centralize env vars in config.js
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4 changed files with 50 additions and 49 deletions
19
config.js
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19
config.js
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@ -0,0 +1,19 @@
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// import * as dotenv from 'dotenv';
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// dotenv.config({ path: 'data/config.env' });
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export const cfg = {
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debug: process.env.PWDEBUG == '1', // runs non-headless and opens https://playwright.dev/docs/inspector
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dryrun: process.env.DRYRUN == '1', // don't claim anything
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show: process.env.SHOW == '1', // run non-headless
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get headless() { return !this.debug && !this.show },
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width: Number(process.env.WIDTH) || 1280,
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height: Number(process.env.HEIGHT) || 1280,
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timeout: (Number(process.env.TIMEOUT) || 20) * 1000, // 20s, default for playwright is 30s
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novnc_port: process.env.NOVNC_PORT,
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eg_email: process.env.EG_EMAIL || process.env.EMAIL,
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eg_password: process.env.EG_PASSWORD || process.env.PASSWORD,
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pg_email: process.env.PG_EMAIL || process.env.EMAIL,
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pg_password: process.env.PG_PASSWORD || process.env.PASSWORD,
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gog_email: process.env.GOG_EMAIL || process.env.EMAIL,
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gog_password: process.env.GOG_PASSWORD || process.env.PASSWORD,
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};
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@ -1,6 +1,7 @@
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import { firefox } from 'playwright'; // stealth plugin needs no outdated playwright-extra
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import path from 'path';
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import { dirs, jsonDb, datetime, stealth, filenamify } from './util.js';
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import { cfg } from './config.js';
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import { existsSync, writeFileSync } from 'fs';
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import prompts from 'prompts'; // alternatives: enquirer, inquirer
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@ -8,15 +9,8 @@ import prompts from 'prompts'; // alternatives: enquirer, inquirer
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// single prompt that just returns the non-empty value instead of an object - why name things if there's just one?
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const prompt = async o => (await prompts({name: 'name', type: 'text', message: 'Enter value', validate: s => s.length, ...o})).name;
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const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector
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const show = process.env.SHOW == '1';
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const headless = !debug && !show;
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const URL_CLAIM = 'https://store.epicgames.com/en-US/free-games';
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const URL_LOGIN = 'https://www.epicgames.com/id/login?lang=en-US&noHostRedirect=true&redirectUrl=' + URL_CLAIM;
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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const WIDTH = Number(process.env.WIDTH) || 1280;
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const HEIGHT = Number(process.env.HEIGHT) || 1280;
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console.log(datetime(), 'started checking epic-games');
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@ -40,8 +34,8 @@ const ext = path.resolve('nopecha'); // used in Chromium, currently not needed i
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const context = await firefox.launchPersistentContext(dirs.browser, {
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// chrome will not work in linux arm64, only chromium
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// channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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headless,
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viewport: { width: WIDTH, height: HEIGHT },
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headless: cfg.headless,
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viewport: { width: cfg.width, height: cfg.height },
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userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
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// userAgent for firefox: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:106.0) Gecko/20100101 Firefox/106.0
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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@ -59,7 +53,7 @@ const context = await firefox.launchPersistentContext(dirs.browser, {
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// Without stealth plugin, the website shows an hcaptcha on login with username/password and in the last step of claiming a game. It may have other heuristics like unsuccessful logins as well. After <6h (TBD) it resets to no captcha again. Getting a new IP also resets.
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await stealth(context);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
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// console.debug('userAgent:', await page.evaluate(() => navigator.userAgent));
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@ -73,13 +67,13 @@ try {
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while (await page.locator('a[role="button"]:has-text("Sign In")').count() > 0) {
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console.error('Not signed in anymore. Please login in the browser or here in the terminal.');
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if (process.env.NOVNC_PORT) console.info(`Open http://localhost:${process.env.NOVNC_PORT} to login inside the docker container.`);
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if (cfg.novnc_port) console.info(`Open http://localhost:${cfg.novnc_port} to login inside the docker container.`);
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context.setDefaultTimeout(0); // give user time to log in without timeout
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await page.goto(URL_LOGIN, { waitUntil: 'domcontentloaded' });
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console.info('Press ESC to skip if you want to login in the browser.');
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const email = process.env.EG_EMAIL || process.env.EMAIL || await prompt({message: 'Enter email'});
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const password = process.env.EG_PASSWORD || process.env.PASSWORD || await prompt({type: 'password', message: 'Enter password'});
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const email = cfg.eg_email || await prompt({message: 'Enter email'});
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const password = cfg.eg_password || await prompt({type: 'password', message: 'Enter password'});
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if (email && password) {
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await page.click('text=Sign in with Epic Games');
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await page.fill('#email', email);
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@ -99,7 +93,7 @@ try {
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console.log('Waiting for you to login in the browser.');
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}
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await page.waitForNavigation({ url: URL_CLAIM });
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context.setDefaultTimeout(TIMEOUT);
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context.setDefaultTimeout(cfg.timeout);
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}
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const user = await page.locator('#user span').first().innerHTML();
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console.log(`Signed in as ${user}`);
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@ -143,8 +137,8 @@ try {
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// click Continue if 'Device not supported. This product is not compatible with your current device.' - avoided by Windows userAgent?
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page.click('button:has-text("Continue")').catch(_ => { }); // needed since change from Chromium to Firefox?
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if (process.env.DRYRUN) continue;
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if (debug) await page.pause();
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if (cfg.dryrun) continue;
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if (cfg.debug) await page.pause();
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// it then creates an iframe for the purchase
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await page.waitForSelector('#webPurchaseContainer iframe'); // TODO needed?
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@ -170,7 +164,7 @@ try {
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db.data[user][game_id].status = 'claimed';
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db.data[user][game_id].time = datetime(); // claimed time overwrites failed time
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console.log(' Claimed successfully!');
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context.setDefaultTimeout(TIMEOUT);
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context.setDefaultTimeout(cfg.timeout);
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} catch (e) {
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console.log(e);
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console.error(' Failed to claim! Try again if NopeCHA timed out. Click the extension to see if you ran out of credits (refill after 24h). To avoid captchas try to get a new IP or set a cookie from https://www.hcaptcha.com/accessibility');
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24
gog.js
24
gog.js
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@ -1,20 +1,14 @@
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import { firefox } from 'playwright'; // stealth plugin needs no outdated playwright-extra
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import path from 'path';
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import { dirs, jsonDb, datetime, stealth, filenamify } from './util.js';
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import { cfg } from './config.js';
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import prompts from 'prompts'; // alternatives: enquirer, inquirer
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// import enquirer from 'enquirer'; const { prompt } = enquirer;
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// single prompt that just returns the non-empty value instead of an object - why name things if there's just one?
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const prompt = async o => (await prompts({name: 'name', type: 'text', message: 'Enter value', validate: s => s.length, ...o})).name;
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const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector
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const show = process.argv.includes('show', 2);
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const headless = !debug && !show;
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const URL_CLAIM = 'https://www.gog.com/en';
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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const WIDTH = Number(process.env.WIDTH) || 1280;
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const HEIGHT = Number(process.env.HEIGHT) || 1280;
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console.log(datetime(), 'started checking gog');
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@ -23,12 +17,12 @@ db.data ||= {};
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// https://playwright.dev/docs/auth#multi-factor-authentication
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const context = await firefox.launchPersistentContext(dirs.browser, {
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headless,
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viewport: { width: WIDTH, height: HEIGHT },
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headless: cfg.headless,
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viewport: { width: cfg.width, height: cfg.height },
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locale: "en-US", // ignore OS locale to be sure to have english text for locators -> done via /en in URL
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});
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
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// console.debug('userAgent:', await page.evaluate(() => navigator.userAgent));
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@ -46,10 +40,10 @@ try {
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// it then creates an iframe for the login
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await page.waitForSelector('#GalaxyAccountsFrameContainer iframe'); // TODO needed?
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const iframe = page.frameLocator('#GalaxyAccountsFrameContainer iframe');
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if (!debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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if (!cfg.debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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console.info('Press ESC to skip if you want to login in the browser (not possible in headless mode).');
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const email = process.env.GOG_EMAIL || process.env.EMAIL || await prompt({message: 'Enter email'});
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const password = process.env.GOG_PASSWORD || process.env.PASSWORD || await prompt({type: 'password', message: 'Enter password'});
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const email = cfg.gog_email || await prompt({message: 'Enter email'});
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const password = cfg.gog_password || await prompt({type: 'password', message: 'Enter password'});
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if (email && password) {
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iframe.locator('a[href="/logout"]').click().catch(_ => { }); // Click 'Change account' (email from previous login is set in some cookie)
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await iframe.locator('#login_username').fill(email);
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@ -65,7 +59,7 @@ try {
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await page.waitForTimeout(1000); // TODO wait for something else below?
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});
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} else {
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if (headless) {
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if (cfg.headless) {
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console.log('Please run `node gog show` to login in the opened browser.');
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await context.close(); // not needed?
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process.exit(1);
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@ -73,7 +67,7 @@ try {
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console.log('Waiting for you to login in the browser.');
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}
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// await page.waitForNavigation(); // TODO was blocking
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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}
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const user = await page.locator('#menuUsername').first().innerHTML();
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console.log(`Signed in as ${user}`);
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@ -1,21 +1,15 @@
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import { firefox } from 'playwright'; // stealth plugin needs no outdated playwright-extra
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import path from 'path';
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import { dirs, jsonDb, datetime, stealth, filenamify } from './util.js';
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import { cfg } from './config.js';
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import prompts from 'prompts'; // alternatives: enquirer, inquirer
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// import enquirer from 'enquirer'; const { prompt } = enquirer;
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// single prompt that just returns the non-empty value instead of an object - why name things if there's just one?
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const prompt = async o => (await prompts({name: 'name', type: 'text', message: 'Enter value', validate: s => s.length, ...o})).name;
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const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector
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const show = process.env.SHOW == '1';
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const headless = !debug && !show;
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// const URL_LOGIN = 'https://www.amazon.de/ap/signin'; // wrong. needs some session args to be valid?
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const URL_CLAIM = 'https://gaming.amazon.com/home';
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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const WIDTH = Number(process.env.WIDTH) || 1280;
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const HEIGHT = Number(process.env.HEIGHT) || 1280;
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console.log(datetime(), 'started checking prime-gaming');
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@ -33,15 +27,15 @@ const migrateDb = (user) => {
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// https://playwright.dev/docs/auth#multi-factor-authentication
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const context = await firefox.launchPersistentContext(dirs.browser, {
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headless,
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viewport: { width: WIDTH, height: HEIGHT },
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headless: cfg.headless,
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viewport: { width: cfg.width, height: cfg.height },
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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});
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// TODO test if needed
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await stealth(context);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
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// console.debug('userAgent:', await page.evaluate(() => navigator.userAgent));
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@ -54,10 +48,10 @@ try {
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while (await page.locator('button:has-text("Sign in")').count() > 0) {
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console.error('Not signed in anymore.');
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await page.click('button:has-text("Sign in")');
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if (!debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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if (!cfg.debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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console.info('Press ESC to skip if you want to login in the browser (not possible in default headless mode).');
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const email = process.env.PG_EMAIL || process.env.EMAIL || await prompt({message: 'Enter email'});
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const password = process.env.PG_PASSWORD || process.env.PASSWORD || await prompt({type: 'password', message: 'Enter password'});
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const email = cfg.pg_email || await prompt({message: 'Enter email'});
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const password = cfg.pg_password || await prompt({type: 'password', message: 'Enter password'});
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if (email && password) {
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await page.fill('[name=email]', email);
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await page.fill('[name=password]', password);
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@ -72,7 +66,7 @@ try {
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await page.click('input[type="submit"]');
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});
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} else {
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if (headless) {
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if (cfg.headless) {
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console.log('Please run `node prime-gaming show` to login in the opened browser.');
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await context.close(); // not needed?
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process.exit(1);
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@ -80,7 +74,7 @@ try {
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console.log('Waiting for you to login in the browser.');
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}
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await page.waitForNavigation({ url: 'https://gaming.amazon.com/home?signedIn=true' });
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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}
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const user = await page.locator('[data-a-target="user-dropdown-first-name-text"]').first().innerText();
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console.log(`Signed in as ${user}`);
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@ -103,7 +97,7 @@ try {
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// const title = await card.locator('h3').first().innerText();
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const title = await (await card.$('.item-card-details__body__primary')).innerText();
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console.log('Current free game:', title);
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if (process.env.DRYRUN) continue;
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if (cfg.dryrun) continue;
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// const img = await (await card.$('img.tw-image')).getAttribute('src');
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// console.log('Image:', img);
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const p = path.resolve(dirs.screenshots, 'prime-gaming', 'internal', `${filenamify(title)}.png`);
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@ -122,7 +116,7 @@ try {
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if (!card) break;
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const title = await (await card.$('.item-card-details__body__primary')).innerText();
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console.log('Current free game:', title);
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if (process.env.DRYRUN) continue;
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if (cfg.dryrun) continue;
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await (await card.$('text=Claim')).click();
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// await page.waitForNavigation();
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await Promise.any([page.click('button:has-text("Claim now")'), page.click('button:has-text("Complete Claim")'), page.waitForSelector('div:has-text("Link game account")')]); // waits for navigation
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