epic-games: Windows userAgent avoids 'Device not supported'-Continue?
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1 changed files with 3 additions and 7 deletions
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@ -29,7 +29,7 @@ const context = await chromium.launchPersistentContext(dirs.browser, {
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// channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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// channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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headless: false,
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headless: false,
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viewport: { width: SCREEN_WIDTH, height: SCREEN_HEIGHT },
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viewport: { width: SCREEN_WIDTH, height: SCREEN_HEIGHT },
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userAgent: 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
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userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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// recordVideo: { dir: 'data/videos/' }, // will record a .webm video for each page navigated
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// recordVideo: { dir: 'data/videos/' }, // will record a .webm video for each page navigated
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args: [ // https://peter.sh/experiments/chromium-command-line-switches
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args: [ // https://peter.sh/experiments/chromium-command-line-switches
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@ -102,12 +102,8 @@ try {
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console.log(' Not in library yet! Click GET.');
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console.log(' Not in library yet! Click GET.');
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await page.click('[data-testid="purchase-cta-button"]');
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await page.click('[data-testid="purchase-cta-button"]');
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// click Continue if 'Device not supported. This product is not compatible with your current device.' - avoidable by Windows userAgent?
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// click Continue if 'Device not supported. This product is not compatible with your current device.' - avoided by Windows userAgent?
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await Promise.any(['button:has-text("Continue")', '#webPurchaseContainer iframe'].map(s => page.waitForSelector(s))); // wait for Continue xor iframe
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// page.click('button:has-text("Continue")').catch(_ => { });
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if (await page.locator('button:has-text("Continue")').count() > 0) {
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// console.log(' Device not supported. This product is not compatible with your current device.');
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await page.click('button:has-text("Continue")');
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}
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if (process.env.DRYRUN) continue;
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if (process.env.DRYRUN) continue;
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if (debug) await page.pause();
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if (debug) await page.pause();
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