free-games-claimer/epic-claimer-new.js
nocci d4acc813bc
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refactor(api): restructure Epic Games OAuth flow with new client credentials step
The OAuth device flow has been refactored to use the client credentials grant flow as the first step, followed by a proper device authorization request using the obtained client credentials token. This change modernizes the authentication flow to align with current Epic Games OAuth requirements and replaces the previous direct device authorization approach that used client_id and client_secret in the request body with the standardized authorization header pattern.
2026-03-08 12:23:52 +00:00

449 lines
16 KiB
JavaScript

import axios from 'axios';
import { firefox } from 'playwright-firefox';
import { authenticator } from 'otplib';
import path from 'node:path';
import { existsSync, readFileSync, writeFileSync } from 'node:fs';
import {
jsonDb,
datetime,
stealth,
filenamify,
prompt,
notify,
html_game_list,
handleSIGINT,
} from './src/util.js';
import { cfg } from './src/config.js';
import { getDeviceAuths, setAccountAuth } from './src/device-auths.js';
const URL_CLAIM = 'https://store.epicgames.com/en-US/free-games';
const COOKIES_PATH = path.resolve(cfg.dir.browser, 'epic-cookies.json');
const BEARER_TOKEN_NAME = 'EPIC_BEARER_TOKEN';
// Screenshot Helper Function
// Fetch Free Games from API
const fetchFreeGamesAPI = async () => {
const resp = await axios.get('https://store-site-backend-static-ipv4.ak.epicgames.com/freeGamesPromotions', {
params: { locale: 'en-US', country: 'US', allowCountries: 'US,DE,AT,CH,GB' },
});
return resp.data?.Catalog?.searchStore?.elements
?.filter(g => g.promotions?.promotionalOffers?.[0])
?.map(g => {
const offer = g.promotions.promotionalOffers[0].promotionalOffers[0];
const mapping = g.catalogNs?.mappings?.[0];
return {
title: g.title,
namespace: mapping?.id || g.productSlug,
pageSlug: mapping?.pageSlug || g.urlSlug,
offerId: offer?.offerId,
};
}) || [];
};
// Poll for OAuth tokens
const pollForTokens = async (deviceCode, maxAttempts = 30) => {
for (let i = 0; i < maxAttempts; i++) {
try {
const params = new URLSearchParams();
params.append('grant_type', 'urn:ietf:params:oauth:grant-type:device_code');
params.append('device_code', deviceCode);
params.append('client_id', '98f7e42c2e3a4f86a74eb43fbb41ed39');
params.append('client_secret', '0a2449a2-001a-451e-afec-3e812901c4d7');
const response = await axios.post('https://account-public-service-prod.ol.epicgames.com/account/api/oauth/token', params.toString(), {
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
});
if (response.data?.access_token) {
console.log('✅ OAuth successful');
return response.data;
}
} catch (error) {
if (error.response?.data?.error === 'authorization_pending') {
await new Promise(resolve => setTimeout(resolve, 5000));
continue;
}
throw error;
}
}
throw new Error('OAuth timeout');
};
// Exchange token for cookies
const exchangeTokenForCookies = async accessToken => {
const response = await axios.get('https://store.epicgames.com/', {
headers: {
Authorization: `Bearer ${accessToken}`,
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36',
},
});
const cookies = response.headers['set-cookie']?.map(cookie => {
const [name, value] = cookie.split(';')[0].split('=');
return { name, value, domain: '.epicgames.com', path: '/' };
}) || [];
cookies.push({ name: BEARER_TOKEN_NAME, value: accessToken, domain: '.epicgames.com', path: '/' });
return cookies;
};
// Get client credentials token (first step of OAuth flow)
const getClientCredentialsToken = async () => {
try {
const response = await axios.post('https://account-public-service-prod.ol.epicgames.com/account/api/oauth/token', {
grant_type: 'client_credentials',
}, {
auth: {
username: '98f7e42c2e3a4f86a74eb43fbb41ed39',
password: '0a2449a2-001a-451e-afec-3e812901c4d7',
},
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
});
return response.data.access_token;
} catch (error) {
console.error('Failed to get client credentials token:', error.response?.status || error.message);
throw error;
}
};
// Get device authorization code (second step of OAuth flow)
const getDeviceAuthorizationCode = async (clientCredentialsToken) => {
try {
const params = new URLSearchParams();
params.append('prompt', 'login');
const response = await axios.post('https://account-public-service-prod.ol.epicgames.com/account/api/oauth/deviceAuthorization', params.toString(), {
headers: {
Authorization: `Bearer ${clientCredentialsToken}`,
'Content-Type': 'application/x-www-form-urlencoded',
},
});
console.log('Device authorization response:', response.data);
return response.data;
} catch (error) {
console.error('Failed to get device authorization code:', error.response?.status || error.message);
console.error('Error response data:', error.response?.data);
throw error;
}
};
// Get valid authentication
const getValidAuth = async ({ otpKey, reuseCookies, cookiesPath }) => {
if (reuseCookies && existsSync(cookiesPath)) {
const cookies = JSON.parse(readFileSync(cookiesPath, 'utf8'));
const bearerCookie = cookies.find(c => c.name === BEARER_TOKEN_NAME);
if (bearerCookie?.value) {
console.log('🔄 Reusing existing bearer token from cookies');
return { bearerToken: bearerCookie.value, cookies };
}
}
console.log('🔐 Starting fresh OAuth device flow (manual approval required)...');
// Step 1: Get client credentials token
const clientCredentialsToken = await getClientCredentialsToken();
console.log('✅ Got client credentials token');
// Step 2: Get device authorization code
const { deviceCode, userCode, verificationUriComplete } = await getDeviceAuthorizationCode(clientCredentialsToken);
console.log(`📱 Open: ${verificationUriComplete}`);
console.log(`💳 Code: ${userCode}`);
const tokens = await pollForTokens(deviceCode);
if (otpKey) {
const totpCode = authenticator.generate(otpKey);
console.log(`🔑 TOTP Code (generated): ${totpCode}`);
try {
const params = new URLSearchParams();
params.append('grant_type', 'refresh_token');
params.append('refresh_token', tokens.refresh_token);
params.append('client_id', '98f7e42c2e3a4f86a74eb43fbb41ed39');
params.append('client_secret', '0a2449a2-001a-451e-afec-3e812901c4d7');
const refreshed = await axios.post('https://account-public-service-prod.ol.epicgames.com/account/api/oauth/token', params.toString(), {
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
});
tokens.access_token = refreshed.data.access_token;
} catch {
// Ignore if refresh fails; use original token
}
}
const cookies = await exchangeTokenForCookies(tokens.access_token);
writeFileSync(cookiesPath, JSON.stringify(cookies, null, 2));
console.log('💾 Cookies saved to', cookiesPath);
return { bearerToken: tokens.access_token, cookies };
};
// Ensure user is logged in
const ensureLoggedIn = async (page, context) => {
const isLoggedIn = async () => await page.locator('egs-navigation').getAttribute('isloggedin') === 'true';
const attemptAutoLogin = async () => {
if (!cfg.eg_email || !cfg.eg_password) return false;
try {
await page.goto('https://www.epicgames.com/id/login?lang=en-US&noHostRedirect=true&redirectUrl=' + URL_CLAIM, {
waitUntil: 'domcontentloaded',
timeout: cfg.login_timeout,
});
const emailField = page.locator('input[name="email"], input#email, input[aria-label="Sign in with email"]').first();
const passwordField = page.locator('input[name="password"], input#password').first();
const continueBtn = page.locator('button:has-text("Continue"), button#continue, button[type="submit"]').first();
// Step 1: Email + continue
if (await emailField.count() > 0) {
await emailField.fill(cfg.eg_email);
await continueBtn.click();
}
// Step 2: Password + submit
await passwordField.waitFor({ timeout: cfg.login_visible_timeout });
await passwordField.fill(cfg.eg_password);
const rememberMe = page.locator('input[name="rememberMe"], #rememberMe').first();
if (await rememberMe.count() > 0) await rememberMe.check();
await continueBtn.click();
// MFA step
try {
await page.waitForURL('**/id/login/mfa**', { timeout: cfg.login_timeout });
const otp = cfg.eg_otpkey
? authenticator.generate(cfg.eg_otpkey)
: await prompt({
type: 'text',
message: 'Enter two-factor sign in code',
validate: n => n.toString().length === 6 || 'The code must be 6 digits!',
});
const codeInputs = page.locator('input[name^="code-input"]');
if (await codeInputs.count() > 0) {
const digits = otp.toString().split('');
for (let i = 0; i < digits.length; i++) {
const input = codeInputs.nth(i);
await input.fill(digits[i]);
}
} else {
await page.locator('input[name="code-input-0"]').pressSequentially(otp.toString());
}
await continueBtn.click();
} catch {
// No MFA
}
await page.waitForURL('**/free-games', { timeout: cfg.login_timeout });
return await isLoggedIn();
} catch (err) {
console.error('Auto login failed:', err);
return false;
}
};
const isChallenge = async () => {
const cfFrame = page.locator('iframe[title*="Cloudflare"], iframe[src*="challenges"]');
const cfText = page.locator('text=Verify you are human');
return await cfFrame.count() > 0 || await cfText.count() > 0;
};
let loginAttempts = 0;
const MAX_LOGIN_ATTEMPTS = 3;
while (!await isLoggedIn() && loginAttempts < MAX_LOGIN_ATTEMPTS) {
loginAttempts++;
console.error(`Not signed in (Attempt ${loginAttempts}). Trying automatic login, otherwise please login in the browser.`);
if (cfg.novnc_port) console.info(`Open http://localhost:${cfg.novnc_port} to login inside the docker container.`);
if (!cfg.debug) context.setDefaultTimeout(cfg.login_timeout);
await page.goto(URL_CLAIM, { waitUntil: 'domcontentloaded' });
if (await isChallenge()) {
console.warn('Cloudflare challenge detected. Solve the captcha in the browser (no automation).');
await notify('epic-games (new): Cloudflare challenge, please solve manually in browser.');
await page.waitForTimeout(cfg.login_timeout);
continue;
}
const logged = await attemptAutoLogin();
if (logged) break;
console.log('Waiting for manual login in the browser (cookies might be invalid).');
await notify('epic-games (new): please login in browser; cookies invalid or expired.');
if (cfg.headless) {
console.log('Run `SHOW=1 node epic-games` to login in the opened browser.');
await context.close();
process.exit(1);
}
await page.waitForTimeout(cfg.login_timeout);
}
if (loginAttempts >= MAX_LOGIN_ATTEMPTS) {
console.error('Maximum login attempts reached. Exiting.');
await context.close();
process.exit(1);
}
const user = await page.locator('egs-navigation').getAttribute('displayname');
console.log(`Signed in as ${user}`);
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
return user;
};
// Claim game function
const claimGame = async (page, game) => {
const purchaseUrl = `https://store.epicgames.com/${game.pageSlug}`;
console.log(`🎮 ${game.title}${purchaseUrl}`);
const notify_game = { title: game.title, url: purchaseUrl, status: 'failed' };
await page.goto(purchaseUrl, { waitUntil: 'networkidle' });
const purchaseBtn = page.locator('button[data-testid="purchase-cta-button"]').first();
await purchaseBtn.waitFor({ timeout: cfg.timeout });
const btnText = (await purchaseBtn.textContent() || '').toLowerCase();
if (btnText.includes('library') || btnText.includes('owned')) {
notify_game.status = 'existed';
return notify_game;
}
if (cfg.dryrun) {
notify_game.status = 'skipped';
return notify_game;
}
await purchaseBtn.click({ delay: 50 });
try {
await page.waitForSelector('#webPurchaseContainer iframe', { timeout: 15000 });
const iframe = page.frameLocator('#webPurchaseContainer iframe');
if (cfg.eg_parentalpin) {
try {
await iframe.locator('.payment-pin-code').waitFor({ timeout: 10000 });
await iframe.locator('input.payment-pin-code__input').first().pressSequentially(cfg.eg_parentalpin);
await iframe.locator('button:has-text("Continue")').click({ delay: 11 });
} catch {
// no PIN needed
}
}
await iframe.locator('button:has-text("Place Order"):not(:has(.payment-loading--loading))').click({ delay: 11 });
try {
await iframe.locator('button:has-text("I Accept")').click({ timeout: 5000 });
} catch {
// not required
}
await page.locator('text=Thanks for your order!').waitFor({ state: 'attached', timeout: cfg.timeout });
notify_game.status = 'claimed';
} catch (e) {
notify_game.status = 'failed';
const screenshotPath = path.resolve(cfg.dir.screenshots, 'epic-games', 'failed', `${game.offerId || game.pageSlug}_${filenamify(datetime())}.png`);
await page.screenshot({ path: screenshotPath, fullPage: true }).catch(() => { });
console.error(' Failed to claim:', e.message);
}
return notify_game;
};
// Main function to claim Epic Games
export const claimEpicGamesNew = async () => {
console.log('Starting Epic Games claimer (new mode, cookies + API)');
const db = await jsonDb('epic-games.json', {});
const notify_games = [];
const freeGames = await fetchFreeGamesAPI();
console.log('Free games via API:', freeGames.map(g => g.pageSlug));
const context = await firefox.launchPersistentContext(cfg.dir.browser, {
headless: cfg.headless,
viewport: { width: cfg.width, height: cfg.height },
userAgent: 'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:127.0) Gecko/20100101 Firefox/127.0',
locale: 'en-US',
recordVideo: cfg.record ? { dir: 'data/record/', size: { width: cfg.width, height: cfg.height } } : undefined,
recordHar: cfg.record ? { path: `data/record/eg-${filenamify(datetime())}.har` } : undefined,
handleSIGINT: false,
});
handleSIGINT(context);
await stealth(context);
if (!cfg.debug) context.setDefaultTimeout(cfg.timeout);
const page = context.pages().length ? context.pages()[0] : await context.newPage();
await page.setViewportSize({ width: cfg.width, height: cfg.height });
// Use device auths if available (from legacy mode)
const deviceAuths = await getDeviceAuths();
if (deviceAuths && cfg.eg_email) {
const accountAuth = deviceAuths[cfg.eg_email];
if (accountAuth) {
console.log('🔄 Reusing device auth from legacy mode');
const cookies = [
{ name: 'EPIC_SSO_RM', value: accountAuth.deviceAuth?.refreshToken || '', domain: '.epicgames.com', path: '/' },
{ name: 'EPIC_DEVICE', value: accountAuth.deviceAuth?.deviceId || '', domain: '.epicgames.com', path: '/' },
{ name: 'EPIC_SESSION_AP', value: accountAuth.deviceAuth?.accountId || '', domain: '.epicgames.com', path: '/' },
];
await context.addCookies(cookies);
console.log('✅ Device auth cookies loaded');
}
}
let user;
try {
const auth = await getValidAuth({
otpKey: cfg.eg_otpkey,
reuseCookies: true,
cookiesPath: COOKIES_PATH,
});
if (auth.cookies?.length) {
await context.addCookies(auth.cookies);
console.log('✅ Cookies loaded:', auth.cookies.length);
} else {
console.log('⚠️ No cookies loaded; using manual login via browser.');
}
await page.goto(URL_CLAIM, { waitUntil: 'domcontentloaded' });
user = await ensureLoggedIn(page, context);
db.data[user] ||= {};
for (const game of freeGames) {
const result = await claimGame(page, game);
notify_games.push(result);
db.data[user][game.offerId || game.pageSlug] = {
title: game.title,
time: datetime(),
url: `https://store.epicgames.com/${game.pageSlug}`,
status: result.status,
};
}
await writeFileSync(COOKIES_PATH, JSON.stringify(await context.cookies(), null, 2));
} catch (error) {
process.exitCode ||= 1;
console.error('--- Exception (new epic):');
console.error(error);
if (error.message && process.exitCode !== 130) notify(`epic-games (new) failed: ${error.message.split('\\n')[0]}`);
} finally {
await db.write();
if (notify_games.filter(g => g.status === 'claimed' || g.status === 'failed').length) {
notify(`epic-games (new ${user || 'unknown'}):<br>${html_game_list(notify_games)}`);
}
}
if (cfg.debug && context) {
console.log(JSON.stringify(await context.cookies(), null, 2));
}
await context.close();
};
export default claimEpicGamesNew;