pg: eg: fix detecting successful claim

This commit is contained in:
Ralf Vogler 2023-10-10 22:42:38 +02:00
parent a8ab989a7f
commit ad2301c3fd

View file

@ -137,7 +137,7 @@ try {
if (cfg.debug) await page.pause();
if (cfg.dryrun) continue;
if (cfg.interactive && !await confirm()) continue;
await Promise.any([page.click('button:has-text("Get game")'), page.click('button:has-text("Claim now")'), page.click('button:has-text("Complete Claim")'), page.waitForSelector('div:has-text("Link game account")')]); // waits for navigation
await Promise.any([page.click('button:has-text("Get game")'), page.click('button:has-text("Claim now")'), page.click('button:has-text("Complete Claim")'), page.waitForSelector('div:has-text("Link game account")'), page.waitForSelector('.thank-you-title:has-text("Success")')]); // waits for navigation
// TODO would be simpler than the below, but will block for linked stores without code
// const redeem_text = await page.textContent('text=/ code on /'); // FAQ: How do I redeem my code?
@ -167,6 +167,11 @@ try {
console.error(' Account linking is required to claim this offer!');
notify_game.status = `failed: need account linking for ${store}`;
db.data[user][title].status = 'failed: need account linking';
// await page.pause();
// await page.click('[data-a-target="LinkAccountModal"] [data-a-target="LinkAccountButton"]');
// TODO login for epic games also needed if already logged in
// wait for https://www.epicgames.com/id/authorize?redirect_uri=https%3A%2F%2Fservice.link.amazon.gg...
// await page.click('button[aria-label="Allow"]');
} else {
db.data[user][title].status = 'claimed';
// print code if there is one
@ -213,19 +218,19 @@ try {
console.error(' Code was not found!');
} else { // TODO not logged in? need valid unused code to test.
redeem_action = 'redeemed?';
console.log(' Redeemed successfully? Please report your Responses (if new) in https://github.com/vogler/free-games-claimer/issues/5');
// console.log(' Redeemed successfully? Please report your Responses (if new) in https://github.com/vogler/free-games-claimer/issues/5');
console.debug(` Response 1: ${r1t}`);
// then after the click on Redeem there is a POST request which should return {} if claimed successfully
const r2 = page2.waitForResponse(r => r.request().method() == 'POST' && r.url().startsWith('https://redeem.gog.com/'));
await page2.click('[type="submit"]'); // click Redeem
const r2t = await (await r2).text();
console.debug(` Response 2: ${r2t}`);
if (r2t == '{}') {
redeem_action = 'redeemed';
console.log(' Redeemed successfully.');
db.data[user][title].status = 'claimed and redeemed';
} else {
redeem_action = 'redeemed?';
console.debug(` Response 2: ${r2t}`);
console.log(' Unknown Response 2 - please report in https://github.com/vogler/free-games-claimer/issues/5');
}
}