// import { firefox } from 'playwright-firefox'; import { chromium } from 'patchright'; import { datetime, filenamify, jsonDb, prompt } from './src/util.js'; import { cfg } from './src/config.js'; const db = await jsonDb('steam-games.json', {}); const user = cfg.steam_id || await prompt({ message: 'Enter Steam community id ("View my profile", then copy from URL)' }); const context = await chromium.launchPersistentContext(cfg.dir.browser, { headless: cfg.headless, // viewport: { width: cfg.width, height: cfg.height }, locale: 'en-US', // ignore OS locale to be sure to have english text for locators -> done via /en in URL recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined, // will record a .webm video for each page navigated; without size, video would be scaled down to fit 800x800 recordHar: cfg.record ? { path: `data/record/steam-${filenamify(datetime())}.har` } : undefined, // will record a HAR file with network requests and responses; can be imported in Chrome devtools handleSIGINT: false, // have to handle ourselves and call context.close(), otherwise recordings from above won't be saved // https://peter.sh/experiments/chromium-command-line-switches/ args: [ '--hide-crash-restore-bubble', ], }); context.setDefaultTimeout(cfg.debug ? 0 : cfg.timeout); const page = context.pages().length ? context.pages()[0] : await context.newPage(); // should always exist try { await page.goto(`https://steamcommunity.com/id/${user}/games?tab=all`); const games = page.locator('div[data-featuretarget="gameslist-root"] > div.Panel > div.Panel > div'); await games.last().waitFor(); await page.keyboard.press('End'); await page.waitForLoadState('networkidle'); console.log('All Games:', await games.count()); for (const game of await games.all()) { const title = await game.locator('span a').innerText(); let time, last, achievements, size; const ltime = game.locator('span:has-text("total played")'); if (await ltime.count()) time = (await ltime.first().innerText()).split('\n')[1]; const llast = game.locator('span:has-text("last played")'); if (await llast.count()) last = (await llast.first().innerText()).split('\n')[1]; const lachievements = game.locator('a:has-text("achievements") + span'); if (await lachievements.count()) achievements = (await lachievements.first().innerText()).split('\n'); const lsize = game.locator('span:has(+ button)'); if (await lsize.count()) size = await lsize.first().innerText(); const url = await game.locator('a').first().getAttribute('href'); const img = await game.locator('img').first().getAttribute('src'); const stat = { title, time, last, achievements, size, url, img }; console.log(stat); db.data[title] = stat; } // await page.pause(); } catch (error) { process.exitCode ||= 1; console.error('--- Exception:'); console.error(error); // .toString()? } finally { await db.write(); // write out json db } if (page.video()) console.log('Recorded video:', await page.video().path()); await context.close();