upgrade to ES6 modules and top-level await, add jsconfig.json with es2022
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/import https://code.visualstudio.com/docs/languages/jsconfig
This commit is contained in:
parent
9bb548dc3e
commit
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5 changed files with 186 additions and 182 deletions
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@ -1,18 +1,14 @@
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//@ts-check
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import { chromium } from 'playwright'; // stealth plugin needs no outdated playwright-extra
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const { chromium } = require('playwright'); // stealth plugin needs no outdated playwright-extra
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import path from 'path';
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const path = require('path');
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import { __dirname, stealth } from './util.js';
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const { stealth } = require('./util.js');
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const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector
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const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector
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const URL_LOGIN = 'https://www.epicgames.com/login';
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const URL_LOGIN = 'https://www.epicgames.com/login';
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const URL_CLAIM = 'https://www.epicgames.com/store/en-US/free-games';
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const URL_CLAIM = 'https://www.epicgames.com/store/en-US/free-games';
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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// could change to .mjs to get top-level-await, but would then also need to change require to import and dynamic import for stealth below would just add more async/await
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// https://playwright.dev/docs/auth#multi-factor-authentication
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(async () => {
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const context = await chromium.launchPersistentContext(path.resolve(__dirname, 'userDataDir'), {
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// https://playwright.dev/docs/auth#multi-factor-authentication
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const context = await chromium.launchPersistentContext(path.resolve(__dirname, 'userDataDir'), {
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channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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headless: false,
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headless: false,
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viewport: { width: 1280, height: 1280 },
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viewport: { width: 1280, height: 1280 },
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@ -22,27 +18,27 @@ const TIMEOUT = 20 * 1000; // 20s, default is 30s
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'--disable-session-crashed-bubble',
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'--disable-session-crashed-bubble',
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'--restore-last-session',
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'--restore-last-session',
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],
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],
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});
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});
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// Without stealth plugin, the website shows an hcaptcha on login with username/password and in the last step of claiming a game. It may have other heuristics like unsuccessful logins as well. After <6h (TBD) it resets to no captcha again. Getting a new IP also resets.
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// Without stealth plugin, the website shows an hcaptcha on login with username/password and in the last step of claiming a game. It may have other heuristics like unsuccessful logins as well. After <6h (TBD) it resets to no captcha again. Getting a new IP also resets.
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// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
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// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
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// https://github.com/berstend/puppeteer-extra/tree/master/packages/puppeteer-extra-plugin-stealth/evasions
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// https://github.com/berstend/puppeteer-extra/tree/master/packages/puppeteer-extra-plugin-stealth/evasions
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await stealth(context);
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await stealth(context);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
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const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
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console.log('userAgent:', await page.evaluate(() => navigator.userAgent));
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console.log('userAgent:', await page.evaluate(() => navigator.userAgent));
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const clickIfExists = async selector => {
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const clickIfExists = async selector => {
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if (await page.locator(selector).count() > 0)
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if (await page.locator(selector).count() > 0)
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await page.click(selector);
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await page.click(selector);
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};
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};
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'}); // default 'load' takes forever
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'}); // default 'load' takes forever
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// with persistent context the cookie message will only show up the first time, so we can't unconditionally wait for it - try to catch it or let the user click it.
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// with persistent context the cookie message will only show up the first time, so we can't unconditionally wait for it - try to catch it or let the user click it.
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await clickIfExists('button:has-text("Accept All Cookies")'); // to not waste screen space in --debug
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await clickIfExists('button:has-text("Accept All Cookies")'); // to not waste screen space in --debug
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while (await page.locator('a[role="button"]:has-text("Sign In")').count() > 0) { // TODO also check alternative for signed-in state
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while (await page.locator('a[role="button"]:has-text("Sign In")').count() > 0) { // TODO also check alternative for signed-in state
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console.error("Not signed in anymore. Please login and then navigate to the 'Free Games' page.");
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console.error("Not signed in anymore. Please login and then navigate to the 'Free Games' page.");
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context.setDefaultTimeout(0); // give user time to log in without timeout
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context.setDefaultTimeout(0); // give user time to log in without timeout
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await page.goto(URL_LOGIN, {waitUntil: 'domcontentloaded'});
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await page.goto(URL_LOGIN, {waitUntil: 'domcontentloaded'});
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@ -50,15 +46,15 @@ const TIMEOUT = 20 * 1000; // 20s, default is 30s
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await page.waitForNavigation({url: URL_CLAIM});
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await page.waitForNavigation({url: URL_CLAIM});
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context.setDefaultTimeout(TIMEOUT);
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context.setDefaultTimeout(TIMEOUT);
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// process.exit(1);
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// process.exit(1);
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}
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}
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console.log('Signed in.');
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console.log('Signed in.');
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// click on each banner with 'Free Now'. TODO just extract the URLs and go to them in the loop
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// click on each banner with 'Free Now'. TODO just extract the URLs and go to them in the loop
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const game_sel = 'div[data-component="FreeOfferCard"]:has-text("Free Now")';
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const game_sel = 'div[data-component="FreeOfferCard"]:has-text("Free Now")';
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await page.waitForSelector(game_sel);
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await page.waitForSelector(game_sel);
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// const games = await page.$$(game_sel); // 'Element is not attached to the DOM' after navigation; had `for (const game of games) { await game.click(); ... }
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// const games = await page.$$(game_sel); // 'Element is not attached to the DOM' after navigation; had `for (const game of games) { await game.click(); ... }
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const n = await page.locator(game_sel).count();
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const n = await page.locator(game_sel).count();
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console.log('Number of free games:', n);
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console.log('Number of free games:', n);
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for (let i=1; i<=n; i++) {
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for (let i=1; i<=n; i++) {
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await page.click(`:nth-match(${game_sel}, ${i})`);
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await page.click(`:nth-match(${game_sel}, ${i})`);
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const title = await page.locator('h1 div').first().innerText();
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const title = await page.locator('h1 div').first().innerText();
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console.log('Current free game:', title);
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console.log('Current free game:', title);
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@ -74,7 +70,6 @@ const TIMEOUT = 20 * 1000; // 20s, default is 30s
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console.log('Not in library yet! Click GET.')
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console.log('Not in library yet! Click GET.')
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await page.click('[data-testid="purchase-cta-button"]');
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await page.click('[data-testid="purchase-cta-button"]');
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// click Continue if 'Device not supported. This product is not compatible with your current device.'
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// click Continue if 'Device not supported. This product is not compatible with your current device.'
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// @ts-ignore https://caniuse.com/?search=promise.any
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await Promise.any([':has-text("Continue")', '#webPurchaseContainer iframe'].map(s => page.waitForSelector(s))); // wait for Continue xor iframe
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await Promise.any([':has-text("Continue")', '#webPurchaseContainer iframe'].map(s => page.waitForSelector(s))); // wait for Continue xor iframe
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if (await page.locator(':has-text("Continue")').count() > 0) {
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if (await page.locator(':has-text("Continue")').count() > 0) {
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// console.log('Device not supported. This product is not compatible with your current device.');
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// console.log('Device not supported. This product is not compatible with your current device.');
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// I Agree button is only shown for EU accounts! https://github.com/vogler/free-games-claimer/pull/7#issuecomment-1038964872
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// I Agree button is only shown for EU accounts! https://github.com/vogler/free-games-claimer/pull/7#issuecomment-1038964872
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const btnAgree = iframe.locator('button:has-text("I Agree")');
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const btnAgree = iframe.locator('button:has-text("I Agree")');
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try {
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try {
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// @ts-ignore https://caniuse.com/?search=promise.any
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await Promise.any([btnAgree.waitFor(), page.waitForSelector('text=Thank you for buying')]); // EU: wait for agree button, non-EU: potentially done
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await Promise.any([btnAgree.waitFor(), page.waitForSelector('text=Thank you for buying')]); // EU: wait for agree button, non-EU: potentially done
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// await clickIfExists('button:has-text("I Agree")', iframe); // default arg: FrameLocator is incompatible with Page and even Locator...
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// await clickIfExists('button:has-text("I Agree")', iframe); // default arg: FrameLocator is incompatible with Page and even Locator...
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if (await btnAgree.count() > 0)
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if (await btnAgree.count() > 0)
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@ -115,7 +109,6 @@ const TIMEOUT = 20 * 1000; // 20s, default is 30s
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'});
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'});
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await page.waitForSelector(game_sel);
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await page.waitForSelector(game_sel);
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}
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}
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}
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}
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// await context.waitForEvent("close");
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// await context.waitForEvent("close");
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await context.close();
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await context.close();
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})();
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9
jsconfig.json
Normal file
9
jsconfig.json
Normal file
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{
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"compilerOptions": {
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"checkJs": true,
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"target": "es2021",
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"module": "es2022",
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"moduleResolution": "node",
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},
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"exclude": ["node_modules", "**/node_modules"]
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}
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"@playwright/test": "^1.17.1",
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"@playwright/test": "^1.17.1",
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"playwright": "^1.17.1",
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"playwright": "^1.17.1",
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"puppeteer-extra-plugin-stealth": "^2.9.0"
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"puppeteer-extra-plugin-stealth": "^2.9.0"
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}
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},
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"type": "module"
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}
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}
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//@ts-check
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import { chromium } from 'playwright'; // stealth plugin needs no outdated playwright-extra
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const { chromium } = require('playwright'); // stealth plugin needs no outdated playwright-extra
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import path from 'path';
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const path = require('path');
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import { __dirname, stealth } from './util.js';
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const { stealth } = require('./util.js');
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const debug = process.env.PWDEBUG == '1'; // runs headful and opens https://playwright.dev/docs/inspector
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const debug = process.env.PWDEBUG == '1'; // runs headful and opens https://playwright.dev/docs/inspector
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const URL_CLAIM = 'https://gaming.amazon.com/home';
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const URL_CLAIM = 'https://gaming.amazon.com/home';
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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const TIMEOUT = 20 * 1000; // 20s, default is 30s
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// could change to .mjs to get top-level-await, but would then also need to change require to import and dynamic import for stealth below would just add more async/await
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// https://playwright.dev/docs/auth#multi-factor-authentication
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(async () => {
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const context = await chromium.launchPersistentContext(path.resolve(__dirname, 'userDataDir'), {
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// https://playwright.dev/docs/auth#multi-factor-authentication
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const context = await chromium.launchPersistentContext(path.resolve(__dirname, 'userDataDir'), {
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channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
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headless: false,
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headless: false,
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viewport: { width: 1280, height: 1280 },
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viewport: { width: 1280, height: 1280 },
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userAgent: 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.110 Safari/537.36', // see replace of Headless in newStealthContext above. TODO update if browser is updated!
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userAgent: 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.110 Safari/537.36', // see replace of Headless in newStealthContext above. TODO update if browser is updated!
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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locale: "en-US", // ignore OS locale to be sure to have english text for locators
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});
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});
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// TODO test if needed
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// TODO test if needed
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await stealth(context);
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await stealth(context);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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// const page = /* context.pages().length ? context.pages[0] : */ await context.newPage();
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// const page = /* context.pages().length ? context.pages[0] : */ await context.newPage();
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const page = context.pages()[0];
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const page = context.pages()[0];
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console.log('userAgent:', await page.evaluate(() => navigator.userAgent));
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console.log('userAgent:', await page.evaluate(() => navigator.userAgent));
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const clickIfExists = async selector => {
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const clickIfExists = async selector => {
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if (await page.locator(selector).count() > 0)
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if (await page.locator(selector).count() > 0)
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await page.click(selector);
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await page.click(selector);
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};
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};
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'}); // default 'load' takes forever
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'}); // default 'load' takes forever
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await clickIfExists('[aria-label="Cookies usage disclaimer banner"] button:has-text("Accept Cookies")'); // to not waste screen space in --debug
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await clickIfExists('[aria-label="Cookies usage disclaimer banner"] button:has-text("Accept Cookies")'); // to not waste screen space in --debug
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while (await page.locator('button:has-text("Sign in")').count() > 0) {
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while (await page.locator('button:has-text("Sign in")').count() > 0) {
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console.error("Not signed in anymore. Please login and then navigate to the 'Free Games' page.");
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console.error("Not signed in anymore. Please login and then navigate to the 'Free Games' page.");
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await page.click('button:has-text("Sign in")');
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await page.click('button:has-text("Sign in")');
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if (!debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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if (!debug) context.setDefaultTimeout(0); // give user time to log in without timeout
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await page.waitForNavigation({url: 'https://gaming.amazon.com/home?signedIn=true'});
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await page.waitForNavigation({url: 'https://gaming.amazon.com/home?signedIn=true'});
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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if (!debug) context.setDefaultTimeout(TIMEOUT);
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}
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}
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console.log('Signed in.');
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console.log('Signed in.');
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await page.waitForSelector('div[data-a-target="offer-list-FGWP_FULL"]');
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await page.waitForSelector('div[data-a-target="offer-list-FGWP_FULL"]');
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console.log('Number of already claimed games (total):', await page.locator('div[data-a-target="offer-list-FGWP_FULL"] p:has-text("Claimed")').count());
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console.log('Number of already claimed games (total):', await page.locator('div[data-a-target="offer-list-FGWP_FULL"] p:has-text("Claimed")').count());
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has-text("Claim game")';
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has-text("Claim game")';
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const n = await page.locator(game_sel).count();
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const n = await page.locator(game_sel).count();
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console.log('Number of free unclaimed games (Prime Gaming):', n);
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console.log('Number of free unclaimed games (Prime Gaming):', n);
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const games = await page.$$(game_sel);
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const games = await page.$$(game_sel);
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// for (let i=1; i<=n; i++) {
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// for (let i=1; i<=n; i++) {
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for (const card of games) {
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for (const card of games) {
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// const card = page.locator(`:nth-match(${game_sel}, ${i})`); // this will reevaluate after games are claimed and index will be wrong
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// const card = page.locator(`:nth-match(${game_sel}, ${i})`); // this will reevaluate after games are claimed and index will be wrong
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// const title = await card.locator('h3').first().innerText();
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// const title = await card.locator('h3').first().innerText();
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const title = await (await card.$('h3')).innerText();
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const title = await (await card.$('h3')).innerText();
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console.log('Current free game:', title);
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console.log('Current free game:', title);
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await (await card.$('button')).click();
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await (await card.$('button')).click();
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// await page.pause();
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// await page.pause();
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}
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}
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// claim games in linked stores. Origin: key, Epic Games Store: linked
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// claim games in linked stores. Origin: key, Epic Games Store: linked
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{
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{
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has(p:text-is("Claim"))';
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has(p:text-is("Claim"))';
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do {
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do {
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let n = await page.locator(game_sel).count();
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let n = await page.locator(game_sel).count();
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'});
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await page.goto(URL_CLAIM, {waitUntil: 'domcontentloaded'});
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n = await page.locator(game_sel).count();
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n = await page.locator(game_sel).count();
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} while (n);
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} while (n);
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}
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}
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await context.close();
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await context.close();
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})();
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19
util.js
19
util.js
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// https://stackoverflow.com/questions/46745014/alternative-for-dirname-in-node-js-when-using-es6-modules
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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export const __filename = fileURLToPath(import.meta.url);
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export const __dirname = path.dirname(__filename);
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// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
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// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
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const newStealthContext = async (browser, contextOptions = {}) => {
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const newStealthContext = async (browser, contextOptions = {}, debug = false) => {
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if (!debug) { // fix userAgent in headless mode
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if (!debug) { // only need to fix userAgent in headless mode
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const dummyContext = await browser.newContext();
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const dummyContext = await browser.newContext();
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const originalUserAgent = await (await dummyContext.newPage()).evaluate(() => navigator.userAgent);
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const originalUserAgent = await (await dummyContext.newPage()).evaluate(() => navigator.userAgent);
|
||||||
await dummyContext.close();
|
await dummyContext.close();
|
||||||
|
|
@ -13,7 +18,7 @@ const newStealthContext = async (browser, contextOptions = {}) => {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const stealth = async (context) => {
|
export const stealth = async (context) => {
|
||||||
// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
|
// stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212
|
||||||
// https://github.com/berstend/puppeteer-extra/tree/master/packages/puppeteer-extra-plugin-stealth/evasions
|
// https://github.com/berstend/puppeteer-extra/tree/master/packages/puppeteer-extra-plugin-stealth/evasions
|
||||||
const enabledEvasions = [
|
const enabledEvasions = [
|
||||||
|
|
@ -35,17 +40,17 @@ const stealth = async (context) => {
|
||||||
'webgl.vendor',
|
'webgl.vendor',
|
||||||
'window.outerdimensions'
|
'window.outerdimensions'
|
||||||
];
|
];
|
||||||
const evasions = enabledEvasions.map(e => require(`puppeteer-extra-plugin-stealth/evasions/${e}`));
|
|
||||||
const stealth = {
|
const stealth = {
|
||||||
callbacks: [],
|
callbacks: [],
|
||||||
async evaluateOnNewDocument(...args) {
|
async evaluateOnNewDocument(...args) {
|
||||||
this.callbacks.push({ cb: args[0], a: args[1] })
|
this.callbacks.push({ cb: args[0], a: args[1] })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
evasions.forEach(e => e().onPageCreated(stealth));
|
for (const e of enabledEvasions) {
|
||||||
|
const evasion = await import(`puppeteer-extra-plugin-stealth/evasions/${e}/index.js`);
|
||||||
|
evasion.default().onPageCreated(stealth);
|
||||||
|
}
|
||||||
for (let evasion of stealth.callbacks) {
|
for (let evasion of stealth.callbacks) {
|
||||||
await context.addInitScript(evasion.cb, evasion.a);
|
await context.addInitScript(evasion.cb, evasion.a);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
module.exports = { stealth };
|
|
||||||
|
|
|
||||||
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Reference in a new issue