRET="$REDEEM_SECRET" WTF_CSRF_SECRET_KEY="$REDEEM_CSRF" -# Language Settings -DEFAULT_LANGUAGE="en" -SUPPORTED_LANGUAGES="de,en" +# locales +BABEL_DEFAULT_LOCALE="en" +BABEL_SUPPORTED_LOCALES="de,en" +BABEL_TRANSLATION_DIRECTORIES="translations" # Timezone -TZ="Europe/Berlin" +TZ=Europe/Berlin # Security -FORCE_HTTPS="False" -SESSION_COOKIE_SECURE="auto" +SESSION_COOKIE_SECURE="False" CSRF_ENABLED="True" - # Account registration REGISTRATION_ENABLED="True" # checking interval if keys have to be redeemed before a specific date -CHECK_EXPIRING_KEYS_INTERVAL_HOURS="6" +CHECK_EXPIRING_KEYS_INTERVAL_HOURS=6 -# Want to check prices? Here you are! -ITAD_API_KEY="your-secret-key-here" -ITAD_COUNTRY="DE" +# Pushover +PUSHOVER_APP_TOKEN="" +PUSHOVER_USER_KEY="" -# Apprise URLs (separate several with a comma or space) -APPRISE_URLS="" +# Gotify +GOTIFY_URL="" +GOTIFY_TOKEN="" -### example for multiple notifications -#APPRISE_URLS="pover://USER_KEY@APP_TOKEN -#gotify://gotify.example.com/TOKEN -#matrixs://TOKEN@matrix.org/!ROOM_ID" - -# Redis URL -REDIS_URL="redis://redis:6379/0" - -# Enable Debug (e.g. for VS Code) -FLASK_DEBUG=1 -DEBUGPY=0 +# Matrix +MATRIX_HOMESERVER="" +MATRIX_ACCESS_TOKEN="" +MATRIX_ROOM_ID="" EOL -# app.py (the main app) +# Zurück ins Projektverzeichnis +cd $PROJECT_DIR + +# 4. app.py (vollständige korrigierte Version) cat <<'PYTHON_END' > app.py -# Standard library imports -import atexit -import csv -import io -import locale +import os import logging -import os -import random -import re -import secrets -import sqlite3 -import time -import traceback -from datetime import datetime, timedelta -from functools import wraps -from io import BytesIO -from time import sleep -from urllib.parse import urlparse -from zoneinfo import ZoneInfo -import warnings - -# 3rd-Provider-Modules -import pytz -import requests -from apscheduler.jobstores.sqlalchemy import SQLAlchemyJobStore -from apscheduler.schedulers.background import BackgroundScheduler -from dotenv import load_dotenv -from flask import ( - Flask, - Markup, - abort, - flash, - g, - jsonify, - make_response, - redirect, - render_template, - request, - send_file, - session, - url_for -) -from flask_login import ( - LoginManager, - UserMixin, - current_user, - login_required, - login_user, - logout_user -) -from flask_migrate import Migrate -from flask_session import Session -from flask_sqlalchemy import SQLAlchemy -from flask_wtf import CSRFProtect, FlaskForm -from redis import Redis -from reportlab.lib import colors -from reportlab.lib.pagesizes import A4, landscape, letter -from reportlab.lib.styles import ParagraphStyle, getSampleStyleSheet -from reportlab.lib.units import cm, inch, mm -from reportlab.lib.utils import ImageReader -from reportlab.pdfgen import canvas -from reportlab.platypus import ( - Image, - Paragraph, - SimpleDocTemplate, - Spacer, - Table, - TableStyle -) -from sqlalchemy import MetaData, UniqueConstraint, event -from sqlalchemy.engine import Engine -from sqlalchemy.exc import IntegrityError, LegacyAPIWarning -from sqlalchemy.orm import joinedload -from werkzeug.security import check_password_hash, generate_password_hash -from werkzeug.middleware.proxy_fix import ProxyFix -from wtforms import SelectField, StringField, TextAreaField, validators - -# Config -load_dotenv(override=True) +import warnings +from sqlalchemy.exc import LegacyAPIWarning warnings.simplefilter("ignore", category=LegacyAPIWarning) - -# Logging-Config -logging.basicConfig(level=logging.INFO) -logging.getLogger('apscheduler').setLevel(logging.WARNING) - - -@event.listens_for(Engine, "connect") -def enable_foreign_keys(dbapi_connection, connection_record): - if isinstance(dbapi_connection, sqlite3.Connection): - cursor = dbapi_connection.cursor() - cursor.execute("PRAGMA foreign_keys=ON;") - cursor.close() - -ITAD_API_KEY_PLACEHOLDER = "your_api_key_here" -TZ = os.getenv('TZ', 'UTC') -os.environ['TZ'] = TZ -app = Flask(__name__) -app.jinja_env.globals['getattr'] = getattr - -@app.errorhandler(404) -def not_found_error(error): - return render_template('404.html'), 404 - -app.wsgi_app = ProxyFix( - app.wsgi_app, - x_proto=1, # Trust X-Forwarded-Proto Header - x_host=1 # Trust X-Forwarded-Host Header +from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file, jsonify +from flask_sqlalchemy import SQLAlchemy +from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user +from flask_babel import Babel, _ +from werkzeug.security import generate_password_hash, check_password_hash +from datetime import datetime, timedelta +from flask_wtf import CSRFProtect +from flask import abort +import io +import warnings +import re +import io +import csv +import secrets +import requests +from dotenv import load_dotenv +load_dotenv(override=True) +from sqlalchemy.exc import IntegrityError +from apscheduler.schedulers.background import BackgroundScheduler +import atexit +from flask_migrate import Migrate +from sqlalchemy import MetaData +from reportlab.pdfgen import canvas +from reportlab.lib.pagesizes import A4, landscape, letter +from reportlab.platypus import ( + SimpleDocTemplate, + Table, + TableStyle, + Paragraph, + Image, + Spacer ) +from reportlab.lib import colors +from reportlab.lib.styles import getSampleStyleSheet, ParagraphStyle +from reportlab.lib.utils import ImageReader +from reportlab.lib.units import cm, inch, mm +from io import BytesIO +import reportlab.lib -# UNIX-Systems (Linux, Docker) -try: - time.tzset() -except AttributeError: - pass # tzset not availabe on Windows -local_tz = pytz.timezone(TZ) - -# Load Languages -import os -import json - - -TRANSLATION_DIR = os.path.join(os.getcwd(), 'translations') -SUPPORTED_LANGUAGES = ['de', 'en'] -TRANSLATIONS = {} - -for lang in SUPPORTED_LANGUAGES: - try: - with open(os.path.join(TRANSLATION_DIR, f'{lang}.json'), encoding='utf-8') as f: - TRANSLATIONS[lang] = json.load(f) - print(f"✅ Loaded {lang} translations") - except Exception: - print(f"❌ Failed loading {lang}.json: {str(e)}") - TRANSLATIONS[lang] = {} - -def translate(key, lang=None, **kwargs): - lang = lang or session.get('lang', 'en') - fallback_lang = app.config.get('DEFAULT_LANGUAGE', 'en') - - translations = TRANSLATIONS.get(lang, {}) - fallback_translations = TRANSLATIONS.get(fallback_lang, {}) - - value = translations.get(key) or fallback_translations.get(key) or key - return value.format(**kwargs) if isinstance(value, str) else value - -## DEBUG Translations -if app.debug: - print(f"Loaded translations for 'de': {TRANSLATIONS.get('de', {})}") - -### Admin decorator -def admin_required(f): - @wraps(f) - def decorated_function(*args, **kwargs): - if not current_user.is_authenticated: - abort(403) - if not current_user.is_admin: - abort(403) - return f(*args, **kwargs) - return decorated_function - - +app = Flask(__name__) csrf = CSRFProtect(app) convention = { @@ -352,231 +215,77 @@ convention = { metadata = MetaData(naming_convention=convention) load_dotenv(override=True) -# load variables from .env with override +# Lade Umgebungsvariablen aus .env mit override load_dotenv(override=True) -# App-Configuration +# Konfiguration app.config.update( - # Most Important SECRET_KEY=os.getenv('SECRET_KEY'), - SQLALCHEMY_DATABASE_URI = 'sqlite:////app/data/games.db', - SQLALCHEMY_TRACK_MODIFICATIONS = False, - DEFAULT_LANGUAGE='en', - ITAD_COUNTRY = os.getenv("ITAD_COUNTRY", "DE"), - - # SESSION-HANDLING (In Production: Use Redis!) - SESSION_TYPE='redis', - SESSION_PERMANENT = False, - SESSION_USE_SIGNER = True, - SESSION_REDIS=Redis.from_url(os.getenv("REDIS_URL", "redis://redis:6379/0")), - SESSION_FILE_DIR = '/app/data/flask-sessions', - SESSION_COOKIE_NAME = 'gamekeys_session', - SESSION_COOKIE_SECURE = os.getenv('SESSION_COOKIE_SECURE', 'False').lower() == 'true', - SESSION_COOKIE_HTTPONLY = True, - SESSION_COOKIE_SAMESITE = 'Lax', - PERMANENT_SESSION_LIFETIME = timedelta(days=30), - - - # LOGIN COOKIE STUFF - REMEMBER_COOKIE_DURATION=timedelta(days=30), - REMEMBER_COOKIE_HTTPONLY=True, - REMEMBER_COOKIE_SECURE=True if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' else False, - REMEMBER_COOKIE_SAMESITE='Lax', - - # CSRF-PROTECTION - WTF_CSRF_ENABLED = True, - WTF_CSRF_SECRET_KEY = os.getenv('CSRF_SECRET_KEY', os.urandom(32).hex()), - WTF_CSRF_TIME_LIMIT = 3600, - - # SECURITYsa & PERFORMANCE - REGISTRATION_ENABLED = os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true', - SEND_FILE_MAX_AGE_DEFAULT = int(os.getenv('SEND_FILE_MAX_AGE_DEFAULT', 0)), - TEMPLATES_AUTO_RELOAD = os.getenv('TEMPLATES_AUTO_RELOAD', 'True').lower() == 'true', - PREFERRED_URL_SCHEME = 'https' if os.getenv('FORCE_HTTPS') else 'http' + SQLALCHEMY_DATABASE_URI=('sqlite:////app/data/games.db'), + SQLALCHEMY_TRACK_MODIFICATIONS=False, + BABEL_DEFAULT_LOCALE=os.getenv('BABEL_DEFAULT_LOCALE'), + BABEL_SUPPORTED_LOCALES=os.getenv('BABEL_SUPPORTED_LOCALES').split(','), + BABEL_TRANSLATION_DIRECTORIES=os.getenv('BABEL_TRANSLATION_DIRECTORIES'), + SESSION_COOKIE_SECURE=os.getenv('SESSION_COOKIE_SECURE') == 'True', + WTF_CSRF_ENABLED=os.getenv('CSRF_ENABLED') == 'True', + REGISTRATION_ENABLED=os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true' ) - -Session(app) - interval_hours = int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)) -# Init +# Initialisierung db = SQLAlchemy(app, metadata=metadata) migrate = Migrate(app, db) login_manager = LoginManager(app) login_manager.login_view = 'login' +babel = Babel(app) # Logging app.logger.addHandler(logging.StreamHandler()) -app.logger.setLevel(logging.DEBUG) - -@app.errorhandler(403) -def forbidden_error(error): - return render_template('403.html'), 403 - - -@app.before_request -def set_language(): - if 'lang' not in session or not session['lang']: - session['lang'] = app.config.get('DEFAULT_LANGUAGE', 'en') - g.lang = session['lang'] - -def enforce_https(): - if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' and not app.debug: - proto = request.headers.get('X-Forwarded-Proto', 'http') - if proto != 'https' and not request.is_secure: - url = request.url.replace('http://', 'https://', 1) - return redirect(url, code=301) - -def debug_translations(): - if app.debug: - app.logger.debug(f"Lang: {session.get('lang')}") - -app.before_request(enforce_https) - +app.logger.setLevel(logging.INFO) +@babel.localeselector +def get_locale(): + if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']: + return session['lang'] + return request.accept_languages.best_match(app.config['BABEL_SUPPORTED_LOCALES']) @app.context_processor -def inject_template_globals(): - return { - '_': lambda key, **kwargs: translate(key, lang=session.get('lang', 'en'), **kwargs), - 'now': datetime.now(local_tz), - 'app_version': os.getenv('APP_VERSION', '1.0.0'), - 'local_tz': local_tz - } +def inject_template_vars(): + return dict( + get_locale=get_locale, + theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light' + ) -@app.template_filter('strftime') -def _jinja2_filter_datetime(date, fmt='%d.%m.%Y'): - if date is None: - return '' - return date.strftime(fmt) - -@app.errorhandler(403) -def forbidden(e): - return render_template('403.html'), 403 - - -# DB Models -class ActivityLog(db.Model): - __tablename__ = 'activity_logs' - - id = db.Column(db.Integer, primary_key=True) - user_id = db.Column(db.Integer, db.ForeignKey('users.id')) - action = db.Column(db.String(100), nullable=False) - details = db.Column(db.Text) - timestamp = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) - - user = db.relationship('User', backref='activities') - - -class User(UserMixin, db.Model): +# Datenbankmodelle +class User(db.Model, UserMixin): __tablename__ = 'users' - id = db.Column(db.Integer, primary_key=True) username = db.Column(db.String(80), unique=True, nullable=False) password = db.Column(db.String(256), nullable=False) - is_admin = db.Column(db.Boolean, default=False) - games = db.relationship( - 'Game', - back_populates='owner', - cascade='all, delete-orphan', - passive_deletes=True - ) - + games = db.relationship('Game', back_populates='owner', lazy=True) class Game(db.Model): - __tablename__ = 'games' - __table_args__ = ( - UniqueConstraint('steam_key', 'user_id', name='uq_steam_key_user'), - ) - id = db.Column(db.Integer, primary_key=True) + owner = db.relationship('User', back_populates='games') name = db.Column(db.String(100), nullable=False) steam_key = db.Column(db.String(100), nullable=False, unique=True) status = db.Column(db.String(50), nullable=False) recipient = db.Column(db.String(100)) notes = db.Column(db.Text) url = db.Column(db.String(200)) - created_at = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) + created_at = db.Column(db.DateTime, default=datetime.utcnow) redeem_date = db.Column(db.DateTime) + user_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False) steam_appid = db.Column(db.String(20)) - platform = db.Column(db.String(50), default='pc') - current_price = db.Column(db.Float) - current_price_shop = db.Column(db.String(100)) - historical_low = db.Column(db.Float) - release_date = db.Column(db.DateTime) - release_date = db.Column(db.DateTime) - itad_slug = db.Column(db.String(200)) - steam_description_en = db.Column(db.Text) - steam_description_de = db.Column(db.Text) - - # with users.id - user_id = db.Column(db.Integer, db.ForeignKey('users.id', ondelete='CASCADE'), nullable=False) - - owner = db.relationship( - 'User', - back_populates='games' - ) - - redeem_tokens = db.relationship( - 'RedeemToken', - back_populates='game', - cascade='all, delete-orphan', - passive_deletes=True - ) class RedeemToken(db.Model): - __tablename__ = 'redeem_tokens' - id = db.Column(db.Integer, primary_key=True) token = db.Column(db.String(17), unique=True, nullable=False) - expires = db.Column(db.DateTime(timezone=True), nullable=False) + game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False) + expires = db.Column(db.DateTime, nullable=False) + used = db.Column(db.Boolean, default=False) total_hours = db.Column(db.Integer, nullable=False) - - # ForeignKey with CASCADE - game_id = db.Column( - db.Integer, - db.ForeignKey('games.id', ondelete='CASCADE'), - nullable=False - ) - - game = db.relationship('Game', back_populates='redeem_tokens') - - def is_expired(self): - # use timeszone (from .env) - local_tz = pytz.timezone(os.getenv('TZ', 'UTC')) - now = datetime.now(local_tz) - return now > self.expires.astimezone(local_tz) - -class GameForm(FlaskForm): - name = StringField('Name', [validators.DataRequired()]) - steam_key = StringField('Steam Key') - status = SelectField('Status', choices=[ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') - ]) - recipient = StringField('Empfänger') - notes = TextAreaField('Notizen') - url = StringField('Store URL') - redeem_date = StringField('Einlösedatum') - steam_appid = StringField('Steam App ID') - -PLATFORM_CHOICES = [ - ('steam', 'Steam'), - ('gog', 'GOG'), - ('xbox', 'XBox'), - ('playstation', 'PlayStation'), - ('switch', 'Nintendo Switch'), - ('other', 'Other'), - ('pc', 'PC') -] - -STATUS_CHOICES = [ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') -] with app.app_context(): db.create_all() @@ -596,131 +305,6 @@ def get_or_404(model, id): abort(404) return instance -# Admin Audit Helper -def log_activity(user_id, action, details=None): - """ - Store an activity log entry for auditing purposes. - """ - log = ActivityLog( - user_id=user_id, - action=action, - details=details - ) - db.session.add(log) - db.session.commit() - -# Game Infos Helper -def fetch_steam_data(appid, lang='en'): - lang_map = { - 'en': 'english', - 'de': 'german' - } - steam_lang = lang_map.get(lang, 'english') - try: - response = requests.get( - "https://store.steampowered.com/api/appdetails", - params={"appids": appid, "l": steam_lang}, - timeout=15 - ) - data = response.json().get(str(appid), {}) - if data.get("success"): - return { - "name": data["data"].get("name"), - "detailed_description": data["data"].get("detailed_description"), - "release_date": data["data"].get("release_date", {}).get("date"), - } - except Exception as e: - app.logger.error(f"Steam API error: {str(e)}") - return None - -def parse_steam_release_date(date_str): - """Parsing Steam-Release-Date (the german us thingy, you know)""" - import locale - from datetime import datetime - - # try german format - try: - locale.setlocale(locale.LC_TIME, "de_DE.UTF-8") - return datetime.strptime(date_str, "%d. %b. %Y") - except Exception: - pass - # Fallback: okay lets try the english one - try: - locale.setlocale(locale.LC_TIME, "en_US.UTF-8") - return datetime.strptime(date_str, "%d %b, %Y") - except Exception: - pass - return None - -def fetch_itad_slug(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - data = response.json() - return data.get("game", {}).get("slug") - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - - -def fetch_itad_game_id(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - response.raise_for_status() - data = response.json() - if data.get("found") and data.get("game") and data["game"].get("id"): - return data["game"]["id"] - app.logger.error(f"ITAD Response Error: {data}") - return None - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - -def fetch_itad_prices(game_id: str) -> dict | None: - api_key = os.getenv("ITAD_API_KEY") - country = os.getenv("ITAD_COUNTRY", "DE") - - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.post( - "https://api.isthereanydeal.com/games/prices/v3", - params={ - "key": api_key, - "country": country, - "shops": "steam", - "vouchers": "false" - }, - json=[game_id], - headers={"Content-Type": "application/json"}, - timeout=15 - ) - response.raise_for_status() - return response.json()[0] - - except Exception as e: - app.logger.error(f"ITAD-Preisabfrage fehlgeschlagen: {str(e)}") - return None - - @app.route('/') @login_required def index(): @@ -738,76 +322,50 @@ def index(): @app.route('/set-lang/') def set_lang(lang): - if lang in SUPPORTED_LANGUAGES: + if lang in app.config['BABEL_SUPPORTED_LOCALES']: session['lang'] = lang - session.permanent = True return redirect(request.referrer or url_for('index')) - + @app.route('/set-theme/') def set_theme(theme): resp = make_response('', 204) - resp.set_cookie('theme', theme, max_age=60*60*24*365) + resp.set_cookie('dark_mode', 'true' if theme == 'dark' else 'false', max_age=60*60*24*365) return resp @app.route('/login', methods=['GET', 'POST']) def login(): - if current_user.is_authenticated: # Prevent already logged-in users from accessing login page - return redirect(url_for('index')) - if request.method == 'POST': - username = request.form.get('username') - password = request.form.get('password') - remember = request.form.get('remember_me') == 'true' - + username = request.form['username'] + password = request.form['password'] user = User.query.filter_by(username=username).first() - + if user and check_password_hash(user.password, password): - # Pass remember=True to login_user and set duration - # The duration will be taken from app.config['REMEMBER_COOKIE_DURATION'] - login_user(user, remember=remember) - - # Log activity - log_activity(user.id, 'user_login', f"User '{user.username}' logged in.") - - next_page = request.args.get('next') - # Add security check for next_page to prevent open redirect - if not next_page or urlparse(next_page).netloc != '': - next_page = url_for('index') - flash(translate('Logged in successfully.'), 'success') - return redirect(next_page) - else: - flash(translate('Invalid username or password.'), 'danger') + login_user(user) + return redirect(url_for('index')) + + flash(_('Invalid credentials'), 'danger') return render_template('login.html') @app.route('/register', methods=['GET', 'POST']) def register(): if not app.config['REGISTRATION_ENABLED']: - abort(403) - + flash(_('Registrierungen sind deaktiviert'), 'danger') + return redirect(url_for('login')) + if request.method == 'POST': username = request.form['username'] - password = request.form['password'] - - existing_user = User.query.filter_by(username=username).first() - if existing_user: - flash(translate('Username already exists'), 'error') + password = generate_password_hash(request.form['password']) + + if User.query.filter_by(username=username).first(): + flash(_('Username already exists'), 'danger') return redirect(url_for('register')) - - # make the first user admin - is_admin = User.query.count() == 0 - - new_user = User( - username=username, - password=generate_password_hash(password), - is_admin=is_admin - ) - + + new_user = User(username=username, password=password) db.session.add(new_user) db.session.commit() login_user(new_user) - flash(translate('Registration successful'), 'success') return redirect(url_for('index')) - + return render_template('register.html') @app.route('/logout') @@ -825,16 +383,16 @@ def change_password(): confirm_password = request.form['confirm_password'] if not check_password_hash(current_user.password, current_password): - flash(translate('Current passwort is wrong'), 'danger') + flash(_('Aktuelles Passwort ist falsch'), 'danger') return redirect(url_for('change_password')) if new_password != confirm_password: - flash(translate('New Passwords are not matching'), 'danger') + flash(_('Neue Passwörter stimmen nicht überein'), 'danger') return redirect(url_for('change_password')) current_user.password = generate_password_hash(new_password) db.session.commit() - flash(translate('Password changed successfully', session.get('lang', 'en')), 'success') + flash(_('Passwort erfolgreich geändert'), 'success') return redirect(url_for('index')) return render_template('change_password.html') @@ -849,134 +407,98 @@ def add_game(): if not steam_appid: steam_appid = extract_steam_appid(url) - - steam_key = request.form['steam_key'] - if Game.query.filter_by(steam_key=steam_key).first(): - flash(translate('Steam Key already exists!'), 'error') - return redirect(url_for('add_game')) - + new_game = Game( name=request.form['name'], - steam_key=steam_key, + steam_key=request.form['steam_key'], status=request.form['status'], recipient=request.form.get('recipient', ''), notes=request.form.get('notes', ''), url=url, steam_appid=steam_appid, - platform=request.form.get('platform', 'pc'), redeem_date=datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None, user_id=current_user.id ) db.session.add(new_game) db.session.commit() - flash(translate('Game added successfully!'), 'success') + flash(_('Game added successfully!'), 'success') return redirect(url_for('index')) - except IntegrityError as e: + except IntegrityError: db.session.rollback() - if "UNIQUE constraint failed: game.steam_key" in str(e): - flash(translate('Steam Key already exists!'), 'error') - else: - flash(translate('Database error: %(error)s', error=str(e)), 'error') - + flash(_('Steam Key already exists!'), 'danger') except Exception as e: db.session.rollback() - flash(translate('Error: %(error)s', error=str(e)), 'error') + flash(_('Error: ') + str(e), 'danger') - return render_template( - 'add_game.html', - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES - ) - + return render_template('add_game.html') @app.route('/edit/', methods=['GET', 'POST']) @login_required def edit_game(game_id): - # Eager Loading für Tokens - game = Game.query.options(joinedload(Game.redeem_tokens)).get_or_404(game_id) - - def safe_parse_date(date_str): - try: - naive = datetime.strptime(date_str, '%Y-%m-%d') if date_str else None - return local_tz.localize(naive) if naive else None - except ValueError: - return None + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if not game or game.owner != current_user: + abort(403) + + active_redeem = RedeemToken.query.filter( + RedeemToken.game_id == game_id, + RedeemToken.expires > datetime.utcnow() + ).first() + + redeem_url = url_for('redeem_page', token=active_redeem.token, _external=True) if active_redeem else None if request.method == 'POST': try: - # Validation - if not request.form.get('name') or not request.form.get('steam_key'): - flash(translate('Name and Steam Key are required'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Duplicate check - existing = Game.query.filter( - Game.steam_key == request.form['steam_key'], - Game.id != game.id, - Game.user_id == current_user.id - ).first() - if existing: - flash(translate('Steam Key already exists'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Update fields + url = request.form.get('url', '') + steam_appid = request.form.get('steam_appid', '').strip() + + if not steam_appid: + steam_appid = extract_steam_appid(url) + game.name = request.form['name'] game.steam_key = request.form['steam_key'] game.status = request.form['status'] - game.platform = request.form.get('platform', 'pc') game.recipient = request.form.get('recipient', '') game.notes = request.form.get('notes', '') - game.url = request.form.get('url', '') - game.steam_appid = request.form.get('steam_appid', '') - game.redeem_date = safe_parse_date(request.form.get('redeem_date', '')) + game.url = url + game.steam_appid = steam_appid + game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None - # Token-Logic - if game.status == 'geschenkt': - # Vorhandene Tokens löschen - RedeemToken.query.filter_by(game_id=game.id).delete() - - # Generate new Token - token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) - new_token = RedeemToken( - token=token, - game_id=game.id, - expires=expires, - total_hours=24 - ) - db.session.add(new_token) - db.session.commit() - flash(translate('Changes saved successfully'), 'success') + flash(_('Changes saved!'), 'success') return redirect(url_for('index')) - - except IntegrityError as e: - db.session.rollback() - app.logger.error(f"IntegrityError: {traceback.format_exc()}") - flash(translate('Database error: {error}', error=str(e.orig)), 'error') + except Exception as e: db.session.rollback() - app.logger.error(f"Unexpected error: {traceback.format_exc()}") - flash(translate('Unexpected error: {error}', error=str(e)), 'error') - - return render_template( - 'edit_game.html', - game=game, - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES, - redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' - ) + flash(_('Error: ') + str(e), 'danger') + + return render_template('edit_game.html', + game=game, + redeem_url=redeem_url, + active_redeem=active_redeem, + redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '') @app.route('/delete/', methods=['POST']) @login_required def delete_game(game_id): - game = Game.query.get_or_404(game_id) - db.session.delete(game) - db.session.commit() - flash(translate('Game deleted successfully'), 'success') + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if game.owner != current_user: + abort(403) + + try: + db.session.delete(game) + db.session.commit() + except Exception as e: + db.session.rollback() + return redirect(url_for('index')) @@ -1034,14 +556,11 @@ def export_pdf(): elements = [] img_height = 2*cm - # Title - elements.append(Paragraph( - translate("Game List (without Keys)", lang=session.get('lang', 'en')), - styles['Title'] - )) + # Titel + elements.append(Paragraph(_("Game List (without Keys)"), styles['Title'])) elements.append(Spacer(1, 12)) - # Table header + # Tabellenkopf col_widths = [ 5*cm, 10*cm, 6*cm, 3*cm ] @@ -1061,12 +580,6 @@ def export_pdf(): img = Image(img_data, width=3*cm, height=img_height) except Exception: img = Paragraph('', styles['Normal']) - elif game.url and 'gog.com' in game.url: - try: - img_path = os.path.join(app.root_path, 'static', 'gog_logo.webp') - img = Image(img_path, width=3*cm, height=img_height) - except Exception: - img = Paragraph('', styles['Normal']) data.append([ img or '', @@ -1075,7 +588,7 @@ def export_pdf(): game.redeem_date.strftime('%d.%m.%y') if game.redeem_date else '' ]) - # Table format + # Tabelle formatieren table = Table(data, colWidths=col_widths, repeatRows=1) table.setStyle(TableStyle([ ('FONTNAME', (0,0), (-1,0), 'Helvetica-Bold'), @@ -1091,14 +604,13 @@ def export_pdf(): doc.build(elements) buffer.seek(0) - return send_file( + return send_file( buffer, mimetype='application/pdf', as_attachment=True, download_name=f'game_export_{datetime.now().strftime("%Y%m%d")}.pdf' ) - @app.route('/import', methods=['GET', 'POST']) @login_required def import_games(): @@ -1138,530 +650,402 @@ def import_games(): db.session.commit() - flash(translate("new_games_imported", new=new_games, dup=duplicates), 'success') + flash(_('%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen', new=new_games, dup=duplicates), 'success') except Exception as e: db.session.rollback() - flash(translate('Import error: {error}', error=str(e)), 'danger') + flash(_('Importfehler: %(error)s', error=str(e)), 'danger') return redirect(url_for('index')) - flash(translate('Please upload a valid CSV file.'), 'danger') + flash(_('Bitte eine gültige CSV-Datei hochladen.'), 'danger') return render_template('import.html') @app.route('/generate_redeem/', methods=['POST']) @login_required def generate_redeem(game_id): - game = Game.query.get_or_404(game_id) - if game.user_id != current_user.id or game.status != 'geschenkt': - return jsonify({'error': translate('Forbidden')}), 403 - + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(403) + + if game.owner != current_user or game.status != 'verschenkt': + abort(403) + try: - RedeemToken.query.filter_by(game_id=game_id).delete() token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) + expires = datetime.utcnow() + timedelta(hours=24) + total_hours = 24 + + RedeemToken.query.filter_by(game_id=game_id).delete() + new_token = RedeemToken( token=token, game_id=game_id, expires=expires, total_hours=24 ) + db.session.add(new_token) db.session.commit() - redeem_url = url_for('redeem', token=token, _external=True, _scheme='https') - message = translate( - 'Redeem link generated: {url}', - url=redeem_url - ) - return jsonify({'url': redeem_url, 'message': message}) + + redeem_url = url_for('redeem_page', token=token, _external=True) + return jsonify({'url': redeem_url}) + except Exception as e: - db.session.rollback() + app.logger.error(f"Redeem error: {str(e)}") return jsonify({'error': str(e)}), 500 -@app.route('/redeem/', endpoint='redeem') +@app.route('/redeem/') def redeem_page(token): redeem_token = RedeemToken.query.filter_by(token=token).first() + if not redeem_token: abort(404) - expires_utc = redeem_token.expires.astimezone(pytz.UTC) - if datetime.now(pytz.UTC) > expires_utc: + if redeem_token.expires < datetime.utcnow(): db.session.delete(redeem_token) db.session.commit() abort(404) + game = Game.query.get(redeem_token.game_id) redeem_token.used = True db.session.commit() - if game.platform == 'steam': - platform_link = 'https://store.steampowered.com/account/registerkey?key=' - platform_name = 'Steam' - elif game.platform == 'gog': - platform_link = 'https://www.gog.com/redeem/' - platform_name = 'GOG' - elif game.platform == 'xbox': - platform_link = 'https://redeem.microsoft.com/' - platform_name = 'Xbox' - elif game.platform == 'playstation': - platform_link = 'https://redeem.playstation.com/' - platform_name = 'PlayStation' - elif game.platform == 'switch': - platform_link = 'https://ec.nintendo.com/redeem/' - platform_name = 'Nintendo Switch' - else: - # Fallback für benutzerdefinierte Keys - platform_link = '' - platform_name = 'Key' + return render_template('redeem.html', + game=game, + redeem_token=redeem_token, + platform_link='https://store.steampowered.com/account/registerkey?key=' if game.steam_appid else 'https://www.gog.com/redeem') - return render_template( - 'redeem.html', - game=game, - redeem_token=redeem_token, - expires_timestamp=int(expires_utc.timestamp() * 1000), - platform_link=platform_link, - platform_name=platform_name - ) - - -@app.route('/admin/users') -@login_required -@admin_required -def admin_users(): - users = User.query.all() - return render_template('admin_users.html', users=users) - -@app.route('/admin/users/delete/', methods=['POST']) -@login_required -@admin_required -def admin_delete_user(user_id): - if current_user.id == user_id: - flash(translate('You cannot delete yourself'), 'error') - return redirect(url_for('admin_users')) +# Benachrichtigungsfunktionen +def send_pushover_notification(user, game): + """Sendet Pushover-Benachrichtigung für ablaufenden Key""" + if not app.config['PUSHOVER_APP_TOKEN'] or not app.config['PUSHOVER_USER_KEY']: + return False + + payload = { + "token": os.getenv('PUSHOVER_APP_TOKEN'), + "user": os.getenv('PUSHOVER_USER_KEY'), + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "url": url_for('edit_game', game_id=game.id, _external=True), + "url_title": "Zum Spiel", + "priority": 1 + } - user = User.query.get_or_404(user_id) - db.session.delete(user) - db.session.commit() - - log_activity( - current_user.id, - 'user_deleted', - f"Deleted user: {user.username} (ID: {user.id})" - ) - - flash(translate('User deleted successfully'), 'success') - return redirect(url_for('admin_users')) - -@app.route('/admin/users/reset_password/', methods=['POST']) -@login_required -@admin_required -def admin_reset_password(user_id): - user = User.query.get_or_404(user_id) - new_password = secrets.token_urlsafe(8) - user.password = generate_password_hash(new_password) - db.session.commit() - - log_activity( - current_user.id, - 'user_newpassword', - f"New password for user: {user.username} (ID: {user.id})" - ) - - - flash( - translate('New password for {username}: {password}', - username=user.username, - password=new_password), - 'info' - ) - return redirect(url_for('admin_users')) - -@app.route('/admin/audit-logs') -@login_required -@admin_required -def admin_audit_logs(): - page = request.args.get('page', 1, type=int) - logs = ActivityLog.query.order_by(ActivityLog.timestamp.desc()).paginate(page=page, per_page=20) - return render_template('admin_audit_logs.html', logs=logs) - -@app.route('/game//update', methods=['POST']) -@login_required -def update_game_data(game_id): - game = Game.query.get_or_404(game_id) - - # 1. Getting Steam AppID - steam_appid = request.form.get('steam_appid', '').strip() - app.logger.info(f"🚀 Update gestartet für Game {game_id} mit AppID: {steam_appid}") - - # 2. Steam-Data (Multilingual) - if steam_appid: - try: - app.logger.debug(f"🔍 Fetching Steam data for AppID: {steam_appid}") - for lang in ['en', 'de']: - steam_data = fetch_steam_data(steam_appid, lang=lang) - if steam_data: - if lang == 'en' and steam_data.get("name"): - game.name = steam_data.get("name", game.name) - setattr(game, f'steam_description_{lang}', steam_data.get("detailed_description") or "No Infos available") - if lang == 'en': - date_str = steam_data.get("release_date", {}) - if date_str: - parsed_date = parse_steam_release_date(date_str) - if parsed_date: - game.release_date = local_tz.localize(parsed_date) - else: - app.logger.warning(f"Could not parse Steam release date: {date_str}") - app.logger.info("✅ Steam data successfully updated") - except Exception as e: - app.logger.error(f"💥 Kritischer Steam-Fehler: {str(e)}", exc_info=True) - flash(translate('Error during Steam query'), 'danger') - else: - app.logger.warning("⚠️ Keine Steam-AppID vorhanden, Steam-Daten werden nicht aktualisiert") - flash(translate('Steam-AppID missing, no Steam Data transferred'), 'warning') - - - # ITAD-Slug doings and such - itad_slug = fetch_itad_slug(steam_appid) - if itad_slug: - game.itad_slug = itad_slug - - # 4. ITAD-Prices - price_data = None - if steam_appid: - try: - app.logger.debug("🔄 Starte ITAD-Abfrage...") - game.itad_game_id = fetch_itad_game_id(steam_appid) - - if game.itad_game_id: - app.logger.info(f"🔑 ITAD Game ID: {game.itad_game_id}") - price_data = fetch_itad_prices(game.itad_game_id) - - if price_data: - # Best price right now - all_deals = price_data.get("deals", []) - if all_deals: - best_deal = min( - all_deals, - key=lambda deal: deal.get("price", {}).get("amount", float('inf')) - ) - game.current_price = best_deal.get("price", {}).get("amount") - game.current_price_shop = best_deal.get("shop", {}).get("name") - app.logger.info(f"💶 Current Best: {game.current_price}€ at {game.current_price_shop}") - else: - game.current_price = None - game.current_price_shop = None - - app.logger.info(f"💶 Current Best: {game.current_price}€") - - game.historical_low = price_data.get("historyLow", {}).get("all", {}).get("amount") - app.logger.info(f"📉 Historical Low: {game.historical_low}€") - else: - app.logger.warning("⚠️ Keine ITAD-Preisdaten erhalten") - else: - app.logger.warning("⚠️ Keine ITAD Game ID erhalten") - - except Exception as e: - app.logger.error(f"💥 ITAD-API-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler bei Preisabfrage'), 'danger') - try: - db.session.commit() - flash(translate('Externe Daten erfolgreich aktualisiert!'), 'success') - app.logger.info("💾 Datenbank-Update erfolgreich") + response = requests.post( + 'https://api.pushover.net/1/messages.json', + data=payload + ) + return response.status_code == 200 except Exception as e: - db.session.rollback() - app.logger.error(f"💥 Datenbank-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler beim Speichern der Daten'), 'danger') - - return redirect(url_for('edit_game', game_id=game_id)) - - -@app.route('/game/') -@login_required -def game_details(game_id): - game = Game.query.get_or_404(game_id) - return render_template('game_details.html', game=game) - - -@app.route('/debug-session') -def debug_session(): - return jsonify(dict(session)) - -# Apprise Notifications -import apprise - -def send_apprise_notification(user, game): - apprise_urls = os.getenv('APPRISE_URLS', '').strip() - if not apprise_urls: - app.logger.error("No APPRISE_URLS configured") + app.logger.error(f"Pushover error: {str(e)}") return False - apobj = apprise.Apprise() - for url in apprise_urls.replace(',', '\n').splitlines(): - if url.strip(): - apobj.add(url.strip()) +def send_gotify_notification(user, game): + """Sendet Gotify-Benachrichtigung für ablaufenden Key""" + if not GOTIFY_URL or not GOTIFY_TOKEN: + return False + + payload = { + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "priority": 5 + } + + try: + response = requests.post( + f"{GOTIFY_URL}/message?token={GOTIFY_TOKEN}", + json=payload + ) + return response.status_code == 200 + except Exception as e: + app.logger.error(f"Gotify error: {str(e)}") + return False - edit_url = url_for('edit_game', game_id=game.id, _external=True) - result = apobj.notify( - title="Steam-Key läuft ab!", - body=f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!\n\nLink: {edit_url}", - ) - return result +def send_matrix_notification(user, game): + """Sendet Matrix-Benachrichtigung für ablaufenden Key""" + if not MATRIX_HOMESERVER or not MATRIX_ACCESS_TOKEN or not MATRIX_ROOM_ID: + return False + + try: + from matrix_client.client import MatrixClient + + client = MatrixClient(MATRIX_HOMESERVER, token=MATRIX_ACCESS_TOKEN) + room = client.join_room(MATRIX_ROOM_ID) + + message = f"🎮 Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!" + room.send_text(message) + + return True + except Exception as e: + app.logger.error(f"Matrix error: {str(e)}") + return False def send_notification(user, game): - return send_apprise_notification(user, game) + """Sendet Benachrichtigung über den bevorzugten Dienst des Benutzers""" + if user.notification_service == 'pushover': + return send_pushover_notification(user, game) + elif user.notification_service == 'gotify': + return send_gotify_notification(user, game) + elif user.notification_service == 'matrix': + return send_matrix_notification(user, game) + return False def check_expiring_keys(): - now = datetime.now(local_tz) - expiry_threshold = now + timedelta(hours=48) - - stmt = select(Game).where( - Game.status != 'eingelöst', - Game.redeem_date <= expiry_threshold, - Game.redeem_date > now - ) - - expiring_games = db.session.execute(stmt).scalars().all() - - for game in expiring_games: - user = User.query.get(game.user_id) - if user.notification_service and user.notification_service != 'none': - send_notification(user, game) + with app.app_context(): + now = datetime.utcnow() + expiry_threshold = now + timedelta(hours=48) + + # Moderner Select-Aufruf + stmt = select(Game).where( + Game.status != 'eingelöst', + Game.redeem_date <= expiry_threshold, + Game.redeem_date > now + ) + + expiring_games = db.session.execute(stmt).scalars().all() + + for game in expiring_games: + user = User.query.get(game.user_id) + if user.notification_service and user.notification_service != 'none': + send_notification(user, game) -# Optional: cleaning up old tokens +# Optional: Cleanup-Funktion für regelmäßiges Löschen abgelaufener Tokens def cleanup_expired_tokens(): - with app.app_context(): - try: - now = datetime.now(local_tz) - expired = RedeemToken.query.filter(RedeemToken.expires < now).all() - for token in expired: - db.session.delete(token) - db.session.commit() - app.logger.info(f"Cleaned up {len(expired)} expired tokens.") - except Exception as e: - app.logger.error(f"Error during cleanup_expired_tokens: {e}") - db.session.rollback() + now = datetime.utcnow() + expired = RedeemToken.query.filter(RedeemToken.expires < now).all() + for token in expired: + db.session.delete(token) + db.session.commit() -# Scheduler start -scheduler = BackgroundScheduler(timezone=str(local_tz)) - -def check_expiring_keys_job(): - with app.app_context(): - check_expiring_keys() - -def cleanup_expired_tokens_job(): - with app.app_context(): - cleanup_expired_tokens() - -# Add Jobs -scheduler.add_job( - check_expiring_keys_job, - 'interval', - hours=int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)), - id='check_expiring_keys' -) -scheduler.add_job( - cleanup_expired_tokens_job, - 'interval', - hours=1, - id='cleanup_expired_tokens' -) -# price updates -def update_prices_job(): - with app.app_context(): - games = Game.query.filter(Game.steam_appid.isnot(None)).all() - for game in games: - # just update prices - itad_data = fetch_itad_data(f"app/{game.steam_appid}") - if itad_data: - game.current_price = itad_data.get('price_new') - game.historical_low = itad_data.get('price_low', {}).get('amount') - db.session.commit() - -scheduler.add_job( - update_prices_job, - 'interval', - hours=12, - id='update_prices' -) - - -def update_missing_steam_descriptions_job(): - with app.app_context(): - games = Game.query.filter( - (Game.steam_description_en == None) | (Game.steam_description_en == '') | - (Game.steam_description_de == None) | (Game.steam_description_de == '') - ).all() - for game in games: - for lang in ['en', 'de']: - if not getattr(game, f'steam_description_{lang}', None): - steam_data = fetch_steam_data(game.steam_appid, lang=lang) - if steam_data: - setattr(game, f'steam_description_{lang}', steam_data.get('detailed_description')) - db.session.commit() - -scheduler.add_job( - update_missing_steam_descriptions_job, - 'interval', - hours=24, - id='update_missing_steam_descriptions' -) - -# start Scheduler +# Scheduler initialisieren und starten +scheduler = BackgroundScheduler() +scheduler.add_job(func=check_expiring_keys, trigger="interval", hours=interval_hours) +scheduler.add_job(func=cleanup_expired_tokens, trigger="interval", hours=1) scheduler.start() -atexit.register(lambda: scheduler.shutdown(wait=False)) + +# Shutdown des Schedulers bei Beendigung der App +atexit.register(lambda: scheduler.shutdown()) if __name__ == '__main__': with app.app_context(): db.create_all() - app.run(debug=True, host='0.0.0.0', port=5000) + app.run(host='0.0.0.0', port=5000) PYTHON_END +# Babel Konfiguration erstellen +cat < babel.cfg +[python: **.py] +[jinja2: **/templates/**.html] +extensions=jinja2.ext.autoescape,jinja2.ext.with_ +EOL -# Templates - this was the "fun" part +# 5. Dockerfile +cat < Dockerfile +FROM python:3.10-slim + +SHELL ["/bin/bash", "-c"] + +RUN apt-get update && apt-get install -y --no-install-recommends wget \ + && mkdir -p /app/static \ + && wget -O /app/static/logo.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo.png" \ + && wget -O /app/static/logo_small.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo_small.png" \ + && wget -O /app/static/forgejo.svg "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/forgejo.svg" \ + && rm -rf /var/lib/apt/lists/* + +RUN mkdir -p /app/data && \ + chown -R 1000:1000 /app/data + +ENV TZ=${TZ} +RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone + + +WORKDIR /app +COPY requirements.txt . +RUN pip install --no-cache-dir -r requirements.txt + +COPY . . + +ARG UID=1000 +ARG GID=1000 +RUN groupadd -g \$GID appuser && \ + useradd -u \$UID -g \$GID -m appuser && \ + chown -R appuser:appuser /app + +USER appuser + +EXPOSE 5000 +CMD ["python", "app.py"] +DOCKER_END + +# 6. docker-compose.yml +cat < docker-compose.yml +services: + steam-manager: + build: . + ports: + - "5000:5000" + environment: + - REGISTRATION_ENABLED=${REGISTRATION_ENABLED:-True} + - TZ=${TZ} + volumes: + - ../data:/app/data + - ../translations:/app/translations + - ../.env:/app/.env + user: "1000:1000" + restart: unless-stopped +COMPOSE_END + +# 7. Verzeichnisse und Berechtigungen +mkdir -p ../data ../translations +chmod -R a+rwX ../data ../translations + +# 8. Übersetzungs- und Upgrade-Scripte +cat <<'SCRIPT_END' > ../translate.sh +#!/bin/bash +set -e + +cd "$(dirname "$0")/steam-gift-manager" + +declare -A locales=( + ["de"]="de" + ["en"]="en" +) + +# POT-Datei erstellen +docker-compose exec steam-manager pybabel extract -F babel.cfg -o translations/messages.pot . + +# Für jede Sprache prüfen und ggf. initialisieren +for lang in "${!locales[@]}"; do + if [ ! -f "translations/${locales[$lang]}/LC_MESSAGES/messages.po" ]; then + docker-compose exec steam-manager pybabel init \ + -i translations/messages.pot \ + -d translations \ + -l "${locales[$lang]}" + fi +done + +# Übersetzungen aktualisieren und kompilieren +docker-compose exec steam-manager pybabel update -i translations/messages.pot -d translations +docker-compose exec steam-manager pybabel compile -d translations + +echo "✅ Übersetzungen aktualisiert!" +SCRIPT_END +chmod +x ../translate.sh + +cat <<'SCRIPT_END' > ../upgrade.sh +#!/bin/bash +set -e + +# Setze das Arbeitsverzeichnis auf das Projektverzeichnis +cd "$(dirname "$0")/steam-gift-manager" + +# Setze FLASK_APP, falls nötig +export FLASK_APP=app.py + +# Initialisiere migrations, falls noch nicht vorhanden +if [ ! -d migrations ]; then + echo "Starting Flask-Migrate..." + docker-compose exec steam-manager flask db init +fi + +# Erzeuge Migration (nur wenn sich Modelle geändert haben) +docker-compose exec steam-manager flask db migrate -m "Automatic Migration" + +# Wende Migration an +docker-compose exec steam-manager flask db upgrade + +echo "✅ Database-Migration abgeschlossen!" +SCRIPT_END +chmod +x ../upgrade.sh + + +# 9. Templates mkdir -p templates static # Base Template cat < templates/base.html - + - - - {{ _('Game Key Manager') }} - - - - - + - {% if games and games[0].steam_appid %} - - {% endif %} - - +
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} -
- {% for category, message in messages %} - - {% endfor %} + {% for category, message in messages %} +
+ {{ message }} +
+ {% endfor %} {% endif %} {% endwith %} {% block content %}{% endblock %}
{% include "footer.html" %} @@ -1669,15 +1053,19 @@ cat < templates/base.html HTML_END # Index Template -cat <<'HTML_END' > templates/index.html +cat < templates/index.html {% extends "base.html" %} {% block content %} - -
- - {{ _('Add New Game') }} - + + {% if games %}
@@ -1685,12 +1073,11 @@ cat <<'HTML_END' > templates/index.html - + - @@ -1698,40 +1085,26 @@ cat <<'HTML_END' > templates/index.html {% for game in games %} - + - + -
{{ _('Cover') }} {{ _('Name') }}{{ _('Key') }}{{ _('Key') }} {{ _('Status') }} {{ _('Created') }} {{ _('Redeem by') }} {{ _('Shop') }}{{ _('Price') }} {{ _('Actions') }}
- - {% if game.steam_appid %} - Steam Header - {% elif game.url and 'gog.com' in game.url %} - GOG Logo - {% endif %} - + {% if game.steam_appid %} + Steam Header + {% endif %} {{ game.name }}{{ game.steam_key }}{{ game.steam_key }} {% if game.status == 'nicht eingelöst' %} {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} + {% elif game.status == 'verschenkt' %} {{ _('Gifted') }} {% elif game.status == 'eingelöst' %} {{ _('Redeemed') }} {% endif %} {{ game.created_at|strftime('%d.%m.%Y') }}{{ format_date(game.created_at) }} {% if game.redeem_date %} - {{ game.redeem_date|strftime('%d.%m.%Y') }} + {{ format_date(game.redeem_date) }} {% endif %} @@ -1739,37 +1112,9 @@ cat <<'HTML_END' > templates/index.html 🔗 {{ _('Shop') }} {% endif %} - {% if game.current_price is not none %} -
-
- {{ _('Current Deal') }} -
-
- {{ "%.2f"|format(game.current_price) }} € - {% if game.current_price_shop %} - ({{ game.current_price_shop }}) - {% endif %} -
-
- {% endif %} - - {# Historical Low #} - {% if game.historical_low is not none %} -
-
- {{ _('Hist. Low') }} -
-
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} -
- {% if game.status == 'geschenkt' %} -
+ - - {% else %}
{{ _('No games yet') }}
{% endif %} {% endblock %} - HTML_END # Login Template cat < templates/login.html {% extends "base.html" %} {% block content %} -
-
-

{{ _('Login') }}

-
- -
- - -
-
- - -
-
- - -
- {# Flash messages are handled in base.html, so the specific error block here can be removed #} - {# {% if error %} - - {% endif %} #} - - -
- - {% if config.REGISTRATION_ENABLED %} -
- {{ _('No account? Register here!') }} +
+
+
+
+ Logo +

{{ _('Login') }}

+
+ +
+ + +
+
+ + +
+ +
+ +
+
- {% endif %} -
{% endblock %} @@ -1940,380 +1201,175 @@ HTML_END cat < templates/register.html {% extends "base.html" %} {% block content %} -
-
-

{{ _('Register') }}

-
- -
- - -
-
- - -
-
- - -
- {% if error %} - - {% endif %} - -
-
- {{ _('Already have an account? Login!') }} +
+
+
+
+

{{ _('Register') }}

+
+ +
+ + +
+
+ + +
+ +
+
+
-
{% endblock %} - HTML_END # Change Password Template cat < templates/change_password.html {% extends "base.html" %} {% block content %} -
-
-
-

{{ _('Change Password') }}

-
+
+

{{ _('Change Password') }}

+
- - + +
- - + +
- - + +
- {{ _('Cancel') }} - -
-
+
{% endblock %} - HTML_END + # Edit Game Template cat < templates/edit_game.html {% extends "base.html" %} {% block content %}
-

{{ _('Spiel bearbeiten') }}

- - - {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} - -
- {% endfor %} -
- {% endif %} - {% endwith %} - - -
-
- - - - -
- -
- -
- -
- -
- - -
-
- - -
-
- - -
-
- -
- - -
-
-
- - - - {{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }} - -
-
- - -
-
- - -
-
- - -
-
- - -
- - - -
-
-
- 🔄 {{ _('External Data') }} -
-
- {% if game.release_date %} -
- {{ _('Release Date:') }} - {{ game.release_date|strftime('%d.%m.%Y') }} -
- {% endif %} - {% if game.current_price %} -
- {{ _('Now') }} -
- {{ "%.2f"|format(game.current_price) }} € -
-
- {% endif %} - {% if game.historical_low %} -
- {{ _('Hist. Low') }} -
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} - {% if game.itad_slug %} - - 🔗 {{ _('View on IsThereAnyDeal') }} - - {% endif %} -
-
-
- - - {% if game.status == 'geschenkt' %} -
-
-
{{ _('Redeem-Link') }}
-
- {% for token in game.redeem_tokens if not token.is_expired() %} -
- - -
- - {{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }} - - {% else %} -

{{ _('No active redeem links') }}

- {% endfor %} +

{{ _('Edit Game') }}

+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ {% if redeem_url and active_redeem %} +
+ + + + {{ _('Expires at') }}: {{ active_redeem.expires.strftime('%d.%m.%Y %H:%M') }} + +
+ {% endif %} +
+
+ + {{ _('Cancel') }}
-
- {% endif %} - - - -
- +
- - - - {% endblock %} - - HTML_END cat < templates/add_game.html {% extends "base.html" %} {% block content %}
-

{{ _('Add Game') }}

- {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} -
- {% endfor %} -
- {% endif %} - {% endwith %} -
- -
- -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - {{ _('Cancel') }} -
-
-
+

{{ _('Add New Game') }}

+
+ +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + {{ _('Cancel') }} +
+
+
{% endblock %} - HTML_END # Import/Export Templates @@ -2325,11 +1381,11 @@ cat < templates/import.html
- +
- - {{ _('Cancel') }} + + {{ _('Abbrechen') }}
{% endblock %} @@ -2355,17 +1411,11 @@ cat <<'HTML_END' > templates/redeem.html

{{ _('Your Key:') }}

{{ game.steam_key }}
- {% if platform_link %} - {{ _('Redeem now on') }} {{ platform_name }} + {{ _('Redeem now on') }} {% if game.steam_appid %}Steam{% else %}GOG{% endif %} - {% else %} -
- {{ _('Your key:') }} {{ game.steam_key }} -
- {% endif %}
{{ _('This page will expire in') }} @@ -2373,9 +1423,9 @@ cat <<'HTML_END' > templates/redeem.html
+ class="progress-bar bg-danger" + role="progressbar" + style="width: 100%">
@@ -2386,10 +1436,9 @@ cat <<'HTML_END' > templates/redeem.html
{% endblock %} HTML_END -# Game Details Templates -cat < templates/game_details.html -{% extends "base.html" %} -{% block content %} -
-
-

{{ game.name }}

- -
- -
- {% if game.steam_appid %} - {{ game.name }} Cover - {% endif %} -
- - -
-
-
{{ _('Status') }}
-
- {% if game.status == 'nicht eingelöst' %} - {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} - {{ _('Gifted') }} - {% elif game.status == 'eingelöst' %} - {{ _('Redeemed') }} - {% endif %} -
- -
{{ _('Release Date') }}
-
{{ game.release_date|strftime('%d.%m.%Y') if game.release_date else 'N/A' }}
- -
{{ _('Current Price') }}
-
{{ "%.2f €"|format(game.current_price) if game.current_price else 'N/A' }}
- -
- - - {{ _('Edit') }} - -
-
- {% set lang = session.get('lang', 'en') %} - {% set desc = getattr(game, 'steam_description_' + lang) %} - {% if desc %} -
-
-
-
{{ _('Game Description') }}
-
- {{ desc|safe }} -
-
-
-
- {% endif %} -
-
-{% endblock %} - -HTML_END - # Footer Template cat < templates/footer.html
@@ -2511,18 +1494,10 @@ cat < templates/footer.html Game Key Manager — is done by nocci
feel free to donate - if you can affort it: @@ -2533,166 +1508,6 @@ cat < templates/footer.html HTML_END -# Admin interface -cat < templates/admin_users.html -{% extends "base.html" %} - -{% block content %} -
-

{{ _('User Management') }}

- - - - - - - - - {% for user in users %} - - - - - {% endfor %} - -
{{ _('Username') }}{{ _('Actions') }}
- {{ user.username }} - {% if user.is_admin %}Admin{% endif %} - - {% if user.id != current_user.id %} -
- - -
- -
- - -
- {% endif %} -
-
-{% endblock %} - -HTML_END - -# Admin Audits -cat < templates/admin_audit_logs.html -{% extends "base.html" %} - -{% block content %} -
-

{{ _('Audit Logs') }}

- -
- - - - - - - - - - - {% for log in logs.items %} - - - - - - - {% endfor %} - -
{{ _('Timestamp') }}{{ _('User') }}{{ _('Action') }}{{ _('Details') }}
{{ log.timestamp|strftime('%d.%m.%Y %H:%M') }}{{ log.user.username if log.user else 'System' }}{{ log.action }}{{ log.details|default('', true) }}
-
- - {% if logs.pages > 1 %} - - {% endif %} -
-{% endblock %} - -HTML_END - -# Error Sites -# 403 Tempate -cat < templates/403.html -{% extends "base.html" %} -{% block content %} -
-
- Forbidden -

403

-

{{ _('Access Forbidden') }}

-

- {{ _('Sorry, you are not allowed to access this page.') }} - ({{ _('Registration is currently disabled.') }}) -

- - 🏠 {{ _('Back to Home') }} - -
- - Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.
Maybe try again after the next patch?
-
-
-
-
-{% endblock %} -HTML_END - -# 404 Template -cat < templates/404.html -{% extends "base.html" %} -{% block content %} -
-
- Forbidden -

404

-

{{ _('Access Forbidden') }}

-

- {{ _('Sorry, you are not allowed to access this page.') }} - ({{ _('Registration is currently disabled.') }}) -

- - 🏠 {{ _('Back to Home') }} - -
- - Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.
Maybe try again after the next patch?
-
-
-
-
-{% endblock %} -HTML_END # CSS cat < static/style.css @@ -2740,7 +1555,7 @@ body { color: #ff6b6b; } -/* Progressbar-Animations */ +/* Progressbar-Animationen */ #expiry-bar { transition: width 1s linear, background-color 0.5s ease; } @@ -2758,448 +1573,16 @@ body { .table-pdf td, .table-pdf th { padding: 4px 8px; } - -.badge.bg-warning { - background-color: #ffcc00 !important; - color: #222 !important; -} -.badge.bg-success { - background-color: #198754 !important; - color: #fff !important; -} - - -.game-cover { - width: 368px; - height: 172px; - max-width: 100%; - max-height: 35vw; - object-fit: contain; - background: #222; - border-radius: 8px; - display: block; - margin: 0 auto; - transition: width 0.2s, height 0.2s; -} - -/* Responsive Cover Images */ -.game-cover { - width: 368px; - height: 172px; - object-fit: contain; - background: #222; - border-radius: 6px; -} - -@media (max-width: 1200px) { - .game-cover { - width: 260px; - height: 122px; - } -} - -@media (max-width: 992px) { - .game-cover { - width: 180px; - height: 84px; - } -} - -@media (max-width: 768px) { - .game-cover { - width: 120px; - height: 56px; - } -} - -@media (max-width: 576px) { - .game-cover { - width: 90px; - height: 42px; - } -} - -/* Accessibility Improvements */ -.visually-hidden { - position: absolute; - width: 1px; - height: 1px; - padding: 0; - margin: -1px; - overflow: hidden; - clip: rect(0, 0, 0, 0); - border: 0; -} - -.price-value { - font-size: 1.2em; - font-weight: 400; - margin-top: 2px; -} - -.navbar-nav .nav-link { - white-space: nowrap; -} - -@media (max-width: 991.98px) { - .navbar-nav { - flex-direction: column !important; - align-items: flex-start !important; - } -} - -.card-body img, -.steam-description img { - max-width: 100%; - height: auto; - display: block; - margin: 8px auto; -} - -td.font-monospace { - word-break: break-all; - /* or */ - overflow-wrap: break-word; -} - -.key-col.hidden { - display: none !important; -} - -@media (max-width: 768px) { - .key-col { - display: none; - } -} - -.navbar .btn, -.navbar .dropdown-toggle, -.navbar .nav-link { - min-height: 40px; - line-height: 1.5 !important; - padding-top: 6px; - padding-bottom: 6px; - display: flex; - align-items: center; - font-size: 0.95em; -} - -.alert-error { background-color: #f8d7da; border-color: #f5c6cb; color: #721c24; } -.alert-success { background-color: #d4edda; border-color: #c3e6cb; color: #155724; } -.alert-info { background: #d9edf7; color: #31708f; } - CSS_END - -# directories and permissions -mkdir -p ../data -chmod -R a+rwX ../data -find ../data -type d -exec chmod 775 {} \; -find ../data -type f -exec chmod 664 {} \; - -# entrypoint.sh script -cat < entrypoint.sh -#!/bin/bash - -# Debug-Output -echo "🔄 DEBUGPY-Value: '$DEBUGPY'" -echo "🔄 FLASK_DEBUG-Value: '$FLASK_DEBUG'" - -# Debug-Modus activate if .env told you so -if [[ "$DEBUGPY" == "1" || "$FLASK_DEBUG" == "1" ]]; then - echo "🔄 Starting in DEBUG mode (Port 5678)..." - exec python -m debugpy --listen 0.0.0.0:5678 -m flask run --host=0.0.0.0 --port=5000 -else - echo "🚀 Starting in PRODUCTION mode..." - exec gunicorn -b 0.0.0.0:5000 app:app -fi - - -SCRIPT_END - -chmod +x entrypoint.sh - - -# create translate.sh and run it -cat <<'SCRIPT_END' > ../translate.sh -#!/bin/bash -set -e - -APP_DIR="steam-gift-manager" -TRANSLATION_DIR="$APP_DIR/translations" -LANGS=("de" "en") - -# check jq -if ! command -v jq &>/dev/null; then - echo "❌ jq is required. Install with: sudo apt-get install jq" - exit 1 -fi - -echo -e "\n\033[1;32m✅ Extracting translations...\033[0m" - -# 1. create json files -mkdir -p "$TRANSLATION_DIR" -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - [ -f "$file" ] || echo "{}" > "$file" -done - -# 2. extract all strings -STRINGS=$(grep -rhoP "_\(\s*['\"]((?:[^']|'[^'])*?)['\"]\s*[,)]" \ - "$APP_DIR/templates" "$APP_DIR/app.py" | \ - sed -E "s/_\(\s*['\"](.+?)['\"]\s*[,)]/\1/" | sort | uniq) - -# 3. put da keys in da json -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - tmp="$file.tmp" - jq --argjson keys "$(echo "$STRINGS" | jq -R . | jq -s .)" \ - 'reduce $keys[] as $k (.; .[$k] = (.[$k] // ""))' "$file" > "$tmp" - mv "$tmp" "$file" -done - -echo -e "\n\033[1;32m✅ Done! Translation keys added.\033[0m" - -SCRIPT_END - -chmod +x ../translate.sh - - -# EXECUTE IMMEDIATELY to create basic JSONs -cd .. -./translate.sh -cd $PROJECT_DIR - -# Dockerfile -cat <<'DOCKER_END' > Dockerfile -FROM python:3.10-slim - -SHELL ["/bin/bash", "-c"] - -RUN apt-get update && apt-get install -y --no-install-recommends \ - curl \ - wget \ - && rm -rf /var/lib/apt/lists/* - -RUN apt-get update && apt-get install -y locales && \ - sed -i '/de_DE.UTF-8/s/^# //' /etc/locale.gen && \ - locale-gen -ENV LC_ALL=de_DE.UTF-8 LANG=de_DE.UTF-8 - - -RUN mkdir -p /app/data && \ - chown -R 1000:1000 /app/data - -ENV TZ=${TZ} -RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone - -COPY entrypoint.sh /app/entrypoint.sh -RUN chmod +x /app/entrypoint.sh - -WORKDIR /app -COPY requirements.txt . -RUN pip install --no-cache-dir -r requirements.txt - -COPY . . - -ARG UID=1000 -ARG GID=1000 - -RUN groupadd -g ${GID} appuser && \ - useradd -l -o -u ${UID} -g appuser -m appuser && \ - mkdir -p /app && \ - chown -R appuser:appuser /app - -USER appuser - -EXPOSE 5000 5678 -ENTRYPOINT ["/app/entrypoint.sh"] - -DOCKER_END - -# create docker-compose.yml -cat < docker-compose.yml -services: - redis: - image: redis:alpine - ports: - - "6379:6379" - volumes: - - redis_data:/data - networks: - - app-network - - steam-manager: - build: - context: . - args: - - UID=${UID:-1000} - - GID=${GID:-1000} - ports: - - "5000:5000" - - "5678:5678" - env_file: - - .env - environment: - - REDIS_URL=redis://redis:6379/0 - volumes: - - ../data:/app/data - - ./translations:/app/translations:rw - - ./static:/app/static:rw - user: "${UID:-1000}:${GID:-1000}" - restart: unless-stopped - command: ["/app/entrypoint.sh"] - networks: - - app-network - depends_on: - - redis - -volumes: - redis_data: - -networks: - app-network: - driver: bridge - - - -COMPOSE_END - - - -cat <<'SCRIPT_END' > ../upgrade.sh -#!/bin/bash -set -e - -# Set the working directory to the project directory -cd "$(dirname "$0")/steam-gift-manager" - -# set FLASK_APP, if needed -export FLASK_APP=app.py - -# Initialize migrations, if not yet available -if [ ! -d migrations ]; then - echo "Starting Flask-Migrate..." - docker-compose exec steam-manager flask db init -fi - -# Create migration (only if models have changed) -docker-compose exec steam-manager flask db migrate -m "Automatic Migration" - -# Apply migration -docker-compose exec steam-manager flask db upgrade - -echo "✅ Database migration completed!" -SCRIPT_END -chmod +x ../upgrade.sh - -# Manifest for PWA -cat < static/manifest.json -{ - "id": "/", - "name": "Game Key Manager", - "short_name": "GameKeys", - "start_url": "/", - "display": "standalone", - "background_color": "#212529", - "theme_color": "#212529", - "description": "Manage Steam/GOG keys easily!", - "orientation": "any", - "launch_handler": { - "client_mode": "navigate-existing" - }, - "icons": [ - { - "src": "/static/web-app-manifest-192x192.png", - "sizes": "192x192", - "type": "image/webp", - "purpose": "any" - }, - { - "src": "/static/web-app-manifest-192x192.png", - "sizes": "192x192", - "type": "image/png", - "purpose": "maskable" - }, - { - "src": "/static/web-app-manifest-512x512.png", - "sizes": "512x512", - "type": "image/png", - "purpose": "maskable" - } - ], - "theme_color": "#ffffff", - "background_color": "#3f3a3a", - "display": "standalone" -} -MANIFEST_END - -# Service Worker -cat < static/serviceworker.js -const CACHE_NAME = 'game-key-manager-v2'; -const ASSETS = [ - '/', - '/static/style.css', - '/static/logo.webp', - '/static/web-app-manifest-512x512.png', - '/static/web-app-manifest-192x192.png', - '/static/logo_small.webp', - '/static/gog_logo.webp', - '/static/forgejo.webp' -]; - -self.addEventListener('install', (event) => { - event.waitUntil( - caches.open(CACHE_NAME) - .then(cache => cache.addAll(ASSETS)) - ); -}); - -self.addEventListener('fetch', (event) => { - event.respondWith( - caches.match(event.request) - .then(cachedResponse => cachedResponse || fetch(event.request)) - ); -}); - -self.addEventListener('activate', (event) => { - event.waitUntil( - caches.keys().then(keys => Promise.all( - keys.filter(key => key !== CACHE_NAME) - .map(key => caches.delete(key)) - )) - ); -}); -SW_END - -# Download German Translation from my server -cd "$TRANSLATIONS_DIR" - -read -p "Do you want to download German translations from the dev-server (could cause trouble, but normally it is safe)? [y/N]: " download_de -if [[ "$download_de" =~ ^[YyJj]$ ]]; then - wget -O de.json "https://assets.skynet.li/de.json" > /dev/null 2>&1 - if [ $? -eq 0 ]; then - echo "✅ German translations downloaded successfully." - else - echo "❌ Download failed. Keeping existing de.json." - fi -else - echo "⏩ Skipped downloading German translations." -fi - - echo -e "\n\033[1;32m✅ Setup done! Seems to be okay!\033[0m" echo -e "Have a look in your .env" echo -e "nano .env" -echo -e "\n\033[1;32m✅ After you are done start the system with:\033[0m" +echo -e "\n\033[1;32m✔️ After you are done start the system with:\033[0m" echo -e "cd steam-gift-manager" echo -e "docker-compose build --no-cache && docker-compose up -d" -echo -e "\n${GREEN}✅ JSON-based translations!${NC}" -echo -e "you can edit them here:" -echo -e " - translations/de.json" -echo -e " - translations/en.json" -echo -e "Enter your Apprise URLs in .env at APPRISE_URLS (e.g. for Pushover, Gotify, Matrix etc.)" -echo -e "You can put your IsThereAnyDeal API Key in there, too" +echo -e "\nGenerate translations: ./translate.sh" +echo -e "You can edit them in translations/en/LC_MESSAGES/messages.po" echo -e "\nAfter any change in you configuration, .env or even translations:" echo -e "cd steam-gift-manager" echo -e "docker-compose down && docker-compose up -d --build" diff --git a/steam-gift-manager/.env b/steam-gift-manager/.env deleted file mode 100644 index d1955a1..0000000 --- a/steam-gift-manager/.env +++ /dev/null @@ -1,41 +0,0 @@ -# Flask-Configuration -SECRET_KEY="1dc3d95006f7466670ac2d705ce43dc4a5ad8e2189dbe539" -REDEEM_SECRET="a50a961667ded234b1e59532ab7e27e1" -WTF_CSRF_SECRET_KEY="845ae46bd1bea30311e98df232d78b4e" - -# Language Settings -DEFAULT_LANGUAGE="en" -SUPPORTED_LANGUAGES="de,en" - -# Timezone -TZ="Europe/Berlin" - -# Security -FORCE_HTTPS="False" -SESSION_COOKIE_SECURE="auto" -CSRF_ENABLED="True" - -# Account registration -REGISTRATION_ENABLED="True" - -# checking interval if keys have to be redeemed before a specific date -CHECK_EXPIRING_KEYS_INTERVAL_HOURS="6" - -# Want to check prices? Here you are! -ITAD_API_KEY="your-secret-key-here" -ITAD_COUNTRY="DE" - -# Apprise URLs (separate several with a comma or space) -APPRISE_URLS="" - -### example for multiple notifications -#APPRISE_URLS="pover://USER_KEY@APP_TOKEN -#gotify://gotify.example.com/TOKEN -#matrixs://TOKEN@matrix.org/!ROOM_ID" - -# Redis URL -REDIS_URL="redis://redis:6379/0" - -# Enable Debug (e.g. for VS Code) -FLASK_DEBUG=1 -DEBUGPY=0 diff --git a/steam-gift-manager/Dockerfile b/steam-gift-manager/Dockerfile index 496be18..9d34b87 100644 --- a/steam-gift-manager/Dockerfile +++ b/steam-gift-manager/Dockerfile @@ -2,25 +2,13 @@ FROM python:3.10-slim SHELL ["/bin/bash", "-c"] -RUN apt-get update && apt-get install -y --no-install-recommends \ - curl \ - wget \ - && rm -rf /var/lib/apt/lists/* +RUN apt-get update && apt-get install -y --no-install-recommends wget && mkdir -p /app/static && wget -O /app/static/logo.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo.png" && wget -O /app/static/logo_small.png "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/logo_small.png" && wget -O /app/static/forgejo.svg "https://git.nocci.it/nocci/GiftGamesDB/raw/branch/main/steam-gift-manager/static/forgejo.svg" && rm -rf /var/lib/apt/lists/* -RUN apt-get update && apt-get install -y locales && \ - sed -i '/de_DE.UTF-8/s/^# //' /etc/locale.gen && \ - locale-gen -ENV LC_ALL=de_DE.UTF-8 LANG=de_DE.UTF-8 +RUN mkdir -p /app/data && chown -R 1000:1000 /app/data +ENV TZ= +RUN ln -snf /usr/share/zoneinfo/ /etc/localtime && echo > /etc/timezone -RUN mkdir -p /app/data && \ - chown -R 1000:1000 /app/data - -ENV TZ=${TZ} -RUN ln -snf /usr/share/zoneinfo/$TZ /etc/localtime && echo $TZ > /etc/timezone - -COPY entrypoint.sh /app/entrypoint.sh -RUN chmod +x /app/entrypoint.sh WORKDIR /app COPY requirements.txt . @@ -30,14 +18,9 @@ COPY . . ARG UID=1000 ARG GID=1000 - -RUN groupadd -g ${GID} appuser && \ - useradd -l -o -u ${UID} -g appuser -m appuser && \ - mkdir -p /app && \ - chown -R appuser:appuser /app +RUN groupadd -g $GID appuser && useradd -u $UID -g $GID -m appuser && chown -R appuser:appuser /app USER appuser -EXPOSE 5000 5678 -ENTRYPOINT ["/app/entrypoint.sh"] - +EXPOSE 5000 +CMD ["python", "app.py"] diff --git a/steam-gift-manager/app.py b/steam-gift-manager/app.py index 18614b0..bd7f182 100644 --- a/steam-gift-manager/app.py +++ b/steam-gift-manager/app.py @@ -1,163 +1,48 @@ -# Standard library imports -import atexit -import csv -import io -import locale +import os import logging -import os -import random -import re -import secrets -import sqlite3 -import time -import traceback -from datetime import datetime, timedelta -from functools import wraps -from io import BytesIO -from time import sleep -from urllib.parse import urlparse -from zoneinfo import ZoneInfo -import warnings - -# 3rd-Provider-Modules -import pytz -import requests -from apscheduler.jobstores.sqlalchemy import SQLAlchemyJobStore -from apscheduler.schedulers.background import BackgroundScheduler -from dotenv import load_dotenv -from flask import ( - Flask, - Markup, - abort, - flash, - g, - jsonify, - make_response, - redirect, - render_template, - request, - send_file, - session, - url_for -) -from flask_login import ( - LoginManager, - UserMixin, - current_user, - login_required, - login_user, - logout_user -) -from flask_migrate import Migrate -from flask_session import Session -from flask_sqlalchemy import SQLAlchemy -from flask_wtf import CSRFProtect, FlaskForm -from redis import Redis -from reportlab.lib import colors -from reportlab.lib.pagesizes import A4, landscape, letter -from reportlab.lib.styles import ParagraphStyle, getSampleStyleSheet -from reportlab.lib.units import cm, inch, mm -from reportlab.lib.utils import ImageReader -from reportlab.pdfgen import canvas -from reportlab.platypus import ( - Image, - Paragraph, - SimpleDocTemplate, - Spacer, - Table, - TableStyle -) -from sqlalchemy import MetaData, UniqueConstraint, event -from sqlalchemy.engine import Engine -from sqlalchemy.exc import IntegrityError, LegacyAPIWarning -from sqlalchemy.orm import joinedload -from werkzeug.security import check_password_hash, generate_password_hash -from werkzeug.middleware.proxy_fix import ProxyFix -from wtforms import SelectField, StringField, TextAreaField, validators - -# Config -load_dotenv(override=True) +import warnings +from sqlalchemy.exc import LegacyAPIWarning warnings.simplefilter("ignore", category=LegacyAPIWarning) - -# Logging-Config -logging.basicConfig(level=logging.INFO) -logging.getLogger('apscheduler').setLevel(logging.WARNING) - - -@event.listens_for(Engine, "connect") -def enable_foreign_keys(dbapi_connection, connection_record): - if isinstance(dbapi_connection, sqlite3.Connection): - cursor = dbapi_connection.cursor() - cursor.execute("PRAGMA foreign_keys=ON;") - cursor.close() - -ITAD_API_KEY_PLACEHOLDER = "your_api_key_here" -TZ = os.getenv('TZ', 'UTC') -os.environ['TZ'] = TZ -app = Flask(__name__) -app.jinja_env.globals['getattr'] = getattr - -@app.errorhandler(404) -def not_found_error(error): - return render_template('404.html'), 404 - -app.wsgi_app = ProxyFix( - app.wsgi_app, - x_proto=1, # Trust X-Forwarded-Proto Header - x_host=1 # Trust X-Forwarded-Host Header +from flask import Flask, render_template, request, redirect, url_for, flash, make_response, session, abort, send_file, jsonify +from flask_sqlalchemy import SQLAlchemy +from flask_login import LoginManager, UserMixin, login_user, logout_user, login_required, current_user +from flask_babel import Babel, _ +from werkzeug.security import generate_password_hash, check_password_hash +from datetime import datetime, timedelta +from flask_wtf import CSRFProtect +from flask import abort +import io +import warnings +import re +import io +import csv +import secrets +import requests +from dotenv import load_dotenv +load_dotenv(override=True) +from sqlalchemy.exc import IntegrityError +from apscheduler.schedulers.background import BackgroundScheduler +import atexit +from flask_migrate import Migrate +from sqlalchemy import MetaData +from reportlab.pdfgen import canvas +from reportlab.lib.pagesizes import A4, landscape, letter +from reportlab.platypus import ( + SimpleDocTemplate, + Table, + TableStyle, + Paragraph, + Image, + Spacer ) +from reportlab.lib import colors +from reportlab.lib.styles import getSampleStyleSheet, ParagraphStyle +from reportlab.lib.utils import ImageReader +from reportlab.lib.units import cm, inch, mm +from io import BytesIO +import reportlab.lib -# UNIX-Systems (Linux, Docker) -try: - time.tzset() -except AttributeError: - pass # tzset not availabe on Windows -local_tz = pytz.timezone(TZ) - -# Load Languages -import os -import json - - -TRANSLATION_DIR = os.path.join(os.getcwd(), 'translations') -SUPPORTED_LANGUAGES = ['de', 'en'] -TRANSLATIONS = {} - -for lang in SUPPORTED_LANGUAGES: - try: - with open(os.path.join(TRANSLATION_DIR, f'{lang}.json'), encoding='utf-8') as f: - TRANSLATIONS[lang] = json.load(f) - print(f"✅ Loaded {lang} translations") - except Exception: - print(f"❌ Failed loading {lang}.json: {str(e)}") - TRANSLATIONS[lang] = {} - -def translate(key, lang=None, **kwargs): - lang = lang or session.get('lang', 'en') - fallback_lang = app.config.get('DEFAULT_LANGUAGE', 'en') - - translations = TRANSLATIONS.get(lang, {}) - fallback_translations = TRANSLATIONS.get(fallback_lang, {}) - - value = translations.get(key) or fallback_translations.get(key) or key - return value.format(**kwargs) if isinstance(value, str) else value - -## DEBUG Translations -if app.debug: - print(f"Loaded translations for 'de': {TRANSLATIONS.get('de', {})}") - -### Admin decorator -def admin_required(f): - @wraps(f) - def decorated_function(*args, **kwargs): - if not current_user.is_authenticated: - abort(403) - if not current_user.is_admin: - abort(403) - return f(*args, **kwargs) - return decorated_function - - +app = Flask(__name__) csrf = CSRFProtect(app) convention = { @@ -171,231 +56,77 @@ convention = { metadata = MetaData(naming_convention=convention) load_dotenv(override=True) -# load variables from .env with override +# Lade Umgebungsvariablen aus .env mit override load_dotenv(override=True) -# App-Configuration +# Konfiguration app.config.update( - # Most Important SECRET_KEY=os.getenv('SECRET_KEY'), - SQLALCHEMY_DATABASE_URI = 'sqlite:////app/data/games.db', - SQLALCHEMY_TRACK_MODIFICATIONS = False, - DEFAULT_LANGUAGE='en', - ITAD_COUNTRY = os.getenv("ITAD_COUNTRY", "DE"), - - # SESSION-HANDLING (In Production: Use Redis!) - SESSION_TYPE='redis', - SESSION_PERMANENT = False, - SESSION_USE_SIGNER = True, - SESSION_REDIS=Redis.from_url(os.getenv("REDIS_URL", "redis://redis:6379/0")), - SESSION_FILE_DIR = '/app/data/flask-sessions', - SESSION_COOKIE_NAME = 'gamekeys_session', - SESSION_COOKIE_SECURE = os.getenv('SESSION_COOKIE_SECURE', 'False').lower() == 'true', - SESSION_COOKIE_HTTPONLY = True, - SESSION_COOKIE_SAMESITE = 'Lax', - PERMANENT_SESSION_LIFETIME = timedelta(days=30), - - - # LOGIN COOKIE STUFF - REMEMBER_COOKIE_DURATION=timedelta(days=30), - REMEMBER_COOKIE_HTTPONLY=True, - REMEMBER_COOKIE_SECURE=True if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' else False, - REMEMBER_COOKIE_SAMESITE='Lax', - - # CSRF-PROTECTION - WTF_CSRF_ENABLED = True, - WTF_CSRF_SECRET_KEY = os.getenv('CSRF_SECRET_KEY', os.urandom(32).hex()), - WTF_CSRF_TIME_LIMIT = 3600, - - # SECURITYsa & PERFORMANCE - REGISTRATION_ENABLED = os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true', - SEND_FILE_MAX_AGE_DEFAULT = int(os.getenv('SEND_FILE_MAX_AGE_DEFAULT', 0)), - TEMPLATES_AUTO_RELOAD = os.getenv('TEMPLATES_AUTO_RELOAD', 'True').lower() == 'true', - PREFERRED_URL_SCHEME = 'https' if os.getenv('FORCE_HTTPS') else 'http' + SQLALCHEMY_DATABASE_URI=('sqlite:////app/data/games.db'), + SQLALCHEMY_TRACK_MODIFICATIONS=False, + BABEL_DEFAULT_LOCALE=os.getenv('BABEL_DEFAULT_LOCALE'), + BABEL_SUPPORTED_LOCALES=os.getenv('BABEL_SUPPORTED_LOCALES').split(','), + BABEL_TRANSLATION_DIRECTORIES=os.getenv('BABEL_TRANSLATION_DIRECTORIES'), + SESSION_COOKIE_SECURE=os.getenv('SESSION_COOKIE_SECURE') == 'True', + WTF_CSRF_ENABLED=os.getenv('CSRF_ENABLED') == 'True', + REGISTRATION_ENABLED=os.getenv('REGISTRATION_ENABLED', 'True').lower() == 'true' ) - -Session(app) - interval_hours = int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)) -# Init +# Initialisierung db = SQLAlchemy(app, metadata=metadata) migrate = Migrate(app, db) login_manager = LoginManager(app) login_manager.login_view = 'login' +babel = Babel(app) # Logging app.logger.addHandler(logging.StreamHandler()) -app.logger.setLevel(logging.DEBUG) - -@app.errorhandler(403) -def forbidden_error(error): - return render_template('403.html'), 403 - - -@app.before_request -def set_language(): - if 'lang' not in session or not session['lang']: - session['lang'] = app.config.get('DEFAULT_LANGUAGE', 'en') - g.lang = session['lang'] - -def enforce_https(): - if os.getenv('FORCE_HTTPS', 'False').lower() == 'true' and not app.debug: - proto = request.headers.get('X-Forwarded-Proto', 'http') - if proto != 'https' and not request.is_secure: - url = request.url.replace('http://', 'https://', 1) - return redirect(url, code=301) - -def debug_translations(): - if app.debug: - app.logger.debug(f"Lang: {session.get('lang')}") - -app.before_request(enforce_https) - +app.logger.setLevel(logging.INFO) +@babel.localeselector +def get_locale(): + if 'lang' in session and session['lang'] in app.config['BABEL_SUPPORTED_LOCALES']: + return session['lang'] + return request.accept_languages.best_match(app.config['BABEL_SUPPORTED_LOCALES']) @app.context_processor -def inject_template_globals(): - return { - '_': lambda key, **kwargs: translate(key, lang=session.get('lang', 'en'), **kwargs), - 'now': datetime.now(local_tz), - 'app_version': os.getenv('APP_VERSION', '1.0.0'), - 'local_tz': local_tz - } +def inject_template_vars(): + return dict( + get_locale=get_locale, + theme='dark' if request.cookies.get('dark_mode') == 'true' else 'light' + ) -@app.template_filter('strftime') -def _jinja2_filter_datetime(date, fmt='%d.%m.%Y'): - if date is None: - return '' - return date.strftime(fmt) - -@app.errorhandler(403) -def forbidden(e): - return render_template('403.html'), 403 - - -# DB Models -class ActivityLog(db.Model): - __tablename__ = 'activity_logs' - - id = db.Column(db.Integer, primary_key=True) - user_id = db.Column(db.Integer, db.ForeignKey('users.id')) - action = db.Column(db.String(100), nullable=False) - details = db.Column(db.Text) - timestamp = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) - - user = db.relationship('User', backref='activities') - - -class User(UserMixin, db.Model): +# Datenbankmodelle +class User(db.Model, UserMixin): __tablename__ = 'users' - id = db.Column(db.Integer, primary_key=True) username = db.Column(db.String(80), unique=True, nullable=False) password = db.Column(db.String(256), nullable=False) - is_admin = db.Column(db.Boolean, default=False) - games = db.relationship( - 'Game', - back_populates='owner', - cascade='all, delete-orphan', - passive_deletes=True - ) - + games = db.relationship('Game', back_populates='owner', lazy=True) class Game(db.Model): - __tablename__ = 'games' - __table_args__ = ( - UniqueConstraint('steam_key', 'user_id', name='uq_steam_key_user'), - ) - id = db.Column(db.Integer, primary_key=True) + owner = db.relationship('User', back_populates='games') name = db.Column(db.String(100), nullable=False) steam_key = db.Column(db.String(100), nullable=False, unique=True) status = db.Column(db.String(50), nullable=False) recipient = db.Column(db.String(100)) notes = db.Column(db.Text) url = db.Column(db.String(200)) - created_at = db.Column(db.DateTime, default=lambda: datetime.now(local_tz)) + created_at = db.Column(db.DateTime, default=datetime.utcnow) redeem_date = db.Column(db.DateTime) + user_id = db.Column(db.Integer, db.ForeignKey('users.id'), nullable=False) steam_appid = db.Column(db.String(20)) - platform = db.Column(db.String(50), default='pc') - current_price = db.Column(db.Float) - current_price_shop = db.Column(db.String(100)) - historical_low = db.Column(db.Float) - release_date = db.Column(db.DateTime) - release_date = db.Column(db.DateTime) - itad_slug = db.Column(db.String(200)) - steam_description_en = db.Column(db.Text) - steam_description_de = db.Column(db.Text) - - # with users.id - user_id = db.Column(db.Integer, db.ForeignKey('users.id', ondelete='CASCADE'), nullable=False) - - owner = db.relationship( - 'User', - back_populates='games' - ) - - redeem_tokens = db.relationship( - 'RedeemToken', - back_populates='game', - cascade='all, delete-orphan', - passive_deletes=True - ) class RedeemToken(db.Model): - __tablename__ = 'redeem_tokens' - id = db.Column(db.Integer, primary_key=True) token = db.Column(db.String(17), unique=True, nullable=False) - expires = db.Column(db.DateTime(timezone=True), nullable=False) + game_id = db.Column(db.Integer, db.ForeignKey('game.id'), nullable=False) + expires = db.Column(db.DateTime, nullable=False) + used = db.Column(db.Boolean, default=False) total_hours = db.Column(db.Integer, nullable=False) - - # ForeignKey with CASCADE - game_id = db.Column( - db.Integer, - db.ForeignKey('games.id', ondelete='CASCADE'), - nullable=False - ) - - game = db.relationship('Game', back_populates='redeem_tokens') - - def is_expired(self): - # use timeszone (from .env) - local_tz = pytz.timezone(os.getenv('TZ', 'UTC')) - now = datetime.now(local_tz) - return now > self.expires.astimezone(local_tz) - -class GameForm(FlaskForm): - name = StringField('Name', [validators.DataRequired()]) - steam_key = StringField('Steam Key') - status = SelectField('Status', choices=[ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') - ]) - recipient = StringField('Empfänger') - notes = TextAreaField('Notizen') - url = StringField('Store URL') - redeem_date = StringField('Einlösedatum') - steam_appid = StringField('Steam App ID') - -PLATFORM_CHOICES = [ - ('steam', 'Steam'), - ('gog', 'GOG'), - ('xbox', 'XBox'), - ('playstation', 'PlayStation'), - ('switch', 'Nintendo Switch'), - ('other', 'Other'), - ('pc', 'PC') -] - -STATUS_CHOICES = [ - ('nicht eingelöst', 'Nicht eingelöst'), - ('eingelöst', 'Eingelöst'), - ('geschenkt', 'Geschenkt') -] with app.app_context(): db.create_all() @@ -415,131 +146,6 @@ def get_or_404(model, id): abort(404) return instance -# Admin Audit Helper -def log_activity(user_id, action, details=None): - """ - Store an activity log entry for auditing purposes. - """ - log = ActivityLog( - user_id=user_id, - action=action, - details=details - ) - db.session.add(log) - db.session.commit() - -# Game Infos Helper -def fetch_steam_data(appid, lang='en'): - lang_map = { - 'en': 'english', - 'de': 'german' - } - steam_lang = lang_map.get(lang, 'english') - try: - response = requests.get( - "https://store.steampowered.com/api/appdetails", - params={"appids": appid, "l": steam_lang}, - timeout=15 - ) - data = response.json().get(str(appid), {}) - if data.get("success"): - return { - "name": data["data"].get("name"), - "detailed_description": data["data"].get("detailed_description"), - "release_date": data["data"].get("release_date", {}).get("date"), - } - except Exception as e: - app.logger.error(f"Steam API error: {str(e)}") - return None - -def parse_steam_release_date(date_str): - """Parsing Steam-Release-Date (the german us thingy, you know)""" - import locale - from datetime import datetime - - # try german format - try: - locale.setlocale(locale.LC_TIME, "de_DE.UTF-8") - return datetime.strptime(date_str, "%d. %b. %Y") - except Exception: - pass - # Fallback: okay lets try the english one - try: - locale.setlocale(locale.LC_TIME, "en_US.UTF-8") - return datetime.strptime(date_str, "%d %b, %Y") - except Exception: - pass - return None - -def fetch_itad_slug(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - data = response.json() - return data.get("game", {}).get("slug") - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - - -def fetch_itad_game_id(steam_appid: int) -> str | None: - api_key = os.getenv("ITAD_API_KEY") - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.get( - "https://api.isthereanydeal.com/games/lookup/v1", - params={"key": api_key, "appid": steam_appid, "platform": "steam"}, - timeout=10 - ) - response.raise_for_status() - data = response.json() - if data.get("found") and data.get("game") and data["game"].get("id"): - return data["game"]["id"] - app.logger.error(f"ITAD Response Error: {data}") - return None - except Exception as e: - app.logger.error(f"ITAD Error: {str(e)}") - return None - -def fetch_itad_prices(game_id: str) -> dict | None: - api_key = os.getenv("ITAD_API_KEY") - country = os.getenv("ITAD_COUNTRY", "DE") - - if not api_key or api_key.strip() == "your-secret-key-here": - app.logger.warning("ITAD-API-Key ist nicht gesetzt oder ist ein Platzhalter.") - return None - - try: - response = requests.post( - "https://api.isthereanydeal.com/games/prices/v3", - params={ - "key": api_key, - "country": country, - "shops": "steam", - "vouchers": "false" - }, - json=[game_id], - headers={"Content-Type": "application/json"}, - timeout=15 - ) - response.raise_for_status() - return response.json()[0] - - except Exception as e: - app.logger.error(f"ITAD-Preisabfrage fehlgeschlagen: {str(e)}") - return None - - @app.route('/') @login_required def index(): @@ -557,76 +163,50 @@ def index(): @app.route('/set-lang/') def set_lang(lang): - if lang in SUPPORTED_LANGUAGES: + if lang in app.config['BABEL_SUPPORTED_LOCALES']: session['lang'] = lang - session.permanent = True return redirect(request.referrer or url_for('index')) - + @app.route('/set-theme/') def set_theme(theme): resp = make_response('', 204) - resp.set_cookie('theme', theme, max_age=60*60*24*365) + resp.set_cookie('dark_mode', 'true' if theme == 'dark' else 'false', max_age=60*60*24*365) return resp @app.route('/login', methods=['GET', 'POST']) def login(): - if current_user.is_authenticated: # Prevent already logged-in users from accessing login page - return redirect(url_for('index')) - if request.method == 'POST': - username = request.form.get('username') - password = request.form.get('password') - remember = request.form.get('remember_me') == 'true' - + username = request.form['username'] + password = request.form['password'] user = User.query.filter_by(username=username).first() - + if user and check_password_hash(user.password, password): - # Pass remember=True to login_user and set duration - # The duration will be taken from app.config['REMEMBER_COOKIE_DURATION'] - login_user(user, remember=remember) - - # Log activity - log_activity(user.id, 'user_login', f"User '{user.username}' logged in.") - - next_page = request.args.get('next') - # Add security check for next_page to prevent open redirect - if not next_page or urlparse(next_page).netloc != '': - next_page = url_for('index') - flash(translate('Logged in successfully.'), 'success') - return redirect(next_page) - else: - flash(translate('Invalid username or password.'), 'danger') + login_user(user) + return redirect(url_for('index')) + + flash(_('Invalid credentials'), 'danger') return render_template('login.html') @app.route('/register', methods=['GET', 'POST']) def register(): if not app.config['REGISTRATION_ENABLED']: - abort(403) - + flash(_('Registrierungen sind deaktiviert'), 'danger') + return redirect(url_for('login')) + if request.method == 'POST': username = request.form['username'] - password = request.form['password'] - - existing_user = User.query.filter_by(username=username).first() - if existing_user: - flash(translate('Username already exists'), 'error') + password = generate_password_hash(request.form['password']) + + if User.query.filter_by(username=username).first(): + flash(_('Username already exists'), 'danger') return redirect(url_for('register')) - - # make the first user admin - is_admin = User.query.count() == 0 - - new_user = User( - username=username, - password=generate_password_hash(password), - is_admin=is_admin - ) - + + new_user = User(username=username, password=password) db.session.add(new_user) db.session.commit() login_user(new_user) - flash(translate('Registration successful'), 'success') return redirect(url_for('index')) - + return render_template('register.html') @app.route('/logout') @@ -644,16 +224,16 @@ def change_password(): confirm_password = request.form['confirm_password'] if not check_password_hash(current_user.password, current_password): - flash(translate('Current passwort is wrong'), 'danger') + flash(_('Aktuelles Passwort ist falsch'), 'danger') return redirect(url_for('change_password')) if new_password != confirm_password: - flash(translate('New Passwords are not matching'), 'danger') + flash(_('Neue Passwörter stimmen nicht überein'), 'danger') return redirect(url_for('change_password')) current_user.password = generate_password_hash(new_password) db.session.commit() - flash(translate('Password changed successfully', session.get('lang', 'en')), 'success') + flash(_('Passwort erfolgreich geändert'), 'success') return redirect(url_for('index')) return render_template('change_password.html') @@ -668,134 +248,98 @@ def add_game(): if not steam_appid: steam_appid = extract_steam_appid(url) - - steam_key = request.form['steam_key'] - if Game.query.filter_by(steam_key=steam_key).first(): - flash(translate('Steam Key already exists!'), 'error') - return redirect(url_for('add_game')) - + new_game = Game( name=request.form['name'], - steam_key=steam_key, + steam_key=request.form['steam_key'], status=request.form['status'], recipient=request.form.get('recipient', ''), notes=request.form.get('notes', ''), url=url, steam_appid=steam_appid, - platform=request.form.get('platform', 'pc'), redeem_date=datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None, user_id=current_user.id ) db.session.add(new_game) db.session.commit() - flash(translate('Game added successfully!'), 'success') + flash(_('Game added successfully!'), 'success') return redirect(url_for('index')) - except IntegrityError as e: + except IntegrityError: db.session.rollback() - if "UNIQUE constraint failed: game.steam_key" in str(e): - flash(translate('Steam Key already exists!'), 'error') - else: - flash(translate('Database error: %(error)s', error=str(e)), 'error') - + flash(_('Steam Key already exists!'), 'danger') except Exception as e: db.session.rollback() - flash(translate('Error: %(error)s', error=str(e)), 'error') + flash(_('Error: ') + str(e), 'danger') - return render_template( - 'add_game.html', - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES - ) - + return render_template('add_game.html') @app.route('/edit/', methods=['GET', 'POST']) @login_required def edit_game(game_id): - # Eager Loading für Tokens - game = Game.query.options(joinedload(Game.redeem_tokens)).get_or_404(game_id) - - def safe_parse_date(date_str): - try: - naive = datetime.strptime(date_str, '%Y-%m-%d') if date_str else None - return local_tz.localize(naive) if naive else None - except ValueError: - return None + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if not game or game.owner != current_user: + abort(403) + + active_redeem = RedeemToken.query.filter( + RedeemToken.game_id == game_id, + RedeemToken.expires > datetime.utcnow() + ).first() + + redeem_url = url_for('redeem_page', token=active_redeem.token, _external=True) if active_redeem else None if request.method == 'POST': try: - # Validation - if not request.form.get('name') or not request.form.get('steam_key'): - flash(translate('Name and Steam Key are required'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Duplicate check - existing = Game.query.filter( - Game.steam_key == request.form['steam_key'], - Game.id != game.id, - Game.user_id == current_user.id - ).first() - if existing: - flash(translate('Steam Key already exists'), 'error') - return redirect(url_for('edit_game', game_id=game_id)) - - # Update fields + url = request.form.get('url', '') + steam_appid = request.form.get('steam_appid', '').strip() + + if not steam_appid: + steam_appid = extract_steam_appid(url) + game.name = request.form['name'] game.steam_key = request.form['steam_key'] game.status = request.form['status'] - game.platform = request.form.get('platform', 'pc') game.recipient = request.form.get('recipient', '') game.notes = request.form.get('notes', '') - game.url = request.form.get('url', '') - game.steam_appid = request.form.get('steam_appid', '') - game.redeem_date = safe_parse_date(request.form.get('redeem_date', '')) + game.url = url + game.steam_appid = steam_appid + game.redeem_date = datetime.strptime(request.form['redeem_date'], '%Y-%m-%d') if request.form['redeem_date'] else None - # Token-Logic - if game.status == 'geschenkt': - # Vorhandene Tokens löschen - RedeemToken.query.filter_by(game_id=game.id).delete() - - # Generate new Token - token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) - new_token = RedeemToken( - token=token, - game_id=game.id, - expires=expires, - total_hours=24 - ) - db.session.add(new_token) - db.session.commit() - flash(translate('Changes saved successfully'), 'success') + flash(_('Changes saved!'), 'success') return redirect(url_for('index')) - - except IntegrityError as e: - db.session.rollback() - app.logger.error(f"IntegrityError: {traceback.format_exc()}") - flash(translate('Database error: {error}', error=str(e.orig)), 'error') + except Exception as e: db.session.rollback() - app.logger.error(f"Unexpected error: {traceback.format_exc()}") - flash(translate('Unexpected error: {error}', error=str(e)), 'error') - - return render_template( - 'edit_game.html', - game=game, - platforms=PLATFORM_CHOICES, - statuses=STATUS_CHOICES, - redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '' - ) + flash(_('Error: ') + str(e), 'danger') + + return render_template('edit_game.html', + game=game, + redeem_url=redeem_url, + active_redeem=active_redeem, + redeem_date=game.redeem_date.strftime('%Y-%m-%d') if game.redeem_date else '') @app.route('/delete/', methods=['POST']) @login_required def delete_game(game_id): - game = Game.query.get_or_404(game_id) - db.session.delete(game) - db.session.commit() - flash(translate('Game deleted successfully'), 'success') + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(404) + + if game.owner != current_user: + abort(403) + + try: + db.session.delete(game) + db.session.commit() + except Exception as e: + db.session.rollback() + return redirect(url_for('index')) @@ -853,14 +397,11 @@ def export_pdf(): elements = [] img_height = 2*cm - # Title - elements.append(Paragraph( - translate("Game List (without Keys)", lang=session.get('lang', 'en')), - styles['Title'] - )) + # Titel + elements.append(Paragraph(_("Game List (without Keys)"), styles['Title'])) elements.append(Spacer(1, 12)) - # Table header + # Tabellenkopf col_widths = [ 5*cm, 10*cm, 6*cm, 3*cm ] @@ -880,12 +421,6 @@ def export_pdf(): img = Image(img_data, width=3*cm, height=img_height) except Exception: img = Paragraph('', styles['Normal']) - elif game.url and 'gog.com' in game.url: - try: - img_path = os.path.join(app.root_path, 'static', 'gog_logo.webp') - img = Image(img_path, width=3*cm, height=img_height) - except Exception: - img = Paragraph('', styles['Normal']) data.append([ img or '', @@ -894,7 +429,7 @@ def export_pdf(): game.redeem_date.strftime('%d.%m.%y') if game.redeem_date else '' ]) - # Table format + # Tabelle formatieren table = Table(data, colWidths=col_widths, repeatRows=1) table.setStyle(TableStyle([ ('FONTNAME', (0,0), (-1,0), 'Helvetica-Bold'), @@ -910,14 +445,13 @@ def export_pdf(): doc.build(elements) buffer.seek(0) - return send_file( + return send_file( buffer, mimetype='application/pdf', as_attachment=True, download_name=f'game_export_{datetime.now().strftime("%Y%m%d")}.pdf' ) - @app.route('/import', methods=['GET', 'POST']) @login_required def import_games(): @@ -957,382 +491,188 @@ def import_games(): db.session.commit() - flash(translate("new_games_imported", new=new_games, dup=duplicates), 'success') + flash(_('%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen', new=new_games, dup=duplicates), 'success') except Exception as e: db.session.rollback() - flash(translate('Import error: {error}', error=str(e)), 'danger') + flash(_('Importfehler: %(error)s', error=str(e)), 'danger') return redirect(url_for('index')) - flash(translate('Please upload a valid CSV file.'), 'danger') + flash(_('Bitte eine gültige CSV-Datei hochladen.'), 'danger') return render_template('import.html') @app.route('/generate_redeem/', methods=['POST']) @login_required def generate_redeem(game_id): - game = Game.query.get_or_404(game_id) - if game.user_id != current_user.id or game.status != 'geschenkt': - return jsonify({'error': translate('Forbidden')}), 403 - + game = db.session.get(Game, game_id) + if not game or game.owner != current_user: + abort(403) + + if game.owner != current_user or game.status != 'verschenkt': + abort(403) + try: - RedeemToken.query.filter_by(game_id=game_id).delete() token = secrets.token_urlsafe(12)[:17] - expires = datetime.now(local_tz) + timedelta(hours=24) + expires = datetime.utcnow() + timedelta(hours=24) + total_hours = 24 + + RedeemToken.query.filter_by(game_id=game_id).delete() + new_token = RedeemToken( token=token, game_id=game_id, expires=expires, total_hours=24 ) + db.session.add(new_token) db.session.commit() - redeem_url = url_for('redeem', token=token, _external=True, _scheme='https') - message = translate( - 'Redeem link generated: {url}', - url=redeem_url - ) - return jsonify({'url': redeem_url, 'message': message}) + + redeem_url = url_for('redeem_page', token=token, _external=True) + return jsonify({'url': redeem_url}) + except Exception as e: - db.session.rollback() + app.logger.error(f"Redeem error: {str(e)}") return jsonify({'error': str(e)}), 500 -@app.route('/redeem/', endpoint='redeem') +@app.route('/redeem/') def redeem_page(token): redeem_token = RedeemToken.query.filter_by(token=token).first() + if not redeem_token: abort(404) - expires_utc = redeem_token.expires.astimezone(pytz.UTC) - if datetime.now(pytz.UTC) > expires_utc: + if redeem_token.expires < datetime.utcnow(): db.session.delete(redeem_token) db.session.commit() abort(404) + game = Game.query.get(redeem_token.game_id) redeem_token.used = True db.session.commit() - if game.platform == 'steam': - platform_link = 'https://store.steampowered.com/account/registerkey?key=' - platform_name = 'Steam' - elif game.platform == 'gog': - platform_link = 'https://www.gog.com/redeem/' - platform_name = 'GOG' - elif game.platform == 'xbox': - platform_link = 'https://redeem.microsoft.com/' - platform_name = 'Xbox' - elif game.platform == 'playstation': - platform_link = 'https://redeem.playstation.com/' - platform_name = 'PlayStation' - elif game.platform == 'switch': - platform_link = 'https://ec.nintendo.com/redeem/' - platform_name = 'Nintendo Switch' - else: - # Fallback für benutzerdefinierte Keys - platform_link = '' - platform_name = 'Key' + return render_template('redeem.html', + game=game, + redeem_token=redeem_token, + platform_link='https://store.steampowered.com/account/registerkey?key=' if game.steam_appid else 'https://www.gog.com/redeem') - return render_template( - 'redeem.html', - game=game, - redeem_token=redeem_token, - expires_timestamp=int(expires_utc.timestamp() * 1000), - platform_link=platform_link, - platform_name=platform_name - ) - - -@app.route('/admin/users') -@login_required -@admin_required -def admin_users(): - users = User.query.all() - return render_template('admin_users.html', users=users) - -@app.route('/admin/users/delete/', methods=['POST']) -@login_required -@admin_required -def admin_delete_user(user_id): - if current_user.id == user_id: - flash(translate('You cannot delete yourself'), 'error') - return redirect(url_for('admin_users')) +# Benachrichtigungsfunktionen +def send_pushover_notification(user, game): + """Sendet Pushover-Benachrichtigung für ablaufenden Key""" + if not app.config['PUSHOVER_APP_TOKEN'] or not app.config['PUSHOVER_USER_KEY']: + return False + + payload = { + "token": os.getenv('PUSHOVER_APP_TOKEN'), + "user": os.getenv('PUSHOVER_USER_KEY'), + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "url": url_for('edit_game', game_id=game.id, _external=True), + "url_title": "Zum Spiel", + "priority": 1 + } - user = User.query.get_or_404(user_id) - db.session.delete(user) - db.session.commit() - - log_activity( - current_user.id, - 'user_deleted', - f"Deleted user: {user.username} (ID: {user.id})" - ) - - flash(translate('User deleted successfully'), 'success') - return redirect(url_for('admin_users')) - -@app.route('/admin/users/reset_password/', methods=['POST']) -@login_required -@admin_required -def admin_reset_password(user_id): - user = User.query.get_or_404(user_id) - new_password = secrets.token_urlsafe(8) - user.password = generate_password_hash(new_password) - db.session.commit() - - log_activity( - current_user.id, - 'user_newpassword', - f"New password for user: {user.username} (ID: {user.id})" - ) - - - flash( - translate('New password for {username}: {password}', - username=user.username, - password=new_password), - 'info' - ) - return redirect(url_for('admin_users')) - -@app.route('/admin/audit-logs') -@login_required -@admin_required -def admin_audit_logs(): - page = request.args.get('page', 1, type=int) - logs = ActivityLog.query.order_by(ActivityLog.timestamp.desc()).paginate(page=page, per_page=20) - return render_template('admin_audit_logs.html', logs=logs) - -@app.route('/game//update', methods=['POST']) -@login_required -def update_game_data(game_id): - game = Game.query.get_or_404(game_id) - - # 1. Getting Steam AppID - steam_appid = request.form.get('steam_appid', '').strip() - app.logger.info(f"🚀 Update gestartet für Game {game_id} mit AppID: {steam_appid}") - - # 2. Steam-Data (Multilingual) - if steam_appid: - try: - app.logger.debug(f"🔍 Fetching Steam data for AppID: {steam_appid}") - for lang in ['en', 'de']: - steam_data = fetch_steam_data(steam_appid, lang=lang) - if steam_data: - if lang == 'en' and steam_data.get("name"): - game.name = steam_data.get("name", game.name) - setattr(game, f'steam_description_{lang}', steam_data.get("detailed_description") or "No Infos available") - if lang == 'en': - date_str = steam_data.get("release_date", {}) - if date_str: - parsed_date = parse_steam_release_date(date_str) - if parsed_date: - game.release_date = local_tz.localize(parsed_date) - else: - app.logger.warning(f"Could not parse Steam release date: {date_str}") - app.logger.info("✅ Steam data successfully updated") - except Exception as e: - app.logger.error(f"💥 Kritischer Steam-Fehler: {str(e)}", exc_info=True) - flash(translate('Error during Steam query'), 'danger') - else: - app.logger.warning("⚠️ Keine Steam-AppID vorhanden, Steam-Daten werden nicht aktualisiert") - flash(translate('Steam-AppID missing, no Steam Data transferred'), 'warning') - - - # ITAD-Slug doings and such - itad_slug = fetch_itad_slug(steam_appid) - if itad_slug: - game.itad_slug = itad_slug - - # 4. ITAD-Prices - price_data = None - if steam_appid: - try: - app.logger.debug("🔄 Starte ITAD-Abfrage...") - game.itad_game_id = fetch_itad_game_id(steam_appid) - - if game.itad_game_id: - app.logger.info(f"🔑 ITAD Game ID: {game.itad_game_id}") - price_data = fetch_itad_prices(game.itad_game_id) - - if price_data: - # Best price right now - all_deals = price_data.get("deals", []) - if all_deals: - best_deal = min( - all_deals, - key=lambda deal: deal.get("price", {}).get("amount", float('inf')) - ) - game.current_price = best_deal.get("price", {}).get("amount") - game.current_price_shop = best_deal.get("shop", {}).get("name") - app.logger.info(f"💶 Current Best: {game.current_price}€ at {game.current_price_shop}") - else: - game.current_price = None - game.current_price_shop = None - - app.logger.info(f"💶 Current Best: {game.current_price}€") - - game.historical_low = price_data.get("historyLow", {}).get("all", {}).get("amount") - app.logger.info(f"📉 Historical Low: {game.historical_low}€") - else: - app.logger.warning("⚠️ Keine ITAD-Preisdaten erhalten") - else: - app.logger.warning("⚠️ Keine ITAD Game ID erhalten") - - except Exception as e: - app.logger.error(f"💥 ITAD-API-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler bei Preisabfrage'), 'danger') - try: - db.session.commit() - flash(translate('Externe Daten erfolgreich aktualisiert!'), 'success') - app.logger.info("💾 Datenbank-Update erfolgreich") + response = requests.post( + 'https://api.pushover.net/1/messages.json', + data=payload + ) + return response.status_code == 200 except Exception as e: - db.session.rollback() - app.logger.error(f"💥 Datenbank-Fehler: {str(e)}", exc_info=True) - flash(translate('Fehler beim Speichern der Daten'), 'danger') - - return redirect(url_for('edit_game', game_id=game_id)) - - -@app.route('/game/') -@login_required -def game_details(game_id): - game = Game.query.get_or_404(game_id) - return render_template('game_details.html', game=game) - - -@app.route('/debug-session') -def debug_session(): - return jsonify(dict(session)) - -# Apprise Notifications -import apprise - -def send_apprise_notification(user, game): - apprise_urls = os.getenv('APPRISE_URLS', '').strip() - if not apprise_urls: - app.logger.error("No APPRISE_URLS configured") + app.logger.error(f"Pushover error: {str(e)}") return False - apobj = apprise.Apprise() - for url in apprise_urls.replace(',', '\n').splitlines(): - if url.strip(): - apobj.add(url.strip()) +def send_gotify_notification(user, game): + """Sendet Gotify-Benachrichtigung für ablaufenden Key""" + if not GOTIFY_URL or not GOTIFY_TOKEN: + return False + + payload = { + "title": "Steam-Key läuft ab!", + "message": f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!", + "priority": 5 + } + + try: + response = requests.post( + f"{GOTIFY_URL}/message?token={GOTIFY_TOKEN}", + json=payload + ) + return response.status_code == 200 + except Exception as e: + app.logger.error(f"Gotify error: {str(e)}") + return False - edit_url = url_for('edit_game', game_id=game.id, _external=True) - result = apobj.notify( - title="Steam-Key läuft ab!", - body=f"Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!\n\nLink: {edit_url}", - ) - return result +def send_matrix_notification(user, game): + """Sendet Matrix-Benachrichtigung für ablaufenden Key""" + if not MATRIX_HOMESERVER or not MATRIX_ACCESS_TOKEN or not MATRIX_ROOM_ID: + return False + + try: + from matrix_client.client import MatrixClient + + client = MatrixClient(MATRIX_HOMESERVER, token=MATRIX_ACCESS_TOKEN) + room = client.join_room(MATRIX_ROOM_ID) + + message = f"🎮 Dein Key für '{game.name}' läuft in weniger als 48 Stunden ab!" + room.send_text(message) + + return True + except Exception as e: + app.logger.error(f"Matrix error: {str(e)}") + return False def send_notification(user, game): - return send_apprise_notification(user, game) + """Sendet Benachrichtigung über den bevorzugten Dienst des Benutzers""" + if user.notification_service == 'pushover': + return send_pushover_notification(user, game) + elif user.notification_service == 'gotify': + return send_gotify_notification(user, game) + elif user.notification_service == 'matrix': + return send_matrix_notification(user, game) + return False def check_expiring_keys(): - now = datetime.now(local_tz) - expiry_threshold = now + timedelta(hours=48) - - stmt = select(Game).where( - Game.status != 'eingelöst', - Game.redeem_date <= expiry_threshold, - Game.redeem_date > now - ) - - expiring_games = db.session.execute(stmt).scalars().all() - - for game in expiring_games: - user = User.query.get(game.user_id) - if user.notification_service and user.notification_service != 'none': - send_notification(user, game) + with app.app_context(): + now = datetime.utcnow() + expiry_threshold = now + timedelta(hours=48) + + # Moderner Select-Aufruf + stmt = select(Game).where( + Game.status != 'eingelöst', + Game.redeem_date <= expiry_threshold, + Game.redeem_date > now + ) + + expiring_games = db.session.execute(stmt).scalars().all() + + for game in expiring_games: + user = User.query.get(game.user_id) + if user.notification_service and user.notification_service != 'none': + send_notification(user, game) -# Optional: cleaning up old tokens +# Optional: Cleanup-Funktion für regelmäßiges Löschen abgelaufener Tokens def cleanup_expired_tokens(): - with app.app_context(): - try: - now = datetime.now(local_tz) - expired = RedeemToken.query.filter(RedeemToken.expires < now).all() - for token in expired: - db.session.delete(token) - db.session.commit() - app.logger.info(f"Cleaned up {len(expired)} expired tokens.") - except Exception as e: - app.logger.error(f"Error during cleanup_expired_tokens: {e}") - db.session.rollback() + now = datetime.utcnow() + expired = RedeemToken.query.filter(RedeemToken.expires < now).all() + for token in expired: + db.session.delete(token) + db.session.commit() -# Scheduler start -scheduler = BackgroundScheduler(timezone=str(local_tz)) - -def check_expiring_keys_job(): - with app.app_context(): - check_expiring_keys() - -def cleanup_expired_tokens_job(): - with app.app_context(): - cleanup_expired_tokens() - -# Add Jobs -scheduler.add_job( - check_expiring_keys_job, - 'interval', - hours=int(os.getenv('CHECK_EXPIRING_KEYS_INTERVAL_HOURS', 12)), - id='check_expiring_keys' -) -scheduler.add_job( - cleanup_expired_tokens_job, - 'interval', - hours=1, - id='cleanup_expired_tokens' -) -# price updates -def update_prices_job(): - with app.app_context(): - games = Game.query.filter(Game.steam_appid.isnot(None)).all() - for game in games: - # just update prices - itad_data = fetch_itad_data(f"app/{game.steam_appid}") - if itad_data: - game.current_price = itad_data.get('price_new') - game.historical_low = itad_data.get('price_low', {}).get('amount') - db.session.commit() - -scheduler.add_job( - update_prices_job, - 'interval', - hours=12, - id='update_prices' -) - - -def update_missing_steam_descriptions_job(): - with app.app_context(): - games = Game.query.filter( - (Game.steam_description_en == None) | (Game.steam_description_en == '') | - (Game.steam_description_de == None) | (Game.steam_description_de == '') - ).all() - for game in games: - for lang in ['en', 'de']: - if not getattr(game, f'steam_description_{lang}', None): - steam_data = fetch_steam_data(game.steam_appid, lang=lang) - if steam_data: - setattr(game, f'steam_description_{lang}', steam_data.get('detailed_description')) - db.session.commit() - -scheduler.add_job( - update_missing_steam_descriptions_job, - 'interval', - hours=24, - id='update_missing_steam_descriptions' -) - -# start Scheduler +# Scheduler initialisieren und starten +scheduler = BackgroundScheduler() +scheduler.add_job(func=check_expiring_keys, trigger="interval", hours=interval_hours) +scheduler.add_job(func=cleanup_expired_tokens, trigger="interval", hours=1) scheduler.start() -atexit.register(lambda: scheduler.shutdown(wait=False)) + +# Shutdown des Schedulers bei Beendigung der App +atexit.register(lambda: scheduler.shutdown()) if __name__ == '__main__': with app.app_context(): db.create_all() - app.run(debug=True, host='0.0.0.0', port=5000) + app.run(host='0.0.0.0', port=5000) diff --git a/steam-gift-manager/babel.cfg b/steam-gift-manager/babel.cfg new file mode 100644 index 0000000..f0234b3 --- /dev/null +++ b/steam-gift-manager/babel.cfg @@ -0,0 +1,3 @@ +[python: **.py] +[jinja2: **/templates/**.html] +extensions=jinja2.ext.autoescape,jinja2.ext.with_ diff --git a/steam-gift-manager/docker-compose.yml b/steam-gift-manager/docker-compose.yml index a9886bd..d4ad381 100644 --- a/steam-gift-manager/docker-compose.yml +++ b/steam-gift-manager/docker-compose.yml @@ -1,44 +1,14 @@ services: - redis: - image: redis:alpine - ports: - - "6379:6379" - volumes: - - redis_data:/data - networks: - - app-network - steam-manager: - build: - context: . - args: - - UID=0 - - GID=1000 + build: . ports: - "5000:5000" - - "5678:5678" - env_file: - - .env environment: - - REDIS_URL=redis://redis:6379/0 + - REGISTRATION_ENABLED=True + - TZ= volumes: - - ../data:/app/data - - ./translations:/app/translations:rw - - ./static:/app/static:rw - user: "0:1000" + - ../data:/app/data + - ../translations:/app/translations + - ../.env:/app/.env + user: "1000:1000" restart: unless-stopped - command: ["/app/entrypoint.sh"] - networks: - - app-network - depends_on: - - redis - -volumes: - redis_data: - -networks: - app-network: - driver: bridge - - - diff --git a/steam-gift-manager/entrypoint.sh b/steam-gift-manager/entrypoint.sh deleted file mode 100644 index 877de46..0000000 --- a/steam-gift-manager/entrypoint.sh +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/bash - -# Debug-Output -echo "🔄 DEBUGPY-Value: ''" -echo "🔄 FLASK_DEBUG-Value: ''" - -# Debug-Modus activate if .env told you so -if [[ "" == "1" || "" == "1" ]]; then - echo "🔄 Starting in DEBUG mode (Port 5678)..." - exec python -m debugpy --listen 0.0.0.0:5678 -m flask run --host=0.0.0.0 --port=5000 -else - echo "🚀 Starting in PRODUCTION mode..." - exec gunicorn -b 0.0.0.0:5000 app:app -fi - - diff --git a/steam-gift-manager/requirements.txt b/steam-gift-manager/requirements.txt index 2a2c066..8c31714 100644 --- a/steam-gift-manager/requirements.txt +++ b/steam-gift-manager/requirements.txt @@ -5,16 +5,12 @@ flask-migrate werkzeug python-dotenv flask-sqlalchemy +flask-babel jinja2<3.1.0 itsdangerous sqlalchemy apscheduler +matrix-client reportlab requests pillow -gunicorn -apprise -debugpy -pytz -Flask-Session -redis diff --git a/steam-gift-manager/static/apple-touch-icon.png b/steam-gift-manager/static/apple-touch-icon.png deleted file mode 100644 index 14e6c59..0000000 Binary files a/steam-gift-manager/static/apple-touch-icon.png and /dev/null differ diff --git a/steam-gift-manager/static/favicon.ico b/steam-gift-manager/static/favicon.ico deleted file mode 100644 index b3433b0..0000000 Binary files a/steam-gift-manager/static/favicon.ico and /dev/null differ diff --git a/steam-gift-manager/static/forgejo.svg b/steam-gift-manager/static/forgejo.svg new file mode 100644 index 0000000..804b05e --- /dev/null +++ b/steam-gift-manager/static/forgejo.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/steam-gift-manager/static/forgejo.webp b/steam-gift-manager/static/forgejo.webp deleted file mode 100644 index 34d45aa..0000000 Binary files a/steam-gift-manager/static/forgejo.webp and /dev/null differ diff --git a/steam-gift-manager/static/gog_logo.webp b/steam-gift-manager/static/gog_logo.webp deleted file mode 100644 index ce9a8a9..0000000 Binary files a/steam-gift-manager/static/gog_logo.webp and /dev/null differ diff --git a/steam-gift-manager/static/logo.png b/steam-gift-manager/static/logo.png new file mode 100644 index 0000000..1e09159 Binary files /dev/null and b/steam-gift-manager/static/logo.png differ diff --git a/steam-gift-manager/static/logo.webp b/steam-gift-manager/static/logo.webp deleted file mode 100644 index 7196e01..0000000 Binary files a/steam-gift-manager/static/logo.webp and /dev/null differ diff --git a/steam-gift-manager/static/logo_small.png b/steam-gift-manager/static/logo_small.png new file mode 100644 index 0000000..5db0156 Binary files /dev/null and b/steam-gift-manager/static/logo_small.png differ diff --git a/steam-gift-manager/static/logo_small.webp b/steam-gift-manager/static/logo_small.webp deleted file mode 100644 index 424e4bb..0000000 Binary files a/steam-gift-manager/static/logo_small.webp and /dev/null differ diff --git a/steam-gift-manager/static/logo_small_maskable.webp b/steam-gift-manager/static/logo_small_maskable.webp deleted file mode 100644 index 8ac87ad..0000000 Binary files a/steam-gift-manager/static/logo_small_maskable.webp and /dev/null differ diff --git a/steam-gift-manager/static/manifest.json b/steam-gift-manager/static/manifest.json deleted file mode 100644 index 05ba690..0000000 --- a/steam-gift-manager/static/manifest.json +++ /dev/null @@ -1,37 +0,0 @@ -{ - "id": "/", - "name": "Game Key Manager", - "short_name": "GameKeys", - "start_url": "/", - "display": "standalone", - "background_color": "#212529", - "theme_color": "#212529", - "description": "Manage Steam/GOG keys easily!", - "orientation": "any", - "launch_handler": { - "client_mode": "navigate-existing" - }, - "icons": [ - { - "src": "/static/web-app-manifest-192x192.png", - "sizes": "192x192", - "type": "image/webp", - "purpose": "any" - }, - { - "src": "/static/web-app-manifest-192x192.png", - "sizes": "192x192", - "type": "image/png", - "purpose": "maskable" - }, - { - "src": "/static/web-app-manifest-512x512.png", - "sizes": "512x512", - "type": "image/png", - "purpose": "maskable" - } - ], - "theme_color": "#ffffff", - "background_color": "#3f3a3a", - "display": "standalone" -} diff --git a/steam-gift-manager/static/serviceworker.js b/steam-gift-manager/static/serviceworker.js deleted file mode 100644 index db9ab63..0000000 --- a/steam-gift-manager/static/serviceworker.js +++ /dev/null @@ -1,34 +0,0 @@ -const CACHE_NAME = 'game-key-manager-v2'; -const ASSETS = [ - '/', - '/static/style.css', - '/static/logo.webp', - '/static/web-app-manifest-512x512.png', - '/static/web-app-manifest-192x192.png', - '/static/logo_small.webp', - '/static/gog_logo.webp', - '/static/forgejo.webp' -]; - -self.addEventListener('install', (event) => { - event.waitUntil( - caches.open(CACHE_NAME) - .then(cache => cache.addAll(ASSETS)) - ); -}); - -self.addEventListener('fetch', (event) => { - event.respondWith( - caches.match(event.request) - .then(cachedResponse => cachedResponse || fetch(event.request)) - ); -}); - -self.addEventListener('activate', (event) => { - event.waitUntil( - caches.keys().then(keys => Promise.all( - keys.filter(key => key !== CACHE_NAME) - .map(key => caches.delete(key)) - )) - ); -}); diff --git a/steam-gift-manager/static/style.css b/steam-gift-manager/static/style.css index 6511a14..5ed653c 100644 --- a/steam-gift-manager/static/style.css +++ b/steam-gift-manager/static/style.css @@ -42,7 +42,7 @@ body { color: #ff6b6b; } -/* Progressbar-Animations */ +/* Progressbar-Animationen */ #expiry-bar { transition: width 1s linear, background-color 0.5s ease; } @@ -60,133 +60,3 @@ body { .table-pdf td, .table-pdf th { padding: 4px 8px; } - -.badge.bg-warning { - background-color: #ffcc00 !important; - color: #222 !important; -} -.badge.bg-success { - background-color: #198754 !important; - color: #fff !important; -} - - -.game-cover { - width: 368px; - height: 172px; - max-width: 100%; - max-height: 35vw; - object-fit: contain; - background: #222; - border-radius: 8px; - display: block; - margin: 0 auto; - transition: width 0.2s, height 0.2s; -} - -/* Responsive Cover Images */ -.game-cover { - width: 368px; - height: 172px; - object-fit: contain; - background: #222; - border-radius: 6px; -} - -@media (max-width: 1200px) { - .game-cover { - width: 260px; - height: 122px; - } -} - -@media (max-width: 992px) { - .game-cover { - width: 180px; - height: 84px; - } -} - -@media (max-width: 768px) { - .game-cover { - width: 120px; - height: 56px; - } -} - -@media (max-width: 576px) { - .game-cover { - width: 90px; - height: 42px; - } -} - -/* Accessibility Improvements */ -.visually-hidden { - position: absolute; - width: 1px; - height: 1px; - padding: 0; - margin: -1px; - overflow: hidden; - clip: rect(0, 0, 0, 0); - border: 0; -} - -.price-value { - font-size: 1.2em; - font-weight: 400; - margin-top: 2px; -} - -.navbar-nav .nav-link { - white-space: nowrap; -} - -@media (max-width: 991.98px) { - .navbar-nav { - flex-direction: column !important; - align-items: flex-start !important; - } -} - -.card-body img, -.steam-description img { - max-width: 100%; - height: auto; - display: block; - margin: 8px auto; -} - -td.font-monospace { - word-break: break-all; - /* or */ - overflow-wrap: break-word; -} - -.key-col.hidden { - display: none !important; -} - -@media (max-width: 768px) { - .key-col { - display: none; - } -} - -.navbar .btn, -.navbar .dropdown-toggle, -.navbar .nav-link { - min-height: 40px; - line-height: 1.5 !important; - padding-top: 6px; - padding-bottom: 6px; - display: flex; - align-items: center; - font-size: 0.95em; -} - -.alert-error { background-color: #f8d7da; border-color: #f5c6cb; color: #721c24; } -.alert-success { background-color: #d4edda; border-color: #c3e6cb; color: #155724; } -.alert-info { background: #d9edf7; color: #31708f; } - diff --git a/steam-gift-manager/static/web-app-manifest-192x192.png b/steam-gift-manager/static/web-app-manifest-192x192.png deleted file mode 100644 index 92a5881..0000000 Binary files a/steam-gift-manager/static/web-app-manifest-192x192.png and /dev/null differ diff --git a/steam-gift-manager/static/web-app-manifest-512x512.png b/steam-gift-manager/static/web-app-manifest-512x512.png deleted file mode 100644 index a55a741..0000000 Binary files a/steam-gift-manager/static/web-app-manifest-512x512.png and /dev/null differ diff --git a/steam-gift-manager/templates/403.html b/steam-gift-manager/templates/403.html deleted file mode 100644 index 2aa4783..0000000 --- a/steam-gift-manager/templates/403.html +++ /dev/null @@ -1,25 +0,0 @@ -{% extends "base.html" %} -{% block content %} -
-
- Forbidden -

403

-

{{ _('Access Forbidden') }}

-

- {{ _('Sorry, you are not allowed to access this page.') }} - ({{ _('Registration is currently disabled.') }}) -

- - 🏠 {{ _('Back to Home') }} - -
- - Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.
Maybe try again after the next patch?
-
-
-
-
-{% endblock %} diff --git a/steam-gift-manager/templates/404.html b/steam-gift-manager/templates/404.html deleted file mode 100644 index e7145be..0000000 --- a/steam-gift-manager/templates/404.html +++ /dev/null @@ -1,25 +0,0 @@ -{% extends "base.html" %} -{% block content %} -
-
- Forbidden -

404

-

{{ _('Access Forbidden') }}

-

- {{ _('Sorry, you are not allowed to access this page.') }} - ({{ _('Registration is currently disabled.') }}) -

- - 🏠 {{ _('Back to Home') }} - -
- - Sorry, you haven't unlocked this area yet. Grind some more XP or check your DLC entitlements.
Maybe try again after the next patch?
-
-
-
-
-{% endblock %} diff --git a/steam-gift-manager/templates/add_game.html b/steam-gift-manager/templates/add_game.html index 88f6d24..081aeaa 100644 --- a/steam-gift-manager/templates/add_game.html +++ b/steam-gift-manager/templates/add_game.html @@ -1,94 +1,47 @@ {% extends "base.html" %} {% block content %}
-

{{ _('Add Game') }}

- {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} -
- {% endfor %} -
- {% endif %} - {% endwith %} -
- -
- -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - -
- - {{ _('Cancel') }} -
-
-
+

{{ _('Add New Game') }}

+
+ +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + {{ _('Cancel') }} +
+
+
{% endblock %} - diff --git a/steam-gift-manager/templates/admin_audit_logs.html b/steam-gift-manager/templates/admin_audit_logs.html deleted file mode 100644 index 5c8b935..0000000 --- a/steam-gift-manager/templates/admin_audit_logs.html +++ /dev/null @@ -1,55 +0,0 @@ -{% extends "base.html" %} - -{% block content %} -
-

{{ _('Audit Logs') }}

- -
- - - - - - - - - - - {% for log in logs.items %} - - - - - - - {% endfor %} - -
{{ _('Timestamp') }}{{ _('User') }}{{ _('Action') }}{{ _('Details') }}
{{ log.timestamp|strftime('%d.%m.%Y %H:%M') }}{{ log.user.username if log.user else 'System' }}{{ log.action }}{{ log.details|default('', true) }}
-
- - {% if logs.pages > 1 %} - - {% endif %} -
-{% endblock %} - diff --git a/steam-gift-manager/templates/admin_users.html b/steam-gift-manager/templates/admin_users.html deleted file mode 100644 index e2f1398..0000000 --- a/steam-gift-manager/templates/admin_users.html +++ /dev/null @@ -1,39 +0,0 @@ -{% extends "base.html" %} - -{% block content %} -
-

{{ _('User Management') }}

- - - - - - - - - {% for user in users %} - - - - - {% endfor %} - -
{{ _('Username') }}{{ _('Actions') }}
- {{ user.username }} - {% if user.is_admin %}Admin{% endif %} - - {% if user.id != current_user.id %} -
- - -
- -
- - -
- {% endif %} -
-
-{% endblock %} - diff --git a/steam-gift-manager/templates/base.html b/steam-gift-manager/templates/base.html index cc78a87..ec5b8c4 100644 --- a/steam-gift-manager/templates/base.html +++ b/steam-gift-manager/templates/base.html @@ -1,140 +1,80 @@ - + - - - {{ _('Game Key Manager') }} - - - - - + - {% if games and games[0].steam_appid %} - - {% endif %} - - +
{% with messages = get_flashed_messages(with_categories=true) %} {% if messages %} -
- {% for category, message in messages %} - - {% endfor %} + {% for category, message in messages %} +
+ {{ message }} +
+ {% endfor %} {% endif %} {% endwith %} {% block content %}{% endblock %}
{% include "footer.html" %} diff --git a/steam-gift-manager/templates/change_password.html b/steam-gift-manager/templates/change_password.html index ca3f406..7d6943c 100644 --- a/steam-gift-manager/templates/change_password.html +++ b/steam-gift-manager/templates/change_password.html @@ -1,28 +1,22 @@ {% extends "base.html" %} {% block content %} -
-
-
-

{{ _('Change Password') }}

-
+
+

{{ _('Change Password') }}

+
- - + +
- - + +
- - + +
- {{ _('Cancel') }} - -
-
+
{% endblock %} - diff --git a/steam-gift-manager/templates/edit_game.html b/steam-gift-manager/templates/edit_game.html index 8e28040..63e5384 100644 --- a/steam-gift-manager/templates/edit_game.html +++ b/steam-gift-manager/templates/edit_game.html @@ -1,190 +1,66 @@ {% extends "base.html" %} {% block content %}
-

{{ _('Spiel bearbeiten') }}

- - - {% with messages = get_flashed_messages(with_categories=true) %} - {% if messages %} -
- {% for category, message in messages %} -
- {{ message|safe }} - -
- {% endfor %} -
- {% endif %} - {% endwith %} - - -
-
- - - - -
- -
- -
- -
- -
- - -
-
- - -
-
- - -
-
- -
- - -
-
-
- - - - {{ _('For GOG games: Enter the Steam AppID here to enable price tracking.') }} - -
-
- - -
-
- - -
-
- - -
-
- - -
- - - -
-
-
- 🔄 {{ _('External Data') }} -
-
- {% if game.release_date %} -
- {{ _('Release Date:') }} - {{ game.release_date|strftime('%d.%m.%Y') }} -
- {% endif %} - {% if game.current_price %} -
- {{ _('Now') }} -
- {{ "%.2f"|format(game.current_price) }} € -
-
- {% endif %} - {% if game.historical_low %} -
- {{ _('Hist. Low') }} -
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} - {% if game.itad_slug %} - - 🔗 {{ _('View on IsThereAnyDeal') }} - - {% endif %} -
-
-
- - - {% if game.status == 'geschenkt' %} -
-
-
{{ _('Redeem-Link') }}
-
- {% for token in game.redeem_tokens if not token.is_expired() %} -
- - -
- - {{ _('Expires at') }}: {{ token.expires.astimezone(local_tz).strftime('%d.%m.%Y %H:%M') }} - - {% else %} -

{{ _('No active redeem links') }}

- {% endfor %} +

{{ _('Edit Game') }}

+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ + +
+
+ {% if redeem_url and active_redeem %} +
+ + + + {{ _('Expires at') }}: {{ active_redeem.expires.strftime('%d.%m.%Y %H:%M') }} + +
+ {% endif %} +
+
+ + {{ _('Cancel') }}
-
- {% endif %} - - - -
- +
- - - - {% endblock %} diff --git a/steam-gift-manager/templates/footer.html b/steam-gift-manager/templates/footer.html index 4397594..4f0d5fa 100644 --- a/steam-gift-manager/templates/footer.html +++ b/steam-gift-manager/templates/footer.html @@ -4,18 +4,10 @@ Game Key Manager — is done by nocci
feel free to donate - if you can affort it: diff --git a/steam-gift-manager/templates/game_details.html b/steam-gift-manager/templates/game_details.html deleted file mode 100644 index b4ed10e..0000000 --- a/steam-gift-manager/templates/game_details.html +++ /dev/null @@ -1,62 +0,0 @@ -{% extends "base.html" %} -{% block content %} -
-
-

{{ game.name }}

- -
- -
- {% if game.steam_appid %} - {{ game.name }} Cover - {% endif %} -
- - -
-
-
{{ _('Status') }}
-
- {% if game.status == 'nicht eingelöst' %} - {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} - {{ _('Gifted') }} - {% elif game.status == 'eingelöst' %} - {{ _('Redeemed') }} - {% endif %} -
- -
{{ _('Release Date') }}
-
{{ game.release_date|strftime('%d.%m.%Y') if game.release_date else 'N/A' }}
- -
{{ _('Current Price') }}
-
{{ "%.2f €"|format(game.current_price) if game.current_price else 'N/A' }}
- -
- - - {{ _('Edit') }} - -
-
- {% set lang = session.get('lang', 'en') %} - {% set desc = getattr(game, 'steam_description_' + lang) %} - {% if desc %} -
-
-
-
{{ _('Game Description') }}
-
- {{ desc|safe }} -
-
-
-
- {% endif %} -
-
-{% endblock %} - diff --git a/steam-gift-manager/templates/import.html b/steam-gift-manager/templates/import.html index 79dc283..9abcc22 100644 --- a/steam-gift-manager/templates/import.html +++ b/steam-gift-manager/templates/import.html @@ -5,11 +5,11 @@
- +
- - {{ _('Cancel') }} + + {{ _('Abbrechen') }}
{% endblock %} diff --git a/steam-gift-manager/templates/index.html b/steam-gift-manager/templates/index.html index 2b0c2e9..ff6b87b 100644 --- a/steam-gift-manager/templates/index.html +++ b/steam-gift-manager/templates/index.html @@ -1,11 +1,15 @@ {% extends "base.html" %} {% block content %} - -
- - {{ _('Add New Game') }} - + + {% if games %}
@@ -13,12 +17,11 @@ - + - @@ -26,40 +29,26 @@ {% for game in games %} - + - + -
{{ _('Cover') }} {{ _('Name') }}{{ _('Key') }}{{ _('Key') }} {{ _('Status') }} {{ _('Created') }} {{ _('Redeem by') }} {{ _('Shop') }}{{ _('Price') }} {{ _('Actions') }}
- - {% if game.steam_appid %} - Steam Header - {% elif game.url and 'gog.com' in game.url %} - GOG Logo - {% endif %} - + {% if game.steam_appid %} + Steam Header + {% endif %} {{ game.name }}{{ game.steam_key }}{{ game.steam_key }} {% if game.status == 'nicht eingelöst' %} {{ _('Not redeemed') }} - {% elif game.status == 'geschenkt' %} + {% elif game.status == 'verschenkt' %} {{ _('Gifted') }} {% elif game.status == 'eingelöst' %} {{ _('Redeemed') }} {% endif %} {{ game.created_at|strftime('%d.%m.%Y') }}{{ format_date(game.created_at) }} {% if game.redeem_date %} - {{ game.redeem_date|strftime('%d.%m.%Y') }} + {{ format_date(game.redeem_date) }} {% endif %} @@ -67,37 +56,9 @@ 🔗 {{ _('Shop') }} {% endif %} - {% if game.current_price is not none %} -
-
- {{ _('Current Deal') }} -
-
- {{ "%.2f"|format(game.current_price) }} € - {% if game.current_price_shop %} - ({{ game.current_price_shop }}) - {% endif %} -
-
- {% endif %} - - {# Historical Low #} - {% if game.historical_low is not none %} -
-
- {{ _('Hist. Low') }} -
-
- {{ "%.2f"|format(game.historical_low) }} € -
-
- {% endif %} -
- {% if game.status == 'geschenkt' %} -
+ - {% else %}
{{ _('No games yet') }}
{% endif %} diff --git a/steam-gift-manager/templates/login.html b/steam-gift-manager/templates/login.html index 98e1882..37f3eb0 100644 --- a/steam-gift-manager/templates/login.html +++ b/steam-gift-manager/templates/login.html @@ -1,51 +1,29 @@ {% extends "base.html" %} {% block content %} -
-
-

{{ _('Login') }}

-
- -
- - -
-
- - -
-
- - -
- {# Flash messages are handled in base.html, so the specific error block here can be removed #} - {# {% if error %} - - {% endif %} #} - - -
- - {% if config.REGISTRATION_ENABLED %} -
- {{ _('No account? Register here!') }} +
+
+
+
+ Logo +

{{ _('Login') }}

+
+ +
+ + +
+
+ + +
+ +
+ +
+
- {% endif %} -
{% endblock %} diff --git a/steam-gift-manager/templates/redeem.html b/steam-gift-manager/templates/redeem.html index c169167..a41f4da 100644 --- a/steam-gift-manager/templates/redeem.html +++ b/steam-gift-manager/templates/redeem.html @@ -16,17 +16,11 @@

{{ _('Your Key:') }}

{{ game.steam_key }}
- {% if platform_link %} - {{ _('Redeem now on') }} {{ platform_name }} + {{ _('Redeem now on') }} {% if game.steam_appid %}Steam{% else %}GOG{% endif %} - {% else %} -
- {{ _('Your key:') }} {{ game.steam_key }} -
- {% endif %}
{{ _('This page will expire in') }} @@ -34,9 +28,9 @@
+ class="progress-bar bg-danger" + role="progressbar" + style="width: 100%">
@@ -47,10 +41,9 @@
diff --git a/steam-gift-manager/templates/register.html b/steam-gift-manager/templates/register.html index b9b7ee0..40d6d62 100644 --- a/steam-gift-manager/templates/register.html +++ b/steam-gift-manager/templates/register.html @@ -1,51 +1,24 @@ {% extends "base.html" %} {% block content %} -
-
-

{{ _('Register') }}

-
- -
- - -
-
- - -
-
- - -
- {% if error %} - - {% endif %} - -
-
- {{ _('Already have an account? Login!') }} +
+
+
+
+

{{ _('Register') }}

+
+ +
+ + +
+
+ + +
+ +
+
+
-
{% endblock %} - diff --git a/steam-gift-manager/translations/de.json b/steam-gift-manager/translations/de.json deleted file mode 100644 index 752d7e3..0000000 --- a/steam-gift-manager/translations/de.json +++ /dev/null @@ -1,99 +0,0 @@ -{ - "Access Forbidden": "Zugriff verweigert", - "Action": "Aktion", - "Actions": "Aktionen", - "Add Game": "Spiel hinzufügen", - "Add New Game": "Neues Spiel hinzufügen", - "Admin": "Admin", - "Already have an account? Login!": "Du hast schon ein Konto? Jetzt anmelden!", - "Audit Logs": "Prüfprotokolle", - "Back to Home": "Zurück zur Startseite", - "Cancel": "Abbrechen", - "Change Password": "Passwort ändern", - "Change password form": "Passwort ändern Formular", - "Clipboard error": "Ablagefehler", - "Confirm New Password": "Neues Passwort bestätigen", - "Confirm Password": "Passwort bestätigen", - "Copied!": "Kopiert!", - "Copy": "Kopieren", - "Cover": "Cover", - "Created": "Erstellt", - "Current Deal": "Aktuelles Angebot", - "Current Password": "Aktuelles Passwort", - "Current Price": "Aktueller Preis", - "Delete": "Löschen", - "Details": "Details", - "Edit": "Bearbeiten", - "Redeem-Link": "Einlöse-Link", - "Error": "Fehler", - "Expires at": "Läuft ab am", - "Export CSV": "CSV exportieren", - "Externe Daten": "Externe Daten", - "External Data": "Externe Daten", - "For GOG games: Enter the Steam AppID here to enable price tracking.": "Für GOG-Spiele: Gib hier die Steam AppID ein, um die Preisüberwachung zu aktivieren.", - "Game Description": "Spielbeschreibung", - "Game Key": "Spielschlüssel", - "Game Key Manager": "Game Key Manager", - "Generate redeem link": "Einlöse-Link generieren", - "Gifted": "Verschenkt", - "Hist. Low": "Historischer Tiefstpreis", - "Import": "Importieren", - "Import/Export": "Import/Export", - "Import CSV": "CSV importieren", - "Import Games": "Spiele importieren", - "Key": "Schlüssel", - "Link copied": "Link kopiert", - "Login": "Anmelden", - "Login form": "Anmeldeformular", - "Logout": "Abmelden", - "My Games": "Meine Spiele", - "Name": "Name", - "New Password": "Neues Passwort", - "Next": "Weiter", - "No account? Register here!": "Noch kein Konto? Hier registrieren!", - "No active redeem links": "Keine aktiven Einlöse-Links", - "No games yet": "Der Kornspeicher ist leer, Sire!", - "Notes": "Notizen", - "Not redeemed": "Nicht eingelöst", - "Now": "Jetzt", - "Password": "Passwort", - "Platform": "Plattform", - "Previous": "Zurück", - "Price": "Preis", - "Really delete?": "Wirklich löschen?", - "Recipient": "Empfänger", - "Redeem by": "Einlösen bis", - "Redeemed": "Eingelöst", - "Redeem now on": "Jetzt einlösen bei", - "Register": "Registrieren", - "Registration form": "Registrierungsformular", - "Registration is currently disabled.": "Registrierung ist derzeit deaktiviert.", - "Release Date": "Veröffentlichungsdatum", - "Remember me": "Angemeldet bleiben", - "Reset Password": "Passwort zurücksetzen", - "Save": "Speichern", - "Search": "Suchen", - "Search games": "Spiele suchen", - "Select CSV file": "CSV-Datei auswählen", - "Shop": "Shop", - "Shop URL": "Shop-URL", - "Show/Hide Keys": "Zeige/Verstecke Keys", - "Sorry, you are not allowed to access this page.": "Du bist nicht berechtigt, diese Seite zu betreten.", - "Spiel bearbeiten": "Spiel bearbeiten", - "Status": "Status", - "Steam AppID": "Steam AppID", - "Steam AppID (optional)": "Steam AppID (optional)", - "Steam Key": "Steam-Schlüssel", - "This page will expire in": "Diese Seite läuft ab in", - "Timestamp": "Zeitstempel", - "Unknown error": "Unbekannter Fehler", - "Update Data": "Daten aktualisieren", - "User": "Benutzer", - "User Management": "Benutzerverwaltung", - "Username": "Benutzername", - "Release Date:": "Veröffentlichung:", - "View Details": "Details anzeigen", - "View on IsThereAnyDeal": "Auf IsThereAnyDeal ansehen", - "Your Key:": "Dein Key:", - "Your key:": "Dein Key" -} \ No newline at end of file diff --git a/steam-gift-manager/translations/en.json b/steam-gift-manager/translations/en.json deleted file mode 100644 index 6facd36..0000000 --- a/steam-gift-manager/translations/en.json +++ /dev/null @@ -1,96 +0,0 @@ -{ - "Access Forbidden": "", - "Action": "", - "Actions": "", - "Add Game": "", - "Admin": "", - "Already have an account? Login!": "", - "Audit Logs": "", - "Back to Home": "", - "Cancel": "", - "Change Password": "", - "Change password form": "", - "Clipboard error": "", - "Confirm New Password": "", - "Confirm Password": "", - "Copied!": "", - "Copy": "", - "Cover": "", - "Created": "", - "Current Deal": "", - "Current Password": "", - "Current Price": "", - "Delete": "", - "Details": "", - "Edit": "", - "Error": "", - "Expires at": "", - "Export CSV": "", - "External Data": "", - "For GOG games: Enter the Steam AppID here to enable price tracking.": "", - "Game Description": "", - "Game Key": "", - "Game Key Manager": "", - "Generate redeem link": "", - "Gifted": "", - "Hist. Low": "", - "Import": "", - "Import CSV": "", - "Import/Export": "", - "Import Games": "", - "Key": "", - "Link copied": "", - "Login": "", - "Login form": "", - "Logout": "", - "Name": "", - "New Password": "", - "Next": "", - "No account? Register here!": "", - "No active redeem links": "", - "No games yet": "", - "Notes": "", - "Not redeemed": "", - "Now": "", - "Password": "", - "Platform": "", - "Previous": "", - "Price": "", - "Really delete?": "", - "Recipient": "", - "Redeem by": "", - "Redeemed": "", - "Redeem-Link": "", - "Redeem now on": "", - "Register": "", - "Registration form": "", - "Registration is currently disabled.": "", - "Release Date": "", - "Release Date:": "", - "Remember me": "", - "Reset Password": "", - "Save": "", - "Search": "", - "Search games": "", - "Select CSV file": "", - "Shop": "", - "Shop URL": "", - "Show/Hide Keys": "", - "Sorry, you are not allowed to access this page.": "", - "Spiel bearbeiten": "", - "Status": "", - "Steam AppID": "", - "Steam AppID (optional)": "", - "Steam Key": "", - "This page will expire in": "", - "Timestamp": "", - "Unknown error": "", - "Update Data": "", - "User": "", - "User Management": "", - "Username": "", - "View Details": "", - "View on IsThereAnyDeal": "", - "Your key:": "", - "Your Key:": "" -} diff --git a/translate.sh b/translate.sh index 16c782e..e78327d 100755 --- a/translate.sh +++ b/translate.sh @@ -1,38 +1,28 @@ #!/bin/bash set -e -APP_DIR="steam-gift-manager" -TRANSLATION_DIR="$APP_DIR/translations" -LANGS=("de" "en") +cd "$(dirname "$0")/steam-gift-manager" -# check jq -if ! command -v jq &>/dev/null; then - echo "❌ jq is required. Install with: sudo apt-get install jq" - exit 1 -fi +declare -A locales=( + ["de"]="de" + ["en"]="en" +) -echo -e "\n\033[1;32m✅ Extracting translations...\033[0m" +# POT-Datei erstellen +docker-compose exec steam-manager pybabel extract -F babel.cfg -o translations/messages.pot . -# 1. create json files -mkdir -p "$TRANSLATION_DIR" -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - [ -f "$file" ] || echo "{}" > "$file" +# Für jede Sprache prüfen und ggf. initialisieren +for lang in "${!locales[@]}"; do + if [ ! -f "translations/${locales[$lang]}/LC_MESSAGES/messages.po" ]; then + docker-compose exec steam-manager pybabel init \ + -i translations/messages.pot \ + -d translations \ + -l "${locales[$lang]}" + fi done -# 2. extract all strings -STRINGS=$(grep -rhoP "_\(\s*['\"]((?:[^']|'[^'])*?)['\"]\s*[,)]" \ - "$APP_DIR/templates" "$APP_DIR/app.py" | \ - sed -E "s/_\(\s*['\"](.+?)['\"]\s*[,)]/\1/" | sort | uniq) - -# 3. put da keys in da json -for lang in "${LANGS[@]}"; do - file="$TRANSLATION_DIR/$lang.json" - tmp="$file.tmp" - jq --argjson keys "$(echo "$STRINGS" | jq -R . | jq -s .)" \ - 'reduce $keys[] as $k (.; .[$k] = (.[$k] // ""))' "$file" > "$tmp" - mv "$tmp" "$file" -done - -echo -e "\n\033[1;32m✅ Done! Translation keys added.\033[0m" +# Übersetzungen aktualisieren und kompilieren +docker-compose exec steam-manager pybabel update -i translations/messages.pot -d translations +docker-compose exec steam-manager pybabel compile -d translations +echo "✅ Übersetzungen aktualisiert!" diff --git a/translations/de/LC_MESSAGES/messages.mo b/translations/de/LC_MESSAGES/messages.mo new file mode 100644 index 0000000..a1fd0f7 Binary files /dev/null and b/translations/de/LC_MESSAGES/messages.mo differ diff --git a/translations/de/LC_MESSAGES/messages.po b/translations/de/LC_MESSAGES/messages.po new file mode 100644 index 0000000..8f07c17 --- /dev/null +++ b/translations/de/LC_MESSAGES/messages.po @@ -0,0 +1,287 @@ +# German translations for PROJECT. +# Copyright (C) 2025 ORGANIZATION +# This file is distributed under the same license as the PROJECT project. +# FIRST AUTHOR , 2025. +# +msgid "" +msgstr "" +"Project-Id-Version: PROJECT VERSION\n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2025-04-26 11:13+0000\n" +"PO-Revision-Date: 2025-04-26 11:13+0000\n" +"Last-Translator: FULL NAME \n" +"Language: de\n" +"Language-Team: de \n" +"Plural-Forms: nplurals=2; plural=(n != 1);\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=utf-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Generated-By: Babel 2.17.0\n" + +#: app.py:187 +msgid "Invalid credentials" +msgstr "" + +#: app.py:193 +msgid "Registrierungen sind deaktiviert" +msgstr "" + +#: app.py:201 +msgid "Username already exists" +msgstr "" + +#: app.py:227 +msgid "Aktuelles Passwort ist falsch" +msgstr "" + +#: app.py:231 +msgid "Neue Passwörter stimmen nicht überein" +msgstr "" + +#: app.py:236 +msgid "Passwort erfolgreich geändert" +msgstr "" + +#: app.py:266 +msgid "Game added successfully!" +msgstr "" + +#: app.py:271 +msgid "Steam Key already exists!" +msgstr "" + +#: app.py:274 app.py:318 +msgid "Error: " +msgstr "" + +#: app.py:313 +msgid "Changes saved!" +msgstr "" + +#: app.py:401 +msgid "Game List (without Keys)" +msgstr "" + +#: app.py:494 +#, python-format +msgid "%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen" +msgstr "" + +#: app.py:498 +#, python-format +msgid "Importfehler: %(error)s" +msgstr "" + +#: app.py:502 +msgid "Bitte eine gültige CSV-Datei hochladen." +msgstr "" + +#: templates/add_game.html:4 templates/index.html:9 +msgid "Add New Game" +msgstr "" + +#: templates/add_game.html:9 templates/edit_game.html:9 templates/index.html:19 +msgid "Name" +msgstr "" + +#: templates/add_game.html:13 templates/edit_game.html:13 +msgid "Game Key" +msgstr "" + +#: templates/add_game.html:17 templates/edit_game.html:21 +#: templates/index.html:21 +msgid "Status" +msgstr "" + +#: templates/add_game.html:19 templates/edit_game.html:23 +#: templates/index.html:41 +msgid "Not redeemed" +msgstr "" + +#: templates/add_game.html:20 templates/edit_game.html:24 +#: templates/index.html:43 +msgid "Gifted" +msgstr "" + +#: templates/add_game.html:21 templates/edit_game.html:25 +#: templates/index.html:45 +msgid "Redeemed" +msgstr "" + +#: templates/add_game.html:25 templates/edit_game.html:29 +#: templates/index.html:23 +msgid "Redeem by" +msgstr "" + +#: templates/add_game.html:29 templates/edit_game.html:33 +msgid "Recipient" +msgstr "" + +#: templates/add_game.html:33 templates/edit_game.html:37 +msgid "Shop URL" +msgstr "" + +#: templates/add_game.html:37 templates/edit_game.html:41 +msgid "Notes" +msgstr "" + +#: templates/add_game.html:41 templates/edit_game.html:60 +msgid "Save" +msgstr "" + +#: templates/add_game.html:42 templates/edit_game.html:61 +msgid "Cancel" +msgstr "" + +#: templates/base.html:7 +msgid "Game Key Manager" +msgstr "" + +#: templates/base.html:23 +msgid "Search" +msgstr "" + +#: templates/base.html:31 +msgid "Dark Mode" +msgstr "" + +#: templates/base.html:44 +msgid "Passwort" +msgstr "" + +#: templates/base.html:47 +msgid "Logout" +msgstr "" + +#: templates/change_password.html:4 templates/change_password.html:19 +msgid "Change Password" +msgstr "" + +#: templates/change_password.html:8 +msgid "Current Password" +msgstr "" + +#: templates/change_password.html:12 +msgid "New Password" +msgstr "" + +#: templates/change_password.html:16 +msgid "Confirm New Password" +msgstr "" + +#: templates/edit_game.html:4 +msgid "Edit Game" +msgstr "" + +#: templates/edit_game.html:17 +msgid "Steam AppID (optional)" +msgstr "" + +#: templates/edit_game.html:47 +msgid "Active Redeem Link" +msgstr "" + +#: templates/edit_game.html:54 +msgid "Expires at" +msgstr "" + +#: templates/import.html:4 +msgid "Import Games" +msgstr "" + +#: templates/import.html:8 +msgid "CSV-Datei auswählen" +msgstr "" + +#: templates/import.html:11 +msgid "Importieren" +msgstr "" + +#: templates/import.html:12 +msgid "Abbrechen" +msgstr "" + +#: templates/index.html:4 +msgid "My Games" +msgstr "" + +#: templates/index.html:6 +msgid "Export CSV" +msgstr "" + +#: templates/index.html:8 +msgid "Import CSV" +msgstr "" + +#: templates/index.html:18 +msgid "Cover" +msgstr "" + +#: templates/index.html:20 +msgid "Key" +msgstr "" + +#: templates/index.html:22 +msgid "Created" +msgstr "" + +#: templates/index.html:24 templates/index.html:56 +msgid "Shop" +msgstr "" + +#: templates/index.html:25 +msgid "Actions" +msgstr "" + +#: templates/index.html:63 +msgid "Generate redeem link" +msgstr "" + +#: templates/index.html:70 +msgid "Really delete?" +msgstr "" + +#: templates/index.html:96 +msgid "Redeem link copied to clipboard!" +msgstr "" + +#: templates/index.html:100 +msgid "Error generating link" +msgstr "" + +#: templates/index.html:106 +msgid "No games yet" +msgstr "" + +#: templates/login.html:8 templates/login.html:19 +msgid "Login" +msgstr "" + +#: templates/login.html:12 templates/register.html:11 +msgid "Username" +msgstr "" + +#: templates/login.html:16 templates/register.html:15 +msgid "Password" +msgstr "" + +#: templates/login.html:22 +msgid "No account yet? Register" +msgstr "" + +#: templates/redeem.html:16 +msgid "Your Key:" +msgstr "" + +#: templates/redeem.html:22 +msgid "Redeem now on" +msgstr "" + +#: templates/redeem.html:26 +msgid "This page will expire in" +msgstr "" + +#: templates/register.html:7 templates/register.html:18 +msgid "Register" +msgstr "" + diff --git a/translations/en/LC_MESSAGES/messages.mo b/translations/en/LC_MESSAGES/messages.mo new file mode 100644 index 0000000..63cc42b Binary files /dev/null and b/translations/en/LC_MESSAGES/messages.mo differ diff --git a/translations/en/LC_MESSAGES/messages.po b/translations/en/LC_MESSAGES/messages.po new file mode 100644 index 0000000..52e7e24 --- /dev/null +++ b/translations/en/LC_MESSAGES/messages.po @@ -0,0 +1,287 @@ +# English translations for PROJECT. +# Copyright (C) 2025 ORGANIZATION +# This file is distributed under the same license as the PROJECT project. +# FIRST AUTHOR , 2025. +# +msgid "" +msgstr "" +"Project-Id-Version: PROJECT VERSION\n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2025-04-26 11:13+0000\n" +"PO-Revision-Date: 2025-04-26 11:13+0000\n" +"Last-Translator: FULL NAME \n" +"Language: en\n" +"Language-Team: en \n" +"Plural-Forms: nplurals=2; plural=(n != 1);\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=utf-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Generated-By: Babel 2.17.0\n" + +#: app.py:187 +msgid "Invalid credentials" +msgstr "" + +#: app.py:193 +msgid "Registrierungen sind deaktiviert" +msgstr "" + +#: app.py:201 +msgid "Username already exists" +msgstr "" + +#: app.py:227 +msgid "Aktuelles Passwort ist falsch" +msgstr "" + +#: app.py:231 +msgid "Neue Passwörter stimmen nicht überein" +msgstr "" + +#: app.py:236 +msgid "Passwort erfolgreich geändert" +msgstr "" + +#: app.py:266 +msgid "Game added successfully!" +msgstr "" + +#: app.py:271 +msgid "Steam Key already exists!" +msgstr "" + +#: app.py:274 app.py:318 +msgid "Error: " +msgstr "" + +#: app.py:313 +msgid "Changes saved!" +msgstr "" + +#: app.py:401 +msgid "Game List (without Keys)" +msgstr "" + +#: app.py:494 +#, python-format +msgid "%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen" +msgstr "" + +#: app.py:498 +#, python-format +msgid "Importfehler: %(error)s" +msgstr "" + +#: app.py:502 +msgid "Bitte eine gültige CSV-Datei hochladen." +msgstr "" + +#: templates/add_game.html:4 templates/index.html:9 +msgid "Add New Game" +msgstr "" + +#: templates/add_game.html:9 templates/edit_game.html:9 templates/index.html:19 +msgid "Name" +msgstr "" + +#: templates/add_game.html:13 templates/edit_game.html:13 +msgid "Game Key" +msgstr "" + +#: templates/add_game.html:17 templates/edit_game.html:21 +#: templates/index.html:21 +msgid "Status" +msgstr "" + +#: templates/add_game.html:19 templates/edit_game.html:23 +#: templates/index.html:41 +msgid "Not redeemed" +msgstr "" + +#: templates/add_game.html:20 templates/edit_game.html:24 +#: templates/index.html:43 +msgid "Gifted" +msgstr "" + +#: templates/add_game.html:21 templates/edit_game.html:25 +#: templates/index.html:45 +msgid "Redeemed" +msgstr "" + +#: templates/add_game.html:25 templates/edit_game.html:29 +#: templates/index.html:23 +msgid "Redeem by" +msgstr "" + +#: templates/add_game.html:29 templates/edit_game.html:33 +msgid "Recipient" +msgstr "" + +#: templates/add_game.html:33 templates/edit_game.html:37 +msgid "Shop URL" +msgstr "" + +#: templates/add_game.html:37 templates/edit_game.html:41 +msgid "Notes" +msgstr "" + +#: templates/add_game.html:41 templates/edit_game.html:60 +msgid "Save" +msgstr "" + +#: templates/add_game.html:42 templates/edit_game.html:61 +msgid "Cancel" +msgstr "" + +#: templates/base.html:7 +msgid "Game Key Manager" +msgstr "" + +#: templates/base.html:23 +msgid "Search" +msgstr "" + +#: templates/base.html:31 +msgid "Dark Mode" +msgstr "" + +#: templates/base.html:44 +msgid "Passwort" +msgstr "" + +#: templates/base.html:47 +msgid "Logout" +msgstr "" + +#: templates/change_password.html:4 templates/change_password.html:19 +msgid "Change Password" +msgstr "" + +#: templates/change_password.html:8 +msgid "Current Password" +msgstr "" + +#: templates/change_password.html:12 +msgid "New Password" +msgstr "" + +#: templates/change_password.html:16 +msgid "Confirm New Password" +msgstr "" + +#: templates/edit_game.html:4 +msgid "Edit Game" +msgstr "" + +#: templates/edit_game.html:17 +msgid "Steam AppID (optional)" +msgstr "" + +#: templates/edit_game.html:47 +msgid "Active Redeem Link" +msgstr "" + +#: templates/edit_game.html:54 +msgid "Expires at" +msgstr "" + +#: templates/import.html:4 +msgid "Import Games" +msgstr "" + +#: templates/import.html:8 +msgid "CSV-Datei auswählen" +msgstr "" + +#: templates/import.html:11 +msgid "Importieren" +msgstr "" + +#: templates/import.html:12 +msgid "Abbrechen" +msgstr "" + +#: templates/index.html:4 +msgid "My Games" +msgstr "" + +#: templates/index.html:6 +msgid "Export CSV" +msgstr "" + +#: templates/index.html:8 +msgid "Import CSV" +msgstr "" + +#: templates/index.html:18 +msgid "Cover" +msgstr "" + +#: templates/index.html:20 +msgid "Key" +msgstr "" + +#: templates/index.html:22 +msgid "Created" +msgstr "" + +#: templates/index.html:24 templates/index.html:56 +msgid "Shop" +msgstr "" + +#: templates/index.html:25 +msgid "Actions" +msgstr "" + +#: templates/index.html:63 +msgid "Generate redeem link" +msgstr "" + +#: templates/index.html:70 +msgid "Really delete?" +msgstr "" + +#: templates/index.html:96 +msgid "Redeem link copied to clipboard!" +msgstr "" + +#: templates/index.html:100 +msgid "Error generating link" +msgstr "" + +#: templates/index.html:106 +msgid "No games yet" +msgstr "" + +#: templates/login.html:8 templates/login.html:19 +msgid "Login" +msgstr "" + +#: templates/login.html:12 templates/register.html:11 +msgid "Username" +msgstr "" + +#: templates/login.html:16 templates/register.html:15 +msgid "Password" +msgstr "" + +#: templates/login.html:22 +msgid "No account yet? Register" +msgstr "" + +#: templates/redeem.html:16 +msgid "Your Key:" +msgstr "" + +#: templates/redeem.html:22 +msgid "Redeem now on" +msgstr "" + +#: templates/redeem.html:26 +msgid "This page will expire in" +msgstr "" + +#: templates/register.html:7 templates/register.html:18 +msgid "Register" +msgstr "" + diff --git a/translations/messages.pot b/translations/messages.pot new file mode 100644 index 0000000..2322064 --- /dev/null +++ b/translations/messages.pot @@ -0,0 +1,286 @@ +# Translations template for PROJECT. +# Copyright (C) 2025 ORGANIZATION +# This file is distributed under the same license as the PROJECT project. +# FIRST AUTHOR , 2025. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: PROJECT VERSION\n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2025-04-26 11:13+0000\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=utf-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Generated-By: Babel 2.17.0\n" + +#: app.py:187 +msgid "Invalid credentials" +msgstr "" + +#: app.py:193 +msgid "Registrierungen sind deaktiviert" +msgstr "" + +#: app.py:201 +msgid "Username already exists" +msgstr "" + +#: app.py:227 +msgid "Aktuelles Passwort ist falsch" +msgstr "" + +#: app.py:231 +msgid "Neue Passwörter stimmen nicht überein" +msgstr "" + +#: app.py:236 +msgid "Passwort erfolgreich geändert" +msgstr "" + +#: app.py:266 +msgid "Game added successfully!" +msgstr "" + +#: app.py:271 +msgid "Steam Key already exists!" +msgstr "" + +#: app.py:274 app.py:318 +msgid "Error: " +msgstr "" + +#: app.py:313 +msgid "Changes saved!" +msgstr "" + +#: app.py:401 +msgid "Game List (without Keys)" +msgstr "" + +#: app.py:494 +#, python-format +msgid "%(new)d neue Spiele importiert, %(dup)d Duplikate übersprungen" +msgstr "" + +#: app.py:498 +#, python-format +msgid "Importfehler: %(error)s" +msgstr "" + +#: app.py:502 +msgid "Bitte eine gültige CSV-Datei hochladen." +msgstr "" + +#: templates/add_game.html:4 templates/index.html:9 +msgid "Add New Game" +msgstr "" + +#: templates/add_game.html:9 templates/edit_game.html:9 templates/index.html:19 +msgid "Name" +msgstr "" + +#: templates/add_game.html:13 templates/edit_game.html:13 +msgid "Game Key" +msgstr "" + +#: templates/add_game.html:17 templates/edit_game.html:21 +#: templates/index.html:21 +msgid "Status" +msgstr "" + +#: templates/add_game.html:19 templates/edit_game.html:23 +#: templates/index.html:41 +msgid "Not redeemed" +msgstr "" + +#: templates/add_game.html:20 templates/edit_game.html:24 +#: templates/index.html:43 +msgid "Gifted" +msgstr "" + +#: templates/add_game.html:21 templates/edit_game.html:25 +#: templates/index.html:45 +msgid "Redeemed" +msgstr "" + +#: templates/add_game.html:25 templates/edit_game.html:29 +#: templates/index.html:23 +msgid "Redeem by" +msgstr "" + +#: templates/add_game.html:29 templates/edit_game.html:33 +msgid "Recipient" +msgstr "" + +#: templates/add_game.html:33 templates/edit_game.html:37 +msgid "Shop URL" +msgstr "" + +#: templates/add_game.html:37 templates/edit_game.html:41 +msgid "Notes" +msgstr "" + +#: templates/add_game.html:41 templates/edit_game.html:60 +msgid "Save" +msgstr "" + +#: templates/add_game.html:42 templates/edit_game.html:61 +msgid "Cancel" +msgstr "" + +#: templates/base.html:7 +msgid "Game Key Manager" +msgstr "" + +#: templates/base.html:23 +msgid "Search" +msgstr "" + +#: templates/base.html:31 +msgid "Dark Mode" +msgstr "" + +#: templates/base.html:44 +msgid "Passwort" +msgstr "" + +#: templates/base.html:47 +msgid "Logout" +msgstr "" + +#: templates/change_password.html:4 templates/change_password.html:19 +msgid "Change Password" +msgstr "" + +#: templates/change_password.html:8 +msgid "Current Password" +msgstr "" + +#: templates/change_password.html:12 +msgid "New Password" +msgstr "" + +#: templates/change_password.html:16 +msgid "Confirm New Password" +msgstr "" + +#: templates/edit_game.html:4 +msgid "Edit Game" +msgstr "" + +#: templates/edit_game.html:17 +msgid "Steam AppID (optional)" +msgstr "" + +#: templates/edit_game.html:47 +msgid "Active Redeem Link" +msgstr "" + +#: templates/edit_game.html:54 +msgid "Expires at" +msgstr "" + +#: templates/import.html:4 +msgid "Import Games" +msgstr "" + +#: templates/import.html:8 +msgid "CSV-Datei auswählen" +msgstr "" + +#: templates/import.html:11 +msgid "Importieren" +msgstr "" + +#: templates/import.html:12 +msgid "Abbrechen" +msgstr "" + +#: templates/index.html:4 +msgid "My Games" +msgstr "" + +#: templates/index.html:6 +msgid "Export CSV" +msgstr "" + +#: templates/index.html:8 +msgid "Import CSV" +msgstr "" + +#: templates/index.html:18 +msgid "Cover" +msgstr "" + +#: templates/index.html:20 +msgid "Key" +msgstr "" + +#: templates/index.html:22 +msgid "Created" +msgstr "" + +#: templates/index.html:24 templates/index.html:56 +msgid "Shop" +msgstr "" + +#: templates/index.html:25 +msgid "Actions" +msgstr "" + +#: templates/index.html:63 +msgid "Generate redeem link" +msgstr "" + +#: templates/index.html:70 +msgid "Really delete?" +msgstr "" + +#: templates/index.html:96 +msgid "Redeem link copied to clipboard!" +msgstr "" + +#: templates/index.html:100 +msgid "Error generating link" +msgstr "" + +#: templates/index.html:106 +msgid "No games yet" +msgstr "" + +#: templates/login.html:8 templates/login.html:19 +msgid "Login" +msgstr "" + +#: templates/login.html:12 templates/register.html:11 +msgid "Username" +msgstr "" + +#: templates/login.html:16 templates/register.html:15 +msgid "Password" +msgstr "" + +#: templates/login.html:22 +msgid "No account yet? Register" +msgstr "" + +#: templates/redeem.html:16 +msgid "Your Key:" +msgstr "" + +#: templates/redeem.html:22 +msgid "Redeem now on" +msgstr "" + +#: templates/redeem.html:26 +msgid "This page will expire in" +msgstr "" + +#: templates/register.html:7 templates/register.html:18 +msgid "Register" +msgstr "" + diff --git a/upgrade.sh b/upgrade.sh index 3e5ccb9..f5dff45 100644 --- a/upgrade.sh +++ b/upgrade.sh @@ -1,22 +1,22 @@ #!/bin/bash set -e -# Set the working directory to the project directory +# Setze das Arbeitsverzeichnis auf das Projektverzeichnis cd "$(dirname "$0")/steam-gift-manager" -# set FLASK_APP, if needed +# Setze FLASK_APP, falls nötig export FLASK_APP=app.py -# Initialize migrations, if not yet available +# Initialisiere migrations, falls noch nicht vorhanden if [ ! -d migrations ]; then echo "Starting Flask-Migrate..." docker-compose exec steam-manager flask db init fi -# Create migration (only if models have changed) +# Erzeuge Migration (nur wenn sich Modelle geändert haben) docker-compose exec steam-manager flask db migrate -m "Automatic Migration" -# Apply migration +# Wende Migration an docker-compose exec steam-manager flask db upgrade -echo "✅ Database migration completed!" +echo "✅ Database-Migration abgeschlossen!"