prime-gaming: fix selectors
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1 changed files with 4 additions and 4 deletions
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@ -52,7 +52,7 @@ console.log('Signed in.');
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await page.click('button:has-text("Games")');
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await page.waitForSelector('div[data-a-target="offer-list-FGWP_FULL"]');
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console.log('Number of already claimed games (total):', await page.locator('div[data-a-target="offer-list-FGWP_FULL"] p:has-text("Claimed")').count());
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has-text("Claim game")';
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] [data-a-target="item-card"]:has-text("Claim game")';
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const n = await page.locator(game_sel).count();
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console.log('Number of free unclaimed games (Prime Gaming):', n);
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const games = await page.$$(game_sel);
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@ -60,20 +60,20 @@ const games = await page.$$(game_sel);
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for (const card of games) {
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// const card = page.locator(`:nth-match(${game_sel}, ${i})`); // this will reevaluate after games are claimed and index will be wrong
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// const title = await card.locator('h3').first().innerText();
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const title = await (await card.$('h3')).innerText();
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const title = await (await card.$('.item-card-details__body__primary')).innerText();
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console.log('Current free game:', title);
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await (await card.$('button')).click();
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// await page.pause();
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}
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// claim games in linked stores. Origin: key, Epic Games Store: linked
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{
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] .offer__action:has(p:text-is("Claim"))';
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const game_sel = 'div[data-a-target="offer-list-FGWP_FULL"] [data-a-target="item-card"]:has(p:text-is("Claim"))';
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do {
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let n = await page.locator(game_sel).count();
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console.log('Number of free unclaimed games (external stores):', n);
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const card = await page.$(game_sel);
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if (!card) break;
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const title = await (await card.$('h3')).innerText();
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const title = await (await card.$('.item-card-details__body__primary')).innerText();
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console.log('Current free game:', title);
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await (await card.$('text=Claim')).click();
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// await page.waitForNavigation();
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