import { chromium } from 'playwright'; // stealth plugin needs no outdated playwright-extra import path from 'path'; import { dirs, jsonDb, datetime, stealth, filenamify } from './util.js'; const debug = process.env.PWDEBUG == '1'; // runs non-headless and opens https://playwright.dev/docs/inspector const URL_CLAIM = 'https://store.epicgames.com/en-US/free-games'; const URL_LOGIN = 'https://www.epicgames.com/id/login?lang=en-US&noHostRedirect=true&redirectUrl=' + URL_CLAIM; const TIMEOUT = 20 * 1000; // 20s, default is 30s const SCREEN_WIDTH = Number(process.env.SCREEN_WIDTH) - 80 || 1280; const SCREEN_HEIGHT = Number(process.env.SCREEN_HEIGHT) || 1280; const db = await jsonDb('epic-games.json'); db.data ||= { claimed: [], runs: [] }; const run = { startTime: datetime(), endTime: null, n: null, // unclaimed games at beginning c: 0, // claimed games at end }; // https://playwright.dev/docs/auth#multi-factor-authentication const context = await chromium.launchPersistentContext(dirs.browser, { // chrome will not work in linux arm64, only chromium // channel: 'chrome', // https://playwright.dev/docs/browsers#google-chrome--microsoft-edge headless: false, viewport: { width: SCREEN_WIDTH, height: SCREEN_HEIGHT }, userAgent: 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4844.83 Safari/537.36', // see replace of Headless in util.newStealthContext. TODO update if browser is updated! locale: "en-US", // ignore OS locale to be sure to have english text for locators // recordVideo: { dir: 'data/videos/' }, // will record a .webm video for each page navigated args: [ // https://peter.sh/experiments/chromium-command-line-switches // don't want to see bubble 'Restore pages? Chrome didn't shut down correctly.' // '--restore-last-session', // does not apply for crash/killed '--hide-crash-restore-bubble', ], ignoreDefaultArgs: ['--enable-automation'], // remove default arg that shows the info bar with 'Chrome is being controlled by automated test software.' }); // Without stealth plugin, the website shows an hcaptcha on login with username/password and in the last step of claiming a game. It may have other heuristics like unsuccessful logins as well. After <6h (TBD) it resets to no captcha again. Getting a new IP also resets. // stealth with playwright: https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212 // https://github.com/berstend/puppeteer-extra/tree/master/packages/puppeteer-extra-plugin-stealth/evasions await stealth(context); if (!debug) context.setDefaultTimeout(TIMEOUT); const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist console.debug('userAgent:', await page.evaluate(() => navigator.userAgent)); try { await page.goto(URL_CLAIM, { waitUntil: 'domcontentloaded' }); // 'domcontentloaded' faster than default 'load' https://playwright.dev/docs/api/class-page#page-goto // Accept cookies to get rid of banner to save space on screen. Will only appear for a fresh context, so we don't await, but let it time out if it does not exist and catch the exception. clickIfExists by checking selector's count > 0 did not work. page.click('button:has-text("Accept All Cookies")').catch(_ => {}); // _ => console.info('Cookies already accepted') while (await page.locator('a[role="button"]:has-text("Sign In")').count() > 0) { // TODO also check alternative for signed-in state console.error("Not signed in anymore. Please login and then navigate to the 'Free Games' page. If using docker, open http://localhost:6080"); context.setDefaultTimeout(0); // give user time to log in without timeout await page.goto(URL_LOGIN, { waitUntil: 'domcontentloaded' }); // after login it just reloads the login page... await page.waitForNavigation({ url: URL_CLAIM }); context.setDefaultTimeout(TIMEOUT); // process.exit(1); } console.log('Signed in.'); // click on each banner with 'Free Now'. TODO just extract the URLs and go to them in the loop // This json contains all promotions: https://store-site-backend-static-ipv4.ak.epicgames.com/freeGamesPromotions // Could filter data.Catalog.searchStore.elements for .promotions.promotionalOffers being set and build URL with .catalogNs.mappings[0].pageSlug or .urlSlug if not set to some wrong id like it was the case for spirit-of-the-north-f58a66 const game_sel = 'span:text-is("Free Now")'; await page.waitForSelector(game_sel); // const games = await page.$$(game_sel); // 'Element is not attached to the DOM' after navigation; had `for (const game of games) { await game.click(); ... } const n = run.n = await page.locator(game_sel).count(); console.log('Number of free games:', n); // fixes for https://github.com/vogler/free-games-claimer/issues/25 when URL of game is changed by JS: // await page.waitForResponse(/freeGamesPromotions/); // not enough for (let i = 0; i < n; i++) { await page.waitForTimeout(3000); await page.locator(game_sel).nth(i).click(); // navigates to page for game const btnText = await page.locator('//button[@data-testid="purchase-cta-button"][not(contains(.,"Loading"))]').first().innerText(); // barrier to block until page is loaded // await page.pause(); // click Continue if 'This game contains mature content recommended only for ages 18+' if (await page.locator('button:has-text("Continue")').count() > 0) { console.log('This game contains mature content recommended only for ages 18+'); await page.click('button:has-text("Continue")'); } const title = await page.locator('h1 div').first().innerText(); console.log('Current free game:', title); const title_url = page.url().split('/').pop(); const p = path.resolve(dirs.screenshots, 'epic-games', `${title_url}.png`); await page.screenshot({ path: p, fullPage: false }); // fullPage is quite long... if (btnText.toLowerCase() == 'in library') { console.log('Already in library! Nothing to claim.'); } else { // GET console.log('Not in library yet! Click GET.'); await page.click('[data-testid="purchase-cta-button"]'); // click Continue if 'Device not supported. This product is not compatible with your current device.' await Promise.any(['button:has-text("Continue")', '#webPurchaseContainer iframe'].map(s => page.waitForSelector(s))); // wait for Continue xor iframe if (await page.locator('button:has-text("Continue")').count() > 0) { // console.log('Device not supported. This product is not compatible with your current device.'); await page.click('button:has-text("Continue")'); } // it then creates an iframe for the rest // await page.frame({ url: /.*store\/purchase.*/ }).click('button:has-text("Place Order")'); // not found because it does not wait for iframe const iframe = page.frameLocator('#webPurchaseContainer iframe') await iframe.locator('button:has-text("Place Order")').click(); // await page.pause(); // I Agree button is only shown for EU accounts! https://github.com/vogler/free-games-claimer/pull/7#issuecomment-1038964872 const btnAgree = iframe.locator('button:has-text("I Agree")'); try { await Promise.any([btnAgree.waitFor().then(() => btnAgree.click()), page.waitForSelector('text=Thank you for buying').then(_ => { })]); // EU: wait for agree button, non-EU: potentially done // TODO check for hcaptcha - the following is even true when no captcha is shown... // if (await iframe.frameLocator('#talon_frame_checkout_free_prod').locator('text=Please complete a security check to continue').count() > 0) { // console.error('Encountered hcaptcha. Giving up :('); // await page.pause(); // process.exit(1); // } // await page.waitForTimeout(3000); await page.waitForSelector('text=Thank you for buying'); // EU: wait, non-EU: wait again db.data.claimed.push({ title, time: datetime(), url: page.url() }); run.c++; console.log('Claimed successfully!'); } catch (e) { console.log(e); const p = path.resolve(dirs.screenshots, 'epic-games', `${filenamify(datetime())}.png`); await page.screenshot({ path: p, fullPage: true }); console.info('Saved a screenshot of hcaptcha challenge to', p); console.error('Got hcaptcha challenge. To avoid it, get a link from https://www.hcaptcha.com/accessibility'); // TODO save this link in config and visit it daily to set accessibility cookie to avoid captcha challenge? } // await page.pause(); } if (i < n-1) { // no need to go back if it's the last game await page.goto(URL_CLAIM, { waitUntil: 'domcontentloaded' }); await page.waitForSelector(game_sel); } } } catch(error) { console.error(error); run.error = error.toString(); } finally { // write out json db run.endTime = datetime(); db.data.runs.push(run); await db.write(); // await context.waitForEvent("close"); await context.close(); }