Current free game title in blue
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04d1b7ea9e
commit
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3 changed files with 8 additions and 6 deletions
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@ -1,5 +1,6 @@
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import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
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import { authenticator } from 'otplib';
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import chalk from 'chalk';
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import path from 'path';
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import { existsSync, writeFileSync, appendFileSync } from 'fs';
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import { resolve, jsonDb, datetime, stealth, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
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@ -192,7 +193,7 @@ try {
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const game_id = page.url().split('/').pop();
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const existedInDb = db.data[user][game_id];
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db.data[user][game_id] ||= { title, time: datetime(), url: page.url() }; // this will be set on the initial run only!
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console.log('Current free game:', title);
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console.log('Current free game:', chalk.blue(title));
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if (bundle_includes) console.log(' This bundle includes:', bundle_includes);
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const notify_game = { title, url, status: 'failed' };
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notify_games.push(notify_game); // status is updated below
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3
gog.js
3
gog.js
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@ -1,4 +1,5 @@
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import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
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import chalk from 'chalk';
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import { resolve, jsonDb, datetime, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
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import { cfg } from './src/config.js';
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@ -102,7 +103,7 @@ try {
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const match_all = text.match(/Claim (.*) and don't miss the|Success! (.*) was added to/);
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const title = match_all[1] ? match_all[1] : match_all[2];
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const url = await banner.locator('a').first().getAttribute('href');
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console.log(`Current free game: ${title} - ${url}`);
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console.log(`Current free game: ${chalk.blue(title)} - ${url}`);
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db.data[user][title] ||= { title, time: datetime(), url };
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if (cfg.dryrun) process.exit(1);
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// await page.locator('#giveaway:not(.is-loading)').waitFor(); // otherwise screenshot is sometimes with loading indicator instead of game title; #TODO fix, skipped due to timeout, see #240
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@ -150,14 +150,14 @@ try {
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if (isNew) await p.close();
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return daysLeft > cfg.pg_timeLeft;
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}
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console.log('Number of free unclaimed games (Prime Gaming):', internal.length);
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console.log('\nNumber of free unclaimed games (Prime Gaming):', internal.length);
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// claim games in internal store
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for (const card of internal) {
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await card.scrollIntoViewIfNeeded();
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const title = await (await card.$('.item-card-details__body__primary')).innerText();
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const slug = await (await card.$('a')).getAttribute('href');
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const url = 'https://gaming.amazon.com' + slug.split('?')[0];
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console.log('Current free game:', title);
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console.log('Current free game:', chalk.blue(title));
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if (cfg.pg_timeLeft && await skipBasedOnTime(url)) continue;
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if (cfg.dryrun) continue;
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if (cfg.interactive && !await confirm()) continue;
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@ -168,7 +168,7 @@ try {
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// console.log('Image:', img);
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await card.screenshot({ path: screenshot('internal', `${filenamify(title)}.png`) });
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}
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console.log('Number of free unclaimed games (external stores):', external.length);
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console.log('\nNumber of free unclaimed games (external stores):', external.length);
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// claim games in external/linked stores. Linked: origin.com, epicgames.com; Redeem-key: gog.com, legacygames.com, microsoft
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const external_info = [];
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for (const card of external) { // need to get data incl. URLs in this loop and then navigate in another, otherwise .all() would update after coming back and .elementHandles() like above would lead to error due to page navigation: elementHandle.$: Protocol error (Page.adoptNode)
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@ -180,7 +180,7 @@ try {
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}
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// external_info = [ { title: 'Fallout 76 (XBOX)', url: 'https://gaming.amazon.com/fallout-76-xbox-fgwp/dp/amzn1.pg.item.9fe17d7b-b6c2-4f58-b494-cc4e79528d0b?ingress=amzn&ref_=SM_Fallout76XBOX_S01_FGWP_CRWN' } ];
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for (const { title, url } of external_info) {
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console.log('Current free game:', title); // , url);
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console.log('Current free game:', chalk.blue(title)); // , url);
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await page.goto(url, { waitUntil: 'domcontentloaded' });
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if (cfg.debug) await page.pause();
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const item_text = await page.innerText('[data-a-target="DescriptionItemDetails"]');
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