pg: fix internal/external locators, closes #355, waitUntilStable 2s -> 5s
This commit is contained in:
parent
d9e91d22c9
commit
8605b70377
1 changed files with 4 additions and 3 deletions
|
|
@ -101,6 +101,7 @@ try {
|
|||
let v;
|
||||
while (true) {
|
||||
const v2 = await f();
|
||||
console.log('waitUntilStable', v2);
|
||||
if (v == v2) break;
|
||||
v = v2;
|
||||
await act();
|
||||
|
|
@ -109,7 +110,7 @@ try {
|
|||
const scrollUntilStable = async f => waitUntilStable(f, async () => {
|
||||
await page.keyboard.press('End'); // scroll to bottom to show all games
|
||||
await page.waitForLoadState('networkidle'); // wait for all games to be loaded
|
||||
await page.waitForTimeout(2000); // TODO networkidle wasn't enough to load all already collected games
|
||||
await page.waitForTimeout(5000); // TODO networkidle wasn't enough to load all already collected games
|
||||
});
|
||||
|
||||
await page.click('button[data-type="Game"]');
|
||||
|
|
@ -118,8 +119,8 @@ try {
|
|||
await scrollUntilStable(() => games.locator('.item-card__action').count());
|
||||
console.log('Number of already claimed games (total):', await games.locator('p:has-text("Collected")').count());
|
||||
// can't use .all() since the list of elements via locator will change after click while we iterate over it
|
||||
const internal = await games.locator('.item-card__action:has([data-a-target="FGWPOffer"])').elementHandles();
|
||||
const external = await games.locator('.item-card__action:has([data-a-target="ExternalOfferClaim"])').all();
|
||||
const internal = await games.locator('.item-card__action:has(button[data-a-target="FGWPOffer"])').elementHandles();
|
||||
const external = await games.locator('.item-card__action:has(a[data-a-target="FGWPOffer"])').all();
|
||||
// bottom to top: oldest to newest games
|
||||
internal.reverse();
|
||||
external.reverse();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue