free-games-claimer/README.md
2021-12-28 20:59:53 +01:00

3.1 KiB

epicgames-claimer

usage

Setup: npm install && npx playwright install (downloads {chromium, firefox, webkit} (742 MB) to cache in home (doc)).

Use npm run login which opens a browser where you can login. When closing the browser, it writes a file auth.json containing cookies that should keep you logged in for some time (expires in a month?).

Then use npm start to run Chrome in headless mode to claim the current free game. If something goes wrong, use PWDEBUG=1 npm start to inspect.

log

Tried epicgames-freebies-claimer, but does not work anymore since epicgames introduced hcaptcha (see issue).

Played around with puppeteer before, now trying newer https://playwright.dev which is pretty similar. Playwright Inspector and codegen to generate scripts are nice, but failed to generate the right code for clicking a button in an iframe.

Added main.spec.ts which was the test script generated by npx playwright codegen with manual fix for clicking buttons in the created iframe. Can be executed by npx playwright test. The test runner has options --debug and --timeout and can execute typescript which is nice. However, this only worked up to the button 'I Agree', and then showed an hcaptcha.

Added main.captcha.js which uses beta of playwright-extra@next and @extra/recaptcha@next (from comment on puppeteer-extra). However, playwright-extra seems to be old and missing :has-text selector (fixed here) and page.frameLocator, so the script did not run without adjustments. Also, solving via 2captcha is a paid service which takes time and may be unreliable.

Added main.stealth.js which uses the stealth plugin without playwright-extra wrapper but up-to-date playwright (from comment). The listed evasions are enough to not show an hcaptcha. Script claimed game successfully in headful mode.

Removed main.captcha.js. Using Playwright Test (main.spec.ts) instead of Library (main.stealth.js) has the advantage of free CLI like --debug and --timeout. TODO: check if stealth plugin can be setup with contextOptions (doc).