pg: update selectors for internal/external games, fixes #164
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1 changed files with 3 additions and 2 deletions
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@ -97,12 +97,13 @@ try {
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await page.click('button[data-type="Game"]');
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await page.keyboard.press('End'); // scroll to bottom to show all games
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await page.waitForLoadState('networkidle'); // wait for all games to be loaded
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await page.waitForTimeout(2000); // TODO networkidle wasn't enough to load all already collected games
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const games = page.locator('div[data-a-target="offer-list-FGWP_FULL"]');
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await games.waitFor();
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console.log('Number of already claimed games (total):', await games.locator('p:has-text("Collected")').count());
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// can't use .all() since the list of elements via locator will change after click while we iterate over it
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const internal = await games.locator('[data-a-target="claim-prime-offer-card"]:has-text("Claim")').elementHandles();
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const external = games.locator('[data-a-target="learn-more-card"]:has(p:text-is("Claim"))'); // using .elementHandles() here would lead to error due to page navigation: elementHandle.$: Protocol error (Page.adoptNode)
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const internal = await games.locator('.item-card__action:has([data-a-target="FGWPOffer"])').elementHandles();
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const external = games.locator('.item-card__action:has([data-a-target="ExternalOfferClaim"])'); // using .elementHandles() here would lead to error due to page navigation: elementHandle.$: Protocol error (Page.adoptNode)
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console.log('Number of free unclaimed games (Prime Gaming):', internal.length);
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// claim games in internal store
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for (const card of internal) {
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