ae: fix auto-login, Collect worked with Promise.any this time

https://github.com/vogler/free-games-claimer/issues/484#issuecomment-2915665695
This commit is contained in:
Ralf Vogler 2025-05-29 00:35:40 +02:00
parent 4bcd6e0132
commit 2d0624b33c

View file

@ -47,37 +47,35 @@ const auth = async url => {
// redirects to https://login.aliexpress.com/?return_url=https%3A%2F%2Fwww.aliexpress.com%2Fp%2Fcoin-pc-index%2Findex.html
await Promise.any([page.waitForURL(/.*login\.aliexpress.com.*/).then(async () => {
// manual login
console.error('Not logged in! Will wait for 120s for you to login...');
// await page.waitForTimeout(120*1000);
console.error('Not logged in! Will wait for 120s for you to login in the browser or terminal...');
context.setDefaultTimeout(120*1000);
// or try automated
page.locator('span:has-text("Switch account")').click().catch(_ => {}); // sometimes no longer logged in, but previous user/email is pre-selected -> in this case we want to go back to the classic login
const login = page.locator('.login-container');
const login = page.locator('#root'); // not universal: .content, .nfm-login
const email = cfg.ae_email || await prompt({ message: 'Enter email' });
const emailInput = login.locator('input[label="Email or phone number"]');
await emailInput.fill(email);
await emailInput.blur(); // otherwise Continue button stays disabled
const continueButton = login.locator('button:has-text("Continue")');
await continueButton.click({ force: true }); // normal click waits for button to no longer be covered by their suggestion menu, so we have to force click somewhere for the menu to close and then click
await continueButton.click();
const password = email && (cfg.ae_password || await prompt({ type: 'password', message: 'Enter password' }));
await login.locator('input[label="Password"]').fill(password);
await login.locator('button:has-text("Sign in")').click();
const error = login.locator('.error-text');
error.waitFor().then(async _ => console.error('Login error:', await error.innerText()));
await page.waitForURL(url);
const error = login.locator('.nfm-login-input-error-text');
error.waitFor().then(async _ => console.error('Login error (please restart):', await error.innerText())).catch(_ => console.log('No login error.'));
await page.waitForURL(u => u.toString().startsWith(url)); // e.g. https://m.aliexpress.com/p/coin-index/index.html?_immersiveMode=true&from=pc302
// TODO the following won't be executed anymore due to the navigation - patchright issue?
context.setDefaultTimeout(cfg.debug ? 0 : cfg.timeout);
console.log('Logged in!'); // this should still be printed, but isn't...
// await page.addLocatorHandler(page.getByRole('button', { name: 'Accept cookies' }), btn => btn.click());
page.getByRole('button', { name: 'Accept cookies' }).click().then(_ => console.log('Accepted cookies')).catch(_ => { });
}), page.locator('#nav-user-account').waitFor()]).catch(_ => {});
// await page.locator('#nav-user-account').hover();
// console.log('Logged in as:', await page.locator('.welcome-name').innerText());
// page.getByRole('button', { name: 'Accept cookies' }).click().then(_ => console.log('Accepted cookies')).catch(_ => { });
}), page.locator('.app-game').waitFor()]);
};
// copied URLs from AliExpress app on tablet which has menu for the used webview
const urls = {
// works with desktop view, but stuck at 100% loading in mobile view:
coins: 'https://www.aliexpress.com/p/coin-pc-index/index.html',
// only work with mobile view:
coins: 'https://www.aliexpress.com/p/coin-pc-index/index.html',
grow: 'https://m.aliexpress.com/p/ae_fruit/index.html', // firefox: stuck at 60% loading, chrome: loads, but canvas
gogo: 'https://m.aliexpress.com/p/gogo-match-cc/index.html', // closes firefox?!
// only show notification to install the app
@ -86,10 +84,14 @@ const urls = {
};
const coins = async () => {
const collectBtn = page.locator('div:has-text("Collect")').first();
const moreBtn = page.locator('div:has-text("Earn more coins")').first();
// await Promise.any([collectBtn.click(), moreBtn.waitFor()]); // this somehow did not make it click the collect button... try moreBtn.isVisible()?
await collectBtn.click().catch(_ => moreBtn.waitFor()); // TODO change this since it's going to delay by timeout if already collected
console.log('Checking coins...');
const collectBtn = page.locator('.signVersion-panel div:has-text("Collect")').first();
const moreBtn = page.locator('.signVersion-panel div:has-text("Earn more coins")').first();
await Promise.any([
collectBtn.click().then(_ => console.log('Collected coins for today!')),
moreBtn.waitFor().then(_ => console.log('No more coins to collect today!'))
]); // sometimes did not make it click the collect button... moreBtn.isVisible() as alternative also didn't work
// await collectBtn.click().catch(_ => moreBtn.waitFor()); // TODO change this since it's going to delay by timeout if already collected
console.log(await page.locator('.marquee-content:has-text(" coins")').first().innerText());
const n = (await page.locator('.marquee-item:has-text(" coins")').first().innerText()).replace(' coins', '');
console.log('Coins:', n);