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- update registry image references to point to `git.sky-net.it/nocci/free-games-claimer` - improve clarity on Docker and Docker Compose examples - translate German sections into English for wider accessibility - add detailed explanations for environment variables and configurations - enhance quickstart and CI instructions for better understanding
91 lines
3.2 KiB
Markdown
91 lines
3.2 KiB
Markdown
Free Games Claimer (Fork)
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==========================
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Automates claiming of free games for:
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- Epic Games Store (and Epic-linked assets)
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- Amazon Prime Gaming / Luna claims (including external stores like GOG, Legacy, Microsoft)
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- GOG giveaways
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- Optional extras: Steam stats, AliExpress dailies (experimental)
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This fork adds a Forgejo CI pipeline and instructions for running the pre-built image from the registry at `git.sky-net.it/nocci/free-games-claimer`.
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Requirements
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------------
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- Docker or Podman (recommended), or Node.js ≥ 20 for local runs
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- Optional notifications: `pip install apprise`
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- Playwright dependencies are baked into the container; locally, `npm install` downloads Firefox.
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Quickstart (Docker Run)
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-----------------------
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```
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docker run --rm -it \
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-p 6080:6080 \
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-v fgc:/fgc/data \
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-e SHOW=1 \
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git.sky-net.it/nocci/free-games-claimer:latest \
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node prime-gaming.js
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```
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- Ports 6080/5900: noVNC/VNC (only needed with `SHOW=1`)
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- Data/configs are stored in volume `fgc` under `/fgc/data`
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Docker Compose Example
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----------------------
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```yaml
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services:
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fgc:
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image: git.sky-net.it/nocci/free-games-claimer:latest
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container_name: fgc
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environment:
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- SHOW=1 # show browser via VNC/noVNC
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# - PG_EMAIL=...
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# - PG_PASSWORD=...
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# - PG_OTPKEY=...
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volumes:
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- fgc:/fgc/data
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ports:
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- "6080:6080" # noVNC
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# - "5900:5900" # VNC optional
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command: bash -c "node epic-games; node prime-gaming; node gog"
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volumes:
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fgc:
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```
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CI / Build Your Own Image
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-------------------------
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- Workflow: `.forgejo/workflows/build.yml` builds/pushes on `push` to `main`.
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- Secrets needed in Forgejo:
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- `REGISTRY` (e.g., `git.sky-net.it`)
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- `REGISTRY_IMAGE` (e.g., `git.sky-net.it/nocci/free-games-claimer`)
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- `REG_USER`, `REG_TOKEN` (PAT with package push)
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- Requires a self-hosted runner with Docker access (`runs-on: self-hosted`).
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Configuration (Environment Variables)
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-------------------------------------
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Common options:
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- `SHOW=0/1` (0 = headless, 1 = UI)
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- `WIDTH`, `HEIGHT` (browser size)
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- `TIMEOUT`, `LOGIN_TIMEOUT` (seconds)
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- Login: `EMAIL`, `PASSWORD` global; per store `EG_EMAIL`, `EG_PASSWORD`, `EG_OTPKEY`, `PG_EMAIL`, `PG_PASSWORD`, `PG_OTPKEY`, `GOG_EMAIL`, `GOG_PASSWORD`
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- Prime Gaming: `PG_REDEEM=1` (auto-redeem keys, experimental), `PG_CLAIMDLC=1`, `PG_TIMELEFT=<days>` to skip long-remaining offers
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- Screenshots: `SCREENSHOTS_DIR` (default `data/screenshots`)
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- Notifications: `NOTIFY='...'` (Apprise URL), optional `NOTIFY_TITLE`
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You can place a `data/config.env`; it is loaded via dotenv and is overridden by explicitly set environment variables.
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Local Run Without Docker
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------------------------
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```
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npm install
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SHOW=0 PG_EMAIL=... PG_PASSWORD=... PG_OTPKEY=... node prime-gaming.js
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```
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- Playwright downloads Firefox to `~/.cache/ms-playwright`.
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- Use `SHOW=1` for a visible browser (requires GUI/Xvfb).
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Persistence & Outputs
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---------------------
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- Data/status: `data/*.json` (per store)
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- Browser profile: `data/browser`
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- Screenshots: `data/screenshots/<store>/`
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- Optional videos/HAR: `RECORD=1` → `data/record/`
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Tip: For captchas or first-time login, run with `SHOW=1` and log in once; cookies stay in the profile. Notifications via `NOTIFY` help surface errors (e.g., captcha, login).
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