- simplify login logic by removing unused code
- improve error handling and logging during login
- add retry mechanism for login attempts
🔧 chore(gitignore): update ignore file
- add .continue to .gitignore to prevent accidental commits of temporary files
141 lines
No EOL
5.1 KiB
JavaScript
141 lines
No EOL
5.1 KiB
JavaScript
const ensureLoggedIn = async (page, context) => {
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const isLoggedIn = async () => {
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try {
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return await page.locator('egs-navigation').getAttribute('isloggedin') === 'true';
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} catch (err) {
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console.error('Error checking login status:', err);
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return false;
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}
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};
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const attemptAutoLogin = async () => {
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// Epic login form
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if (!cfg.eg_email || !cfg.eg_password) return false;
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try {
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await page.goto('https://www.epicgames.com/id/login?lang=en-US&noHostRedirect=true&redirectUrl=' + URL_CLAIM, {
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waitUntil: 'domcontentloaded',
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timeout: cfg.login_timeout
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});
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// Add more robust selector handling
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const emailField = page.locator('input[name="email"], input#email, input[aria-label="Sign in with email"]').first();
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const passwordField = page.locator('input[name="password"], input#password').first();
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const continueBtn = page.locator('button:has-text("Continue"), button#continue, button[type="submit"]').first();
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// Debugging logging
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console.log('Login page loaded, checking email field');
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// step 1: email + continue
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if (await emailField.count() > 0) {
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await emailField.fill(cfg.eg_email);
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await continueBtn.click().catch(err => {
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console.error('Error clicking continue button:', err);
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});
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}
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// step 2: password + submit
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await passwordField.waitFor({ timeout: cfg.login_visible_timeout });
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await passwordField.fill(cfg.eg_password);
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const rememberMe = page.locator('input[name="rememberMe"], #rememberMe').first();
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if (await rememberMe.count() > 0) await rememberMe.check().catch(() => { });
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await continueBtn.click().catch(async (err) => {
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console.error('Error clicking continue button:', err);
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await page.click('button[type="submit"]').catch(() => {});
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});
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// MFA step
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try {
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await page.waitForURL('**/id/login/mfa**', { timeout: cfg.login_timeout });
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const otp = cfg.eg_otpkey
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? authenticator.generate(cfg.eg_otpkey)
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: await prompt({
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type: 'text',
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message: 'Enter two-factor sign in code',
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validate: n => n.toString().length == 6 || 'The code must be 6 digits!'
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});
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const codeInputs = page.locator('input[name^="code-input"]');
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if (await codeInputs.count() > 0) {
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const digits = otp.toString().split('');
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for (let i = 0; i < digits.length; i++) {
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const input = codeInputs.nth(i);
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await input.fill(digits[i]);
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}
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} else {
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await page.locator('input[name="code-input-0"]').pressSequentially(otp.toString());
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}
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await continueBtn.click().catch(async () => {
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await page.click('button[type="submit"]').catch(() => {});
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});
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} catch (mfaError) {
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console.warn('MFA step failed or not needed:', mfaError);
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}
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await page.waitForURL('**/free-games', { timeout: cfg.login_timeout }).catch(err => {
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console.error('Failed to navigate to free games page:', err);
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});
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return await isLoggedIn();
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} catch (err) {
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console.error('Auto login failed:', err);
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return false;
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}
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};
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const isChallenge = async () => {
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const cfFrame = page.locator('iframe[title*="Cloudflare"], iframe[src*="challenges"]');
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const cfText = page.locator('text=Verify you are human');
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return await cfFrame.count() > 0 || await cfText.count() > 0;
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};
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let loginAttempts = 0;
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const MAX_LOGIN_ATTEMPTS = 3;
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while (!await isLoggedIn() && loginAttempts < MAX_LOGIN_ATTEMPTS) {
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loginAttempts++;
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console.error(`Not signed in (Attempt ${loginAttempts}). Trying automatic login, otherwise please login in the browser.`);
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if (cfg.novnc_port) console.info(`Open http://localhost:${cfg.novnc_port} to login inside the docker container.`);
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if (!cfg.debug) context.setDefaultTimeout(cfg.login_timeout);
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console.info(`Login timeout is ${cfg.login_timeout / 1000} seconds!`);
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await page.goto(URL_CLAIM, { waitUntil: 'domcontentloaded' });
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if (await isChallenge()) {
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console.warn('Cloudflare challenge detected. Solve the captcha in the browser (no automation).');
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await notify('epic-games (new): Cloudflare challenge, please solve manually in browser.');
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await page.waitForTimeout(cfg.login_timeout);
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continue;
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}
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const logged = await attemptAutoLogin();
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if (logged) break;
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console.log('Waiting for manual login in the browser (cookies might be invalid).');
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await notify('epic-games (new): please login in browser; cookies invalid or expired.');
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if (cfg.headless) {
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console.log('Run `SHOW=1 node epic-games` to login in the opened browser.');
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await context.close();
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process.exit(1);
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}
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await page.waitForTimeout(cfg.login_timeout);
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}
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if (loginAttempts >= MAX_LOGIN_ATTEMPTS) {
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console.error('Maximum login attempts reached. Exiting.');
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await context.close();
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process.exit(1);
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}
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const user = await page.locator('egs-navigation').getAttribute('displayname');
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console.log(`Signed in as ${user}`);
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if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
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return user;
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}; |