eg: RECORD=1 to recordVideo & recordHar

This commit is contained in:
Ralf Vogler 2023-05-05 09:54:21 +02:00
parent ce51c269f8
commit 066a99c77c
2 changed files with 9 additions and 1 deletions

View file

@ -27,7 +27,8 @@ const context = await firefox.launchPersistentContext(cfg.dir.browser, {
userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
// userAgent for firefox: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:106.0) Gecko/20100101 Firefox/106.0
locale: "en-US", // ignore OS locale to be sure to have english text for locators
// recordVideo: { dir: 'data/videos/' }, // will record a .webm video for each page navigated
recordVideo: cfg.record && { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } }, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
recordHar: cfg.record && { path: `data/record/eg-${datetime()}.har` }, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
args: [ // https://peter.sh/experiments/chromium-command-line-switches
// don't want to see bubble 'Restore pages? Chrome didn't shut down correctly.'
// '--restore-last-session', // does not apply for crash/killed
@ -45,6 +46,12 @@ if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
// console.debug('userAgent:', await page.evaluate(() => navigator.userAgent));
if (cfg.record && cfg.debug) {
// const filter = _ => true;
const filter = r => r.url().includes('store.epicgames.com');
page.on('request', request => filter(request) && console.log('>>', request.method(), request.url()));
page.on('response', response => filter(response) && console.log('<<', response.status(), response.url()));
}
const notify_games = [];
let user;