feat: add optional new epic claimer mode
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6 changed files with 464 additions and 44 deletions
42
README.md
42
README.md
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@ -19,35 +19,45 @@ Quickstart (Docker Run)
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```
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docker run --rm -it \
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-p 6080:6080 \
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-v fgc:/fgc/data \
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-v fgc-data:/fgc/data \
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-v fgc-browser:/home/fgc/.cache/browser \
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-v fgc-playwright:/home/fgc/.cache/ms-playwright \
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-e SHOW=1 \
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git.sky-net.it/nocci/free-games-claimer:latest \
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node prime-gaming.js
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git.sky-net.it/nocci/free-games-claimer:dev \
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bash -c "node prime-gaming; node gog; ./keep-alive.sh"
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```
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- Ports 6080/5900: noVNC/VNC (only needed with `SHOW=1`)
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- Data/configs are stored in volume `fgc` under `/fgc/data`
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- Volumes persist profile + Playwright-Browser, damit Logins/Downloads bleiben.
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Docker Compose Example
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----------------------
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Docker Compose Example (persistent volumes)
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-------------------------------------------
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```yaml
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services:
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fgc:
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image: git.sky-net.it/nocci/free-games-claimer:latest
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free-games-claimer:
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image: git.sky-net.it/nocci/free-games-claimer:dev
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container_name: fgc
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environment:
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- SHOW=1 # show browser via VNC/noVNC
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- SHOW=1 # show browser via VNC/noVNC
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# - PG_EMAIL=...
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# - PG_PASSWORD=...
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# - PG_OTPKEY=...
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- BROWSER_DIR=/fgc/data/browser
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- LOGIN_VISIBLE_TIMEOUT=20 # optional: faster login detection
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- KEEP_ALIVE_SECONDS=86400 # optional: keep container alive after runs
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volumes:
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- fgc:/fgc/data
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- fgc-data:/fgc/data
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- fgc-browser:/home/fgc/.cache/browser
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- fgc-playwright:/home/fgc/.cache/ms-playwright
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ports:
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- "6080:6080" # noVNC
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# - "5900:5900" # VNC optional
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command: bash -c "node epic-games; node prime-gaming; node gog"
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- "6080:6080" # noVNC
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# - "5900:5900" # VNC optional
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command: bash -c "node prime-gaming; node gog; ./keep-alive.sh"
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volumes:
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fgc:
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fgc-data:
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fgc-browser:
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fgc-playwright:
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```
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Hinweis: Das Image läuft auf `dev`; bei Bedarf `:latest` wählen.
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Configuration (Environment Variables)
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-------------------------------------
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@ -55,6 +65,7 @@ Common options:
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- `SHOW=0/1` (0 = headless, 1 = UI)
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- `WIDTH`, `HEIGHT` (browser size)
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- `TIMEOUT`, `LOGIN_TIMEOUT` (seconds)
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- Epic: `EG_MODE=legacy|new` (legacy Playwright flow or neuer API-getriebener Claimer), `EG_PARENTALPIN`, `EG_EMAIL`, `EG_PASSWORD`, `EG_OTPKEY`
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- Login: `EMAIL`, `PASSWORD` global; per store `EG_EMAIL`, `EG_PASSWORD`, `EG_OTPKEY`, `PG_EMAIL`, `PG_PASSWORD`, `PG_OTPKEY`, `GOG_EMAIL`, `GOG_PASSWORD`
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- Prime Gaming: `PG_REDEEM=1` (auto-redeem keys, experimental), `PG_CLAIMDLC=1`, `PG_TIMELEFT=<days>` to skip long-remaining offers
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- Screenshots: `SCREENSHOTS_DIR` (default `data/screenshots`)
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@ -66,6 +77,9 @@ Common options:
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- Directories: `SCREENSHOTS_DIR`, `BROWSER_DIR`, `DATA_DIR` (prefix for data; default under `data/`)
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- VNC/noVNC: `VNC_PASSWORD` (for Docker entrypoint), `NOVNC_PORT`/`VNC_PORT` (Docker)
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- General timeouts: `TIMEOUT` (per action), `LOGIN_TIMEOUT` (extra time for login)
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- Login detection: `LOGIN_VISIBLE_TIMEOUT` (ms) to abort sooner when login buttons not present
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- Keep-alive: `KEEP_ALIVE_SECONDS` (default 86400) for `keep-alive.sh`
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- Repo banner: `REPO_URL` for log output
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You can place a `data/config.env`; it is loaded via dotenv and is overridden by explicitly set environment variables.
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