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34 changed files with 1524 additions and 3095 deletions
20
.cspell.json
Normal file
20
.cspell.json
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
{
|
||||
"ignorePaths": [
|
||||
"**/data/**",
|
||||
"docker.yml",
|
||||
"Dockerfile",
|
||||
".jscpd.json",
|
||||
"**/node_modules/**",
|
||||
"**/vscode-extension/**",
|
||||
"**/.git/**",
|
||||
"**/.pnpm-lock.json",
|
||||
".vscode",
|
||||
"megalinter",
|
||||
"package-lock.json",
|
||||
"report"
|
||||
],
|
||||
"language": "en",
|
||||
"noConfigSearch": true,
|
||||
"words": ["megalinter", "oxsecurity", "ralf", "vogler", "DOCKERHUB"],
|
||||
"version": "0.2"
|
||||
}
|
||||
|
|
@ -1,6 +1,12 @@
|
|||
node_modules/
|
||||
data/
|
||||
*.env
|
||||
megalinter-reports/
|
||||
|
||||
# the above is just copied from .gitignore - violating DRY...
|
||||
# however, generally, we want .dockerignore to be a *strict* superset of .gitignore, so we can't just `ln -s .gitignore .dockerignore`
|
||||
# could generate this in CI and append the extra entries from below, but then it wouldn't work for local builds without running some script...
|
||||
# also, the rules are slightly different: https://zzz.buzz/2018/05/23/differences-of-rules-between-gitignore-and-dockerignore/
|
||||
|
||||
.gitignore
|
||||
.github/
|
||||
|
|
|
|||
6
.github/dependabot.yml
vendored
6
.github/dependabot.yml
vendored
|
|
@ -9,6 +9,12 @@ updates:
|
|||
directory: "/"
|
||||
schedule:
|
||||
interval: "weekly"
|
||||
ignore:
|
||||
- dependency-name: "*eslint*"
|
||||
# - dependency-name: "@stylistic/eslint-plugin-js"
|
||||
groups:
|
||||
dev-dependencies:
|
||||
dependency-type: "development"
|
||||
# commit-message:
|
||||
# prefix: "npm"
|
||||
# include: "scope"
|
||||
|
|
|
|||
4
.github/renovate.json
vendored
4
.github/renovate.json
vendored
|
|
@ -1,7 +1,5 @@
|
|||
{
|
||||
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
|
||||
"enabled": false,
|
||||
"extends": [
|
||||
"config:recommended"
|
||||
]
|
||||
"extends": ["config:recommended"]
|
||||
}
|
||||
|
|
|
|||
101
.github/workflows/docker.yml
vendored
101
.github/workflows/docker.yml
vendored
|
|
@ -5,10 +5,10 @@ on:
|
|||
push: # push on branch
|
||||
branches: [main, dev]
|
||||
paths: # ignore changes to .md files
|
||||
- '**'
|
||||
- '!*.md'
|
||||
- "**"
|
||||
- "!*.md"
|
||||
# - '!.github/**'
|
||||
pull_request: # runs when opened/reopned or when the head branch is updated
|
||||
pull_request: # runs when opened/reopened or when the head branch is updated
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
|
@ -21,52 +21,99 @@ jobs:
|
|||
docker:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
-
|
||||
name: Checkout
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
-
|
||||
name: Set environment variables
|
||||
|
||||
- name: Set environment variables
|
||||
run: |
|
||||
echo "NOW=$(date -R)" >> $GITHUB_ENV # date -Iseconds; date +'%Y-%m-%dT%H:%M:%S'
|
||||
echo "NOW=$(date -R)" >> "$GITHUB_ENV" # date -Iseconds; date +'%Y-%m-%dT%H:%M:%S'
|
||||
if [[ "$BRANCH" == "main" ]]; then
|
||||
echo "IMAGE_TAG=latest" >> $GITHUB_ENV
|
||||
echo "IMAGE_TAG=latest" >> "$GITHUB_ENV"
|
||||
else
|
||||
echo "IMAGE_TAG=$BRANCH" >> $GITHUB_ENV
|
||||
echo "IMAGE_TAG=$BRANCH" >> "$GITHUB_ENV"
|
||||
fi
|
||||
-
|
||||
name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v3
|
||||
-
|
||||
name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
-
|
||||
name: Login to Docker Hub
|
||||
- name: Extract metadata for Docker (tags, labels)
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: |
|
||||
${{ secrets.DOCKERHUB_USERNAME }}/free-games-claimer
|
||||
ghcr.io/${{ github.actor }}/free-games-claimer
|
||||
tags: |
|
||||
type=ref,event=branch
|
||||
type=ref,event=pr
|
||||
# use docker tag 'latest' for the default branch (default is to only use it for the latest git tag)
|
||||
type=raw,value=latest,enable={{is_default_branch}}
|
||||
labels: |
|
||||
org.opencontainers.image.created={{commit_date 'YYYY-MM-DDTHH:mm:ss.SSS[Z]'}}
|
||||
env:
|
||||
# otherwise labels are not shown on GitHub due to multi-arch image: https://docs.github.com/en/packages/working-with-a-github-packages-registry/working-with-the-container-registry#adding-a-description-to-multi-arch-images
|
||||
# https://github.com/docker/metadata-action#annotations
|
||||
DOCKER_METADATA_ANNOTATIONS_LEVELS: manifest,index
|
||||
|
||||
- name: Login to Docker Hub
|
||||
uses: docker/login-action@v3
|
||||
# if: ${{ secrets.DOCKERHUB_USERNAME != '' && secrets.DOCKERHUB_TOKEN != '' }} # does not work: Unrecognized named-value: 'secrets' - https://www.cloudtruth.com/blog/skipping-jobs-in-github-actions-when-secrets-are-unavailable-securely-inject-configuration-secrets-into-github
|
||||
if: github.event_name != 'pull_request' # don't try to login since PRs don't have access to secrets and need to set them in their fork
|
||||
with:
|
||||
username: ${{ secrets.DOCKERHUB_USERNAME }}
|
||||
password: ${{ secrets.DOCKERHUB_TOKEN }}
|
||||
-
|
||||
name: Login to GitHub Container Registry
|
||||
- name: Login to GitHub Container Registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.actor }} # actor is user that opened PR, was repository_owner before
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
-
|
||||
name: Build and push
|
||||
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v3
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
|
||||
- name: Build and push
|
||||
uses: docker/build-push-action@v6
|
||||
if: ${{ env.IMAGE_TAG != '' }}
|
||||
with:
|
||||
context: .
|
||||
push: ${{ secrets.DOCKERHUB_USERNAME != '' }}
|
||||
push: ${{ github.event_name != 'pull_request' }}
|
||||
# push: ${{ secrets.DOCKERHUB_USERNAME != '' }} # here we can access secrets
|
||||
# TODO speed up by building in parallel? https://docs.docker.com/build/ci/github-actions/multi-platform/#distribute-build-across-multiple-runners
|
||||
platforms: linux/amd64,linux/arm64
|
||||
build-args: |
|
||||
COMMIT=${{ github.sha }}
|
||||
BRANCH=${{ env.BRANCH }}
|
||||
NOW=${{ env.NOW }}
|
||||
platforms: linux/amd64,linux/arm64
|
||||
tags: |
|
||||
${{ secrets.DOCKERHUB_USERNAME }}/free-games-claimer:${{env.IMAGE_TAG}}
|
||||
ghcr.io/${{ github.actor }}/free-games-claimer:${{env.IMAGE_TAG}}
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
annotations: ${{ steps.meta.outputs.annotations }}
|
||||
# tags: |
|
||||
# ${{ secrets.DOCKERHUB_USERNAME }}/free-games-claimer:${{env.IMAGE_TAG}}
|
||||
# ghcr.io/${{ github.actor }}/free-games-claimer:${{env.IMAGE_TAG}}
|
||||
cache-from: type=gha
|
||||
cache-to: type=gha,mode=max
|
||||
|
||||
# https://gist.github.com/MichaelSimons/fb588539dcefd9b5fdf45ba04c302db6
|
||||
- name: Docker (un)compressed sizes
|
||||
run: |
|
||||
REP=ghcr.io/${{ github.actor }}/free-games-claimer
|
||||
IMG=$REP:${{env.IMAGE_TAG}}
|
||||
log() { echo -e "\n\$ $*"; "$@"; }
|
||||
emd() { echo "$*" | tee -a "$GITHUB_STEP_SUMMARY"; }
|
||||
cmd() { echo "\$ $*" | tee -a "$GITHUB_STEP_SUMMARY"; "$@" | tee -a "$GITHUB_STEP_SUMMARY"; }
|
||||
emd '```console'
|
||||
download-size() { docker manifest inspect -v "$1" | jq -c 'if type == "array" then .[] else . end' | jq -r '[ ( .Descriptor.platform | [ .os, .architecture, .variant, ."os.version" ] | del(..|nulls) | join("/") ), ( [ ( .OCIManifest // .SchemaV2Manifest ).layers[].size ] | add ) ] | join(" ")' | numfmt --to iec --format '%.2f' --field 2 | sort | column -t ; }
|
||||
cmd download-size "$IMG"
|
||||
## don't need the following in job summary, but nice to have in full log
|
||||
log docker buildx history inspect
|
||||
# log docker buildx du
|
||||
## not needed locally, but in CI with buildx `docker image ls` just lists moby/buildkit and tonistiigi/binfmt since the multi-arch build is pushed to registry instead of loaded locally, so we need to pull it first (cached anyway)
|
||||
log docker pull "$IMG"
|
||||
# log docker image rm moby/buildkit # failed
|
||||
# log docker image rm tonistiigi/binfmt
|
||||
# emd '# Uncompressed size (max, not size on disk due to sharing):'
|
||||
# cmd docker image ls # below has more details
|
||||
emd '# uncompressed size = unique + shared:'
|
||||
local-size() { docker system df -v | grep "$1" -B1; }
|
||||
cmd local-size "$REP"
|
||||
emd '```'
|
||||
continue-on-error: true
|
||||
|
|
|
|||
61
.github/workflows/js.yml
vendored
Normal file
61
.github/workflows/js.yml
vendored
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
name: "JS: deps, lint, tests"
|
||||
|
||||
# Run on push in any branch and changes in PRs.
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- "**.js"
|
||||
- "**.ts"
|
||||
- "package.json"
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
security-events: write # required for sarif upload
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: oven-sh/setup-bun@v2
|
||||
- name: bun install
|
||||
run: bun install
|
||||
|
||||
# check size of dependencies
|
||||
# all tools gave different results locally
|
||||
- name: dep-size node_modules
|
||||
run: du -sh node_modules | tee -a "$GITHUB_STEP_SUMMARY"
|
||||
- name: dep-size howfat -d (inc. dev) - ignores size of transitive deps
|
||||
run: bunx howfat -d --reporter table --sort size-
|
||||
- name: dep-size howfat -d -p (inc. dev, peer) - includes size of transitive deps per dep
|
||||
run: bunx howfat -d -p --reporter table --sort size-
|
||||
- name: dep-size qnm (flat list as in node_modules)
|
||||
run: |
|
||||
emd() { echo "$*" | tee -a "$GITHUB_STEP_SUMMARY"; }
|
||||
cmd() { echo "\$ $*" | tee -a "$GITHUB_STEP_SUMMARY"; "$@" | tee -a "$GITHUB_STEP_SUMMARY"; }
|
||||
emd '```console'
|
||||
cmd bunx qnm doctor
|
||||
emd '```'
|
||||
# - name: dep-size cost-of-modules # this says total 8.37MB while du says 75MB...
|
||||
# run: bunx cost-of-modules --include-dev --no-install
|
||||
|
||||
# https://docs.github.com/en/code-security/code-scanning/integrating-with-code-scanning/uploading-a-sarif-file-to-github#example-workflow-that-runs-the-eslint-analysis-tool
|
||||
- name: eslint (sarif output)
|
||||
# https://github.com/microsoft/sarif-js-sdk/issues/91
|
||||
# @microsoft/eslint-formatter-sarif uses eslint@8.57.1 instead of my local eslint@9.27.0 despite it not needing it? -> just download the sarif.js file instead of having dep in package.json (only needed here anyway)
|
||||
run: |
|
||||
wget https://raw.githubusercontent.com/microsoft/sarif-js-sdk/refs/heads/main/packages/eslint-formatter-sarif/sarif.js -O node_modules/sarif.cjs
|
||||
bun i utf8 lodash jschardet
|
||||
bun eslint . --format node_modules/sarif.cjs -o results.sarif
|
||||
continue-on-error: true
|
||||
|
||||
- name: upload eslint sarif output for Security tab and inline results
|
||||
uses: github/codeql-action/upload-sarif@v3
|
||||
with:
|
||||
sarif_file: results.sarif
|
||||
category: eslint
|
||||
|
||||
- name: bun lint
|
||||
# eslint exits 1 if it finds anything to report
|
||||
run: bun lint
|
||||
36
.github/workflows/lint.yml
vendored
36
.github/workflows/lint.yml
vendored
|
|
@ -1,36 +0,0 @@
|
|||
# https://github.com/marketplace/actions/super-linter#get-started
|
||||
name: Lint
|
||||
|
||||
on: # yamllint disable-line rule:truthy
|
||||
push: null
|
||||
pull_request: null
|
||||
|
||||
permissions: {}
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
name: Lint
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
packages: read
|
||||
# To report GitHub Actions status checks
|
||||
statuses: write
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
# super-linter needs the full git history to get the
|
||||
# list of files that changed across commits
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Super-linter
|
||||
uses: super-linter/super-linter/slim@v7.4.0 # x-release-please-version
|
||||
# TODO need to create problem matchers for each linter? https://github.com/rhysd/actionlint/blob/v1.7.7/docs/usage.md#problem-matchers
|
||||
env:
|
||||
# To report GitHub Actions status checks
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
# TODO automatically fix linting issues and commit them for PRs
|
||||
# fix-lint-issues: # https://github.com/marketplace/actions/super-linter#github-actions-workflow-example-pull-request
|
||||
209
.github/workflows/mega-linter.yml
vendored
Normal file
209
.github/workflows/mega-linter.yml
vendored
Normal file
|
|
@ -0,0 +1,209 @@
|
|||
# MegaLinter GitHub Action configuration file
|
||||
# More info at https://megalinter.io
|
||||
|
||||
# See .mega-linter.yml for actual config and examples how to run this locally.
|
||||
---
|
||||
name: MegaLinter
|
||||
|
||||
# Run on push in any branch and changes in PRs.
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened]
|
||||
|
||||
# Comment env block if you do not want to apply fixes
|
||||
env:
|
||||
# Apply linter fixes configuration
|
||||
#
|
||||
# When active, APPLY_FIXES must also be defined as environment variable
|
||||
# (in github/workflows/mega-linter.yml or other CI tool)
|
||||
APPLY_FIXES: all
|
||||
|
||||
# Decide which event triggers application of fixes in a commit or a PR
|
||||
# (pull_request, push, all)
|
||||
APPLY_FIXES_EVENT: pull_request
|
||||
|
||||
# If APPLY_FIXES is used, defines if the fixes are directly committed (commit)
|
||||
# or posted in a PR (pull_request)
|
||||
APPLY_FIXES_MODE: commit
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.ref }}-${{ github.workflow }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
megalinter:
|
||||
name: MegaLinter
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# Give the default GITHUB_TOKEN write permission to commit and push, comment
|
||||
# issues, and post new Pull Requests; remove the ones you do not need
|
||||
permissions:
|
||||
contents: write
|
||||
issues: write
|
||||
pull-requests: write
|
||||
security-events: write # needed for SARIF upload
|
||||
|
||||
steps:
|
||||
# Git Checkout
|
||||
- name: Checkout Code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
|
||||
# If you use VALIDATE_ALL_CODEBASE = true, you can remove this line to
|
||||
# improve performance
|
||||
fetch-depth: 0
|
||||
|
||||
# MegaLinter
|
||||
- name: MegaLinter
|
||||
|
||||
# You can override MegaLinter flavor used to have faster performances
|
||||
# More info at https://megalinter.io/latest/flavors/
|
||||
# uses: oxsecurity/megalinter@v8 # default (127 linters)
|
||||
uses: oxsecurity/megalinter/flavors/cupcake@beta # most common, was recommended in output (88 linters); switched from v8.7.0 to beta for new features
|
||||
|
||||
id: ml
|
||||
|
||||
# All available variables are described in documentation
|
||||
# https://megalinter.io/latest/config-file/
|
||||
env:
|
||||
# Validates all source when push on main, else just the git diff with
|
||||
# main. Override with true if you always want to lint all sources
|
||||
#
|
||||
# To validate the entire codebase, set to:
|
||||
# VALIDATE_ALL_CODEBASE: true
|
||||
#
|
||||
# To validate only diff with main, set to:
|
||||
# VALIDATE_ALL_CODEBASE: >-
|
||||
# ${{
|
||||
# github.event_name == 'push' &&
|
||||
# github.ref == 'refs/heads/main'
|
||||
# }}
|
||||
VALIDATE_ALL_CODEBASE: true
|
||||
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# Uncomment to use ApiReporter (Grafana)
|
||||
# API_REPORTER: true
|
||||
# API_REPORTER_URL: ${{ secrets.API_REPORTER_URL }}
|
||||
# API_REPORTER_BASIC_AUTH_USERNAME: ${{ secrets.API_REPORTER_BASIC_AUTH_USERNAME }}
|
||||
# API_REPORTER_BASIC_AUTH_PASSWORD: ${{ secrets.API_REPORTER_BASIC_AUTH_PASSWORD }}
|
||||
# API_REPORTER_METRICS_URL: ${{ secrets.API_REPORTER_METRICS_URL }}
|
||||
# API_REPORTER_METRICS_BASIC_AUTH_USERNAME: ${{ secrets.API_REPORTER_METRICS_BASIC_AUTH_USERNAME }}
|
||||
# API_REPORTER_METRICS_BASIC_AUTH_PASSWORD: ${{ secrets.API_REPORTER_METRICS_BASIC_AUTH_PASSWORD }}
|
||||
# API_REPORTER_DEBUG: false
|
||||
|
||||
# ADD YOUR CUSTOM ENV VARIABLES HERE TO OVERRIDE VALUES OF
|
||||
# .mega-linter.yml AT THE ROOT OF YOUR REPOSITORY
|
||||
|
||||
# Upload MegaLinter artifacts
|
||||
- name: Archive production artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
if: success() || failure()
|
||||
with:
|
||||
name: MegaLinter reports
|
||||
include-hidden-files: "true"
|
||||
path: |
|
||||
megalinter-reports
|
||||
mega-linter.log
|
||||
|
||||
# Create pull request if applicable
|
||||
# (for now works only on PR from same repository, not from forks)
|
||||
- name: Create Pull Request with applied fixes
|
||||
uses: peter-evans/create-pull-request@v6
|
||||
id: cpr
|
||||
if: >-
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
env.APPLY_FIXES_MODE == 'pull_request' &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
) &&
|
||||
!contains(github.event.head_commit.message, 'skip fix')
|
||||
with:
|
||||
token: ${{ secrets.PAT || secrets.GITHUB_TOKEN }}
|
||||
commit-message: "[MegaLinter] Apply linters automatic fixes"
|
||||
title: "[MegaLinter] Apply linters automatic fixes"
|
||||
labels: bot
|
||||
|
||||
- name: Create PR output
|
||||
if: >-
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
env.APPLY_FIXES_MODE == 'pull_request' &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
) &&
|
||||
!contains(github.event.head_commit.message, 'skip fix')
|
||||
run: |
|
||||
echo "PR Number - ${{ steps.cpr.outputs.pull-request-number }}"
|
||||
echo "PR URL - ${{ steps.cpr.outputs.pull-request-url }}"
|
||||
|
||||
# Push new commit if applicable
|
||||
# (for now works only on PR from same repository, not from forks)
|
||||
- name: Prepare commit
|
||||
if: >-
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
env.APPLY_FIXES_MODE == 'commit' &&
|
||||
github.ref != 'refs/heads/main' &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
) &&
|
||||
!contains(github.event.head_commit.message, 'skip fix')
|
||||
run: sudo chown -Rc $UID .git/
|
||||
|
||||
- name: Commit and push applied linter fixes
|
||||
uses: stefanzweifel/git-auto-commit-action@v5
|
||||
if: >-
|
||||
steps.ml.outputs.has_updated_sources == 1 &&
|
||||
(
|
||||
env.APPLY_FIXES_EVENT == 'all' ||
|
||||
env.APPLY_FIXES_EVENT == github.event_name
|
||||
) &&
|
||||
env.APPLY_FIXES_MODE == 'commit' &&
|
||||
github.ref != 'refs/heads/main' &&
|
||||
(
|
||||
github.event_name == 'push' ||
|
||||
github.event.pull_request.head.repo.full_name == github.repository
|
||||
) &&
|
||||
!contains(github.event.head_commit.message, 'skip fix')
|
||||
with:
|
||||
branch: >-
|
||||
${{
|
||||
github.event.pull_request.head.ref ||
|
||||
github.head_ref ||
|
||||
github.ref
|
||||
}}
|
||||
commit_message: "[MegaLinter] Apply linters fixes"
|
||||
commit_user_name: megalinter-bot
|
||||
commit_user_email: 129584137+megalinter-bot@users.noreply.github.com
|
||||
|
||||
# https://megalinter.io/latest/reporters/SarifReporter/
|
||||
- name: Upload MegaLinter scan results to GitHub Security tab
|
||||
if: success() || failure()
|
||||
uses: github/codeql-action/upload-sarif@v3
|
||||
with:
|
||||
sarif_file: "megalinter-reports/megalinter-report.sarif"
|
||||
category: mega-linter
|
||||
|
||||
# https://github.blog/news-insights/product-news/supercharging-github-actions-with-job-summaries/
|
||||
# - name: Add job summary
|
||||
# if: success() || failure()
|
||||
# run: cat "megalinter-reports/megalinter-report.md" >> "$GITHUB_STEP_SUMMARY"
|
||||
# the above is now handled by the MARKDOWN_SUMMARY_REPORTER itself after https://github.com/oxsecurity/megalinter/issues/1489 (available in beta)
|
||||
|
||||
# logs and artifacts are retained for 90 days, workflow run history is retained for 400 days... https://docs.github.com/en/actions/administering-github-actions/usage-limits-billing-and-administration#artifact-and-log-retention-policy
|
||||
42
.github/workflows/sonar.yml
vendored
42
.github/workflows/sonar.yml
vendored
|
|
@ -1,42 +0,0 @@
|
|||
name: Sonar
|
||||
|
||||
on:
|
||||
# Trigger analysis when pushing in main or pull requests, and when creating a pull request.
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
sonarcloud:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
-
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
# Disabling shallow clone is recommended for improving relevancy of reporting. Otherwise sonarcloud will show a warning.
|
||||
fetch-depth: 0
|
||||
-
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
cache: 'npm'
|
||||
-
|
||||
name: Install dev dependencies which includde ESLint + plugins
|
||||
run: npm install --only=dev
|
||||
-
|
||||
name: Run ESLint
|
||||
continue-on-error: true
|
||||
run: npx eslint . -f json -o eslint_report.json
|
||||
-
|
||||
name: Fix ESLint paths
|
||||
run: sed -i 's+/home/runner/work/free-games-claimer/free-games-claimer+/github/workspace+g' eslint_report.json
|
||||
-
|
||||
name: SonarCloud Scan
|
||||
uses: sonarsource/sonarcloud-github-action@master
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
|
||||
38
.github/workflows/sonarqube.yml
vendored
Normal file
38
.github/workflows/sonarqube.yml
vendored
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
name: SonarQube Scan
|
||||
|
||||
# Run on push in any branch and changes in PRs.
|
||||
on:
|
||||
push:
|
||||
paths:
|
||||
- "**.js"
|
||||
- "**.ts"
|
||||
- "package.json"
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
sonarqube:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
# Disabling shallow clone is recommended for improving relevancy of reporting. Otherwise sonarcloud will show a warning.
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: oven-sh/setup-bun@v2
|
||||
- name: bun install
|
||||
run: bun install
|
||||
|
||||
- name: eslint (json output)
|
||||
continue-on-error: true
|
||||
run: bun eslint . -f json -o eslint_report.json
|
||||
- name: fix paths for SonarCloud
|
||||
run: sed -i 's+/home/runner/work/free-games-claimer/free-games-claimer+/github/workspace+g' eslint_report.json
|
||||
|
||||
- name: SonarQube Scan
|
||||
uses: SonarSource/sonarqube-scan-action@v5.2.0
|
||||
env:
|
||||
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
|
|
@ -1,3 +1,4 @@
|
|||
node_modules/
|
||||
data/
|
||||
*.env
|
||||
megalinter-reports/
|
||||
|
|
|
|||
15
.jscpd.json
Normal file
15
.jscpd.json
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"threshold": 0,
|
||||
"reporters": ["html", "markdown"],
|
||||
"ignore": [
|
||||
"**/node_modules/**",
|
||||
"**/.git/**",
|
||||
"**/.rbenv/**",
|
||||
"**/.venv/**",
|
||||
"**/*cache*/**",
|
||||
"**/.github/**",
|
||||
"**/.idea/**",
|
||||
"**/report/**",
|
||||
"**/*.svg"
|
||||
]
|
||||
}
|
||||
84
.mega-linter.yml
Normal file
84
.mega-linter.yml
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
# Configuration file for MegaLinter
|
||||
#
|
||||
# See all available variables at https://megalinter.io/latest/config-file/ and in
|
||||
# linters documentation
|
||||
|
||||
# See .github/workflows/mega-linter.yml for GitHub config.
|
||||
|
||||
# Run this locally via Docker:
|
||||
# npx mega-linter-runner -r v8 -f cupcake # run as configured here
|
||||
# npx mega-linter-runner -r v8 -f cupcake -e "'ENABLE=MARKDOWN,YAML'" -e "APPLY_FIXES=none" # only enable certain groups and disable automatic fixes (note that the '' are required for multiple values)
|
||||
# npx mega-linter-runner -r v8 -f cupcake -e "ENABLE_LINTERS=MARKDOWN_MARKDOWN_LINK_CHECK" # run a specific linter
|
||||
# https://github.com/oxsecurity/megalinter#cli-lint-mode most linters will respect .gitignore, but the ones running in 'project' mode will not and may take forever if not configured right
|
||||
|
||||
# all, none, or list of linter keys
|
||||
APPLY_FIXES: all
|
||||
|
||||
# If you use ENABLE variable, all other languages/formats/tooling-formats will
|
||||
# be disabled by default
|
||||
# ENABLE:
|
||||
|
||||
# If you use ENABLE_LINTERS variable, all other linters will be disabled by
|
||||
# default
|
||||
# ENABLE_LINTERS:
|
||||
|
||||
# DISABLE:
|
||||
# - COPYPASTE # Uncomment to disable checks of excessive copy-pastes
|
||||
# - SPELL # Uncomment to disable checks of spelling mistakes
|
||||
|
||||
SHOW_ELAPSED_TIME: true
|
||||
|
||||
# Uncomment if you want MegaLinter to detect errors but not block CI to pass
|
||||
# DISABLE_ERRORS: true
|
||||
|
||||
# ---
|
||||
# Custom config:
|
||||
|
||||
PRINT_ALPACA: false
|
||||
|
||||
JAVASCRIPT_DEFAULT_STYLE: prettier # disables JAVASCRIPT_STANDARD in favor of JAVASCRIPT_PRETTIER - disabled below since I prefer my local eslint
|
||||
|
||||
# DISABLE: # groups of linters/formatters
|
||||
# - REPOSITORY # ignore this for now (at least locally) since all project-based and need extra config like .gitignore
|
||||
|
||||
# npx mega-linter-runner -r v8 -f cupcake -e "ENABLE_LINTERS=MARKDOWN_MARKDOWN_LINK_CHECK" # run a specific linter locally
|
||||
DISABLE_LINTERS: # times are for running locally with 30GB swap, 65% pressure and several GB in data/ (relevant for project-mode linters that don't respect .gitignore)
|
||||
- MARKDOWN_MARKDOWN_LINK_CHECK # 30s, only reported 0 (e.g. for localhost) or 403 (forbidden) for working links to settings or due to DDoS/bot protections
|
||||
- JAVASCRIPT_STANDARD # don't like standard format
|
||||
- JAVASCRIPT_PRETTIER # prefer my local eslint config
|
||||
- REPOSITORY_TRIVY_SBOM # 11s, don't need SBOM
|
||||
|
||||
DISABLE_ERRORS_LINTERS: # error -> warning
|
||||
- DOCKERFILE_HADOLINT # mostly wants to pin versions for apt and pip installs and merge consecutive RUN instructions
|
||||
- COPYPASTE_JSCPD # default threshold is 0% duplicates -> can make this error once sep. scripts are refactored
|
||||
- SPELL_CSPELL # needs config in .cspell.json, but looks annoying since it also flags apt packages
|
||||
- SPELL_LYCHEE # dead link checking, 9/332 errors all false positives (Forbidden etc.)
|
||||
- JAVASCRIPT_ES # this uses old eslint 8.57.1 instead of local 9.26.0 and complains about stuff that newer version has no problem with
|
||||
- REPOSITORY_CHECKOV # docker healthcheck not needed for CLI
|
||||
- REPOSITORY_KICS # wants to pin GitHub Actions to commit sha etc.
|
||||
- REPOSITORY_TRIVY # docker healthcheck not needed for CLI
|
||||
|
||||
# Customizations via CLI arguments:
|
||||
|
||||
# https://github.com/prantlf/jsonlint#command-line-interface
|
||||
JSON_JSONLINT_ARGUMENTS: --comments --trailing-commas --no-duplicate-keys
|
||||
|
||||
# https://prettier.io/docs/options#trailing-commas
|
||||
# JSON_PRETTIER_ARGUMENTS: --trailing-comma all --parser jsonc # need to change parser too since the default json parser still strips trailing commas
|
||||
# -> let prettier remove trailing commas since e.g. npm will fail to JSON.parse package.json otherwise...
|
||||
|
||||
# megalinter still expects the old .eslintrc file... https://github.com/oxsecurity/megalinter/issues/3570#issuecomment-2138193684
|
||||
JAVASCRIPT_ES_CONFIG_FILE: eslint.config.js
|
||||
JAVASCRIPT_ES_COMMAND_REMOVE_ARGUMENTS: ["--no-eslintrc"] # not a valid option for eslint with flat config
|
||||
# worked, but behaved differently than local `npm run lint` and complained about while(true) with break - probably due old version 8.57.1 (same with -r beta) instead of my local 9.26.0
|
||||
|
||||
# https://github.com/oxsecurity/megalinter#cli-lint-mode
|
||||
REPOSITORY_SECRETLINT_ARGUMENTS: --secretlintignore .gitignore
|
||||
|
||||
# https://www.checkov.io/2.Basics/CLI%20Command%20Reference.html
|
||||
REPOSITORY_CHECKOV_ARGUMENTS: --skip-path node_modules --skip-path data
|
||||
|
||||
# CI will comment on PRs etc., but for running locally (or downloading the results), we want more than the default megalinter-reports/megalinter.log as an overview:
|
||||
JSON_REPORTER: true # mega-linter-report.json
|
||||
MARKDOWN_SUMMARY_REPORTER: true # megalinter-report.md
|
||||
SARIF_REPORTER: true # mega-linter-report.sarif - results for supported lintes should be shown in GitHub Security tab - https://megalinter.io/latest/reporters/SarifReporter/
|
||||
2
.vscode/settings.json
vendored
2
.vscode/settings.json
vendored
|
|
@ -6,5 +6,5 @@
|
|||
"source.fixAll.eslint": "explicit"
|
||||
},
|
||||
"eslint.experimental.useFlatConfig": true,
|
||||
"eslint.codeActionsOnSave.rules": null,
|
||||
"eslint.codeActionsOnSave.rules": null
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,17 @@
|
|||
# Contribute
|
||||
|
||||
## Building and publishing docker images
|
||||
Setup the secrets for DOCKERHUB_USERNAME and [DOCKERHUB_TOKEN](https://hub.docker.com/settings/security) in https://github.com/YOUR_USERNAME/free-games-claimer/settings/secrets/actions to be able to run the docker.yml workflows.
|
||||
## Code: how to create a pull request
|
||||
|
||||
Check if under Workflow Permissions in https://github.com/YOUR_USERNAME/free-games-claimer/settings/actions the radio button is set to "Read and write permissions". In case that's not set the push to ghcr.io will fail.
|
||||
1. Fork it ( <https://github.com/vogler/free-games-claimer/fork> ).
|
||||
1. Create your feature branch (`git checkout -b my-new-feature`).
|
||||
1. Stage your files (`git add .`).
|
||||
1. Commit your changes (`git commit -am 'Add some feature'`).
|
||||
1. Push to the branch (`git push origin my-new-feature`).
|
||||
1. Create a new pull request ( <https://github.com/vogler/free-games-claimer/compare> ).
|
||||
|
||||
|
||||
## Building and publishing docker images
|
||||
|
||||
Setup the secrets for DOCKERHUB_USERNAME and [DOCKERHUB_TOKEN](https://hub.docker.com/settings/security) in `https://github.com/YOUR_USERNAME/free-games-claimer/settings/secrets/actions` to be able to run the docker.yml workflows.
|
||||
|
||||
Check if under Workflow Permissions in `https://github.com/YOUR_USERNAME/free-games-claimer/settings/actions` the radio button is set to "Read and write permissions", otherwise the push to ghcr.io will fail.
|
||||
|
|
|
|||
109
Dockerfile
109
Dockerfile
|
|
@ -1,6 +1,6 @@
|
|||
# FROM mcr.microsoft.com/playwright:v1.20.0
|
||||
# Partially from https://github.com/microsoft/playwright/blob/main/utils/docker/Dockerfile.focal
|
||||
FROM ubuntu:jammy
|
||||
# Partially from https://github.com/microsoft/playwright/blob/main/utils/docker/Dockerfile.noble
|
||||
# Ubuntu 24.04 LTS (Noble Numbat)
|
||||
FROM ubuntu:noble
|
||||
|
||||
# Configuration variables are at the end!
|
||||
|
||||
|
|
@ -8,58 +8,63 @@ FROM ubuntu:jammy
|
|||
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
|
||||
ARG DEBIAN_FRONTEND=noninteractive
|
||||
|
||||
# Install up-to-date node & npm, deps for virtual screen & noVNC, firefox, pip for apprise.
|
||||
# Install nodejs and deps for virtual display, noVNC, chromium, and pipx for installing apprise.
|
||||
RUN apt-get update \
|
||||
&& apt-get install --no-install-recommends -y curl ca-certificates gnupg \
|
||||
&& apt-get install -y --no-install-recommends curl ca-certificates gnupg \
|
||||
&& mkdir -p /etc/apt/keyrings \
|
||||
# Node.js
|
||||
&& curl -fsSL https://deb.nodesource.com/gpgkey/nodesource-repo.gpg.key | gpg --dearmor -o /etc/apt/keyrings/nodesource.gpg \
|
||||
&& echo "deb [signed-by=/etc/apt/keyrings/nodesource.gpg] https://deb.nodesource.com/node_20.x nodistro main" | tee /etc/apt/sources.list.d/nodesource.list \
|
||||
&& echo "deb [signed-by=/etc/apt/keyrings/nodesource.gpg] https://deb.nodesource.com/node_22.x nodistro main" > /etc/apt/sources.list.d/nodesource.list \
|
||||
# TurboVNC & VirtualGL instead of Xvfb+X11vnc
|
||||
&& curl --proto "=https" --tlsv1.2 -fsSL https://packagecloud.io/dcommander/virtualgl/gpgkey | gpg --dearmor -o /etc/apt/trusted.gpg.d/VirtualGL.gpg \
|
||||
&& curl --proto "=https" --tlsv1.2 -fsSL https://packagecloud.io/dcommander/turbovnc/gpgkey | gpg --dearmor -o /etc/apt/trusted.gpg.d/TurboVNC.gpg \
|
||||
&& curl --proto "=https" --tlsv1.2 -fsSL https://raw.githubusercontent.com/VirtualGL/repo/main/VirtualGL.list > /etc/apt/sources.list.d/VirtualGL.list \
|
||||
&& curl --proto "=https" --tlsv1.2 -fsSL https://raw.githubusercontent.com/TurboVNC/repo/main/TurboVNC.list > /etc/apt/sources.list.d/TurboVNC.list \
|
||||
# update lists and install
|
||||
&& apt-get update \
|
||||
&& apt-get install --no-install-recommends -y \
|
||||
nodejs \
|
||||
xvfb \
|
||||
x11vnc \
|
||||
tini \
|
||||
virtualgl turbovnc ratpoison \
|
||||
novnc websockify \
|
||||
tini \
|
||||
nodejs \
|
||||
dos2unix \
|
||||
python3-pip \
|
||||
# && npx playwright install-deps firefox \
|
||||
&& apt-get install --no-install-recommends -y \
|
||||
libgtk-3-0 \
|
||||
libasound2 \
|
||||
libxcomposite1 \
|
||||
libpangocairo-1.0-0 \
|
||||
libpango-1.0-0 \
|
||||
# use `pip install apprise --break-system-packages` instead of pipx (should be used locally, but we only need one pkg and pipx needs adjustment to $PATH) instead of apt-get's apprise (1.7.2 instead of 1.9.3)
|
||||
pip \
|
||||
# RUN npx patchright install-deps chromium
|
||||
# ^ installing deps manually instead saved ~130MB:
|
||||
&& apt-get install -y --no-install-recommends \
|
||||
libnss3 \
|
||||
libnspr4 \
|
||||
libatk1.0-0 \
|
||||
libcairo-gobject2 \
|
||||
libatk-bridge2.0-0 \
|
||||
libcups2 \
|
||||
libxkbcommon0 \
|
||||
libatspi2.0-0 \
|
||||
libxcomposite1 \
|
||||
libgbm1 \
|
||||
libpango-1.0-0 \
|
||||
libcairo2 \
|
||||
libgdk-pixbuf-2.0-0 \
|
||||
libdbus-glib-1-2 \
|
||||
libxcursor1 \
|
||||
libasound2t64 \
|
||||
libxfixes3 \
|
||||
# needed for TurboVNC if not installing xfce4:
|
||||
libxdamage1 \
|
||||
&& apt-get autoremove -y \
|
||||
# https://www.perplexity.ai/search/what-files-do-i-need-to-remove-imjwdphNSUWK98WzsmQswA
|
||||
&& apt-get clean \
|
||||
&& rm -rf \
|
||||
/var/lib/apt/lists/* \
|
||||
/var/cache/* \
|
||||
/var/tmp/* \
|
||||
/tmp/* \
|
||||
/usr/share/doc/* \
|
||||
/var/cache/* \
|
||||
/var/lib/apt/lists/* \
|
||||
/var/tmp/*
|
||||
|
||||
# RUN node --version
|
||||
# RUN npm --version
|
||||
|
||||
RUN ln -s /usr/share/novnc/vnc_auto.html /usr/share/novnc/index.html
|
||||
RUN pip install apprise
|
||||
&& ln -s /usr/share/novnc/vnc_auto.html /usr/share/novnc/index.html \
|
||||
&& pip install apprise --break-system-packages --no-cache-dir
|
||||
|
||||
WORKDIR /fgc
|
||||
COPY package*.json ./
|
||||
|
||||
# Playwright installs patched firefox to ~/.cache/ms-playwright/firefox-*
|
||||
# Requires some system deps to run (see inlined install-deps above).
|
||||
RUN npm install
|
||||
# Old: PLAYWRIGHT_SKIP_BROWSER_DOWNLOAD + install firefox (had to be done after `npm install` to get the correct version). Now: playwright-firefox as npm dep and `npm install` will only install that.
|
||||
# From 1.38 Playwright will no longer install browser automatically for playwright, but apparently still for playwright-firefox: https://github.com/microsoft/playwright/releases/tag/v1.38.0
|
||||
# RUN npx playwright install firefox
|
||||
# --no-shell to avoid installing chromium_headless_shell (307MB) since headless mode could be detected without patching the browser itself
|
||||
RUN npm install --ignore-scripts && npx patchright install chromium --no-shell && du -h -d1 ~/.cache/ms-playwright
|
||||
|
||||
COPY . .
|
||||
|
||||
|
|
@ -67,36 +72,36 @@ COPY . .
|
|||
RUN dos2unix ./*.sh && chmod +x ./*.sh
|
||||
COPY docker-entrypoint.sh /usr/local/bin/
|
||||
|
||||
# set by .github/workflows/docker.yml
|
||||
ARG COMMIT=""
|
||||
ARG BRANCH=""
|
||||
ARG NOW=""
|
||||
# need as env vars to log in docker-entrypoint.sh
|
||||
ENV COMMIT=${COMMIT}
|
||||
ENV BRANCH=${BRANCH}
|
||||
ENV NOW=${NOW}
|
||||
|
||||
LABEL org.opencontainers.image.title="free-games-claimer" \
|
||||
org.opencontainers.image.name="free-games-claimer" \
|
||||
org.opencontainers.image.description="Automatically claims free games on the Epic Games Store, Amazon Prime Gaming and GOG" \
|
||||
org.opencontainers.image.url="https://github.com/vogler/free-games-claimer" \
|
||||
org.opencontainers.image.source="https://github.com/vogler/free-games-claimer" \
|
||||
org.opencontainers.image.revision=${COMMIT} \
|
||||
org.opencontainers.image.ref.name=${BRANCH} \
|
||||
org.opencontainers.image.base.name="ubuntu:jammy" \
|
||||
org.opencontainers.image.version="latest"
|
||||
# added by docker/metadata-action using data from GitHub
|
||||
# LABEL org.opencontainers.image.title="free-games-claimer" \
|
||||
# org.opencontainers.image.url="https://github.com/vogler/free-games-claimer" \
|
||||
# org.opencontainers.image.source="https://github.com/vogler/free-games-claimer"
|
||||
|
||||
# Configure VNC via environment variables:
|
||||
ENV VNC_PORT 5900
|
||||
ENV NOVNC_PORT 6080
|
||||
ENV VNC_PORT=5900
|
||||
ENV NOVNC_PORT=6080
|
||||
EXPOSE 5900
|
||||
EXPOSE 6080
|
||||
|
||||
# Configure Xvfb via environment variables:
|
||||
ENV WIDTH 1920
|
||||
ENV HEIGHT 1080
|
||||
ENV DEPTH 24
|
||||
ENV WIDTH=1920
|
||||
ENV HEIGHT=1080
|
||||
ENV DEPTH=24
|
||||
|
||||
# Show browser instead of running headless
|
||||
ENV SHOW 1
|
||||
ENV SHOW=1
|
||||
|
||||
# mega-linter (KICS, Trivy) complained about it missing - usually this checks some API endpoint, for a container that runs ~1min a healthcheck doesn't make that much sense since playwright has timeouts for everything. Could react to SIGUSR1 and check something in JS - for now we just check that node is running and noVNC is reachable...
|
||||
HEALTHCHECK --interval=5s --timeout=5s CMD pgrep node && curl --fail http://localhost:6080 || exit 1
|
||||
|
||||
# Script to setup display server & VNC is always executed.
|
||||
ENTRYPOINT ["docker-entrypoint.sh"]
|
||||
|
|
|
|||
99
README.md
99
README.md
|
|
@ -1,16 +1,21 @@
|
|||
# free-games-claimer
|
||||
[](https://sonarcloud.io/project/overview?id=vogler_free-games-claimer)
|
||||
|
||||
<p align="center">
|
||||
<img alt="logo-free-games-claimer" src="https://user-images.githubusercontent.com/493741/214588518-a4c89998-127e-4a8c-9b1e-ee4a9d075715.png" />
|
||||
</p>
|
||||
|
||||
[](https://sonarcloud.io/project/overview?id=vogler_free-games-claimer)
|
||||
# free-games-claimer
|
||||
|
||||
Claims free games periodically on
|
||||
- <img src="https://github.com/user-attachments/assets/82e9e9bf-b6ac-4f20-91db-36d2c8429cb6" width="32" align="middle" /> [Epic Games Store](https://www.epicgames.com/store/free-games)
|
||||
- <img src="https://github.com/user-attachments/assets/7627a108-20c6-4525-a1d8-5d221ee89d6e" width="32" align="middle" /> [Amazon Prime Gaming](https://gaming.amazon.com)
|
||||
- <img src="https://github.com/user-attachments/assets/49040b50-ee14-4439-8e3c-e93cafd7c3a5" width="32" align="middle" /> [GOG](https://www.gog.com)
|
||||
- <img src="https://github.com/user-attachments/assets/3582444b-f23b-448d-bf31-01668cd0313a" width="32" align="middle" /> [Unreal Engine (Assets)](https://www.unrealengine.com/marketplace/en-US/assets?count=20&sortBy=effectiveDate&sortDir=DESC&start=0&tag=4910) ([experimental](https://github.com/vogler/free-games-claimer/issues/44), same login as Epic Games)
|
||||
- <img alt="logo epic-games" src="https://github.com/user-attachments/assets/82e9e9bf-b6ac-4f20-91db-36d2c8429cb6" width="32" align="middle" /> [Epic Games Store](https://www.epicgames.com/store/free-games) - currently only without Docker
|
||||
- <img alt="logo prime-gaming" src="https://github.com/user-attachments/assets/7627a108-20c6-4525-a1d8-5d221ee89d6e" width="32" align="middle" /> [Amazon Prime Gaming](https://gaming.amazon.com)
|
||||
- <img alt="logo gog" src="https://github.com/user-attachments/assets/49040b50-ee14-4439-8e3c-e93cafd7c3a5" width="32" align="middle" /> [GOG](https://www.gog.com)
|
||||
<!-- - <img src="https://www.freepnglogos.com/uploads/xbox-logo-picture-png-14.png" width="32"/> [Xbox Live Games with Gold](https://www.xbox.com/en-US/live/gold#gameswithgold) ([experimental](https://github.com/vogler/free-games-claimer/issues/19)) -->
|
||||
and some other free stuff (WIP):
|
||||
- AliExpress coins (reduce prices)
|
||||
- Google Play points - WIP
|
||||
- Assets on fab.com (previously unrealengine.com, same login as Epic Games) - WIP
|
||||
- Microsoft Rewards: points can be spent on e.g. Xbox Game Pass - WIP
|
||||
<!-- - <img alt="logo unrealengine" src="https://github.com/user-attachments/assets/3582444b-f23b-448d-bf31-01668cd0313a" width="32" align="middle" /> [Unreal Engine (Assets)](https://www.unrealengine.com/marketplace/en-US/assets?count=20&sortBy=effectiveDate&sortDir=DESC&start=0&tag=4910) ([experimental](https://github.com/vogler/free-games-claimer/issues/44), same login as Epic Games) -->
|
||||
|
||||
Pull requests welcome :)
|
||||
|
||||
|
|
@ -18,39 +23,48 @@ Pull requests welcome :)
|
|||
|
||||
_Works on Windows/macOS/Linux._
|
||||
|
||||
Raspberry Pi (3, 4, Zero 2): [requires 64-bit OS](https://github.com/vogler/free-games-claimer/issues/3) like Raspberry Pi OS or Ubuntu (Raspbian won't work since it's 32-bit).
|
||||
Raspberry Pi (and other SBC): [requires 64-bit OS](https://github.com/vogler/free-games-claimer/issues/3) like Raspberry Pi OS or Ubuntu (Raspbian won't work), but not recommended since it's too slow and may be unreliable.
|
||||
|
||||
## How to run
|
||||
Easy option: [install Docker](https://docs.docker.com/get-docker/) (or [podman](https://podman-desktop.io/)) and run this command in a terminal:
|
||||
```
|
||||
## How to run this?
|
||||
|
||||
### Container
|
||||
|
||||
You can [install Docker](https://docs.docker.com/get-docker/) and run this command in a terminal:
|
||||
```sh
|
||||
docker run --rm -it -p 6080:6080 -v fgc:/fgc/data --pull=always ghcr.io/vogler/free-games-claimer
|
||||
```
|
||||
|
||||
_This currently gives you a captcha challenge for epic-games. Until [issue #183](https://github.com/vogler/free-games-claimer/issues/183) is fixed, it is recommended to just run `node epic-games` without docker (see below)._
|
||||
_This currently gives you a captcha challenge for epic-games. Until [issue #183](https://github.com/vogler/free-games-claimer/issues/183) is fixed, it is recommended to just run `node epic-games` without Docker on a desktop machine (not headless, see below)._
|
||||
|
||||
This will run `node epic-games; node prime-gaming; node gog` - if you only want to claim games for one of the stores, you can override the default command by appending e.g. `node epic-games` at the end of the `docker run` command, or if you want several `bash -c "node epic-games.js; node gog.js"`.
|
||||
This will run `node epic-games; node prime-gaming; node gog` - if you only want to claim games for one of the stores, you can override the default command by appending e.g. `node epic-games` at the end of the `docker run` command, or if you want several, `bash -c "node epic-games.js; node gog.js"`.
|
||||
Data (including json files with claimed games, codes to redeem, screenshots) is stored in the Docker volume `fgc`.
|
||||
|
||||
<details>
|
||||
<summary>I want to run without Docker or develop locally.</summary>
|
||||
There's also a `docker-compose.yml` which you can use as an alternative with `docker compose up` (or if you need it for Portainer, your NAS, Unraid, ...).
|
||||
|
||||
<!-- <details>
|
||||
<summary>I want to run without Docker or develop locally.</summary> -->
|
||||
|
||||
### Without Docker
|
||||
|
||||
1. [Install Node.js](https://nodejs.org/en/download)
|
||||
2. Clone/download this repository and `cd` into it in a terminal
|
||||
3. Run `npm install`
|
||||
4. Run `pip install apprise` (or use [pipx](https://github.com/pypa/pipx) if you have [problems](https://stackoverflow.com/questions/75608323/how-do-i-solve-error-externally-managed-environment-every-time-i-use-pip-3)) to install [apprise](https://github.com/caronc/apprise) if you want notifications
|
||||
3. Run `npm install && npx patchright install chromium` to install dependencies
|
||||
4. Optional: notifications are handled by [apprise](https://github.com/caronc/apprise). See its docs for setup instructions (e.g. `pipx install apprise` ([uv](https://github.com/astral-sh/uv) and [pipx](https://github.com/pypa/pipx) are recommended over [pip](https://stackoverflow.com/questions/75608323/how-do-i-solve-error-externally-managed-environment-every-time-i-use-pip-3))
|
||||
5. To get updates: `git pull; npm install`
|
||||
6. Run `node epic-games`, `node prime-gaming`, `node gog`...
|
||||
|
||||
During `npm install` Playwright will download its Firefox to a cache in home ([doc](https://playwright.dev/docs/browsers#managing-browser-binaries)).
|
||||
If you are missing some dependencies for the browser on your system, you can use `sudo npx playwright install firefox --with-deps`.
|
||||
Patchright/Playwright will download its Chromium to a cache in home ([doc](https://playwright.dev/docs/browsers#managing-browser-binaries)).
|
||||
If you are missing some dependencies for the browser on your system, you can use `npx patchright install chromium --with-deps`.
|
||||
|
||||
If you don't want to use Docker for quasi-headless mode, you could run inside a virtual machine, on a server, or you wake your PC at night to avoid being interrupted.
|
||||
</details>
|
||||
If you don't want to use Docker for quasi-headless mode, you could run inside a virtual machine, on a server (as long as it has a (virtual) display), or you wake your PC at night to avoid being interrupted.
|
||||
<!-- </details> -->
|
||||
|
||||
## Usage
|
||||
All scripts start an automated Firefox instance, either with the browser GUI shown or hidden (*headless mode*). By default, you won't see any browser open on your host system.
|
||||
|
||||
- When running inside Docker, the browser will be shown only inside the container. You can open http://localhost:6080 to interact with the browser running inside the container via noVNC (or use other VNC clients on port 5900).
|
||||
All scripts start an automated Chromium instance, either with the browser GUI shown or hidden (_headless mode_). By default, you won't see any browser open on your host system.
|
||||
Epic Games is an exception which will always show the browser since otherwise you would get a captcha challenge.
|
||||
|
||||
- When running inside Docker, the browser will be shown only inside the container. You can open <http://localhost:6080> to interact with the browser running inside the container via noVNC (or use other VNC clients on port 5900).
|
||||
- When running the scripts outside of Docker, the browser will be hidden by default; you can use `SHOW=1 ...` to show the UI (see options below).
|
||||
|
||||
When running the first time, you have to login for each store you want to claim games on.
|
||||
|
|
@ -61,6 +75,7 @@ There will be prompts in the terminal asking you to enter email, password, and a
|
|||
After login, the script will continue claiming the current games. If it still waits after you are already logged in, you can restart it (and open an issue). If you run the scripts regularly, you should not have to login again.
|
||||
|
||||
### Configuration / Options
|
||||
|
||||
Options are set via [environment variables](https://kinsta.com/knowledgebase/what-is-an-environment-variable/) which allow for flexible configuration.
|
||||
|
||||
TODO: ~~On the first run, the script will guide you through configuration and save all settings to `data/config.env`. You can edit this file directly or run `node fgc config` to run the configuration assistant again.~~
|
||||
|
|
@ -68,12 +83,12 @@ TODO: ~~On the first run, the script will guide you through configuration and sa
|
|||
Available options/variables and their default values:
|
||||
|
||||
| Option | Default | Description |
|
||||
|--------------- |--------- |------------------------------------------------------------------------ |
|
||||
|----------------|--------------|------------------------------------------------------------------------------------------------------------------------------|
|
||||
| SHOW | 1 | Show browser if 1. Default for Docker, not shown when running outside. |
|
||||
| WIDTH | 1280 | Width of the opened browser (and of screen for VNC in Docker). |
|
||||
| HEIGHT | 1280 | Height of the opened browser (and of screen for VNC in Docker). |
|
||||
| VNC_PASSWORD | | VNC password for Docker. No password used by default! |
|
||||
| NOTIFY | | Notification services to use (Pushover, Slack, Telegram...), see below. [Apprise](https://github.com/caronc/apprise) |
|
||||
| NOTIFY | | Notification services to use (Pushover, Slack, Telegram...), see below. |
|
||||
| NOTIFY_TITLE | | Optional title for notifications, e.g. for Pushover. |
|
||||
| BROWSER_DIR | data/browser | Directory for browser profile, e.g. for multiple accounts. |
|
||||
| TIMEOUT | 60 | Timeout for any page action. Should be fine even on slow machines. |
|
||||
|
|
@ -92,28 +107,36 @@ Available options/variables and their default values:
|
|||
| GOG_EMAIL | | GOG email for login. Overrides EMAIL. |
|
||||
| GOG_PASSWORD | | GOG password for login. Overrides PASSWORD. |
|
||||
| GOG_NEWSLETTER | 0 | Do not unsubscribe from newsletter after claiming a game if 1. |
|
||||
| LG_EMAIL | | Legacy Games: email to use for redeeming (if not set, defaults to PG_EMAIL) |
|
||||
| LG_EMAIL | | Legacy Games: email to use for redeeming (if not set, defaults to PG_EMAIL). |
|
||||
|
||||
See `src/config.js` for all options.
|
||||
|
||||
#### How to set options
|
||||
|
||||
You can add options directly in the command or put them in a file to load.
|
||||
|
||||
##### Docker
|
||||
You can pass variables using `-e VAR=VAL`, for example `docker run -e EMAIL=foo@bar.baz -e NOTIFY='tgram://bottoken/ChatID' ...` or using `--env-file fgc.env` where `fgc.env` is a file on your host system (see [docs](https://docs.docker.com/engine/reference/commandline/run/#env)). You can also `docker cp` your configuration file to `/fgc/data/config.env` in the `fgc` volume to store it with the rest of the data instead of on the host ([example](https://github.com/moby/moby/issues/25245#issuecomment-365980572)).
|
||||
|
||||
You can pass variables using `-e VAR=VAL`.
|
||||
For example, `docker run -e EMAIL=foo@bar.baz -e NOTIFY='tgram://bottoken/ChatID' ...`.
|
||||
Alternatively, you can pass a file with `--env-file fgc.env` where `fgc.env` is a file on your host system (see [docs](https://docs.docker.com/engine/reference/commandline/run/#env)).
|
||||
You can also `docker cp` your configuration file to `/fgc/data/config.env` in the `fgc` volume to store it with the rest of the data instead of on the host ([example](https://github.com/moby/moby/issues/25245#issuecomment-365980572)).
|
||||
If you are using [docker compose](https://docs.docker.com/compose/environment-variables/) (or Portainer etc.), you can put options in the `environment:` section.
|
||||
|
||||
##### Without Docker
|
||||
|
||||
On Linux/macOS you can prefix the variables you want to set, for example `EMAIL=foo@bar.baz SHOW=1 node epic-games` will show the browser and skip asking you for your login email. On Windows you have to use `set`, [example](https://github.com/vogler/free-games-claimer/issues/314).
|
||||
You can also put options in `data/config.env` which will be loaded by [dotenv](https://github.com/motdotla/dotenv).
|
||||
|
||||
### Notifications
|
||||
|
||||
The scripts will try to send notifications for successfully claimed games and any errors like needing to log in or encountered captchas (should not happen).
|
||||
|
||||
[apprise](https://github.com/caronc/apprise) is used for notifications and offers many services including Pushover, Slack, Telegram, SMS, Email, desktop and custom notifications.
|
||||
You just need to set `NOTIFY` to the notification services you want to use, e.g. `NOTIFY='mailto://myemail:mypass@gmail.com' 'pbul://o.gn5kj6nfhv736I7jC3cj3QLRiyhgl98b'` - refer to their list of services and [examples](https://github.com/caronc/apprise#command-line-usage).
|
||||
You just need to set `NOTIFY` to the notification services you want to use, e.g. `NOTIFY='mailto://myemail@gmail.com' 'pbul://o.gn5kj6nfhv736I7jC3cj3QLRiyhgl98b'` - refer to their list of services and [examples](https://github.com/caronc/apprise#command-line-usage).
|
||||
|
||||
### Automatic login, two-factor authentication
|
||||
|
||||
If you set the options for email, password and OTP key, there will be no prompts and logins should happen automatically. This is optional since all stores should stay logged in since cookies are refreshed.
|
||||
To get the OTP key, it is easiest to follow the store's guide for adding an authenticator app. You should also scan the shown QR code with your favorite app to have an alternative method for 2FA.
|
||||
|
||||
|
|
@ -125,9 +148,11 @@ To get the OTP key, it is easiest to follow the store's guide for adding an auth
|
|||
Beware that storing passwords and OTP keys as clear text may be a security risk. Use a unique/generated password! TODO: maybe at least offer to base64 encode for storage.
|
||||
|
||||
### Epic Games Store
|
||||
|
||||
Run `node epic-games` (locally or in Docker).
|
||||
|
||||
### Amazon Prime Gaming
|
||||
|
||||
Run `node prime-gaming` (locally or in Docker).
|
||||
|
||||
Claiming the Amazon Games works out-of-the-box, however, for games on external stores you need to either link your account or redeem a key.
|
||||
|
|
@ -142,11 +167,13 @@ Claiming the Amazon Games works out-of-the-box, however, for games on external s
|
|||
<!-- Run `node xbox` (locally or in docker). -->
|
||||
|
||||
### Run periodically
|
||||
|
||||
#### How often?
|
||||
Epic Games usually has two free games *every week*, before Christmas every day.
|
||||
Prime Gaming has new games *every month* or more often during Prime days.
|
||||
|
||||
Epic Games usually has two free games _every week_, before Christmas every day.
|
||||
Prime Gaming has new games _every month_ or more often during Prime days.
|
||||
GOG usually has one new game every couples of weeks.
|
||||
Unreal Engine has new assets to claim *every first Tuesday of a month*.
|
||||
Unreal Engine has new assets to claim _every first Tuesday of a month_.
|
||||
<!-- Xbox usually has two games *every month*. -->
|
||||
|
||||
It is safe to run the scripts every day.
|
||||
|
|
@ -157,6 +184,7 @@ If you want it to run regularly, you have to schedule the runs yourself:
|
|||
|
||||
- Linux/macOS: `crontab -e` ([example](https://github.com/vogler/free-games-claimer/discussions/56))
|
||||
- macOS: [launchd](https://stackoverflow.com/questions/132955/how-do-i-set-a-task-to-run-every-so-often)
|
||||
<!-- markdownlint-disable-next-line line-length -->
|
||||
- Windows: [task scheduler](https://active-directory-wp.com/docs/Usage/How_to_add_a_cron_job_on_Windows/Scheduled_tasks_and_cron_jobs_on_Windows/index.html) ([example](https://github.com/vogler/free-games-claimer/wiki/%5BHowTo%5D-Schedule-runs-on-Windows)), [other options](https://stackoverflow.com/questions/132971/what-is-the-windows-version-of-cron), or just put the command in a `.bat` file in Autostart if you restart often...
|
||||
- any OS: use a process manager like [pm2](https://pm2.keymetrics.io/docs/usage/restart-strategies/)
|
||||
- Docker Compose `command: bash -c "node epic-games; node prime-gaming; node gog; echo sleeping; sleep 1d"` additionally add `restart: unless-stopped` to it.
|
||||
|
|
@ -165,7 +193,7 @@ TODO: ~~add some server-mode where the script just keeps running and claims game
|
|||
|
||||
### Problems?
|
||||
|
||||
Check the open [issues](https://github.com/vogler/free-games-claimer/issues) and comment there or open a new issue.
|
||||
Check the open [issues](https://github.com/vogler/free-games-claimer/issues) and comment there or open a new issue (if it is something new).
|
||||
|
||||
If you're a developer, you can use `PWDEBUG=1 ...` to [inspect](https://playwright.dev/docs/inspector) which opens a debugger where you can step through the script.
|
||||
|
||||
|
|
@ -176,10 +204,11 @@ If you're a developer, you can use `PWDEBUG=1 ...` to [inspect](https://playwrig
|
|||
|
||||
Tried [epicgames-freebies-claimer](https://github.com/Revadike/epicgames-freebies-claimer), but had problems since epicgames introduced hcaptcha (see [issue](https://github.com/Revadike/epicgames-freebies-claimer/issues/172)).
|
||||
|
||||
Played around with puppeteer before, now trying newer https://playwright.dev which is pretty similar.
|
||||
Played around with Puppeteer before, now trying newer [Playwright](https://playwright.dev) which is pretty similar.
|
||||
Playwright Inspector and `codegen` to generate scripts are nice, but failed to generate the right code for clicking a button in an iframe.
|
||||
|
||||
Added [main.spec.ts](https://github.com/vogler/epicgames-claimer/commit/e5ce7916ab6329cfc7134677c4d89c2b3fa3ba97#diff-d18d03e9c407a20e05fbf03cbd6f9299857740544fb6b50d6a70b9c6fbc35831) which was the test script generated by `npx playwright codegen` with manual fix for clicking buttons in the created iframe. Can be executed by `npx playwright test`. The test runner has options `--debug` and `--timeout` and can execute typescript which is nice. However, this only worked up to the button 'I Agree', and then showed an hcaptcha.
|
||||
<!-- markdownlint-disable-next-line line-length -->
|
||||
Added [main.spec.ts](https://github.com/vogler/epicgames-claimer/commit/e5ce7916ab6329cfc7134677c4d89c2b3fa3ba97#diff-d18d03e9c407a20e05fbf03cbd6f9299857740544fb6b50d6a70b9c6fbc35831) which was the test script generated by `npx playwright codegen` with manual fix for clicking buttons in the created iframe. Can be executed by `npx playwright test`. The test runner has options `--debug` and `--timeout` and can execute TypeScript which is nice. However, this only worked up to the button 'I Agree', and then showed an hcaptcha.
|
||||
|
||||
Added [main.captcha.js](https://github.com/vogler/epicgames-claimer/commit/e5ce7916ab6329cfc7134677c4d89c2b3fa3ba97#diff-d18d03e9c407a20e05fbf03cbd6f9299857740544fb6b50d6a70b9c6fbc35831) which uses beta of `playwright-extra@next` and `@extra/recaptcha@next` (from [comment on puppeteer-extra](https://github.com/berstend/puppeteer-extra/pull/303#issuecomment-775277480)).
|
||||
However, `playwright-extra` seems to be old and missing `:has-text` selector (fixed [here](https://github.com/vogler/epicgames-claimer/commit/ba97a0e840b65f4476cca18e28d8461b0c703420)) and `page.frameLocator`, so the script did not run without adjustments.
|
||||
|
|
@ -199,7 +228,7 @@ Renamed repository from epicgames-claimer to free-games-claimer since a script f
|
|||
|
||||
epic games: `headless` mode gets hcaptcha challenge. More details/references in [issue](https://github.com/vogler/free-games-claimer/issues/2).
|
||||
|
||||
https://github.com/vogler/free-games-claimer/pull/11 introduced a Dockerfile for running non-headless inside the container via xvfb which makes it headless for the host running the container.
|
||||
[PR](https://github.com/vogler/free-games-claimer/pull/11) introduced a Dockerfile for running non-headless inside the container via xvfb which makes it headless for the host running the container.
|
||||
|
||||
v1.0 Standalone scripts node epic-games and node prime-gaming using Chromium.
|
||||
|
||||
|
|
|
|||
141
aliexpress.js
141
aliexpress.js
|
|
@ -1,24 +1,25 @@
|
|||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
import { datetime, filenamify, prompt, handleSIGINT, stealth } from './src/util.js';
|
||||
// import { firefox } from 'playwright-firefox';
|
||||
import { chromium } from 'patchright';
|
||||
import { datetime, filenamify, prompt, handleSIGINT } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
|
||||
// using https://github.com/apify/fingerprint-suite worked, but has no launchPersistentContext...
|
||||
// from https://github.com/apify/fingerprint-suite/issues/162
|
||||
// can probably be removed and hard-code headers for mobile view
|
||||
import { FingerprintInjector } from 'fingerprint-injector';
|
||||
import { FingerprintGenerator } from 'fingerprint-generator';
|
||||
|
||||
const { fingerprint, headers } = new FingerprintGenerator().getFingerprint({
|
||||
devices: ["mobile"],
|
||||
operatingSystems: ["android"],
|
||||
devices: ['mobile'],
|
||||
operatingSystems: ['android'],
|
||||
});
|
||||
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
// viewport: { width: cfg.width, height: cfg.height },
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators -> done via /en in URL
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/aliexpress-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// e.g. for coins, mobile view is needed, otherwise it just says to install the app
|
||||
userAgent: fingerprint.navigator.userAgent,
|
||||
viewport: {
|
||||
width: fingerprint.screen.width,
|
||||
|
|
@ -27,6 +28,10 @@ const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
|||
extraHTTPHeaders: {
|
||||
'accept-language': headers['accept-language'],
|
||||
},
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
],
|
||||
});
|
||||
handleSIGINT(context);
|
||||
// await stealth(context);
|
||||
|
|
@ -36,43 +41,43 @@ context.setDefaultTimeout(cfg.debug ? 0 : cfg.timeout);
|
|||
|
||||
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
|
||||
|
||||
const auth = async (url) => {
|
||||
const auth = async url => {
|
||||
console.log('auth', url);
|
||||
await page.goto(url, { waitUntil: 'domcontentloaded' });
|
||||
// redirects to https://login.aliexpress.com/?return_url=https%3A%2F%2Fwww.aliexpress.com%2Fp%2Fcoin-pc-index%2Findex.html
|
||||
await Promise.any([page.waitForURL(/.*login\.aliexpress.com.*/).then(async () => {
|
||||
// manual login
|
||||
console.error('Not logged in! Will wait for 120s for you to login...');
|
||||
// await page.waitForTimeout(120*1000);
|
||||
// or try automated
|
||||
// no longer redirects if not authed, but replaces content -> click button "Log in" which then redirects
|
||||
const loginBtn = page.locator('button:has-text("Log in")');
|
||||
const loggedIn = page.locator('h3:text-is("day streak")');
|
||||
await Promise.race([loginBtn.waitFor().then(async () => {
|
||||
// offer manual login
|
||||
console.error('Not logged in! Will wait for 120s for you to login in the browser or terminal...');
|
||||
context.setDefaultTimeout(120 * 1000);
|
||||
// and try automated
|
||||
await loginBtn.click();
|
||||
page.getByRole('button', { name: 'Accept cookies' }).click().then(_ => console.log('Accepted cookies')).catch(_ => { });
|
||||
page.locator('span:has-text("Switch account")').click().catch(_ => {}); // sometimes no longer logged in, but previous user/email is pre-selected -> in this case we want to go back to the classic login
|
||||
const login = page.locator('.login-container');
|
||||
const login = page.locator('#root'); // not universal: .content, .nfm-login
|
||||
const email = cfg.ae_email || await prompt({ message: 'Enter email' });
|
||||
const emailInput = login.locator('input[label="Email or phone number"]');
|
||||
await emailInput.fill(email);
|
||||
await emailInput.blur(); // otherwise Continue button stays disabled
|
||||
const continueButton = login.locator('button:has-text("Continue")');
|
||||
await continueButton.click({ force: true }); // normal click waits for button to no longer be covered by their suggestion menu, so we have to force click somewhere for the menu to close and then click
|
||||
await continueButton.click();
|
||||
const password = email && (cfg.ae_password || await prompt({ type: 'password', message: 'Enter password' }));
|
||||
await login.locator('input[label="Password"]').fill(password);
|
||||
await login.locator('button:has-text("Sign in")').click();
|
||||
const error = login.locator('.error-text');
|
||||
error.waitFor().then(async _ => console.error('Login error:', await error.innerText()));
|
||||
await page.waitForURL(url);
|
||||
// await page.addLocatorHandler(page.getByRole('button', { name: 'Accept cookies' }), btn => btn.click());
|
||||
page.getByRole('button', { name: 'Accept cookies' }).click().then(_ => console.log('Accepted cookies')).catch(_ => { });
|
||||
}), page.locator('#nav-user-account').waitFor()]).catch(_ => {});
|
||||
|
||||
// await page.locator('#nav-user-account').hover();
|
||||
// console.log('Logged in as:', await page.locator('.welcome-name').innerText());
|
||||
// TODO handle failed login
|
||||
const error = login.locator('.nfm-login-input-error-text');
|
||||
error.waitFor().then(async _ => console.error('Login error (please restart):', await error.innerText())).catch(_ => console.log('No login error.'));
|
||||
await page.waitForURL(u => u.toString().startsWith('https://www.aliexpress.com/'));
|
||||
context.setDefaultTimeout(cfg.debug ? 0 : cfg.timeout);
|
||||
console.log('Logged in!'); // this should still be printed, but isn't...
|
||||
}), loggedIn.waitFor()]); // some alternative element which is only there once logged in
|
||||
};
|
||||
|
||||
// copied URLs from AliExpress app on tablet which has menu for the used webview
|
||||
const urls = {
|
||||
// works with desktop view, but stuck at 100% loading in mobile view:
|
||||
coins: 'https://www.aliexpress.com/p/coin-pc-index/index.html',
|
||||
// only work with mobile view:
|
||||
coins: 'https://m.aliexpress.com/p/coin-index/index.html',
|
||||
grow: 'https://m.aliexpress.com/p/ae_fruit/index.html', // firefox: stuck at 60% loading, chrome: loads, but canvas
|
||||
gogo: 'https://m.aliexpress.com/p/gogo-match-cc/index.html', // closes firefox?!
|
||||
// only show notification to install the app
|
||||
|
|
@ -80,39 +85,75 @@ const urls = {
|
|||
merge: 'https://m.aliexpress.com/p/merge-market/index.html',
|
||||
};
|
||||
|
||||
// need to start to wait for responses from API already before auth()
|
||||
const pre_auth = {
|
||||
coins: async _ => {
|
||||
console.log('Checking coins...');
|
||||
let userCoinsNum; // can make this global or pass as arg if needed; for now we just log the value
|
||||
let d; // response data (log in case of exception)
|
||||
// coins are only present as rotating digits in DOM -> no easy way to get value
|
||||
// number of coins are retrieved via POST to https://acs.aliexpress.com/h5/mtop.aliexpress.coin.execute/1.0/?jsv=2.6.1&appKey=...&t=1753253986320&sign=...&api=mtop.aliexpress.coin.execute&v=1.0&post=1&type=originaljson&dataType=jsonp -> .data.data.find(d => d.name == 'userCoinsNum').value
|
||||
// however, there are two requests with same method/URL (usually the first is what we need, but sometimes it comes second) which only differ in the opaque value of the sign URL param
|
||||
await page.waitForResponse(r => r.request().method() == 'POST' && r.url().startsWith('https://acs.aliexpress.com/h5/mtop.aliexpress.coin.execute/')).then(async r => {
|
||||
d = await r.json();
|
||||
d = d.data.data;
|
||||
if (Array.isArray(d)) userCoinsNum = d.find(e => e.name == 'userCoinsNum')?.value;
|
||||
console.log('Total (coins):', userCoinsNum);
|
||||
}).catch(e => console.error('Total (coins): error:', e, 'data:', d));
|
||||
},
|
||||
};
|
||||
|
||||
const coins = async () => {
|
||||
// await auth(urls.coins);
|
||||
await Promise.any([page.locator('.checkin-button').click(), page.locator('.addcoin').waitFor()]);
|
||||
console.log('Coins:', await page.locator('.mycoin-content-right-money').innerText());
|
||||
console.log('Streak:', await page.locator('.title-box').innerText());
|
||||
console.log('Tomorrow:', await page.locator('.addcoin').innerText());
|
||||
console.log('Collecting coins...');
|
||||
page.locator('.hideDoubleButton').click().catch(_ => {});
|
||||
const collectBtn = page.locator('button:has-text("Collect")');
|
||||
const moreBtn = page.locator('button:has-text("Earn more coins")');
|
||||
await Promise.race([
|
||||
// need force because button is visable and enabled but not stable (changes size)
|
||||
collectBtn.click({ force: true }).then(_ => console.log('Collected coins for today!')),
|
||||
moreBtn.waitFor().then(_ => console.log('No more coins to collect today!')),
|
||||
]);
|
||||
// print more info
|
||||
const streak = Number(await page.locator('h3:text-is("day streak")').locator('xpath=..').locator('div span').innerText());
|
||||
console.log('Streak (days):', streak);
|
||||
const tomorrow = Number((await page.locator(':text("coins tomorrow")').innerText()).replace(/Get (\d+) check-in coins tomorrow!/, '$1'));
|
||||
console.log('Tomorrow (coins):', tomorrow);
|
||||
// console.log(await page.locator('.marquee-content:has-text(" coins")').first().innerText());
|
||||
const euro = await page.locator(':text("€")').first().innerText(); // TODO get coins value from somewhere (composed of rotating digits in divs...)
|
||||
console.log('Total (€):', euro);
|
||||
};
|
||||
|
||||
const grow = async () => {
|
||||
await page.pause();
|
||||
};
|
||||
|
||||
const gogo = async () => {
|
||||
await page.pause();
|
||||
};
|
||||
|
||||
const euro = async () => {
|
||||
await page.pause();
|
||||
};
|
||||
|
||||
const merge = async () => {
|
||||
await page.pause();
|
||||
};
|
||||
// const grow = async () => {
|
||||
// await page.pause();
|
||||
// };
|
||||
//
|
||||
// const gogo = async () => {
|
||||
// await page.pause();
|
||||
// };
|
||||
//
|
||||
// const euro = async () => {
|
||||
// await page.pause();
|
||||
// };
|
||||
//
|
||||
// const merge = async () => {
|
||||
// await page.pause();
|
||||
// };
|
||||
|
||||
try {
|
||||
// await coins();
|
||||
await [
|
||||
// coins,
|
||||
coins,
|
||||
// grow,
|
||||
// gogo,
|
||||
// euro,
|
||||
merge,
|
||||
].reduce((a, f) => a.then(async _ => { await auth(urls[f.name]); await f(); console.log() }), Promise.resolve());
|
||||
// merge,
|
||||
].reduce((a, f) => a.then(async _ => {
|
||||
const prep = (pre_auth[f.name] ?? (_ => undefined))(); // start to wait for API responses (if needed for f) before anything else
|
||||
await auth(urls[f.name]); // authenticate
|
||||
await prep; // after auth (which goes to right url), need to await, otherwise f may finish before prep is done
|
||||
await f();
|
||||
console.log();
|
||||
}), Promise.resolve());
|
||||
|
||||
// await page.pause();
|
||||
} catch (error) {
|
||||
|
|
|
|||
|
|
@ -4,6 +4,10 @@ services:
|
|||
container_name: fgc # is printed in front of every output line
|
||||
image: ghcr.io/vogler/free-games-claimer # otherwise image name will be free-games-claimer-free-games-claimer
|
||||
build: .
|
||||
healthcheck: # see Dockerfile, check that node is running and noVNC is reachable
|
||||
test: pgrep node && curl --fail http://localhost:6080 || exit 1
|
||||
interval: 5s
|
||||
timeout: 5s
|
||||
ports:
|
||||
# - "5900:5900" # VNC server
|
||||
- "6080:6080" # noVNC (browser-based VNC client)
|
||||
|
|
|
|||
|
|
@ -3,53 +3,38 @@
|
|||
set -eo pipefail # exit on error, error on any fail in pipe (not just last cmd); add -x to print each cmd; see gist bash_strict_mode.md
|
||||
|
||||
echo "Version: https://github.com/vogler/free-games-claimer/tree/${COMMIT}"
|
||||
[ ! -z $BRANCH ] && [ $BRANCH != "main" ] && echo "Branch: ${BRANCH}"
|
||||
[ -n "$BRANCH" ] && [ "$BRANCH" != "main" ] && echo "Branch: ${BRANCH}"
|
||||
echo "Build: $NOW"
|
||||
|
||||
BROWSER="${BROWSER_DIR:-data/browser}"
|
||||
|
||||
# Remove chromium profile lock.
|
||||
# When running in docker and then killing it, on the next run chromium displayed a dialog to unlock the profile which made the script time out.
|
||||
# Maybe due to changed hostname of container or due to how the docker container kills playwright - didn't check.
|
||||
# https://bugs.chromium.org/p/chromium/issues/detail?id=367048
|
||||
rm -f /fgc/data/browser/SingletonLock
|
||||
|
||||
# Firefox preferences are stored in $BROWSER_DIR/pref.js and can be overridden by a file user.js
|
||||
# Since this file has to be in the volume (data/browser), we can't do this in Dockerfile.
|
||||
mkdir -p /fgc/data/browser
|
||||
# fix for 'Incorrect response' after solving a captcha correctly - https://github.com/vogler/free-games-claimer/issues/261#issuecomment-1868385830
|
||||
# echo 'user_pref("privacy.resistFingerprinting", true);' > /fgc/data/browser/user.js
|
||||
cat << EOT > /fgc/data/browser/user.js
|
||||
user_pref("privacy.resistFingerprinting", true);
|
||||
// user_pref("privacy.resistFingerprinting.letterboxing", true);
|
||||
// user_pref("browser.contentblocking.category", "strict");
|
||||
// user_pref("webgl.disabled", true);
|
||||
EOT
|
||||
# TODO disable session restore message?
|
||||
rm -f "/fgc/$BROWSER/SingletonLock"
|
||||
|
||||
# Remove X server display lock, fix for `docker compose up` which reuses container which made it fail after initial run, https://github.com/vogler/free-games-claimer/issues/31
|
||||
# echo $DISPLAY
|
||||
# ls -l /tmp/.X11-unix/
|
||||
# Maybe no longer needed after adding #478's -nolisten unix below
|
||||
rm -f /tmp/.X1-lock
|
||||
|
||||
# 6000+SERVERNUM is the TCP port Xvfb is listening on:
|
||||
# SERVERNUM=$(echo "$DISPLAY" | sed 's/:\([0-9][0-9]*\).*/\1/')
|
||||
|
||||
# Options passed directly to the Xvfb server:
|
||||
# -ac disables host-based access control mechanisms
|
||||
# −screen NUM WxHxD creates the screen and sets its width, height, and depth
|
||||
|
||||
export DISPLAY=:1 # need to export this, otherwise playwright complains with 'Looks like you launched a headed browser without having a XServer running.'
|
||||
Xvfb $DISPLAY -ac -screen 0 "${WIDTH}x${HEIGHT}x${DEPTH}" &
|
||||
echo "Xvfb display server created screen with resolution ${WIDTH}x${HEIGHT}"
|
||||
if [ -z "$VNC_PASSWORD" ]; then
|
||||
pw="-nopw"
|
||||
pw="-SecurityTypes None"
|
||||
pwt="no password!"
|
||||
else
|
||||
pw="-passwd $VNC_PASSWORD"
|
||||
# pw="-passwd $VNC_PASSWORD" # not supported anymore
|
||||
pw="-rfbauth ~/.vnc/passwd"
|
||||
mkdir ~/.vnc/
|
||||
echo "$VNC_PASSWORD" | /opt/TurboVNC/bin/vncpasswd -f >~/.vnc/passwd
|
||||
pwt="with password"
|
||||
fi
|
||||
x11vnc -display $DISPLAY -forever -shared -rfbport $VNC_PORT -bg $pw 2>/dev/null 1>&2
|
||||
echo "VNC is running on port $VNC_PORT ($pwt)"
|
||||
websockify -D --web "/usr/share/novnc/" $NOVNC_PORT "localhost:$VNC_PORT" 2>/dev/null 1>&2 &
|
||||
echo "noVNC (VNC via browser) is running on http://localhost:$NOVNC_PORT"
|
||||
# TurboVNC server replaces Xvfb+x11vnc
|
||||
# shellcheck disable=SC2086
|
||||
/opt/TurboVNC/bin/vncserver $DISPLAY -geometry "${WIDTH}x${HEIGHT}" -depth "${DEPTH}" -rfbport "${VNC_PORT}" $pw -vgl -log /fgc/data/TurboVNC.log -xstartup /usr/bin/ratpoison 2>/dev/null # -noxstartup -novnc /usr/share/novnc/
|
||||
echo "TurboVNC is running on port $VNC_PORT ($pwt) with resolution ${WIDTH}x${HEIGHT}"
|
||||
# TODO keep websockify just for custom NOVNC_PORT? https://www.perplexity.ai/search/how-to-specify-the-novnc-port-rfv96C9tTZufnyFPRye5xA#0
|
||||
websockify -D --web "/usr/share/novnc/" "$NOVNC_PORT" "localhost:$VNC_PORT" 2>/dev/null 1>&2 &
|
||||
echo "noVNC (VNC via browser) is running on http://localhost:$NOVNC_PORT/?autoconnect=true"
|
||||
echo
|
||||
exec tini -g -- "$@" # https://github.com/krallin/tini/issues/8 node/playwright respond to signals like ctrl-c, but unsure about zombie processes
|
||||
|
|
|
|||
|
|
@ -1,10 +1,12 @@
|
|||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
// import { chromium } from 'playwright-chromium';
|
||||
import { chromium } from 'patchright';
|
||||
import { authenticator } from 'otplib';
|
||||
import chalk from 'chalk';
|
||||
import path from 'path';
|
||||
import { existsSync, writeFileSync, appendFileSync } from 'fs';
|
||||
import { resolve, jsonDb, datetime, stealth, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { existsSync, writeFileSync } from 'fs';
|
||||
import { resolve, jsonDb, datetime, filenamify, prompt, confirm, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
import { getGames } from './src/epic-games-mobile.js';
|
||||
|
||||
const screenshot = (...a) => resolve(cfg.dir.screenshots, 'epic-games', ...a);
|
||||
|
||||
|
|
@ -17,43 +19,36 @@ const db = await jsonDb('epic-games.json', {});
|
|||
|
||||
if (cfg.time) console.time('startup');
|
||||
|
||||
const browserPrefs = path.join(cfg.dir.browser, 'prefs.js');
|
||||
if (existsSync(browserPrefs)) {
|
||||
console.log('Adding webgl.disabled to', browserPrefs);
|
||||
appendFileSync(browserPrefs, 'user_pref("webgl.disabled", true);'); // apparently Firefox removes duplicates (and sorts), so no problem appending every time
|
||||
} else {
|
||||
console.log(browserPrefs, 'does not exist yet, will patch it on next run. Restart the script if you get a captcha.');
|
||||
}
|
||||
|
||||
// https://playwright.dev/docs/auth#multi-factor-authentication
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
// channel: 'chrome', // recommended, but `npx patchright install chrome` clashes with system Chrome - https://github.com/Kaliiiiiiiiii-Vinyzu/patchright-nodejs#best-practice----use-chrome-without-fingerprint-injection
|
||||
headless: false, // don't use cfg.headless headless here since SHOW=0 will lead to captcha
|
||||
viewport: { width: cfg.width, height: cfg.height },
|
||||
userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:127.0) Gecko/20100101 Firefox/127.0', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
|
||||
// userAgent firefox (macOS): Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:106.0) Gecko/20100101 Firefox/106.0
|
||||
// userAgent firefox (docker): Mozilla/5.0 (X11; Linux aarch64; rv:109.0) Gecko/20100101 Firefox/115.0
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/eg-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// user settings for firefox have to be put in $BROWSER_DIR/user.js
|
||||
args: [ // https://wiki.mozilla.org/Firefox/CommandLineOptions
|
||||
// '-kiosk',
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
'--ignore-gpu-blocklist', // required for OpenGL: Disabled -> Enabled & WebGL: Software only -> Hardware accelerated
|
||||
'--enable-unsafe-webgpu', // required for WebGPU: Disabled -> Hardware accelerated
|
||||
],
|
||||
// The following makes the browser crash in docker with 'Chromium sandboxing failed!':
|
||||
// chromiumSandbox: true, // https://github.com/Kaliiiiiiiiii-Vinyzu/patchright/issues/52
|
||||
});
|
||||
|
||||
handleSIGINT(context);
|
||||
// console.log(context.browser().browserType()); // browser is null...
|
||||
if (cfg.debug) console.log(chromium.executablePath());
|
||||
|
||||
// Without stealth plugin, the website shows an hcaptcha on login with username/password and in the last step of claiming a game. It may have other heuristics like unsuccessful logins as well. After <6h (TBD) it resets to no captcha again. Getting a new IP also resets.
|
||||
await stealth(context);
|
||||
handleSIGINT(context);
|
||||
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
|
||||
|
||||
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
|
||||
await page.setViewportSize({ width: cfg.width, height: cfg.height }); // TODO workaround for https://github.com/vogler/free-games-claimer/issues/277 until Playwright fixes it
|
||||
// await page.setViewportSize({ width: cfg.width, height: cfg.height }); // TODO workaround for https://github.com/vogler/free-games-claimer/issues/277 until Playwright fixes it
|
||||
|
||||
// some debug info about the page (screen dimensions, user agent, platform)
|
||||
// eslint-disable-next-line no-undef
|
||||
if (cfg.debug) console.debug(await page.evaluate(() => [(({ width, height, availWidth, availHeight }) => ({ width, height, availWidth, availHeight }))(window.screen), navigator.userAgent, navigator.platform, navigator.vendor])); // deconstruct screen needed since `window.screen` prints {}, `window.screen.toString()` '[object Screen]', and can't use some pick function without defining it on `page`
|
||||
if (cfg.debug_network) {
|
||||
// const filter = _ => true;
|
||||
|
|
@ -80,6 +75,7 @@ try {
|
|||
|
||||
while (await page.locator('egs-navigation').getAttribute('isloggedin') != 'true') {
|
||||
console.error('Not signed in anymore. Please login in the browser or here in the terminal.');
|
||||
if (cfg.nowait) process.exit(1);
|
||||
if (cfg.novnc_port) console.info(`Open http://localhost:${cfg.novnc_port} to login inside the docker container.`);
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.login_timeout); // give user some extra time to log in
|
||||
console.info(`Login timeout is ${cfg.login_timeout / 1000} seconds!`);
|
||||
|
|
@ -107,12 +103,12 @@ try {
|
|||
console.error('Incorrect response for captcha!');
|
||||
}).catch(_ => { });
|
||||
await page.fill('#email', email);
|
||||
// await page.click('button[type="submit"]'); login was split in two steps for some time, now email and password are on the same form again
|
||||
await page.click('button#continue'); // login was split in two steps for some time, then email and password on the same form, now two steps again...
|
||||
const password = email && (cfg.eg_password || await prompt({ type: 'password', message: 'Enter password' }));
|
||||
if (!password) await notifyBrowserLogin();
|
||||
else {
|
||||
await page.fill('#password', password);
|
||||
await page.click('button[type="submit"]');
|
||||
await page.click('button#sign-in');
|
||||
}
|
||||
const error = page.locator('#form-error-message');
|
||||
error.waitFor().then(async () => {
|
||||
|
|
@ -150,8 +146,17 @@ try {
|
|||
// debug showed that in those cases the href was still correct, so we `goto` the urls instead of clicking.
|
||||
// Alternative: parse the json loaded to build the page https://store-site-backend-static-ipv4.ak.epicgames.com/freeGamesPromotions
|
||||
// i.e. filter data.Catalog.searchStore.elements for .promotions.promotionalOffers being set and build URL with .catalogNs.mappings[0].pageSlug or .urlSlug if not set to some wrong id like it was the case for spirit-of-the-north-f58a66 - this is also what's done here: https://github.com/claabs/epicgames-freegames-node/blob/938a9653ffd08b8284ea32cf01ac8727d25c5d4c/src/puppet/free-games.ts#L138-L213
|
||||
const urlSlugs = await Promise.all((await game_loc.elementHandles()).map(a => a.getAttribute('href')));
|
||||
const urlSlugs = await Promise.all((await game_loc.all()).map(a => a.getAttribute('href')));
|
||||
const urls = urlSlugs.map(s => 'https://store.epicgames.com' + s);
|
||||
|
||||
// Free mobile games - https://github.com/vogler/free-games-claimer/issues/474
|
||||
// https://egs-platform-service.store.epicgames.com/api/v2/public/discover/home?count=10&country=DE&locale=en&platform=android&start=0&store=EGS
|
||||
if (cfg.eg_mobile) {
|
||||
console.log('Including mobile games...');
|
||||
const mobileGames = await getGames();
|
||||
urls.push(...mobileGames.map(x => x.url));
|
||||
}
|
||||
|
||||
console.log('Free games:', urls);
|
||||
|
||||
for (const url of urls) {
|
||||
|
|
@ -261,6 +266,10 @@ try {
|
|||
if (cfg.time) console.timeEnd('claim game');
|
||||
continue;
|
||||
}
|
||||
if (cfg.interactive && !await confirm()) {
|
||||
if (cfg.time) console.timeEnd('claim game');
|
||||
continue;
|
||||
}
|
||||
|
||||
// Playwright clicked before button was ready to handle event, https://github.com/vogler/free-games-claimer/issues/84#issuecomment-1474346591
|
||||
await iframe.locator('button:has-text("Place Order"):not(:has(.payment-loading--loading))').click({ delay: 11 });
|
||||
|
|
|
|||
103
eslint.config.js
103
eslint.config.js
|
|
@ -2,75 +2,78 @@
|
|||
// https://eslint.org/docs/latest/use/configure/migration-guide
|
||||
import js from '@eslint/js';
|
||||
import globals from 'globals';
|
||||
import stylistic from '@stylistic/eslint-plugin-js';
|
||||
import stylistic from '@stylistic/eslint-plugin';
|
||||
|
||||
export default [
|
||||
// https://eslint.org/docs/latest/use/configure/configuration-files-new#globally-ignoring-files-with-ignores
|
||||
// object with just `ignores` applies to all configuration objects
|
||||
// had `ln -s .gitignore .eslintignore` before, but .eslintignore no longer supported
|
||||
{
|
||||
ignores: ['data/**'],
|
||||
ignores: ['data/**', 'megalinter-reports/**'],
|
||||
},
|
||||
js.configs.recommended, // TODO still needed?
|
||||
{
|
||||
// files: ['*.js'],
|
||||
languageOptions: {
|
||||
globals: globals.node,
|
||||
globals: {
|
||||
...globals.node,
|
||||
...globals.browser,
|
||||
},
|
||||
},
|
||||
plugins: {
|
||||
'@stylistic/js': stylistic,
|
||||
'@stylistic': stylistic,
|
||||
},
|
||||
// https://eslint.org/docs/latest/rules/
|
||||
// https://eslint.style/packages/js
|
||||
rules: {
|
||||
'no-unused-vars': ['error', { argsIgnorePattern: '^_' }],
|
||||
'prefer-const': 'error',
|
||||
'@stylistic/js/array-bracket-newline': ['error', 'consistent'],
|
||||
'@stylistic/js/array-bracket-spacing': 'error',
|
||||
'@stylistic/js/array-element-newline': ['error', 'consistent'],
|
||||
'@stylistic/js/arrow-parens': ['error', 'as-needed'],
|
||||
'@stylistic/js/arrow-spacing': 'error',
|
||||
'@stylistic/js/block-spacing': 'error',
|
||||
'@stylistic/js/brace-style': 'error',
|
||||
'@stylistic/js/comma-dangle': ['error', 'always-multiline'],
|
||||
'@stylistic/js/comma-spacing': 'error',
|
||||
'@stylistic/js/comma-style': 'error',
|
||||
'@stylistic/js/eol-last': 'error',
|
||||
'@stylistic/js/func-call-spacing': 'error',
|
||||
'@stylistic/js/function-paren-newline': ['error', 'consistent'],
|
||||
'@stylistic/js/implicit-arrow-linebreak': 'error',
|
||||
'@stylistic/js/indent': ['error', 2],
|
||||
'@stylistic/js/key-spacing': 'error',
|
||||
'@stylistic/js/keyword-spacing': 'error',
|
||||
'@stylistic/js/linebreak-style': 'error',
|
||||
'@stylistic/js/no-extra-parens': 'error',
|
||||
'@stylistic/js/no-extra-semi': 'error',
|
||||
'@stylistic/js/no-mixed-spaces-and-tabs': 'error',
|
||||
'@stylistic/js/no-multi-spaces': 'error',
|
||||
'@stylistic/js/no-multiple-empty-lines': 'error',
|
||||
'@stylistic/js/no-tabs': 'error',
|
||||
'@stylistic/js/no-trailing-spaces': 'error',
|
||||
'@stylistic/js/no-whitespace-before-property': 'error',
|
||||
'@stylistic/js/nonblock-statement-body-position': 'error',
|
||||
'@stylistic/js/object-curly-newline': 'error',
|
||||
'@stylistic/js/object-curly-spacing': ['error', 'always'],
|
||||
'@stylistic/js/object-property-newline': ['error', { allowAllPropertiesOnSameLine: true }],
|
||||
'@stylistic/js/quote-props': ['error', 'as-needed'],
|
||||
'@stylistic/js/quotes': ['error', 'single'],
|
||||
'@stylistic/js/rest-spread-spacing': 'error',
|
||||
'@stylistic/js/semi': 'error',
|
||||
'@stylistic/js/semi-spacing': 'error',
|
||||
'@stylistic/js/semi-style': 'error',
|
||||
'@stylistic/js/space-before-blocks': 'error',
|
||||
'@stylistic/js/space-before-function-paren': ['error', { anonymous: 'never', named: 'never', asyncArrow: 'always' }],
|
||||
'@stylistic/js/space-in-parens': 'error',
|
||||
'@stylistic/js/space-infix-ops': 'error',
|
||||
'@stylistic/js/space-unary-ops': 'error',
|
||||
'@stylistic/js/spaced-comment': 'error',
|
||||
'@stylistic/js/switch-colon-spacing': 'error',
|
||||
'@stylistic/js/template-curly-spacing': 'error',
|
||||
'@stylistic/js/template-tag-spacing': 'error',
|
||||
'@stylistic/js/wrap-regex': 'error',
|
||||
'@stylistic/array-bracket-newline': ['error', 'consistent'],
|
||||
'@stylistic/array-bracket-spacing': 'error',
|
||||
'@stylistic/array-element-newline': ['error', 'consistent'],
|
||||
'@stylistic/arrow-parens': ['error', 'as-needed'],
|
||||
'@stylistic/arrow-spacing': 'error',
|
||||
'@stylistic/block-spacing': 'error',
|
||||
'@stylistic/brace-style': 'error',
|
||||
'@stylistic/comma-dangle': ['error', 'always-multiline'],
|
||||
'@stylistic/comma-spacing': 'error',
|
||||
'@stylistic/comma-style': 'error',
|
||||
'@stylistic/eol-last': 'error',
|
||||
'@stylistic/function-call-spacing': 'error',
|
||||
'@stylistic/function-paren-newline': ['error', 'consistent'],
|
||||
'@stylistic/implicit-arrow-linebreak': 'error',
|
||||
'@stylistic/indent': ['error', 2],
|
||||
'@stylistic/key-spacing': 'error',
|
||||
'@stylistic/keyword-spacing': 'error',
|
||||
'@stylistic/linebreak-style': 'error',
|
||||
'@stylistic/no-extra-parens': 'error',
|
||||
'@stylistic/no-extra-semi': 'error',
|
||||
'@stylistic/no-mixed-spaces-and-tabs': 'error',
|
||||
'@stylistic/no-multi-spaces': 'error',
|
||||
'@stylistic/no-multiple-empty-lines': 'error',
|
||||
'@stylistic/no-tabs': 'error',
|
||||
'@stylistic/no-trailing-spaces': 'error',
|
||||
'@stylistic/no-whitespace-before-property': 'error',
|
||||
'@stylistic/nonblock-statement-body-position': 'error',
|
||||
'@stylistic/object-curly-newline': 'error',
|
||||
'@stylistic/object-curly-spacing': ['error', 'always'],
|
||||
'@stylistic/object-property-newline': ['error', { allowAllPropertiesOnSameLine: true }],
|
||||
'@stylistic/quote-props': ['error', 'as-needed'],
|
||||
'@stylistic/quotes': ['error', 'single'],
|
||||
'@stylistic/rest-spread-spacing': 'error',
|
||||
'@stylistic/semi': 'error',
|
||||
'@stylistic/semi-spacing': 'error',
|
||||
'@stylistic/semi-style': 'error',
|
||||
'@stylistic/space-before-blocks': 'error',
|
||||
'@stylistic/space-before-function-paren': ['error', { anonymous: 'never', named: 'never', asyncArrow: 'always' }],
|
||||
'@stylistic/space-in-parens': 'error',
|
||||
'@stylistic/space-infix-ops': 'error',
|
||||
'@stylistic/space-unary-ops': 'error',
|
||||
'@stylistic/spaced-comment': 'error',
|
||||
'@stylistic/switch-colon-spacing': 'error',
|
||||
'@stylistic/template-curly-spacing': 'error',
|
||||
'@stylistic/template-tag-spacing': 'error',
|
||||
'@stylistic/wrap-regex': 'error',
|
||||
},
|
||||
},
|
||||
];
|
||||
|
|
|
|||
28
gog.js
28
gog.js
|
|
@ -1,6 +1,7 @@
|
|||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
// import { firefox } from 'playwright-firefox';
|
||||
import { chromium } from 'patchright';
|
||||
import chalk from 'chalk';
|
||||
import { resolve, jsonDb, datetime, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { resolve, jsonDb, datetime, filenamify, prompt, confirm, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
|
||||
const screenshot = (...a) => resolve(cfg.dir.screenshots, 'gog', ...a);
|
||||
|
|
@ -17,13 +18,17 @@ if (cfg.width < 1280) { // otherwise 'Sign in' and #menuUsername are hidden (but
|
|||
}
|
||||
|
||||
// https://playwright.dev/docs/auth#multi-factor-authentication
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
viewport: { width: cfg.width, height: cfg.height },
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators -> done via /en in URL
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/gog-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
],
|
||||
});
|
||||
|
||||
handleSIGINT(context);
|
||||
|
|
@ -44,9 +49,12 @@ try {
|
|||
|
||||
// page.click('#CybotCookiebotDialogBodyLevelButtonLevelOptinAllowAll').catch(_ => { }); // does not work reliably, solved by setting CookieConsent above
|
||||
const signIn = page.locator('a:has-text("Sign in")').first();
|
||||
await Promise.any([signIn.waitFor(), page.waitForSelector('#menuUsername')]);
|
||||
while (await signIn.isVisible()) {
|
||||
console.error('Not signed in anymore.');
|
||||
// TODO for the below signIn.waitFor(), patchright failed most of the time with: locator.waitFor: JSHandles can be evaluated only in the context they were created!
|
||||
// await Promise.any([signIn.waitFor(), page.waitForSelector('#menuUsername')]);
|
||||
const username = page.locator('#menuUsername').first();
|
||||
while (await signIn.isVisible() && !await username.isVisible()) {
|
||||
console.error('Not signed!');
|
||||
if (cfg.nowait) process.exit(1);
|
||||
await signIn.click();
|
||||
// it then creates an iframe for the login
|
||||
await page.waitForSelector('#GalaxyAccountsFrameContainer iframe'); // TODO needed?
|
||||
|
|
@ -58,10 +66,14 @@ try {
|
|||
const email = cfg.gog_email || await prompt({ message: 'Enter email' });
|
||||
const password = email && (cfg.gog_password || await prompt({ type: 'password', message: 'Enter password' }));
|
||||
if (email && password) {
|
||||
iframe.locator('a[href="/logout"]').click().catch(_ => { }); // Click 'Change account' (email from previous login is set in some cookie)
|
||||
// iframe.locator('a[href="/logout"]').click().catch(_ => { }); // Click 'Change account' (email from previous login is set in some cookie)
|
||||
// TODO above didn't work with patchright
|
||||
if (!await iframe.locator('#login_username').isDisabled()) {
|
||||
await iframe.locator('#login_username').fill(email);
|
||||
}
|
||||
await iframe.locator('#login_password').fill(password);
|
||||
await iframe.locator('#login_login').click();
|
||||
await page.waitForTimeout(2000); // TODO patchright waits forever for MFA locator otherwise
|
||||
// handle MFA, but don't await it
|
||||
iframe.locator('form[name=second_step_authentication]').waitFor().then(async () => {
|
||||
console.log('Two-Step Verification - Enter security code');
|
||||
|
|
@ -96,6 +108,7 @@ try {
|
|||
db.data[user] ||= {};
|
||||
|
||||
const banner = page.locator('#giveaway');
|
||||
await page.waitForTimeout(2000); // TODO patchright sometimes missed banner otherwise
|
||||
if (!await banner.count()) {
|
||||
console.log('Currently no free giveaway!');
|
||||
} else {
|
||||
|
|
@ -106,6 +119,7 @@ try {
|
|||
console.log(`Current free game: ${chalk.blue(title)} - ${url}`);
|
||||
db.data[user][title] ||= { title, time: datetime(), url };
|
||||
if (cfg.dryrun) process.exit(1);
|
||||
if (cfg.interactive && !await confirm()) process.exit(0);
|
||||
// await page.locator('#giveaway:not(.is-loading)').waitFor(); // otherwise screenshot is sometimes with loading indicator instead of game title; #TODO fix, skipped due to timeout, see #240
|
||||
await banner.screenshot({ path: screenshot(`${filenamify(title)}.png`) }); // overwrites every time - only keep first?
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
"checkJs": true,
|
||||
"target": "es2021",
|
||||
"module": "NodeNext",
|
||||
"moduleResolution": "NodeNext", // https://github.com/typicode/lowdb/issues/554
|
||||
"moduleResolution": "NodeNext" // https://github.com/typicode/lowdb/issues/554
|
||||
},
|
||||
"exclude": ["node_modules", "**/node_modules"]
|
||||
}
|
||||
|
|
|
|||
3060
package-lock.json
generated
3060
package-lock.json
generated
File diff suppressed because it is too large
Load diff
18
package.json
18
package.json
|
|
@ -11,9 +11,11 @@
|
|||
"license": "AGPL-3.0-only",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"lint": "npx eslint .",
|
||||
"docker:build": "docker build . -t ghcr.io/vogler/free-games-claimer",
|
||||
"docker": "cross-env-shell docker run --rm -it -p 5900:5900 -p 6080:6080 -v \\\"$INIT_CWD/data\\\":/fgc/data --name fgc ghcr.io/vogler/free-games-claimer",
|
||||
"lint": "npx eslint ."
|
||||
"docker:build-log": "(docker buildx build --progress=plain . -t ghcr.io/vogler/free-games-claimer; docker image ls) 2>&1 | tee data/docker-build.log",
|
||||
"docker": "docker run --rm -it -p 6080:6080 -v fgc:/fgc/data --pull=always ghcr.io/vogler/free-games-claimer",
|
||||
"deps:update": "npx taze major -w && npm i"
|
||||
},
|
||||
"type": "module",
|
||||
"engines": {
|
||||
|
|
@ -21,17 +23,15 @@
|
|||
},
|
||||
"dependencies": {
|
||||
"chalk": "^5.4.1",
|
||||
"cross-env": "^7.0.3",
|
||||
"dotenv": "^16.5.0",
|
||||
"dotenv": "^17.2.0",
|
||||
"enquirer": "^2.4.1",
|
||||
"fingerprint-injector": "^2.1.66",
|
||||
"fingerprint-injector": "^2.1.69",
|
||||
"lowdb": "^7.0.1",
|
||||
"otplib": "^12.0.1",
|
||||
"playwright-firefox": "^1.52.0",
|
||||
"puppeteer-extra-plugin-stealth": "^2.11.2"
|
||||
"patchright": "^1.52.5"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@stylistic/eslint-plugin-js": "^4.2.0",
|
||||
"eslint": "^9.26.0"
|
||||
"@stylistic/eslint-plugin": "^5.2.2",
|
||||
"eslint": "^9.31.0"
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,33 +1,35 @@
|
|||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
// import { chromium } from 'playwright-chromium';
|
||||
import { chromium } from 'patchright';
|
||||
import { authenticator } from 'otplib';
|
||||
import chalk from 'chalk';
|
||||
import { resolve, jsonDb, datetime, stealth, filenamify, prompt, confirm, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { resolve, jsonDb, datetime, filenamify, prompt, confirm, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
|
||||
const screenshot = (...a) => resolve(cfg.dir.screenshots, 'prime-gaming', ...a);
|
||||
|
||||
// const URL_LOGIN = 'https://www.amazon.de/ap/signin'; // wrong. needs some session args to be valid?
|
||||
const URL_CLAIM = 'https://gaming.amazon.com/home';
|
||||
const BASE_URL = 'https://luna.amazon.com';
|
||||
const URL_CLAIM = `${BASE_URL}/claims/home`;
|
||||
|
||||
console.log(datetime(), 'started checking prime-gaming');
|
||||
|
||||
const db = await jsonDb('prime-gaming.json', {});
|
||||
|
||||
// https://playwright.dev/docs/auth#multi-factor-authentication
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
viewport: { width: cfg.width, height: cfg.height },
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/pg-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
],
|
||||
});
|
||||
|
||||
handleSIGINT(context);
|
||||
|
||||
// TODO test if needed
|
||||
await stealth(context);
|
||||
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
|
||||
|
||||
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
|
||||
|
|
@ -44,6 +46,7 @@ try {
|
|||
page.click('[aria-label="Cookies usage disclaimer banner"] button:has-text("Accept Cookies")').catch(_ => { }); // to not waste screen space when non-headless, TODO does not work reliably, need to wait for something else first?
|
||||
while (await page.locator('button:has-text("Sign in")').count() > 0) {
|
||||
console.error('Not signed in anymore.');
|
||||
if (cfg.nowait) process.exit(1);
|
||||
await page.click('button:has-text("Sign in")');
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.login_timeout); // give user some extra time to log in
|
||||
console.info(`Login timeout is ${cfg.login_timeout / 1000} seconds!`);
|
||||
|
|
@ -82,7 +85,7 @@ try {
|
|||
process.exit(1);
|
||||
}
|
||||
}
|
||||
await page.waitForURL('https://gaming.amazon.com/home?signedIn=true');
|
||||
await page.waitForURL(`${BASE_URL}/claims/home?signedIn=true`);
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
|
||||
}
|
||||
user = await page.locator('[data-a-target="user-dropdown-first-name-text"]').first().innerText();
|
||||
|
|
@ -126,45 +129,45 @@ try {
|
|||
await scrollUntilStable(() => page.evaluate(() => document.querySelector('.tw-full-width').scrollHeight)); // height may change during loading while number of games is still the same?
|
||||
console.log('Number of already claimed games (total):', await games.locator('p:has-text("Collected")').count());
|
||||
// can't use .all() since the list of elements via locator will change after click while we iterate over it
|
||||
const internal = await games.locator('.item-card__action:has(button[data-a-target="FGWPOffer"])').elementHandles();
|
||||
const internal = await games.locator('.item-card__action:has(button[data-a-target="FGWPOffer"])').all();
|
||||
const external = await games.locator('.item-card__action:has(a[data-a-target="FGWPOffer"])').all();
|
||||
// bottom to top: oldest to newest games
|
||||
internal.reverse();
|
||||
external.reverse();
|
||||
const sameOrNewPage = async url => new Promise(async (resolve, _reject) => {
|
||||
const sameOrNewPage = async url => {
|
||||
const isNew = page.url() != url;
|
||||
let p = page;
|
||||
if (isNew) {
|
||||
p = await context.newPage();
|
||||
await p.goto(url, { waitUntil: 'domcontentloaded' });
|
||||
}
|
||||
resolve([p, isNew]);
|
||||
});
|
||||
return { p, isNew };
|
||||
};
|
||||
const skipBasedOnTime = async url => {
|
||||
// console.log(' Checking time left for game:', url);
|
||||
const [p, isNew] = await sameOrNewPage(url);
|
||||
const { p, isNew } = await sameOrNewPage(url);
|
||||
const dueDateOrg = await p.locator('.availability-date .tw-bold').innerText();
|
||||
const dueDate = new Date(Date.parse(dueDateOrg + ' 17:00'));
|
||||
const daysLeft = (dueDate.getTime() - Date.now())/1000/60/60/24;
|
||||
const daysLeft = (dueDate.getTime() - Date.now()) / 1000 / 60 / 60 / 24;
|
||||
console.log(' ', await p.locator('.availability-date').innerText(), '->', daysLeft.toFixed(2));
|
||||
if (isNew) await p.close();
|
||||
return daysLeft > cfg.pg_timeLeft;
|
||||
}
|
||||
};
|
||||
console.log('\nNumber of free unclaimed games (Prime Gaming):', internal.length);
|
||||
// claim games in internal store
|
||||
for (const card of internal) {
|
||||
await card.scrollIntoViewIfNeeded();
|
||||
const title = await (await card.$('.item-card-details__body__primary')).innerText();
|
||||
const slug = await (await card.$('a')).getAttribute('href');
|
||||
const url = 'https://gaming.amazon.com' + slug.split('?')[0];
|
||||
const title = await (await card.locator('.item-card-details__body__primary')).innerText();
|
||||
const slug = await (await card.locator('a')).getAttribute('href');
|
||||
const url = BASE_URL + slug.split('?')[0];
|
||||
console.log('Current free game:', chalk.blue(title));
|
||||
if (cfg.pg_timeLeft && await skipBasedOnTime(url)) continue;
|
||||
if (cfg.dryrun) continue;
|
||||
if (cfg.interactive && !await confirm()) continue;
|
||||
await (await card.$('.tw-button:has-text("Claim")')).click();
|
||||
await card.locator('.tw-button:has-text("Claim")').click();
|
||||
db.data[user][title] ||= { title, time: datetime(), url, store: 'internal' };
|
||||
notify_games.push({ title, status: 'claimed', url });
|
||||
// const img = await (await card.$('img.tw-image')).getAttribute('src');
|
||||
// const img = await card.locator('img.tw-image').getAttribute('src');
|
||||
// console.log('Image:', img);
|
||||
await card.screenshot({ path: screenshot('internal', `${filenamify(title)}.png`) });
|
||||
}
|
||||
|
|
@ -174,7 +177,7 @@ try {
|
|||
for (const card of external) { // need to get data incl. URLs in this loop and then navigate in another, otherwise .all() would update after coming back and .elementHandles() like above would lead to error due to page navigation: elementHandle.$: Protocol error (Page.adoptNode)
|
||||
const title = await card.locator('.item-card-details__body__primary').innerText();
|
||||
const slug = await card.locator('a:has-text("Claim")').first().getAttribute('href');
|
||||
const url = 'https://gaming.amazon.com' + slug.split('?')[0];
|
||||
const url = BASE_URL + slug.split('?')[0];
|
||||
// await (await card.$('text=Claim')).click(); // goes to URL of game, no need to wait
|
||||
external_info.push({ title, url });
|
||||
}
|
||||
|
|
@ -217,7 +220,7 @@ try {
|
|||
const code = await Promise.any([page.inputValue('input[type="text"]'), page.textContent('[data-a-target="ClaimStateClaimCodeContent"]').then(s => s.replace('Your code: ', ''))]); // input: Legacy Games; text: gog.com
|
||||
console.log(' Code to redeem game:', chalk.blue(code));
|
||||
if (store == 'legacy games') { // may be different URL like https://legacygames.com/primeday/puzzleoftheyear/
|
||||
redeem[store] = await (await page.$('li:has-text("Click here") a')).getAttribute('href'); // full text: Click here to enter your redemption code.
|
||||
redeem[store] = await page.locator('li:has-text("Click here") a').getAttribute('href'); // full text: Click here to enter your redemption code.
|
||||
}
|
||||
let redeem_url = redeem[store];
|
||||
if (store == 'gog.com') redeem_url += '/' + code; // to log and notify, but can't use for goto below (captcha)
|
||||
|
|
@ -237,7 +240,8 @@ try {
|
|||
await page2.click('[type="submit"]'); // click Continue
|
||||
// console.log(await page2.locator('.warning-message').innerText()); // does not exist if there is no warning
|
||||
const r1t = await (await r1).text();
|
||||
const reason = JSON.parse(r1t).reason;
|
||||
const r1j = JSON.parse(r1t);
|
||||
const reason = r1j.reason;
|
||||
// {"reason":"Invalid or no captcha"}
|
||||
// {"reason":"code_used"}
|
||||
// {"reason":"code_not_found"}
|
||||
|
|
@ -251,22 +255,25 @@ try {
|
|||
redeem_action = 'redeem (not found)';
|
||||
console.error(' Code was not found!');
|
||||
} else { // TODO not logged in? need valid unused code to test.
|
||||
console.log(' Redeeming', r1j.products[0].title);
|
||||
redeem_action = 'redeemed?';
|
||||
// console.log(' Redeemed successfully? Please report your Responses (if new) in https://github.com/vogler/free-games-claimer/issues/5');
|
||||
console.debug(` Response 1: ${r1t}`);
|
||||
// then after the click on Redeem there is a POST request which should return {} if claimed successfully
|
||||
// then after the click on Redeem there is a POST request which returns json
|
||||
// POST https://redeem.gog.com/v1/bonusCodes/XYZ {productIds: ["1408290682"]}
|
||||
const r2 = page2.waitForResponse(r => r.request().method() == 'POST' && r.url().startsWith('https://redeem.gog.com/'));
|
||||
await page2.click('[type="submit"]'); // click Redeem
|
||||
const r2t = await (await r2).text();
|
||||
const reason2 = JSON.parse(r2t).reason;
|
||||
if (r2t == '{}') {
|
||||
const r2j = JSON.parse(r2t);
|
||||
// {"type":"async_processing","checkoutUrl":null}
|
||||
if (r2j?.type == 'async_processing') {
|
||||
await page2.locator('h1:has-text("Code redeemed successfully!")').waitFor();
|
||||
redeem_action = 'redeemed';
|
||||
console.log(' Redeemed successfully.');
|
||||
db.data[user][title].status = 'claimed and redeemed';
|
||||
} else if (reason2?.includes('captcha')) {
|
||||
} else if (r2j?.reason2?.includes('captcha')) {
|
||||
redeem_action = 'redeem (got captcha)';
|
||||
console.error(' Got captcha; could not redeem!');
|
||||
} else {
|
||||
console.debug(` Response 1: ${r1t}`);
|
||||
console.debug(` Response 2: ${r2t}`);
|
||||
console.log(' Unknown Response 2 - please report in https://github.com/vogler/free-games-claimer/issues/5');
|
||||
}
|
||||
|
|
@ -300,7 +307,7 @@ try {
|
|||
if (j?.events?.cart.length && j.events.cart[0]?.data?.reason == 'UserAlreadyOwnsContent') {
|
||||
redeem_action = 'already redeemed';
|
||||
console.error(' error: UserAlreadyOwnsContent');
|
||||
} else if (true) { // TODO what's returned on success?
|
||||
} else { // TODO what's returned on success?
|
||||
redeem_action = 'redeemed';
|
||||
db.data[user][title].status = 'claimed and redeemed?';
|
||||
console.log(' Redeemed successfully? Please report if not in https://github.com/vogler/free-games-claimer/issues/5');
|
||||
|
|
@ -366,7 +373,7 @@ try {
|
|||
await loot.waitFor();
|
||||
|
||||
process.stdout.write('Loading all DLCs on page...');
|
||||
await scrollUntilStable(() => loot.locator('[data-a-target="item-card"]').count())
|
||||
await scrollUntilStable(() => loot.locator('[data-a-target="item-card"]').count());
|
||||
|
||||
console.log('\nNumber of already claimed DLC:', await loot.locator('p:has-text("Collected")').count());
|
||||
|
||||
|
|
@ -375,7 +382,7 @@ try {
|
|||
const dlcs = await Promise.all(cards.map(async card => ({
|
||||
game: await card.locator('.item-card-details__body p').innerText(),
|
||||
title: await card.locator('.item-card-details__body__primary').innerText(),
|
||||
url: 'https://gaming.amazon.com' + await card.locator('a').first().getAttribute('href'),
|
||||
url: BASE_URL + await card.locator('a').first().getAttribute('href'),
|
||||
})));
|
||||
// console.log(dlcs);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import * as dotenv from 'dotenv';
|
||||
import { dataDir } from './util.js';
|
||||
|
||||
dotenv.config({ path: 'data/config.env' }); // loads env vars from file - will not set vars that are already set, i.e., can overwrite values from file by prefixing, e.g., VAR=VAL node ...
|
||||
dotenv.config({ path: 'data/config.env', quiet: true }); // loads env vars from file - will not set vars that are already set, i.e., can overwrite values from file by prefixing, e.g., VAR=VAL node ...
|
||||
|
||||
// Options - also see table in README.md
|
||||
export const cfg = {
|
||||
|
|
@ -9,8 +9,9 @@ export const cfg = {
|
|||
debug_network: process.env.DEBUG_NETWORK == '1', // log network requests and responses
|
||||
record: process.env.RECORD == '1', // `recordHar` (network) + `recordVideo`
|
||||
time: process.env.TIME == '1', // log duration of each step
|
||||
interactive: process.env.INTERACTIVE == '1', // confirm to claim, enter to skip
|
||||
dryrun: process.env.DRYRUN == '1', // don't claim anything
|
||||
interactive: process.env.INTERACTIVE == '1', // confirm to claim, default skip
|
||||
nowait: process.env.NOWAIT == '1', // fail fast instead of waiting for user input
|
||||
show: process.env.SHOW == '1', // run non-headless
|
||||
get headless() {
|
||||
return !this.debug && !this.show;
|
||||
|
|
@ -33,6 +34,7 @@ export const cfg = {
|
|||
eg_password: process.env.EG_PASSWORD || process.env.PASSWORD,
|
||||
eg_otpkey: process.env.EG_OTPKEY,
|
||||
eg_parentalpin: process.env.EG_PARENTALPIN,
|
||||
eg_mobile: process.env.EG_MOBILE != '0', // claim mobile games
|
||||
// auth prime-gaming
|
||||
pg_email: process.env.PG_EMAIL || process.env.EMAIL,
|
||||
pg_password: process.env.PG_PASSWORD || process.env.PASSWORD,
|
||||
|
|
|
|||
51
src/epic-games-mobile.js
Normal file
51
src/epic-games-mobile.js
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
// following https://github.com/vogler/free-games-claimer/issues/474
|
||||
|
||||
const get = async (platform = 'android') => { // or ios
|
||||
const r = await fetch(`https://egs-platform-service.store.epicgames.com/api/v2/public/discover/home?count=10&country=DE&locale=en&platform=${platform}&start=0&store=EGS`);
|
||||
return await r.json();
|
||||
};
|
||||
|
||||
// $ jq '.data[].topicId' -r
|
||||
// $ jq '.data[] | {topicId,type} | flatten | @tsv' -r
|
||||
// mobile-android-carousel featured
|
||||
// mobile-android-featured-breaker featured
|
||||
// mobile-android-genre-must-play interactiveIconList
|
||||
// mobile-android-1pp featured
|
||||
// mobile-android-fn-exp imageOnly
|
||||
// android-mega-sale interactiveIconList
|
||||
// mobile-android-free-game freeGame
|
||||
// mobile-android-genre-action featured
|
||||
// mobile-android-genre-free interactiveIconList
|
||||
// mobile-android-genre-paid interactiveIconList
|
||||
// $ jq '.data[].offers[].content | {slug: .mapping.slug, price: (.purchase[] | {decimal: .price.decimalPrice, type: .purchaseType})}'
|
||||
// {
|
||||
// "slug": "dc-heroes-united-android-de4bc2",
|
||||
// "price": {
|
||||
// "decimal": 0,
|
||||
// "type": "Claim"
|
||||
// }
|
||||
// }
|
||||
// {
|
||||
// "slug": "ashworld-android-abd8de",
|
||||
// "price": {
|
||||
// "decimal": 4.79,
|
||||
// "type": "Purchase"
|
||||
// }
|
||||
// }
|
||||
|
||||
const url = s => `https://store.epicgames.com/en-US/p/${s}`;
|
||||
|
||||
export const getPlatformGames = async platform => {
|
||||
const json = await get(platform);
|
||||
const free_game = json.data.filter(x => x.type == 'freeGame')[0];
|
||||
// console.log(free_game);
|
||||
return free_game.offers.map(offer => {
|
||||
const c = offer.content;
|
||||
// console.log(c.purchase)
|
||||
return { title: c.title, url: url(c.mapping.slug) };
|
||||
});
|
||||
};
|
||||
|
||||
export const getGames = async () => [...await getPlatformGames('android'), ...await getPlatformGames('ios')];
|
||||
|
||||
// console.log(await getGames());
|
||||
|
|
@ -1,36 +1,24 @@
|
|||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
import { jsonDb, prompt } from './src/util.js';
|
||||
// import { firefox } from 'playwright-firefox';
|
||||
import { chromium } from 'patchright';
|
||||
import { datetime, filenamify, jsonDb, prompt } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
|
||||
const db = await jsonDb('steam-games.json', {});
|
||||
|
||||
const user = cfg.steam_id || await prompt({ message: 'Enter Steam community id ("View my profile", then copy from URL)' });
|
||||
|
||||
// using https://github.com/apify/fingerprint-suite worked, but has no launchPersistentContext...
|
||||
// from https://github.com/apify/fingerprint-suite/issues/162
|
||||
import { FingerprintInjector } from 'fingerprint-injector';
|
||||
import { FingerprintGenerator } from 'fingerprint-generator';
|
||||
|
||||
const { fingerprint, headers } = new FingerprintGenerator().getFingerprint({
|
||||
devices: ["desktop"],
|
||||
operatingSystems: ["windows"],
|
||||
});
|
||||
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
// viewport: { width: cfg.width, height: cfg.height },
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators -> done via /en in URL
|
||||
userAgent: fingerprint.navigator.userAgent,
|
||||
viewport: {
|
||||
width: fingerprint.screen.width,
|
||||
height: fingerprint.screen.height,
|
||||
},
|
||||
extraHTTPHeaders: {
|
||||
'accept-language': headers['accept-language'],
|
||||
},
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/steam-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
],
|
||||
});
|
||||
// await stealth(context);
|
||||
await new FingerprintInjector().attachFingerprintToPlaywright(context, { fingerprint, headers });
|
||||
|
||||
context.setDefaultTimeout(cfg.debug ? 0 : cfg.timeout);
|
||||
|
||||
|
|
|
|||
|
|
@ -12,10 +12,10 @@ function onRawSIGINT(fn) {
|
|||
}
|
||||
});
|
||||
}
|
||||
console.log(1)
|
||||
console.log(1);
|
||||
onRawSIGINT(() => {
|
||||
console.log('raw'); process.exit(1);
|
||||
});
|
||||
console.log(2)
|
||||
console.log(2);
|
||||
|
||||
// onRawSIGINT workaround for enquirer keeps the process from exiting here...
|
||||
|
|
|
|||
|
|
@ -7,19 +7,19 @@ import { prompt, handleSIGINT } from '../src/util.js';
|
|||
// });
|
||||
handleSIGINT();
|
||||
|
||||
function onRawSIGINT(fn) {
|
||||
const { stdin, stdout } = process;
|
||||
stdin.setRawMode(true);
|
||||
stdin.resume();
|
||||
stdin.on('data', data => {
|
||||
const key = data.toString('utf-8');
|
||||
if (key === '\u0003') { // ctrl + c
|
||||
fn();
|
||||
} else {
|
||||
stdout.write(key);
|
||||
}
|
||||
});
|
||||
}
|
||||
// function onRawSIGINT(fn) {
|
||||
// const { stdin, stdout } = process;
|
||||
// stdin.setRawMode(true);
|
||||
// stdin.resume();
|
||||
// stdin.on('data', data => {
|
||||
// const key = data.toString('utf-8');
|
||||
// if (key === '\u0003') { // ctrl + c
|
||||
// fn();
|
||||
// } else {
|
||||
// stdout.write(key);
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
// onRawSIGINT(() => {
|
||||
// console.log('raw'); process.exit(1);
|
||||
// });
|
||||
|
|
|
|||
30
test/webgl.js
Normal file
30
test/webgl.js
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
import { chromium } from 'patchright';
|
||||
import { handleSIGINT } from '../src/util.js';
|
||||
import { cfg } from '../src/config.js';
|
||||
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: false, // don't use cfg.headless headless here since SHOW=0 will lead to captcha
|
||||
viewport: { width: cfg.width, height: cfg.height },
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
'--ignore-gpu-blocklist', // required for OpenGL: Disabled -> Enabled & WebGL: Software only -> Hardware accelerated
|
||||
'--enable-unsafe-webgpu', // required for WebGPU: Disabled -> Hardware accelerated
|
||||
],
|
||||
});
|
||||
|
||||
handleSIGINT(context);
|
||||
|
||||
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
|
||||
await page.goto('https://get.webgl.org/');
|
||||
console.log(await page.locator('h1').innerText());
|
||||
await page.goto('https://webglreport.com/?v=2');
|
||||
console.log(await page.locator('tr:has-text("Unmasked Renderer")').innerText());
|
||||
console.log('Waiting. You can check chrome://gpu as well via noVNC. Press ctrl-c to quit...');
|
||||
// without --ignore-gpu-blocklist: OpenGL Disabled, WebGL: Software only, hardware acceleration unavailable.
|
||||
// Unmasked Renderer: ANGLE (Mesa, llvmpipe (LLVM 15.0.7 128 bits), OpenGL 4.5)
|
||||
// with --ignore-gpu-blocklist: OpenGL Enabled, WebGL: Hardware accelerated
|
||||
// Unmasked Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver)
|
||||
|
|
@ -1,11 +1,12 @@
|
|||
// TODO This is mostly a copy of epic-games.js
|
||||
// New assets to claim every first Tuesday of a month.
|
||||
|
||||
import { firefox } from 'playwright-firefox'; // stealth plugin needs no outdated playwright-extra
|
||||
// import { firefox } from 'playwright-firefox';
|
||||
import { chromium } from 'patchright';
|
||||
import { authenticator } from 'otplib';
|
||||
import path from 'path';
|
||||
import { writeFileSync } from 'fs';
|
||||
import { resolve, jsonDb, datetime, stealth, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { resolve, jsonDb, datetime, filenamify, prompt, notify, html_game_list, handleSIGINT } from './src/util.js';
|
||||
import { cfg } from './src/config.js';
|
||||
|
||||
const screenshot = (...a) => resolve(cfg.dir.screenshots, 'unrealengine', ...a);
|
||||
|
|
@ -18,21 +19,21 @@ console.log(datetime(), 'started checking unrealengine');
|
|||
const db = await jsonDb('unrealengine.json', {});
|
||||
|
||||
// https://playwright.dev/docs/auth#multi-factor-authentication
|
||||
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
|
||||
const context = await chromium.launchPersistentContext(cfg.dir.browser, {
|
||||
headless: cfg.headless,
|
||||
viewport: { width: cfg.width, height: cfg.height },
|
||||
userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO Windows UA enough to avoid 'device not supported'? update if browser is updated?
|
||||
// userAgent for firefox: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:106.0) Gecko/20100101 Firefox/106.0
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators
|
||||
locale: 'en-US', // ignore OS locale to be sure to have english text for locators -> done via /en in URL
|
||||
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800
|
||||
recordHar: cfg.record ? { path: `data/record/ue-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
recordHar: cfg.record ? { path: `data/record/gog-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools
|
||||
handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved
|
||||
// https://peter.sh/experiments/chromium-command-line-switches/
|
||||
args: [
|
||||
'--hide-crash-restore-bubble',
|
||||
],
|
||||
});
|
||||
|
||||
handleSIGINT(context);
|
||||
|
||||
await stealth(context);
|
||||
|
||||
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
|
||||
|
||||
const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue