31 lines
3.4 KiB
Markdown
31 lines
3.4 KiB
Markdown
# epicgames-claimer
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## usage
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Setup: `npm install && npx playwright install` (downloads {chromium, firefox, webkit} (742 MB) to cache in home ([doc](https://playwright.dev/docs/browsers#managing-browser-binaries))).
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<!-- Use `npm run login` which opens a browser where you can login. When closing the browser, it writes a file `auth.json` containing cookies that should keep you logged in for some time (`expires` in a month?). -->
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Use `npm start` to start Chrome to claim the current free games.
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The first time, the script will wait for you to login. Instead of redirecting back, the website seems to just reload the login URL. Go to https://www.epicgames.com/store/en-US/free-games manually, or restart the script.
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If something goes wrong, use `PWDEBUG=1 npm start` to [inspect](https://playwright.dev/docs/inspector).
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## log
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Tried [epicgames-freebies-claimer](https://github.com/Revadike/epicgames-freebies-claimer), but does not work anymore since epicgames introduced hcaptcha (see [issue](https://github.com/Revadike/epicgames-freebies-claimer/issues/172)).
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Played around with puppeteer before, now trying newer https://playwright.dev which is pretty similar.
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Playwright Inspector and `codegen` to generate scripts are nice, but failed to generate the right code for clicking a button in an iframe.
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Added [main.spec.ts](https://github.com/vogler/epicgames-claimer/commit/e5ce7916ab6329cfc7134677c4d89c2b3fa3ba97#diff-d18d03e9c407a20e05fbf03cbd6f9299857740544fb6b50d6a70b9c6fbc35831) which was the test script generated by `npx playwright codegen` with manual fix for clicking buttons in the created iframe. Can be executed by `npx playwright test`. The test runner has options `--debug` and `--timeout` and can execute typescript which is nice. However, this only worked up to the button 'I Agree', and then showed an hcaptcha.
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Added [main.captcha.js](https://github.com/vogler/epicgames-claimer/commit/e5ce7916ab6329cfc7134677c4d89c2b3fa3ba97#diff-d18d03e9c407a20e05fbf03cbd6f9299857740544fb6b50d6a70b9c6fbc35831) which uses beta of `playwright-extra@next` and `@extra/recaptcha@next` (from [comment on puppeteer-extra](https://github.com/berstend/puppeteer-extra/pull/303#issuecomment-775277480)).
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However, `playwright-extra` seems to be old and missing `:has-text` selector (fixed [here](https://github.com/vogler/epicgames-claimer/commit/ba97a0e840b65f4476cca18e28d8461b0c703420)) and `page.frameLocator`, so the script did not run without adjustments.
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Also, solving via [2captcha](https://2captcha.com?from=13225256) is a paid service which takes time and may be unreliable.
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<!-- Alternative: https://anti-captcha.com -->
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Added [main.stealth.js](https://github.com/vogler/epicgames-claimer/commit/64d0ba8ce71baec3947d1b64acd567befcb39340#diff-f70d3bd29df4a343f11062a97063953173491ce30fe34f69a0fc52517adbf342) which uses the stealth plugin without `playwright-extra` wrapper but up-to-date `playwright` (from [comment](https://github.com/berstend/puppeteer-extra/issues/454#issuecomment-917437212)).
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The listed evasions are enough to not show an hcaptcha. Script claimed game successfully in headful mode.
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Removed `main.captcha.js`.
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Using Playwright Test (`main.spec.ts`) instead of Library (`main.stealth.js`) has the advantage of free CLI like `--debug` and `--timeout`.
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TODO: check if stealth plugin can be setup with `contextOptions` ([doc](https://playwright.dev/docs/test-configuration#more-browser-and-context-options)).
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