eg: move screenshot up before status checks since blank page after purchaseURL
This commit is contained in:
parent
02ace424f3
commit
1d1f95d1ab
1 changed files with 3 additions and 3 deletions
|
|
@ -141,6 +141,9 @@ try {
|
||||||
const notify_game = { title, url, status: 'failed' };
|
const notify_game = { title, url, status: 'failed' };
|
||||||
notify_games.push(notify_game); // status is updated below
|
notify_games.push(notify_game); // status is updated below
|
||||||
|
|
||||||
|
const p = path.resolve(cfg.dir.screenshots, 'epic-games', `${game_id}.png`);
|
||||||
|
if (!existsSync(p)) await page.screenshot({ path: p, fullPage: false }); // fullPage is quite long...
|
||||||
|
|
||||||
if (btnText.toLowerCase() == 'in library') {
|
if (btnText.toLowerCase() == 'in library') {
|
||||||
console.log(' Already in library! Nothing to claim.');
|
console.log(' Already in library! Nothing to claim.');
|
||||||
notify_game.status = 'existed';
|
notify_game.status = 'existed';
|
||||||
|
|
@ -238,9 +241,6 @@ try {
|
||||||
db.data[user][game_id].status = 'failed';
|
db.data[user][game_id].status = 'failed';
|
||||||
}
|
}
|
||||||
notify_game.status = db.data[user][game_id].status; // claimed or failed
|
notify_game.status = db.data[user][game_id].status; // claimed or failed
|
||||||
|
|
||||||
const p = path.resolve(cfg.dir.screenshots, 'epic-games', `${game_id}.png`);
|
|
||||||
if (!existsSync(p)) await page.screenshot({ path: p, fullPage: false }); // fullPage is quite long...
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue